22nd July 2010

The Casual Connection

Casual ConnectYesterday I went down to check out some of the goings-on at Casual Connect Seattle, and once again it was a huge event – evidence that the casual gaming market has grown, and continues to grow, exponentially. The conference is also a reminder about the many corners of today’s culture that casual gaming is spreading its influence into, and I noted many new companies who were attending Casual Connect for the first time. The only real downer this year was not related to the conference itself – when I went out to my car to drop off some of the materials I had picked up, I noticed that someone had removed the magnetic yellow ribbon showing my support for our armed forces from the tailgate. I feel that this was an act of total disrespect to not only our Canadian troops, but also to the United States’ closest ally. Karma will get the person responsible for the small theft, I’m sure. I hope that such a trite act made their day. Thank you to Scott though, who picked up a new magnet for me from our local Royal Canadian Legion on his way home from work.

I would like to personally thank Victoria Hayes, Neil Swain and Duane Robson from our federal Trade Commissioner Service for the opportunity to finally meet many of the developers from eastern Canada whom I had previously only known through email, twitter and Facebook. A special shout-out to my twitter buddy Sasha, who toils daily at the creative studios of marblemedia, and to another twitter friend, Rob Anderson, a.k.a. the “head cheese” at New Brunswick’s Noise2Signal. I also had the chance to chat briefly with  Dan Kratt, Senior Designer at Ph03nix New Media/Big Stack Studios, creators of my current match 3 addiction, Sigma for the iPhone.

Many thanks to the government and association representatives from Ontario, Quebec and of course BC for their support and interest in what we’re trying to accomplish here at Cerebral Vortex GamesVillage Gamer. The social gathering at the Canadian Consulate was great. It was great to catch up with Cerebral Vortex President Keith Makse, whom I met at last year’s Casual Connect. By the way, if you’re in the Toronto area, Cerebral Vortex is hiring, and if you’re a fan of word games, grab their iPhone game Word Burst from the App Store.

Once again the Casual Connect team has offered a top-notch venue for the global casual gaming industry to share experience and find new opportunity. If you are a Canadian casual game studio and didn’t attend this Untold Entertainmentyear’s event in Seattle, may I suggest that you put it on your conference schedule for 2011.  Of course, a day trip to Seattle and no internet access means that I am now a day behind in what’s been going on north of the 49th, and there’s plenty going on across this vast country of ours.

I got a sneak peek at how things are going with Untold Entertainment’s new word puzzler Spellirium. I can safely say that what I saw looks very polished, colourful and high quality – much nicer than the mock-ups I’ve been playing through with each iteration’s beta test interface. What I saw of the more finished product makes me all the more impatient for another high-quality word game to challenge my word-making abilities.

A.C.R.O.N.Y.M. GamesOne other thing I did learn while visiting with Sandy Spangler and Murray McCarron from A.C.R.O.N.Y.M. Games – the WipeOut game recently released by Activision was – you guessed it, developed by A.C.R.O.N.Y.M., an apparently little-known fact as there was no mention of the studio in Activision’s game launch press release. I received that email, but as you all know, we are a Canadian content site, and as I received no reply from Activision to my question of where the game was developed, the news went unannounced on this site. wipeout

Rated E by the ESRB, Wipeout: The Game for Nintendo DSTM and WiiTM is based on the Endemol USA produced hit TV show Wipeout. Wipeout: The Game  features the contestant demolishing Dreadmill to the fan-favorite Big Balls, pitting friends and family against each other in the world’s largest, messiest, and most hilarious obstacle course out there.

“When developing the game our goal was to capture all the elements that people love about the hilarious reality ABC show, and to above all make it fun,” said David Oxford, Activision Publishing. “So far, we’ve been overwhelmed by the response from fans, who clearly can’t wait to step up to the challenge of the obstacle course.” Read the rest of this entry »

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20th July 2010

Canadian Game Industry Continues To Expand

Silicon SistersVancouver game dev industry veterans Brenda Bailey Gershkovitch and Kirsten Forbes have officially announced the formation of Silicon Sisters Interactive, a new Canadian video game company based in Vancouver that will create games for a predominantly female audience.

According to the Entertainment Software Association, female gamers are one of the industry’s fastest growing demographics, with women currently accounting for 40% of the overall gaming audience. Silicon Sisters plans to capture and grow this rapidly expanding market by tailoring games to these players’ daily lives and personal interests. Their target customers — women of all ages, from tweens and teens to hard-working women worldwide — comprise an audience that the company’s all-female design staff inherently understands.

“We’re not interested in ‘pinkifying’ games, which is how girl games are typically designed,” says Brenda Bailey Gershkovitch, Silicon Sisters’ CEO. “It’s no coincidence that the games I and many other female gamers are most drawn to have had women involved in their development. Girls and women game differently than boys and men. Silicon Sisters has studied these differences so we can make games that truly appeal to and resonate with the female audience.”

It’s an objective perfectly suited to the founders’ backgrounds. During their combined 18 years in the industry, both have been vocal champions of female representation among video game developers and audiences. The former COO of Deep Fried Entertainment, Bailey Gershkovitch chairs the Vancouver chapter of Women in Games International (WIGeh) and sits on GDC Canada’s Advisory Board. Forbes, previously an Executive Producer at Radical Entertainment, has delivered eleven top-selling games and is a veteran industry advocate for girl gaming preferences.

“The video game industry is experiencing a rebirth of sorts,” says Kirsten Forbes, Silicon Sisters’ COO. “PC online gaming is up, social networking has become pervasive, and mobile platforms are ubiquitous. Women are adopting games on these platforms in droves. It’s time to get serious about delivering quality games into this burgeoning market.”

Silicon Sisters’ predominantly female team, which includes noted designer Brenda Brathwaite as a consultant, is working on two projects for PC and mobile platforms. This summer, company representatives will attend Casual Connect, GDC Europe, and GamesCom to pursue publishing opportunities for their own properties, as well as potential work-for-hire projects that correspond to Silicon Sisters’ corporate vision.

TransGamingTransGaming, Inc. is crossing the Atlantic and entering the European market after securing its first in a number of active agreements to deploy GameTreeTV in the European market before the end of 2010. The first deployment will be with a European Managed Service Operator (MSO) who will begin releasing the new generation of set-top boxes to their subscriber base of multi-millions of households. Financial terms were not disclosed due to confidentiality reasons. TransGaming will be working closely with this MSO over the next few months to prepare for the commercial launch of GameTreeTV, which is currently slated for late 2010.

“This agreement is a major milestone and demonstration of TransGaming’s leading role in revolutionizing the delivery of high-end interactive content in the digital home,” said Vikas Gupta, President and CEO of TransGaming. “We are excited that European consumers will be the first to enjoy the ability to play great games directly through their set-top box and conveniently will be able to transact their games through a variety of consumer friendly business models.”

The GameTreeTV Gaming Platform is an on-demand video games service that gives consumers access to high quality games directly from the comfort of their living rooms through any Intel CE Media Processor based device. Consumers will be able to access a broad assortment of well-known, popular arcade, puzzle, family and adventure style games from the growing library at GameTreeTV. TransGaming first unveiled its GameTreeTV platform at the Intel Developer Forum in September last year while announcing a strategic collaboration agreement with Intel Corporation and an investment by Intel Capital.

Developers are invited to sign up for TransGaming’s Content Developer Program in order to gain access to their SDK game emulation tools, documentation, and hardware requirements to bring your games direct to consumers through the GameTreeTV Games Platform.

Big Blue BubbleBig Blue Bubble Inc. announced today that Home Sweet Home Online, the next evolution in the Home Sweet Home series is released on Facebook.

Do you think you have what it takes to be a home decorator? Now you can with Home Sweet Home Online! Build your dream home and show it off to your friends and the rest of the Home Sweet Home users.Home Sweet Home Online

Home Sweet Home Online gives the player complete freedom when it comes to designing rooms, kitchens and bathrooms. They can paint objects different colors and they are not restricted to a grid when placing items. This freedom combined with thousands of furniture pieces allows the player to create a virtually infinite amount of different rooms!

Travel to your friend’s homes to see what ideas they come up with. You can even travel to their friend’s homes and check out what they’ve done. Meet new and interesting people and become an active part of the Home Sweet Home community!

The player can also play mini games to earn coins, unlock new furniture by gaining experience, and visit virtually everyone else’s home to rate their rooms get decoration ideas. With weekly updates of new content and features, players will continually try to outdo each other and win the Room of the Week prizes. Read the rest of this entry »

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19th July 2010

Telefilm Expands Web-Ciné 360 To Include English Language Productions

netflixThe biggest news of the day seems to be the announcement by American Internet movie subscription company Netflix, Inc. The corporation started our week with the announcement that it will expand into Canada this fall offering unlimited movies and TV episodes streamed instantly to TVs and computers (and game consoles?) for one low monthly fee.

Canadian Netflix members will be able to instantly watch a broad array of movies and TV episodes right on their TVs via a range of consumer electronics devices capable of streaming from Netflix, as well as watching on PCs and Macs. In addition to representing its inaugural international market, Canada will also mark the first streaming-only service promoted by Netflix.

At the time of launch, the Netflix Canadian service will be available in English only, but the company said it expects to add French language capability over time. Canadians interested in Netflix can sign up to receive an email from the company when the service launches in Canada this fall.

Yummy InteractiveVancouver’s Yummy Interactive, Inc. a veteran leader in online PC games distribution for over 10 years today introduced its turnkey game service, Yummy Games Quick Launch, which provides portal operators and online communities with a quick-to-market Games on Demand solution.

The Yummy Games Quick Launch system enables multiple business models packaged under one umbrella. Consumers can play their favorite games via subscription, full-purchase download and limited-time PC game rental. Quick Launch partners can choose from one of Yummy’s custom design themes for their website, and customize elements throughout the site. They will then be able to select their game inventory from Yummy’s licensed catalog of over 1,000 titles and even supplement their library with their own proprietary or licensed game content.

Yummy’s full spectrum of applications, back-office tools and digital distribution technology are all leveraged to engage customers in buying and playing games. If you are at Casual Connect in Seattle this week, be sure to stop by Yummy’s booth and say hi.

The Yummy Games platform includes:

* Yummy’s Progressive Streaming – this technology permits end users to begin playing a game before it has been fully downloaded. This buffering also reduces bandwidth usage, lowering overall hosting costs.
* Games Player – as both a web-based and desktop application, users can access their service and download, launch and save games through the Player from their desktop or their favourite web browser.
* Games Website – the website includes a complete array of pages that highlight the product catalog, service features and support. It includes all meta data on games, search tools, advertising and dynamic web services that will automate lists of games such as Top Played Games, New Releases, and Recommendations.
* Account Management – customers can establish user accounts which are fully managed, secured, and maintained and can be connected to outside databases.
* Automated Updates – content changes, game patches, application fixes are all managed automatically for users every time they log in.
* Digital Rights Management – game executables are wrapped and protected with Yummy’s GameShield™ technology and data is encrypted alongside session-based authentication and IP detection for user account access.
* Cloud Computing – a selection of games can now be saved to the Cloud, so users can access their game saves remotely.
* Real-time Reporting – revenue reports, statistics on player usage, network traffic, most played games, and network activity (session length, time of day, installs, playtime, geographic locations) are included.

The Quick-Launch system also manages hosting, delivery and e-commerce support as part of the overall white label package. Read the rest of this entry »

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16th July 2010

Three Out of Ten Pax Prime Featured Indie Games Are Canadian

pax 10Congratulations to three homegrown developers whose titles have been named to 2010’s Pax Prime The Pax 10. For those who are not familiar with what this means for indie developers, The Pax 10 is a featured booth area at the Penny Arcade Expo events. Pax Prime takes place in Seattle this September 3 – 5th, and any indie game featured in The Pax 10 booth has the potential to be played by several thousand gamers over the course of the weekend. Gamers can also meet with the development teams and learn more about the game’s background. At the end of the expo, one game will be awarded The Audience Choice Award as the Best of The Pax 10 at Pax Prime.

The three Canadian titles which were chosen for this year’s Pax Prime Pax 10 are:

Hegemony: Philip of Macedonia by Longbow Games (Toronto)
Fowl Space by Pixelante (Vancouver)
Retro City Rampage by Vblank Entertainment (Vancouver)

Interactive Exchange 10Today is the final day to get the Super Early Bird registration rate for IN 2010, a unique cross-platform interactive media event that features two action-packed days of inspiration, insight and interaction between top creative and business minds from across Canada and around the world. Interactive Exchange 2010 takes place this September 12th through 14th in Toronto.Shot In The Dark

Toronto’s Shot In The Dark Mysteries is pleased to announce it will be sponsoring The Campaign to Save Parent’s Summer Sanity this year on Facebook. The campaign, aimed at providing parents with physical activities to keep their kids engaged through the summer months, is a lighthearted approach to a very real frustration.

“Many parents feel as though they spend the summer months trying (and often failing) to amuse their children,” says Shot In The Dark Mysteries owner Leigh Clements. “The result is stress, exhaustion and, sadly, a bit of resentment. We believe if parents have a constant stream of positive, creative activities to keep their kids both physically and mentally entertained, the result will be happier kids, happier families, happier parents and, of course, earlier bed time!”

The campaign has kicked off with a one minute viral commercial and a Facebook page. Simply clicking “Like” on the Facebook page will link parents to a daily stream of activities for kids, as well as a discussion forum and “wall” where they can interact with other parents, post their suggestions and get new ideas.

[youtube:http://www.youtube.com/watch?v=5FsOUZHWD78]

“The aim is for a community of parents who are banding together to save their sanity!” says Clements. “The Facebook format is perfect for parents. Already, we don’t have a lot of time to be surfing the internet to find activity ideas. Maybe, if we’re lucky, we have a few minutes a day to pop on Facebook and check in with our friends and family. This format puts an idea right into parents’ ‘newsfeed’ so they don’t have to go out of their way to remember to check it.”

On Fridays, Shot In The Dark Mysteries will offer a special “Sponsored” activity idea relating to a kids mystery game available through Shot In The Dark Mysteries.com

wavefrontI would like to take this opportunity to welcome new Community Engagement Manager Brad Lowe to the awesome team over at Wavefront.

“Wavefront values its engagement with the community and its advisory and market linkage role for local wireless businesses trying to get their technologies and applications to market,” said James Maynard, President of Wavefront. “Brad’s background and ties to the local technology and academic community are instrumental in further strengthening our contributions and we’re excited to welcome him to the Wavefront team.”Brad Lowe

Lowe has been active in the Vancouver technology community for 20 years, holding management positions at national and international technology corporations including Nokia, Redback Networks, Abatis and MacDonald Dettwiler. At Wavefront, Lowe will help to facilitate greater interaction between industry and universities, and ensure better integration through regular exchanges of information, knowledge and insight. This collaborative approach will provide greater opportunities for the conversion of innovation in wireless research and technologies into commercial products and services that can be harnessed by a broader range of companies. Lowe will also lead the Entrepreneurship@Wavefront program in partnership with BCIC. Read the rest of this entry »

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15th July 2010

GameStop Canada To Host Dragon Quest IX Tag Mode Events

Nintendo CanadaSelect GameStop/EB Games locations across Canada are hosting exclusive Dragon Quest IX: Sentinels of the Starry Skies Tag Mode events on Saturday, July 31, from 2pm – 4pm. Along Dragon Quest IX: Sentinels of the Starry Skies with trading maps with other attendees, players will also be able to download an exclusive map, and have the chance to win a Midnight Blue Nintendo DSi XL.

Dragon Quest IX: Sentinels of the Starry Skies is the latest game for the Nintendo DS family of systems. The game combines imaginative game play with social fun, setting players out on an epic adventure. Maps allow players to find otherwise inaccessible special dungeons called grottoes, which can contain rare items or enemies. In Tag Mode, treasure maps and customized greetings can be exchanged automatically by players who come within range of one another. For a complete list of participating GameStop/EB Games locations across Canada please visit the Dragon Quest product page on the GameStop web site.

UbisoftUbisoft Montreal has announced an Assassin’s Creed comic book mini-series is currently in development and due for release this fall. Developed by Eisner Award nominees and Shuster Award-winning illustrators Cameron Stewart (Batman & Robin, Seaguy and Catwoman) and Karl Kerschl (Superman and The Flash), the Assassin’s Creed comic mini-series will be unveiled during a panel to be held on July 22, 2010 from 3:30–4:30 p.m. in Room 7AB at Comic-Con International: San Diego. Assassin's Creed Brotherhood

Moderated by G4TV’s Morgan Webb, the panel entitled “Assassin’s Creed: Behind and Beyond the Brotherhood” will include details of the new comic series and the upcoming Assassin’s Creed Brotherhood video game release. Featured panelists will include Stewart and Kerschl, along with Jeffrey Johalem, Assassin’s Creed Brotherhood video game scriptwriter. Stewart and Kerschl recently visited Saint Petersburg, Russia on a research trip for the upcoming project. That visit, along with the teaser video released today, will give fans an inkling on where and when the new Assassin comic series will be taking place. Additional details on the project will be revealed at the Comic-Con panel.

The new comic series is part of Ubisoft Montreal’s UbiWorkshop initiative that encompasses a number of the studio’s projects related to leveraging Ubisoft intellectual properties in entertainment mediums outside of video games, such as comic books.

“We always thought that the Assassin’s Creed universe would be perfect for transmedia initiatives like this new comic series,” said Mathieu Ferland, transmedia senior producer at Ubisoft Montreal. “We are excited to have the fantastic and acclaimed artists Cameron Stewart and Karl Kerschl working on the project. Ubisoft is looking forward to showing Assassin’s Creed fans what these talented artists have been up to at next week’s Comic-Con panel.”

CAPCOM Following last week’s news that Zombrex Dead Rising Sun, the full feature film based on Capcom’s popular video game, Dead Rising, will be distributed in Europe and North America, we are pleased to confirm more details on when and where fans can view Inafune-san’s directorial debut. Split into a number of episodes that will be distributed over a number of weeks, Zombrex Dead Rising Sun, will be made available as a free download exclusively on Xbox Live from August 4th, before going live on www.deadrisingsun.com a week later. As an added bonus, certain episodes will begin with interviews featuring Inafune-san where he will provide insight into the film making process. The movie will also be available on the North American Dead Rising 2 Zombrex Edition as mentioned below. Read the rest of this entry »

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14th July 2010

Peer 1 Officially Opens ServerBeach Canada

CanadaA reminder to Canadian dev studios that the Consulate General of Canada in Seattle is planning activities around Casual Connect Seattle 2010 (July 20 – 22) to promote the Canadian game development industry, including a networking event, a Canada table at the show and a Canada Casual Games Organization Directory. Discounted registration is also available on a limited basis. For information on these activities and how to become involved, please contact Victoria Hayes or Neil Swain for more information. Still with government news, Dick Harris, Member of Parliament for Cariboo–Prince George is scheduled to make an announcement regarding the Broadband Canada: Connecting Rural Canadians programme tomorrow afternoon at the Exploration Place Museum and Science Centre in Prince George.iTunes Canada

The Apple Canada App Store recently added a new app category entitled, “Great Canadian Apps“. This feature, as the name implies, recognizes apps created by Canadian-based companies. Only 29 Canadian-made apps have made the short list thus far, for everything from navigating Montreal to finance and productivity. It would be really nice to see a Made In Canada game feature as well, although searching for Canadian games in the App store does yield some interesting results…

Drum StudioAll Seeing Eye Games announced today the release of a title update for the Xbox 360 game Drum Studio. The update for the award-winning drum recording game adds full support for velocity-sensitive drum kits. This new feature allows players with supported Xbox 360 drum kits to control the volume of their in-game drums by how hard they hit their real-life Xbox 360 drum pads.

Lead Programmer Darren Joe says, “This title update is a thank you to all the players who have made Drum Studio a success. For those with compatible drum kits, it adds a whole new dimension to Drum Studio’s already unparalleled recording tools.”

Drum Studio is an award-winning virtual drum recording app for Xbox 360 that allows players to play, record, edit, save and playback their own song creations using their Xbox 360 drum kits or controllers. It features a powerful easy-to-use recording interface, hundreds of high quality drum sounds and fully animated characters. It has received widespread critical acclaim since its release, including an Editor’s Choice Award from teamxbox.com.

The title update also includes fixes for an incorrect sign-in change detection and a conflict with cymbal expansion kits. Drum Studio is available now exclusively on the Xbox LIVE Marketplace for 80 Microsoft Points or try the free trial on Xbox LIVE Marketplace.

snow days gamesSnow Day Games, a new game development studio based in Charlottetown has announced that its original title for iPhone and iPod Touch, Fly vs. Car, is now available. Snow Day Games has partnered with international charity “Child’s Play” to put games and toys in the hands of sick children all over the world by sharing 50% of the profit from sales of the game to charity.

“Fly vs. Car is a fun, casual game for players of all ages and that fits with our goal of making a game that can do good in the world for children,” said Matthew White, chief creative officer of Snow Day Games. “As players dodge traffic in homage to Frogger and other great games where you avoid getting flattened, they can also know that their gaming is helping others.”

In Fly vs. Car, players avoid oncoming traffic for as long as possible by moving their fly from side to side. It’s a challenging and fun, fast paced game where the faster your reflexes, the higher your score. Fly vs. Car features OpenFeint, Facebook, and Twitter integration, so high scores can be shared and players can compete against their friends on the leaderboards.

Cross Media TorontoCross Media Toronto has announced new additions to its line-up of industry executives and technology experts to speak, demonstrate and debate at its symposium this July 21st, 2010. The event is in partnership with NATPE, the MaRS Discovery District, the CFC Media Lab and Bell, with the additional support from Canadian Media Fund, Idea Couture, MarbleMedia and Bellfund.

Newly added speakers include SVP Managing Director of Arc Worldwide Richard Bernstein and Chief Digital Officer of TBWA Worldwide Colleen DeCourcy in a conversation on the future of the advertising industry titled ‘The Changing Agency: Evolution or Revolution. President of Digital Extremes Ltd Michael Schmalz rounds out the super panel which includes SVP Director Digital for Random House of Canada Lisa Charters, Head of Agency Relations for Google Canada Sabrina Geremia and Senior Business Development Manager for RIM Pete Watson, while Core Matrix Creator Jacob Blackstock, President and Founder of Secret Location James Milward and CEO of ES3 Douglas Edwards will be presenting technology demos which will explore the latest innovations in digital media. Read the rest of this entry »

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13th July 2010

DeathSpank Now Dispensing Justice To Evildoers Everywhere

Hothead GamesLeading today’s news is the official release of Hot Head Games‘s justice-seeking, action-RPG blending epic storytelling, addictive gameplay, humor and evil chickens title DeathSpank on the PlayStation Network for $14.99. Xbox 360 gamers will be able to join the fight for justice on XBLA (for 1200 Microsoft points) tomorrow, July 14th. Developed under the direction of The Secret of Monkey Island creator Ron Gilbert, DeathSpank takes players through a heroic adventure in the boots of the titular hero DeathSpank as he hacks and slashes his way through epic quests in a vast world filled with vibrant, eccentric and terrifying characters.

“While DeathSpank is definitely one of the funnier games out there, it’s more than a one trick pony,” said Vlad Ceraldi, Director of Game Development for Hothead Games. “We’ve built a game with fast-paced, addictive combat set in a world that has a tremendous amount of depth that is filled with dynamic characters, colorful environments and tons of cool weapons and loot. And yes, we still have ponies too — trick ponies!”
Death Spank
“The team at Hothead has really made the perfect experience for the summer,” said Jamil Moledina, Outreach Director, Business Development for EA Partners. “DeathSpank is a high-end and fun game, yet incredibly accessible. It’s very easy to pick up and play, both in terms of its classic arcade controls, as well as the convenience of downloading it straight to your console.”

Players who download the game, which is rated T for Teen, will be placed in the boots of the mighty DeathSpank, “Dispenser of Justice”, “Vanquisher of Evil” and “Hero to the Downtrodden”, embarking on his life long journey is to search for and find a mysterious artifact known only as, “The Artifact”. Along his journey, DeathSpank will rescue orphans, defeat a local tyrant, help an aging adventurer, and dive headfirst into an even deeper mystery. The game’s accessibility makes for a fun, addictive experience where players will find themselves solving crazy puzzles, collecting massive amounts of loot and hearing witty dialogue. For those with friends, DeathSpank also features local co-operative gameplay, allowing friends to jump in and out of fighting through this adventure on the same console as both DeathSpank and his trusty, magical sidekick, Sparkles the Wizard.

CAPCOMDead Rising 2 Executive Producer, Keiji Inafune and Producer, Shinsaku Ohara, will be at Comic-Con in San Diego to unveil development stories and discuss the upcoming Zombrex Dead Rising Sun motion picture, with a Q&A session to follow. Their talk will take place on July 22 in Room 25ABC from 12:00-1:00 P.M. If you’re going to Comic-Con, Capcom will be in booth #4844, and the Capcom Store will offer items exclusive to Comic Con – including 10 of the Dead Rising 2 motorcycle jacket.

MIGSThe Montreal International Game Summit has officially launched their 2010 site and confirmed November 7th & 8th as the date for its 7th annual event. Taking place at the Hilton Bonaventure in Montreal, MiGS offers over 80 sessions and activities, addressing continuing professional training needs, fueling the five main themes of the video game industry: business, arts and visual effects, design, programming and technical aspects. In addition to two keynote speakers, there will be an invited speaker for each of the themes. Read the rest of this entry »

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9th July 2010

Apparently Not All Turtles Are Ninjas

Hothead GamesHot Head Games‘ justice-seeking personality DeathSpank has officially celebrated the grand opening of his auspicious new fan club and “spanking” new website, and he’s inviting everyone to join. He promises lots of announcements and pretty well anything else you will need to know before he takes his fight against evil to the realms of PSN and XBL next week. DeathSpank has been rated T for Teen by the ESRB and will sell for 1200 MS Points on the Xbox Live MarketPlace or $14.99 on the PlayStation Network.

Alien Concepts‘ newest project, At Risk: The Turtle Survivor Challenge, commissioned by the Toronto Zoo’s Adopt-A-Pond Programme is now live. A downloadable free title, this flash game is aimed primarily at kids to teach them about turtles that live within city parks.At Risk

“It has lots of educational content about the threats that face turtles and turtle conservation efforts, but it’s fed to the player, we hope, in a way that’s not pedantic or intrusive upon the gameplay. The gameplay we tried very hard to make on par with other sidescroller-type games that kids and adults alike would be familiar with, and features high-end graphics,” said Alien Concepts Studio Director Jamie Richards. “All of the animations are pre-rendered frames from fully-3D scenes constructed in Maya, and there are even several short movie clips of the player’s turtle avatar performing various actions at different points in the game.”

The Adopt-A-Pond Wetland Conservation Programme provides teachers, students and community groups with information resources and educational opportunities to conserve, restore and create wetland habitats.

CorelCorel Software is celebrating its 25th anniversary with a contest. Enter your best illustration, painting or photo created with Corel software and you could win an Ultimate Design Studio or other great prizes – even those who vote on entries can win prizes. All entries must be submitted in the original Corel software format and must be received by August 31, 2010. There is a limit of one (1) entry per person, and the contest is open to residents of  Canada (excluding Quebec), the UK, USA and Germany only.

sysomosToronto social media analytics company and former MaRS client Sysomos has been acquired by Marketwire Inc. MaRS extends its congratulations to everyone at Sysomos, and is proud to have been a part of Sysomos’ success. MaRS’ influence on the “lab to market” success of the social media start-up is evidence of the centre’s ability to work with entrepreneurs to grow and scale their ventures into global market leaders.

Sysomos became a MaRS client in 2006, following its birth in 2005 as an advanced research project for content aggregation and analysis at University of Toronto’s Department of Computer Science. MaRSSpearheaded by then faculty member Nick Koudas and graduate student Nilesh Bansal, Sysomos took advantage of MaRS advisors and mentors to help with their business development and was introduced to other key Canada-based resources including Scott Vanderwel, Head of Monitor Canada’s Toronto office and volunteer advisor at MaRS; Vanderwel later joined the Sysomos board.

“We’re grateful for the work that MaRS did over the years to help us move the company forward,” said Koudas, President and Co-Founder of Sysomos. “We are also grateful for the counsel and high degree of engagement Scott demonstrated as a member of our board.” Read the rest of this entry »

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7th July 2010

Great Things In Store From The Indie Dev Sector

indie fundAttention Indie Developers – the Indie Fund has just announced that it is now open for business. Get yourself over to their website (after you finish reading today’s news) and check out what is required of you and your project in order to apply for funding from this great group of people who would like to see you succeed. The Indie Fund was created by successful indie developers Jonathan Blow, Kellee Santiago, Ron Carmel, Kyle Gabler, Aaron Isaksen, Nathan Vella and Matthew Wagner. According to the Fund’s web site,  it was established as a serious alternative to the traditional publisher funding model. Our aim is to support the growth of games as a medium by helping indie developers get (and stay) financially independent.

apezoneAfter eleven years of making PC games, Quebec-based ApeZone has released its first iPhone game, SoliScare. Use the solitaire skills you’ve honed while killing time at work on SoliScareyour Windows PC to whack Zombies, smack Ghosts, and mash Monsters on your iPhone. As you work your way through the game, you will travel to graveyards, haunted castles, and other spooky locations. Put the beat down on things that go bump in the night, collecting all 37 ghosts, zombies, and classic movie monsters by making extraordinary card runs. As your skill level increases, you can unlock 100 unique, hand-crafted levels and use coins to purchase in-game enhancements, giving you a new experience each time you play. SoliScare is available in the iTunes App Store for 99 cents.

frima studioFrima Studio announced today that the Summer of the PlayStation Mini is officially here with the arrival of Widgets Odyssey on the PlayStation Store in North America for only $1.99 USD. As a PlayStation Mini title, playable on both the PlayStation®3 computer entertainment system and PSP® (PlayStation®Portable) system, Widgets Odyssey takes players on the first of two interstellar puzzle-platforming adventures that will continue in Widgets Odyssey 2, also releasing later this summer.Widgets Odyssey

“The launch of Widgets Odyssey marks an exciting day for puzzle-platforming fans everywhere, and we’re also happy to be kicking off a series of summer releases for the PlayStation Minis platform from Frima,” said Steve Couture, CEO and co-founder of Frima Studio. “The Minis platform has allowed us to deliver our proudest creations to players on both the PSP and PS3 without them having to break the bank. We couldn’t be happier to continue the tradition this summer with both installments of Widgets Odyssey, as well as our upcoming action-epic, Young Thor.”

In Widgets Odyssey, five robots aboard their space vessel have just one simple mission: to save the universe from the tyrannical Yagor and his evil henchmen! Armed with the abilities of Spad, Cosmo, Bruce, Helmut, and Monk, players will guide each robot along their exciting adventures filled with puzzles, mazes and minigames. Players can also look forward to the continuing adventures of the ‘S-Space’ crew in Widgets Odyssey 2 when it launches later this summer.

RatRod StudioRatrod Studio Inc. is proudly announcing their latest iPhone game title “Drift Mania Championship” which has been developed in collaboration with the official Drift Mania Canadian Championship league (DMCC). This exciting video game will be available worldwide in mid July 2010 for the iPhone and iPod Touch. The game is rated 4+ (for everyone) and can be purchased on the Apple App Store. Drift Mania

Already entering its 5th season, DMCC is the only professional drifting series and sanctioning body in Canada developing over 600 drivers, hosting 10 competitions from Vancouver to Quebec and capturing hundreds of thousands of fans every year. Like real drifting, the Drift Mania Championship video game is a combination of driving skills, style and showmanship. It’s all about loss of the rear wheel traction while keeping the race car in total control.

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6th July 2010

Tungle Corporation Announces Advisory Board

Bioware CorpWhile Dragon Age fans were busy downloading and playing the new Leliana’s Song expansion for Origins, Bioware surprised its Mass Effect community today with new unannounced DLC for Mass Effect 2. Hiding in the shadows of XBL Marketplace is the new Aegis Pack, which for Mass Effect 2 Aegis Pack160 MS Points will gain players a five piece set of Kestrel armour with some high-powered buffs and the M-29 Incisor sniper rifle.

Kestrel Armour Specs:

The Kestrel Helmet adds weapon damage, shield strength, and headshot damage.
The Kestrel Torso Sheath adds melee and weapon damage and shield strength.
Kestrel Arm Sheathing adds melee and weapon damage and shield strength.
Kestrel Shoulder Pieces adds shields and melee damage.
The Kestrel hip-mounted Power Pack ups shields and heavy weapon ammo capacity.

Tungle.meTungle Corp., the company that is revolutionizing the online scheduling and calendar industry (and one which I am hoping will assist me with improving my daily time management challenges), today announced the creation of a board of advisors that will include Robert Scoble, (Scobleizer), Don Dodge (Google), Dave McClure (Geek), Ellen Levy (LinkedIn) and Scott Stratten (Unmarketing).

“Each of these individuals in their own right is a force to be reckoned with. As a group, they become even stronger”, said Marc Gingras, Founder and CEO of Tungle Corp. “We’ve assembled this group because we know that each of them is a thought leader with a unique skill and a finely honed sense of where the sector is headed. Their insights are a key component to ensure our solution remains on the cutting edge of a quickly evolving ecosystem.”

The board of advisors will provide advice and direction to Tungle Corp. as it prepares for its next stage of growth. Tungle.me is used to schedule meetings in over 30 percent of Fortune 100 companies, over 700 Universities, and in more than 100 countries around the globe

LudiaLudia and FremantleMedia Enterprises have announced that the Family Feud game is now available for the PS3 on the PlayStation®Network for $9.99.  Family Feud is already available for the Wii™, Nintendo DS™, PC and iPhone™, with an iPad-sized app coming soon. Based on one of the most successful family game shows of all time – which premieres its 12th season in syndication with new host Steve Harvey on September 13th, PS3™ owners can now play as the leader of a ‘family’ in a contest to name the most popular answers to survey questions posed to 100 people. The game features all of the favorite elements of the show as played on television, including the scoreboard, face offs, strikes, stealing and ‘fast money’ rounds. Players can enjoy a thrilling online multiplayer Family Feud experience as they compete against friends and/or other players from across North America in head-to-head challenges via the PlayStation Network. Additionally, multiplayer local and solo game play is also supported.

“Ludia is happy to extend the ever-popular Family Feud franchise to PlayStation 3 systems via the PlayStation Network,” said Alex Thabet, Founder and CEO of Ludia Inc. “This new game is another great addition to Ludia’s growing portfolio of game show games for PS3™, and further reinforces our multiplatform strategy.”

Family Feud for PlayStation 3 system features:

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