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24th October 2014

GameOn Finance Conference November 20-21 In Toronto

GameON FinanceOn November 20-21, 2014, GameON: Finance will welcome international games industry leaders and Canadian success stories to Ontario’s premiere interactive business conference.  Interactive Ontario is proud to present North America’s top business forum for the interactive entertainment industry, connecting developers, innovators, investors and industry leaders. Now in its seventh year, GameON: Finance 2014 takes place at the Bram & Bluma Appel Salon, Toronto Reference Library. Read the rest of this entry »

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16th October 2014

Support DigiBC’s Humble Bundle

DigiBCThis week’s Weekly Bundle is a Vancouver Edition brought to you by DigiBC, and the Association is excited to bring this bundle of seven incredible BC-developed games! Humble Bundle allows you to pay what you want for a bundle of games including Shank, Penny Arcade Adventures (Episodes 1 & 2), The Baconing and Boximals Bounce (Early Access). Read the rest of this entry »

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16th October 2014

BCIC Marks A Decade Of service

bcicThis month marks the BC Innovation Council’s 10 year anniversary as a Crown agency. The BC Innovation Council (BCIC) is dedicated to strengthening B.C.’s technology ecosystem and creating jobs through the growth of start-ups. The organization provides support for programs, competitions and industry events and has delivered hands-on skills training and mentorship to hundreds of tech-minded entrepreneurs since opening its doors 10 years ago. Read the rest of this entry »

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23rd September 2014

Interactive Ontario Releases Coproduction Guide For Canadian Producers

Interactive OntarioVia The Canada Media FundInteractive Ontario has launched a new report designed to guide Canadian interactive digital media (IDM) producers in taking advantage of international coproduction opportunities. International Digital Media Coproduction: A Guide for Canadian Companies (PDF) was created in association with DEEP Inc and Amythos Media, with funding from the Ontario Media Development Corporation, the Canada Media Fund and the Bell Fund. Read the rest of this entry »

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23rd September 2014

Reminder: DigiBC Townhall Thursday September 25 2014

DigiBCvia DigiBC: Introduced in 2010, the Interactive Digital Media Tax Credit legislation is set to phase out in 2015 pending a review by the BC government in late 2014.  Our DigiBC survey indicates that from 2009 to 2013, 1,700 new jobs have been created and the industry has expanded to 5,700 direct jobs working in 142 companies in the video games sector. We estimate the government has paid over $100 million in cash based tax credits which have in turn resulted in a tax surplus of $135 million to the BC government. It is essential that the Interactive Digital Media tax Credit is extended at a minimum and better if it is enhanced if we want to become number one in Canada again. We need your support and help! Read the rest of this entry »

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11th August 2014

BC Takes Centre Stage With The Opening Of SIGGRAPH 2014

siggraph 2014This week, British Columbia takes centre stage to demonstrate the province’s growing strength in technology and digital arts during SIGGRAPH 2014, the world’s foremost computer graphics and art conference held at the Vancouver Convention Centre. Vancouver first hosted SIGGRAPH in 2011 and is the only city outside of the U.S.A. that has ever been selected for the North American conference. SIGGRAPH 2011 broke previous convention attendance records for the city, generating an estimated $38.5 million in direct spending for the local economy. Read the rest of this entry »

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8th August 2014

Learn Insider Secrets And Experiment With New Technologies In SIGGRAPH 2014 Studio

siggraph 2014The SIGGRAPH 2014 Studio, 10-14 August at the Vancouver Convention Centre, presents an exciting array of Talks, Courses and Projects that demonstrate the latest advances in technology. The Studio offers a collaborative working environment where attendees can come together to learn, experiment, and create. Attendees also have the opportunity to test a wide range of new techniques and media for 3D printing, modeling, and animation with help from experienced hands. Read the rest of this entry »

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7th August 2014

PNY And Red Barn Support The Animation Project – Visit PNY At SIGGRAPH In Vancouver

siggraph 2014The Animation Project (TAP) in New York has pioneered a novel and effective method for helping at-risk youth: Use digital art technology as a therapeutic medium and workforce development tool. To support this effort, PNY, Intel and Red Barn Technology Group contributed to the creation of a new classroom of graphics workstations to assist TAP in its endeavors.  Capitalizing on youth’s natural interest in new media, The Animation Project engages at-risk kids in digital art-fueled group therapy sessions that cultivate self-expression, improve self-esteem, enhance social and emotional coping skills—while simultaneously fostering the development of practical computer competencies that transfer to a variety of career and education paths. Read the rest of this entry »

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29th July 2014

Local Tech And Art Showcased As BC Hosts SIGGRAPH 2014

siggraph 2014Minister of Technology, Innovation and Citizens’ Services Andrew Wilkinson has released a video that highlights SIGGRAPH 2014, the world’s foremost computer graphics and art conference coming to the Vancouver Convention Centre August 10-14, 2014. Over 15,000 artists, programmers, filmmakers, computer scientists, animators, game designers and others involved in computer graphics, film making, video games and hardware will be in Vancouver over the four days of the conference. Read the rest of this entry »

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28th July 2014

Go Behind The Scenes With SIGGRAPH 2014 Dailies

siggraph 2014SIGGRAPH 2014 will showcase more than 40 contributor Dailies with presenters ranging from students to industry giants on Wednesday, 13 August at the Vancouver Convention Centre. SIGGRAPH Dailies celebrate excellence in computer animation and are presented as part of a two-hour program of images and short animations that take attendees behind-the-scenes of major production sequences. Read the rest of this entry »

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