Are you ready for some SUMO? Frima Studio has announced a slew of updates and new features for its recent Facebook game, Rock Paper Sumo! Launched in June of 2010, Rock Paper Sumo has wrestled its way into the hearts and Favorite Apps List of thousands of players across the world with its hilarious take on the classic game of Rock Paper Scissors.
This new series of updates will allow players to fight more and earn more in-game currency, eat more meals (bento) to gain weight (increase rank) and give a larger sense of progression while still maintaining the game’s focus on Rock Paper Scissor challenges sent to and received by friends and fellow Facebook users.
Rock Paper Sumo updates include:
* The entire scoring system has been revamped – new Weekly Tournaments start every Thursday, and each week, players get a chance to be on the top of the pyramid (leaderboard) and win weekly prizes. Everyone in the top 6-10% will win a bronze medal, the top 2-5% will win a silver medal and the top 1% will earn the coveted gold medal. The number one player of the week will receive an exclusive crown that shows off your sumo prowess to everyone.
o Even if you don’t get to the top 10%, every week different items can be unlocked only by increasing your score, with a total of three exclusive items becoming available each week. o All these items can be used to customize your sumo proudly. They will be unique from week to week, so collect them all! And since they will be given only as special rewards, none of them will be available for purchase in the shop, which is sure to turn your rival sumo wrestlers green with envy.
* All “old-timers” that had started playing before this update will receive a complete kit of exclusive items for free to thank them to their tremendous support.
* A new energy system is put in place to send fight challenges to your friends. Your energy will decrease when sending these challenges…BUT, when your energy gets low, your sumo gets hungry and it’s time to eat bentos that increase your weight level. When gaining weight, your maximum level of energy increases and allows you to send even more challenges to friends and rivals.
* The whole balancing of the game has also been tweaked to allow new players to progress faster and make sure that anybody has their chance to succeed even against the top players.
* More updates are planned for the coming weeks…stay tuned for more info.
Rock Paper Sumo embarks players on a quest to become the ultimate rikishi, and wrestlers must live by the ancient ways of sumo: train hard, eat lots of calorie-rich bento to pack on the pounds, engage in sparring sessions against a deadly dummy and fulfill dojo duties with honor! Spend hard-won Bento Bucks and Dojo Dollars on hysterical makeovers with over 200 accessories to choose from, like cowboy hats, pink Mohawk, fu manchu, assorted tattoos, or even a chest fro! Each player must challenge his or her Facebook friends to fight in order to win battles and unlock achievements, brawling their way up the global leaderboard to ultimately be hailed as the best rock-paper-scissors player in the world!
Vancouver Film School has announced that the 2011 iteration of its Game Design Expo will be held in Vancouver on January 22nd and 23rd. The school has also made exclusive session videos from the 2010 Game Design Expo available online. just made exclusive video from the most recent Game Design Expo available for free online at the Expo’s website. These interviews, panel discussions, and presentations let you hear from the makers of ModNation Racers, Mass Effect 2, Dead Rising 2, and many more.
Autodesk and EA Sports present the Game Developer Webcast, featuring a discussion with Simon Sherr, Animation Director for Electronic Arts Tiburon, focused on how EA Sports MMA heavily leveraged Autodesk® HumanIK® in their production of complex character interaction. In this session we discuss implementation of HumanIK features for EA’s Mixed Martial Arts fighting game including: dynamic Footplanting, Non-Uniform Player Scaling, Interaction-based player scale compensation, and partial body “Relative IK” interactions. This Webcast will take place at 10:00A.M. PDT on September 9th. The one hour session is free, but registration is required.
Attention all of you Mac-using Dragon Age fans: Bioware’s Dragon Age Origins Awakening is now available for your platform over at GameTree Online for $29.95.
“The Dragon Age franchise has been exceptionally well received by Mac gamers and we’re excited about continuing the saga through the release of this expansion pack and all DLC add-on game content for the Mac community”, commented Vikas Gupta, President and CEO of TransGaming. “Our strategic partnership with Bioware provides Mac gamers with some of the industry’s most acclaimed RPG games and illustrates yet another example of how TransGaming’s technology and distribution channels are empowering EA to bring their best games to the broadest consumer audience.”
Dragon Age: Origins – Awakening is available now, plus Mac gamers can also enjoy great DLC add-on content packages such as Return to Ostagar, Darkspawn Chronicles, Leliana’s Song, and many more this year. Players are encouraged to sign up for GameTreeOnline news updates or Twitter alerts, as more great DLC add-on content releases for the Mac will arrive over the coming months, aligned with the PC releases.
Executive producer and Project Director on Mass Effect, Casey Hudson will reveal how BioWare navigated the challenge to create an (even more successful) sequel to Mass Effect in a keynote address at Future Game On. The new conference, which is the new European annual gathering for developers, creators and game and apps researchers in every field, will be held on September 9th and 10th at the Parc des Expositions de Paris – Porte de Versailles, hall 7. Read the rest of this entry »
Now you can compete against your Facebook and Twitter friends in the latest release of ApeZone’s SoliScare card game for the iPhone, iPod Touch, and iPad. The new version adds 11 leaderboards and 18 achievements to this already addictive little card game.
SoliScare lets you embark on a fantastic journey through graveyards, haunted houses, and spooky castles. Put the beat down on ghosts, zombies, and classic movie monsters in 100 levels of play.
Game play follows one simple rule: move monster cards to your hero pile by choosing cards that are one higher or lower than your current hero card. As you make longer card runs, you’ll capture these creatures and add them to your jailhouse. Capture all 37 ghosts, zombies, and monsters to become the new Van Helsing.
Ludia Inc., and Sony Pictures Consumer Products announced today that Ludia will create video games based on the hugely popular Pyramid series of television game shows. The licensing deal will result in games across major console platforms, PC/Mac, iPhone/iPod touch and iPad, the first of which games is slated for release in Q1 2011.
“Pyramid is a classic TV game show favorite, and we are thrilled to create games around the property so that fans of the show and broader audiences alike are able to feel the thrill of reaching ‘Winner’s Circle’ from home,” said Alex Thabet, Founder and CEO of Ludia Inc. “This deal serves to further expand Ludia’s prominence across platforms in the game show video game category, which has been a successful growth strategy for us.”
Pyramid will feature all the favorite elements from the show as the game pits pair against pair in a bid to reach the coveted ‘Winner’s Circle’. Players pick from six categories on the pyramid-shaped game board, and guess a series of words or phrases as described by their team mate. The duo that scores more points than their opposing team wins the match, and gets a shot at the grand prize. Additionally, the Pyramid video games will incorporate thousands of questions, connected gaming elements, single and multiplayer game modes, as well as reward systems to fuel the competitive fun between players.
“Pyramid has been a long-standing and successful game show franchise, and we are delighted to work with Ludia to create new opportunities that will bring an engaging entertainment experience to fans of the show,” added Mark Caplan, Vice President Licensing, Sony Pictures Consumer Products.
Three of EA Sports’ titles are vying for the top spot in the Golden Joystick Awards. FIFA 10, Skate 3 and 2010 FIFA World Cup South Africa are all in the final run to the top. Ubisoft Canada is also competing against itself in the Action Title category, with both Assassin’s Creed 2 and Tom Clancy’s Splinter Cell Conviction in the running.
Assassin’s Creed 2: Bonfire of the Vanities and FIFA 10 are finalists for Downloadable Game of the Year while Next Level’s Punch Out!! and EA Sports’ Fight Night Round 4 have entered the ring for Fighting Game of the Year. EA Blackbox is trying to be first over the finish line in the Online Game of the Year with Need For Speed World while franchise twins Assassin’s Creed Bloodlines and Assassin’s Creed Discovery are both in the running for Portable Game of the Year. We have a cross-country showdown going between EA Montreal’s NFS Shift and United Front’s Modnation Racers in the Racing Game of the Year category.
Bioware fans will have a real problem voting in the Role Playing Game of The Year category as Mass Effect 2, Dragon Age: Origins and Dragon Age Origins Awakening have all made it to the final list. In the soundtrack category, we have Mass Effect 2 competing against Assassin’s Creed 2, and in the RTS category we have household favourite Warhammer 40,000: Dawn of War II – Chaos Rising from Relic. The voting for Ultimate Game of the Year is going to be hot and heavy with Assassin’s Creed 2, Mass Effect 2 and Dragon Age: Origins all hoping to take the podium. Read the rest of this entry »
PayPal and leading Canadian companies announced two new ways for Canadians to use the power of smartphones and social media to quickly and simply send charity donations or raise money for their favourite causes.
The new version of the PayPal Mobile 2.5 released today on iTunes allows customers to send charity donations to 17 highly-regarded, national Canadian non-profit organizations directly from their iPhone, iPad or iPod Touch. Donations can be funded from a PayPal account balance, bank balance or credit card. PayPal worked with Artez Interactive, a Toronto-based online fundraising solutions provider to make the donate feature possible.
“Canada is a caring society and Canadians are very technologically savvy,” says Darrell MacMullin, General Manager, PayPal Canada. “By bringing these two powerful qualities together and making charitable giving and fundraising simpler on the digital platforms Canadians use every day, PayPal hopes to help charities find new ways of raising money.”
The use of smartphones to buy products and services from online retailers, known as mobile commerce, has exploded in recent years. PayPal customers completed $25 million in mobile purchases in 2008. In 2009, the figure jumped to $141 million. In 2010, PayPal expects to process more than $500 million in mobile transactions.
Part of that growth has been fueled by the rapid adoption of smartphones in Canada. According to an IDC report in January 2010, smartphone penetration among businesses and consumers in Canada is about 25 per cent, but is growing at a rate of 30 per cent year over year. In Canada, the growing number of advanced networks is expected to continue to drive smartphone adoption.
“Customers are comfortable using smartphones for all kinds of professional and personal needs, so making it easier for Canadians to give to charities that way is important,” said Philip King, President and CEO, Artez Interactive. “For charities, mobile giving is a new channel; one that allows people to give quickly and simply and one that may help reach new, younger audiences who don’t respond as readily to traditional fundraising campaigns.” Read the rest of this entry »
Electronic Arts Inc.and independent Vancouver development studio Klei Entertainment would like to remind you that the highly anticipated downloadable 2D action game Shank, will be available for download today on PlayStation®Network for $9.99 and tomorrow, August 25th, on Xbox LIVE® Arcade (1200 MS Points). At press time, Shank was still showing a release date of “08.2010″ on PSN, but the XBLA page has been updated with tomorrow’s release date. With its blend of classic side-scrolling action gameplay and stylized animation set against a modern-Western canvass, Shank tells a bloody story of revenge, penned by award-winning game writer Marianne Krawczyk.
“Our goal with Shank was to create a game that pays homage to the classic 2D brawler, while seeing how far we could push it by melding it with our own pulp-fiction influences,” said Jamie Cheng, CEO of Klei Entertainment. “At the end of a long road that began as an indie dream in 2009, we’ve finally shipped a visually striking, cinematic brawler.”
“With Shank, Jamie Cheng, Jeff Agala, and the team at Klei Entertainment have delivered the game analog of the black comedy symphony of violence dominating today’s indie film circuit,” said Jamil Moledina, Outreach Director at EA Partners. “This exquisitely bloody game conjures memories of the best arcade brawlers of the late 1980s, while delivering the production values and pitch perfect controls of a modern high definition blockbuster masterpiece.”
Shank tells a classic story of gangland betrayal through a violent, pulp-fiction lens. Gamers play as Shank, getting their hands bloody as they uncover the secrets of Shank’s past and the reasons he is hell-bent on revenge. With a deep and intuitive combat system, players unleash a tremendous number of creative combinations as they take down waves of enemies standing in their path. Shank also features a special co-operative campaign, designed to be played with a friend locally, which tells the backstory of the revenge plot. This prequel mission allows players to play as Shank or his partner-in-crime Falcone, with deadly double-team moves and gameplay that encourages teamwork.
Shank is one of the most highly anticipated downloadable game releases of this summer, having been nominated for Excellence in Visual Arts by the Independent Games Festival, as well as multiple “Best of E3” awards, including “Best Action Game” from IGN.com and “Best Downloadable Game” from GameTrailers.com. Shank is rated M by the ESRB.
The McLuhan Festival of the Future’s Vortex Videogame Conference and Competition, an illustrious event designed to showcase Ontario’s undiscovered videogame talent, has announced today that it will be accepting entries for its 2010 edition.
With the mission to create opportunities for emerging videogame companies and individuals to showcase their work locally, nationally, and internationally, Vortex achieves its goal through education, discourse, pitching, networking and, of course, competition. Read the rest of this entry »
A quick reminder that Microsoft Tech Days will be touring across the country beginning next month. You may still have time to get in on the Early Bird pricing if you act fast. Early Bird prices close six weeks prior to tour arrival dates.
Vancouver: September 14-15 Edmonton: October 05-06 Toronto: October 27-28 Halifax: November 02-03 Ottawa: November 09-10 Montreal: November 23-24 Winnipeg: December 07-08 Calgary: December 14-15
If you are a Joss Whedon fan, then you will want to be spending some time at Whedon Fest, a 3 day unofficial convention to celebrate all that is Whedon. The convention will feature guests and events from Buffy, Angel, Firefly, Dr. Horrible and Dollhouse. Organizers and fans will be celebrating the Joss ‘verse from Friday October, 1st to Sunday October, 3rd 2010 at the Sheraton Hotel and Conference Centre in Toronto, Canada. The unofficial Whedon Fest convention will comprise of guest talks, autograph and photograph sessions, charity auction, a Saturday night masquerade and dance, contests, and more.
BattleGoat Studiosand Paradox Interactive are pleased to announce that Supreme Ruler Cold War, the next title in the Supreme Ruler series, is scheduled for release in Q2 2011. Building on Supreme Ruler 2010 and 2020, BattleGoat Studios invites you to relive the tension and uncertainty of the Cold War. As the 1950’s approach, the Korean War looms, the Arms Race intensifies, the Berlin Crisis leads to the formation of NATO, and the world anticipates a new World War.
As leader of the United States or the Soviet Union, you must make the correct Economic, Diplomatic, Domestic and Military decisions to successfully navigate your country through this dangerous historical era and increase your nation’s Sphere of Influence on the world stage.
Features
- Play as the United States or Soviet Union in Campaign Mode – Control any Nation in Post-World War II Era in Sandbox Mode – Use Diplomacy, Trade and Espionage to influence the policies of other nations – Research new Technologies to give your nation an edge – Grow and Modernize your Economy – Control Military production and deployment, or let your Ministers take care of the details – And when Diplomacy Fails… Sophisticated Real-Time Strategic and Tactical Control of your Military Forces! – Enhanced Graphics and Sound including New 3D Terrain – Experience the redesigned GUI with improved On-Map feedback and streamlined controls – Up to 16 players in Multiplayer over local network or Internet
ApeZonehas released a free version of SoliScare for the iPhone, iPod Touch, and iPad, letting you take a free peak at their whimsical card game, specifically designed for the iPhone’s touch screen. The free version lets you play though ten ghost levels, where you will use your astral weapons of everyday objects to beat down ghosts. Drawing a club, gives you a golf club, a spade gives you a shovel, and so on. As you make longer runs of cards, you’ll capture ghosts and place them in your jailhouse. Try to capture all 13 ghosts. Collect coins as you clear cards and buy game perks to help you out.
Paradox Interactive and Vancouver’s Kerberos Productions have released new screenshots and gameplay scenes from Sword of the Stars II, the sequel to the hit 4X franchise, Sword of the Stars. Scheduled for release in Q2 2011, Sword of the Stars II will feature the six races from SotS and its expansions, as well as revealing the dark, running secret of the original series, the Suul’ka – an ancient race that is responsible for tampering with other races in the Sword of the Stars universe.
“We’re really excited to have the Sword of the Stars II as a part of our lineup at Gamescom” Says Executive Producer Mattias Lilja at Paradox Interactive. “PC gamers have a lot of love for the genre and we’re no exception. The game looks and plays great already and we’re really looking forwarding to showing off the game.”
nGen, Niagara’s Interactive Media Generator is pleased to announce the opening of its $3 million, state of the art facility designed for digital interactive media advancement. Funded by the Community Adjustment Fund, a government fund established as part of Canada’s Economic Action Plan to address the short-term economic needs of Canadian communities impacted by the global recession. The new facility houses cutting edge digital interactive media technologies and will undoubtedly increase Niagara’s already growing reputation as a hub for digital interactive media. The expanded facility has been branded the Generator at one. Located at one St. Paul Street in downtown St. Catharines the facility has the capacity to enable entire media projects to be created at one location. Read the rest of this entry »
Klei Entertainmenthas started to reveal some of the Costume Unlocks that will be available in Shank, which is due for release on the PlayStation Network on August 24th and Xbox LIVE Arcade on August 25th. By completing challenges and amassing points, you will be able to unlock costumes such as the Yellow Jumpsuit Shank. Klei will be unveiling a new costume every day, so follow them on Twitter to get the daily costume news. According to the dev blog, the studio has made more progress on re-mastering the game’s soundtrack and as gamers requested, the soundtrack will be available in mp3 format.
THQ Inc.today announced that the Windows PC version of the hotly anticipated first-person-shooter Homefront™ from Kaos Studios, is being developed by a dedicated team at Digital Extremes and will be available early in 2011.
“Digital Extremes has a superb track record in PC development,” said David Votypka, General Manager at Kaos Studios, THQ. “While the team here at Kaos is completely focused on the core Xbox 360 and PS3 versions of Homefront, our partnership with Digital Extremes means that PC gamers can look forward to a version of the game tailored to the demands of the discerning PC gamer.”
“We’re building on the great game that Kaos Studios is making and enhancing it with specific PC relevant features,” added Frank De Lise, Executive Producer, THQ. “PC players will be able to set up and host Homefront dedicated servers and enjoy additional community features including clan support. We believe the core PC first-person-shooter fan will really appreciate these features, which are becoming increasingly rare.”
THQ Inc. also announced that it will be launching a rewards program for Relic Entertainment’s upcoming 3rd Person Action/Shooter Warhammer® 40,000®: Space Marine® for the Xbox 360®, PlayStation®3 and Windows PC. The loyalty program, dubbed ‘Honor Guard’, will allow gamers to become part of an elite group of Space Marine fans who will be given the opportunity to become involved in the success of the game. Honor Guard members will get the latest news, exclusive access to first look assets and receive reward points for viral activity, which could result in rewards of exclusive Space Marine branded items.
Travis Plane, Vice President of Global Brand Management commented: “Rewarding community for their role as opinion formers is important to us so we are delighted to be able to unveil the Honor Guard program.”
To kick off the Honor Guard program THQ will be handing out an Ultramarine cloth patch at Gamescom with directions on how to register for a free “For the Emperor” ring tone. The patch will also be handed out at Games Workshop’s US Games Day event in Baltimore on August 21st, 2010, and the UK Games Day event at the Birmingham NEC on September 26th, 2010. This item is the first of five items that fans are encouraged to collect over the next few months at various shows around the globe. More details about these items will be released throughout the year.
Combining intense melee and ranged combat, Space Marine puts players into the boots of one of humanity’s elite soldiers, genetically engineered and equipped with state of the art weapons and armor. Players are dropped right into the action as they battle to defend an Imperial Forge World, from an invasion by the savage and brutal Orks, using the most devastating weaponry mankind has at its disposal.
Kelowna indie developer Cosmic Logic Inc. is proud to officially announce details on their upcoming XBLIG and PC title, Doc Logic, an arcade-style platformer with an emphasis on explosive action and survival. Doc blasts across the screen with upgradeable weapons and abilities through expanding levels of increased difficulty that will challenge and engage the true gamer in you. Unique level designs combined with increasing enemy difficulty makes “Doc Logic” an intense sci-fi adventure. Do what you can to keep the clock running as you collect points, destroy enemies, and collect time bonuses. Read the rest of this entry »
Montreal’s Strategy Firstand U.S. based Nvinium Games are expanding the Space Empires: Battle For Supremacy franchise which began on the PC in 1993. The five-title franchise has been infiltrating social media and casual game platforms, and with versions for the iPhone and iPad due to launch in 2011, social gamers will now be able to connect with Space Empire gamers anywhere and at anytime, including those on Facebook.
“The avid Space Empires audience pushed us to expand from the PC to Facebook. We have been extremely pleased by the response to the new social network version of the game both in terms of excellent reviews and the exceptional take up of the game by the Facebook community. Accordingly we are expanding to the iPhone and the iPad platforms which will allow us to make the game available to these popular and growing social game audiences”, said Strategy First’s President Emanuel Wall.
Big Stack Studios has released a new game in the iTunes App Store. In Dead of Night, you will travel back to the 19th century and direct the vampire army through their conquest of Europe. In this 40 level quest you will capture villagers with your vampiric gaze and defend your legions from those of Van Helsing and the Werewolves. This title, which is OpenFeint-enabled, blends elements of castle defense and line-drawing gameplay and is available now for $ 0.99USD.
The Zellers store located at 8925 Torbram Road in Brampton will be holding an in-store BattleTag event with the game’s producer, Gael Seydoux, who will be on hand to talk about the new game and answer questions. The event will run from 10:00a.m. until 3:00p.m.
The Canada Media Fundwill begin a new round of consultation sessions with the industry this fall. Valerie Creighton, President and CEO, and Stéphane Cardin, VP of Industry and Public Affairs, will meet with stakeholders across the country to gain input on key issues to be resolved prior to releasing the program guidelines for 2011-2012 in December.
If you wish to attend one of these sessions, you are asked to please register by selecting a location near you. Exact times and locations will be provided to registrants by email prior to each event. New this year, stakeholders who are unable to attend a session in person can participate through an online discussion forum. More details will be provided by CMF in the coming weeks.
Scheduling site Tungle.me has once again expanded its services, allowing users to add their Facebook Events to their Tungle.me account. With this new integration users can now see their entire schedule in one, simple calendar view, allowing them to factor Facebook events into their availability, thereby avoiding those pesky double bookings. As users RSVP to new Facebook Events, those events will be added to their Tungle.me calendar, automatically updating available time slots.
This past Saturday marked a momentous occasion for Boys and Girls Clubs of Canada and its long-standing partner Future Shop as they celebrated the 10th anniversary of the Future Shop Future Leaders Scholarships program. And what better way to celebrate than to give the gift of education to 25 Boys and Girls Clubs youth across Canada. Presented with scholarships based on their outstanding contribution to their Boys and Girls Club and local community, good academic standing and financial need, the deserving 25 recipients will use their bursary to pursue their careers and life goals through higher education. Read the rest of this entry »
Today is Universal Game Designer Appreciation Day. Let those responsible for your hours (or years) of exciting, frustrating and triumphant adventures in the digital world of weird realms, interesting characters and immersive stories know how much you appreciate their labours. Buy their games, play their games, and recommend them to your friends so that you have someone’s butt to kick in multi-player mode.
Interactive Ontariohas announced that Jordan Mechner, creator of the Prince of Persia franchise, will deliver the Keynote address at IN 2010. There is an impressive line-up of speakers presenting sessions at this year’s conference. IN 2010 will be divided into the following streams: Mobile, Social Media, Games, Cross Platform and Visionary. Make sure you register soon, the Early Bird tickets are only available until August 20th.
Building on the success of their inaugural event held this past May, the Canadian Video Game Awards will be returning on May 18, 2011 at the Centre For The Performing Arts in Vancouver. If you are in business and considering using Twitter as a tool, then the Twitter for Business Workshop is an event you may want to attend. Lead by social media pros Monica Hamburg and Tanya Roberts, this seminar will be held at the ING Direct Café Boardroom on August 21st and is designed to help you understand how to use Twitter to build your brand and interact with clients.
The second Vancouver BookCamp will be taking place at the SFU Downtown Campus – Harbour Centre on October 1st. This free (registration required) full day event brings together a variety of stakeholders in the publishing industry to discuss digital publishing, digital reading experiences, the book’s evolving role and how publishers can leverage themselves for success in the digital age.
Frima Studio has put Zombie Tycoon on sale on the PlayStation Store for only $2.49 until August 9, 2010. Normally $4.99, Zombie Tycoon is one of the most successful PlayStation Minis of all time and unlike any zombie game you’ve played before!
Frima’s team thought that it was about time to turn the tables on those living dead stereotypes…again and again, you find yourself having to survive some kind of undead apocalypse. Well, no more! In Zombie Tycoon, you get to control your very own horde of ravenous zombies! This unique tale of intrigue and betrayal spans over 10 challenging levels, complete with animated cutscenes, in-game dialogs, and a bunch of humorous references. Equip your slavering, putrescent swarm of undead minions with over 100 quirky items and send them shuffling after humans like wolves on cattle, laying waste to town after town as they spread their blight across the globe.
If you haven’t seen it already, here is the latest trailer for Spider-Man: Shattered Dimensions. In this trailer, hear from Spider-Man creator Stan Lee as he discusses the latest iteration of his web-weaving super hero.
Spider-Man Shattered Dimensions is scheduled for release on September 1st for the Xbox 360, PlayStation 3, Wii (developed by Quebec’s Beenox Studios) and Nintendo DS (developed by Griptonite Games). There is a variety of pre-order bonuses available, depending on where and how you place your order.
“Spider-Man: Shattered Dimensions delivers an original storyline that bridges four unique worlds,” said Rob Kostich, Head of Marketing, Activision Publishing, Inc. “Each action-packed universe will have its own detailed art design and thrilling missions, challenging gamers to use new skill sets to defeat enemies as they unlock powerful new moves and progress through the game.”
Those waiting for the resurrection of the True Crime franchise will have to wait a little longer. Activision has pushed back the anticipated release date for United Front’s upcoming open-world action title, True Crime®: Hong Kong. Instead of being released in 2010, it will now be making an appearance in 2011, stating that they are giving the dev team more time to polish the title in order to give gamers a high-quality playing experience.
Toon Boom Animationhas released its first iPad app. Available for free, Flip Boom Lite will help you learn how to animate and create cartoons on your iPad. Along with the included demo project are features such as:
* Intuitive user interface with collapsible drawing slider, full-screen drawing, adjustable line width * Brush, eraser, undo, reset view, bright colour selection, scale and translate * Previous and next drawings display, flexible frame rate and send to photo library
There are also features which are unique to the app version of Flip Boom Lite: Cool Shake to undo a previous action, Magic Grab to reset your drawing to original position and Finger Pinch to scale and translate your drawing.
Also new over at Toon Boom is StoryBoard Pro 2, and along with new features is a new licensing option – Toon Boom is now offering a rental option, letting users rent the software for a full year at a cost of $299.99 USD for either Windows or Mac operating systems. Visit the StoryBoard Pro 2 page to see what’s new in this latest version.
Vancouver’s Sillysoft Gameshas released the first screenshots of their upcoming turn-based strategy game Castle Vox, slated for PC release in September 2010. Castle Vox features simultaneously planned turns, as players vie to out-strategize each other on a variety of war maps. Multi-player modes allow both relaxed one-move-a-day games as well as fast speed wars. Board game fans will particularly look forward to Castle Vox, which mixes elements from Diplomacy and Axis & Allies and includes maps spanning many eras and mythologies, such as the American Revolution, Hades, Japan, Napoleonic Wars, Native America, Outer Space, and the Roman Empire. A map editor will let players create their own boards.
Toronto publisher Dreamcatcher Gamers, JoWooD Entertainment and the BVT Group announce that the release of the “ArcaniA – Gothic 4” Playstation 3 version is set for release in the first half of 2011. The successor of the internationally successful Gothic series will be released on current-gen consoles for the first time, additional to PC systems. Xbox 360 and PC versions will hit the stores on Oct. 12th 2010.
The focus during development of ArcaniA – Gothic 4 rested on a well-founded quality assurance. Playstation 3 gamers will experience the same, high quality product as Xbox 360 and PC customers. This has caused the adjustment of the release date but conversely sets the course for an outstanding gameplay experience on all platforms.
Telefilm Canada is pleased to announce the selected feature film projects from minority French- and English-language communities across Canada that have been selected under the Écrire au long and Feature It! initiatives, respectively.
Targeting eligible Francophone and Anglophone writers and producers, these initiatives are part of Telefilm’s Official Languages Activities (OLA) Program to develop market-driven feature film projects and to expand the available pools of these creators:
- Écrire au long targets eligible Francophone creators from Quebec communities outside Montreal and from Francophone communities outside the province of Quebec; – Feature It! targets eligible Anglophone creators working in Quebec.
Participating writers and producers receive development funding in the form of an advance for a later phase of their projects and take part in four-day workshops to review the fundamentals of film development and scriptwriting with industry experts. In addition, participants will subsequently receive personalized, professional support from scriptwriting advisors or producer-mentors.
Toronto-based Francophone writer Maxime Desmons sees his acceptance into the 2010-2011 Écrire au long program as an opportunity to improve both his project and his scriptwriting skills.
“To participate in Écrire au long and receive financial support from Telefilm for such an early stage of a project increases my credibility as a scriptwriter,” he said. “Working with a mentor who will challenge me and critique my work professionally will make me work even harder on my project and strengthen me as a writer.”
Montreal-based Anglophone writer-producer Debra Kouri raved about her 2009-2010 Feature It! experience and how it helped her project Oh, Christmas Trees.
“In my 12-plus years in the film and television industry, the Feature It! training was the best I have ever received. We had extremely experienced lecturers and industry professionals share their experiences with us. The lessons we learned have already proven invaluable and I’m sincerely looking forward to writing my next draft. I wish this type of training was mandatory for all Canadian writers and producers!”
“At their cores, the Écrire au long and Feature It! initiatives give minority Francophone and Anglophone writers and producers such as Maxime and Debra the hands-on mentoring that is so essential to the fine tuning of their work as fiction feature film creators,” said Sheila de La Varende, Telefilm Canada’s Director of National and International Business Development. “Through this program and others, we are making progress on our goal to enhance industry skills, increase the number of feature-film scripts, and improve creators’ access to our main funding programs for the eventual production of their projects,” she added.
Telefilm collaborated with the following organizations to deliver each initiative’s training components:
- The Creative Women Workshops Association is delivering Feature It! training components and held a four-day workshop session that ran from June 19 to June 22, 2010, in Montreal. – The Institut national de l’image et du son is delivering the Écrire au long training components and will hold a four-day workshop session that will be held in Montreal from August 30 to September 2, 2010.
Since the launch of the OLA program in 2006, Telefilm Canada has been seeking to expand the talent pool of Anglophone and Francophone creators working in minority official language communities across the country. A total of 36 English-language projects and 48 French-language projects have been supported following calls for entries issued to both of these communities. The Écrire au long and Feature It! initiatives conducted under Telefilm’s OLA Program have received financial support from Heritage Canada through the Interdepartmental Partnership with Official-Language Communities.
This is the fifth and final year for the Écrire au long program, and the fourth and final year for the Feature It! program. Telefilm will review results of both initiatives this fall to determine how best to support the professional development of minority-language Francophone and Anglophone creators moving forward.
SFO-based social web and mobile entertainment company Booyah has officially launched international support for its popular location based app MyTown. Now available exclusively for the iPhone, iPod touch and iPad across Canada, the United Kingdom and Australia, MyTown is the first to support global check-ins utilizing the recently launched Places Web Service via the Google Maps API.
“Booyah is the premier mobile and social gaming company on top of the exploding location graph,” said Keith Lee, CEO, Booyah. “Our launches in the UK, Australia and Canada are just the beginning of bringing real world gaming to players across the globe.”
MyTown’s location data is provided by the Places Web Service, a feature of the Google Maps API which returns the 20 most popular places near a given location. Blending location-based services and social gaming features, Booyah’s MyTown is the first and largest consumer channel to utilize the Places Web Service.
Currently more than 2.8 million users in the United States are actively buying properties, collecting rent and checking-in to real places in MyTown. Last week, Booyah introduced the product check-in, allowing players to scan barcodes of real-world products to unlock points and earn exclusive virtual items, creating real-life scavenger hunts, brand discovery and engagement.
Calgary’s Rare Method Interactive Corp. has appointed Mr. Joshua Ius to the position of Chief Financial Officer, effective immediately. Mr. Ius obtained his Chartered Accountant designation articling with PricewaterhouseCoopers. He also holds a Master’s in Professional Accounting and a Bachelors of Commerce in Entrepreneurial Management. His background includes both Industry and Public Practice experience.
Rogers Media Inc. and BV! Media Inc. have entered into a definitive agreement pursuant to which Rogers Media will acquire all of the issued and outstanding Common Shares of BV! Media for $0.40 in cash per share. The all-cash consideration of $0.40 per Share values BV! Media at approximately $25 million and represents a premium of approximately 100% to the volume-weighted average trading price of the BV! Media shares for the past 20 trading days on the TSX Venture Exchange.
“We are thrilled to have the BV! Media team join the Rogers family,” said Claude Galipeau, SVP & GM, Digital Media, Rogers Media. “BV! Media has an extensive line of ad solutions that we will incorporate into our existing digital media sales offerings. In addition, the BRANCHEZ-VOUS! network of sites in Quebec will give us greater reach in the Francophone market. Upon closing, Rogers Digital Media will have an impressive set of content offerings and digital sales solutions, including premium brands, exclusive sales inventory on partner sites, channels targeting key demographics, and performance media.”
“We are very pleased with this transaction for many reasons: it reflects BV! Media’s true value and exemplifies our commitment to maximize value for all our shareholders,” commented Gino Coutu, President, Ad network and co-CEO of BV! Media. “Furthermore, it is occurring with a strategic partner that has already demonstrated its respect for our organization and our people, and it ensures total continuity with our trusted partners and clients. This transaction is fully supported by the senior management team.”
“After fifteen years as a successful standalone business we are eager to become part of one of Canada’s largest media companies and to have our team and assets contribute to Rogers’ expansion in both digital media and the Quebec market” commented Patrick Pierra, founder and co-CEO of BV! Media.
The Widgets are back! Frima Studio has announced that Widgets Odyssey II will be landing on the PlayStation Store in North America for only $1.99 USD on August 3, 2010. As a PlayStation Mini title, playable on both the PlayStation®3 and PSP® systems, Widgets Odyssey II will conclude the intergalactic platforming exploits of Spad, Cosmo, Bruce, Helmet and Monk first embarked upon in Widgets Odyssey, which launched on July 6.
Widgets Odyssey II represents the conclusion of Frima’s “Summer of the PlayStation Mini” in which Widgets Odyssey and Young Thor were also released.
“What a summer! I think with the release of Widgets Odyssey and Young Thor, we have shown the gaming world at large that the PlayStation Mini platform is one worth paying attention to,” said Steve Couture, CEO and co-founder of Frima Studio. “We’re proud to continue that tradition with Widgets Odyssey II, and we can’t wait to see the reaction from gamers looking to play the next great Mini.”
In the Widgets Odyssey saga, five robots aboard their space vessel have just one simple mission: to save the universe from the tyrannical Yagor and his evil henchmen! Armed with the abilities of Spad, Cosmo, Bruce, Helmut, and Monk, players will guide each robot along their exciting adventures filled with puzzles, mazes and minigames.
There is a new age in computing dawning, a redefinition of the computing user experience and PC software needs to catch up. The old methods of getting, installing and using software no longer apply. Edmonton-based Beamdog defines the new model for the PC software lifecycle.
Beamdog is about fun, about finding great games and playing them. “When I want a new game I just want to find it, get it and get playing as fast as possible.” says co-founder and President Trent Oster. “I don’t want to physically go to a store, browse the limited selection on shelves and go home with a “passable” game. I don’t want to sit through a lengthy and pointless installation. I want a great selection of the best games ever made, all in one place and I want to get playing fast; that is what we intend for Beamdog.”
Founded by industry veterans Trent Oster and Cameron Tofer, Beamdog connects customers with games quick and easy. With an exclusive focus on digital distribution, Beamdog supports game developers and publishers in connecting with their audience. Beamdog represents the start of an open, transparent and rapidly-expanding digital market and they want you to know that they are open for business.
Actor Spike Spencer will be appearing as a guest at the Anime Evolution Anime Convention in Vancouver August 13-15. Anime Evolution 2010 at the University of British Columbia is Vancouver’s premiere Asian popular cultural event where audiences and industry interact directly in an informal setting.
The three-day convention is expected to draw close to 6,000 attendees this year and brings together art, animation (anime), comic books (manga), video games, film and music in a celebration of Asian popular culture and multimedia. Events take place starting Friday, August 13, and end Sunday, August 15. Everyone is welcome to register as attendees. The price for a three-day pass is $55 CAD for a three-day pass and daily passes are available.
The convention highlights Vancouver’s local creative talent as well as showcasing the work of artists from Canada and abroad. Convention attendees can attend Q&A’s and workshops with voice actors, directors, artists, animators, comic books publishers and game developers. Video screenings, video game rooms, a cultural festival and live performances by DJs, bands and improv actors are sure to keep guests thoroughly entertained.
New for this year is the Artist’s Villa, a sizeable space devoted to creative talents of all kinds, including writing, drawing, and performances. Cosplay is encouraged. Gutsier attendees can participate in a fashion show or take part in the highly- competitive singing contest, Anime Idol. Those looking for official merchandise, like comic books or videos, should definitely make a visit a dealers area one of their top priorities.
Vancouver-based social comparison shopping engine TinyMassive has completed a private placement of 3,430,000 common shares at a price of $0.05 per share for aggregate proceeds of $171,500, which will be used to in the operation of operations of TBwaP, Inc. TinyMassive currently owns 49% of TBwaP, a free community website and weekday e-mail newsletter for new and expectant moms. Tight Bod with a Pod aims to create the insider’s guide to pre- and postnatal fitness and healthy living – from work out regimens and yummy snacks on-the-go to the best baby gadgets and family travel ideas, all written and approved by chic, modern moms. Although pregnancy and motherhood know no borders, Tight Bod with a Pod is currently located in Los Angeles. TinyMassive is in negotiations to purchase the remaining 51% of TBwaP, and plans to close a second private placement to raise up to an additional $230,000 within the next 10 days.
Inspire 2 Go, a new Ottawa-based website that inspires travelers with “Top 10″ style lists and personalized recommendations for destinations, hotels, and other places, announces the Best of Canada Awards 2010 contest. The contest, open to public voting until August 31, seeks the best cities, towns, and national or provincial parks in Canada in 5 categories:
Best Family Destinations Best Romantic Destinations Best Nature Destinations Best Beach Destinations Best Golf Destinations
Anyone can vote for as many places on each list as they like and add new places if their favorites are missing. The winners in each category will be featured on Inspire2go for the rest of the year.
Bioware has just announced details for more upcoming downloadable content for Dragon Age: Origins on the PC, Xbox 360 and PS3. However, according to the small print on Bioware’s site, Golems of Amgarrak will not be available as a separate download for the Mac version of Dragon Age: Origins. On August 10th, Dragon Age players will be able to delve deep underground to save a missing dwarven expedition who went off in search of ancient secrets for creating monstrous constructs, and only your Warden can venture into the Deep Roads and discover what awful fate met the expedition.
Put your Warden back in action and adventure through new environments, meet new characters and defeat never before seen creatures. Golems of Amgarrak adds an engrossing new storyline and challenging puzzles to your Dragon Age experience. As with previous DLC add-ons, you will be able to import your highly-developed Warden characters, or begin anew by starting a new high-level hero. You will also be able to earn fully transferable and powerful rewards for your characters, and Golems of Amgarrak promises to challenge even the most experienced Dragon Age veterans. I sense more near-death unconscious experiences in the future of my Warden. Good thing she’s resilient.
DIG London is looking for your input as to who and what you’d like to see on the conference’s agenda. Head over to the DIG London Facebook account to share your views. This year’s conference will be held November 18th and 19th at the London (Ontario) Conference Centre.
American company Constant Contact has signed a co-marketing partnership deal with HootSuite® through their Constant Contact Partner Program. By partnering with a leader in social media, Constant Contact is again demonstrating its commitment to offer its customers the best social media marketing tools and resources available today whether through acquisition, in-house development, or strategic partnership. As part of the Constant Contact Partner Program, HootSuite will benefit from exposure to Constant Contact’s diverse customer base of more than 350,000 small businesses and nonprofit organizations. HootSuite’s customers will also be able to leverage the proven email marketing, social media marketing, event marketing, and online survey tools Constant Contact offers.
Two major corporations have announced their digital agencies of record today. Teletoon Canada Inc. has partnered up with Tribal DDB Canada’s Toronto office as its digital and social media agency of record, while ING Direct Canada has named Dashboard, also located in Toronto, as their interactive developer.
Starting immediately, Tribal DDB Toronto will build a social media strategy with an integrated approach to extend consumer awareness and engagement of Teletoon’s three key brands – Teletoon, Teletoon at Night and Teletoon Retro – through digital and social media vehicles. New campaign work is expected to launch later this fall.
“Teletoon has been successfully fostering engagement through various social networking initiatives, however we’re looking to collaborate with Tribal DDB to build on and further optimize our efforts,” says Russell Ward, VP Marketing, Teletoon Canada inc. “We’re impressed by Tribal DDB’s social creativity, strategic thinking and track record of creating ideas that have generated wide appeal and buzz.”
ING DIRECT has been a strong player in the digital space since the bank’s Canadian launch. For over 13 years, they have operated and marketed as a direct bank. A partnership with Dashboard, will further ING Direct Canada’s interactive initiatives. With big news for the bank on the horizon, both teams have already begun working.
“We are thrilled to add ING Direct to our growing roster of excellent clients,” said Daryl Aitken, President, Dashboard. “ING Direct was one of the first digital marketers in Canada, essentially digital veterans, so they are ready to go to the next tier of digital presence that Dashboard delivers on time and time again. Our team is already at work doing smart and innovative work.”
The fight against spam got a little bit easier as Roaring Penguin Software Inc. announced the latest release of their CanIt 7.0.6 software. Roaring Penguin offers an evaluation copy so you can personally test out the following new features, along with all of the previously existing anti-spam capabilities of this software:
1. Direct Injection of Messages into Sendmail Queue: CanIt can directly inject streamed mail into the Sendmail Queue rather than re-mail it with Sendmail. This should significantly improve performance in busy sites that have individual streams for each user. Read the rest of this entry »
There are some contests going on across the country which I feel will be of interest to most, if not all, of you. First, recruiting agency 3pod is holding a summer referral contest. If you refer a successful career position candidate to their office (see contest details), you could be the proud owner of a shiny new gaming console. You will need to refer a friend before September 30th, and that friend will need to be successfully hired by December 31st 2010. Village Gamer needs a PS3…is there anyone out there needing a referral?
Toon Boom Animation and Sci-Fi industry community MyOuterSpace.com are joining forces to make the greatest talent in the creative galaxy come forward and shine! This contest will challenge your creativity and originality and show the universe your support for MyOuterSpace.com. With the animated William Shatner starring in your lead role and three audio voiceovers to choose from, this is your opportunity to showcase your skills as a top-notch animator. Watch this video for more information about the upcoming contest, which will open for entries in August 2010:
Not exactly a contest, but still worthy of mention, the Gemini Awards are looking for your best artwork. In celebration of the 25th Anniversary of the Canadian Gemini Awards, organizers are creating a very special piece of Canadian art. According to their web site, they are looking for a unique way to tell the story of the 25 years of excellence in Canadian programming behind us, and many more years of innovation to come. This will take shape with ‘Gemini Nights’ which will in part be made up of user submitted images that are iconic in nature and instantly recognizable. It could be a show title, a screen shot from a promo poster, a character everyone knows, or a logo that speaks to success. Organizers ask that images be submitted by Wednesday, August 4th via their online form. Take note that you must have rights to any images which you submit for consideration.
Want to pitch a product to and get feedback from the likes of Nickelodeon, Cartoon Network and TELETOON? Get yourself over the Ottawa International Animation Festival’s web site and find out all of the details. The deadline to apply is September 1st, so don’t delay.
Pitch Participation Requirements:
* Project synopsis, including target audience, technique, format, rough budget, (1-2 pages) * One episode synopsis * Bios of key executives * Short paragraph indicating your current stage of development and any additional information (i.e. interactive components, merchandise, etc.) * Concept art (2 or 3 images)
XMG Studio would like you all to know about the upcoming launch of Cannon Cadets, its latest mobile game available for iPhone and iPod Touch users, rocketing into Apple’s App Store in early August 2010.
From the award-winning company that brought you Drag Racer, Little Metal Ball and Marine Sharpshooter, XMG Studio’s Cannon Cadets is a supremely addictive physics game with 80 visually stimulating and diabolically devious levels to challenge children and adults alike.
In this new game, you are Rocketboy, who must save your team of Cannon Cadets from Gordo, an evil lab monkey, and his robot army, that are determined to rid the universe of all that is fun. Players will shoot their cadets at the robots, trying to knock them out while dealing with complex structures that follow advanced physics rules including rolls, slides and hinges!
Each level is a new challenge, from basic structures to complex Rube Goldberg-esque machines that will test the skills of even the bravest cadet. As players advance, the Cannon Cadet team members will need to rescue fun new friends and add to the player’s arsenal of special powers to use against Gordo. Read the rest of this entry »
Here are a few more details about Solitaire and the City from Ph03nix New Media and TRZZonline which was released on Facebook last Friday. This latest social media app fuses the classic solitaire card game with a ‘beat the clock’ type of time management that has never been done for this type of game. “Solitaire and the City”was developed exclusively for Facebook®, and has already started gaining a small following of solitaire fanatics.
Solitaire and the City is a unique blend of the classic solitaire card game mixed with the type of speed that will test anyone’s hand-eye coordination. Gamers have 45 seconds to clear as many cards as they can off of the board in order to earn points. The points earned daily go toward unlocking cool items in the gamers’ fashionable closet. Users can also ‘gift’ items to their friends and try to collect every item available. For the competitive gamer, badges are earned for hitting high scores that are displayed on a profile tab, enabling users to show their friends where they stand in the rankings.
If you haven’t noticed by now, the title and fashion infusion are definitely a direct ‘ode to’ the popular “Sex and the City” series and movies. The user gets to fill up their walk-in closets with some of today’s hottest fashion and accessories from Gucci, Prada, Jimmy Choo and more. As the user clicks on the cards, the on-screen martini glass fills up with a New York Cosmopolitan drink! Competing against friends to earn a high score has never been so fashionably fun.
In news that is going to make the CaveChild salivate, THQ and Relic Entertainment have announced that Warhammer® 40,000®: Space Marine®, will be shipping for the Windows PC in addition to the Xbox 360® and PlayStation®3 in early 2011. Jonathan Dowdeswell, General Manager of Relic Entertainment commented: “The loyal PC audience is incredibly important to us here at Relic so we are delighted to be able to announce the PC version of the game.”
Combining intense melee and ranged combat, Relic’s 3rd Person Action-Shooter Space Marine puts players into the boots of one of humanity’s elite soldiers, genetically engineered and equipped with state of the art weapons and armor. Players are dropped right into the action as they battle to defend an Imperial Forge World, from an invasion by the savage and brutal Orks, using the most devastating weaponry mankind has at its disposal.
Travis Plane, Vice President of Global Brand Management commented: “Delivering great content the fans want to play is the key goal in the core games division at THQ so we are pulling out all of the stops to make this the best possible game for PC and console audiences alike.”
Telefilm Canada is today unveiling its brand-new online directory of mentors and scriptwriting consultants, which includes the names of more than 100 experts, that creators working in Canada’s film industry will be able to access via Telefilm’s website. New applications for mentors and consultants will now be accepted on an ongoing basis and the directory will be updated regularly.
“Telefilm Canada is dedicated to supporting all links in the Canadian film industry value chain,” stated Sheila de La Varende, Telefilm Canada’s Director of National and International Business Development. “Canadian filmmakers are bursting with talent, and we are committed to meeting their needs and supporting their growth and development-which, at the end of the line, will result in the creation of high-quality feature films that will appeal to their target audiences. We are very enthusiastic about the potential of the new online directory of mentors and scriptwriting consultants that we’re unveiling today, which enables Telefilm to act as a catalyst for the industry’s success.”
“When I started my career, I was very lucky to benefit from the patient advice I received from such industry professionals as Michael Miner (Anaconda, Robocop), the wonderful writer and film editor,” said Vancouver writer Michael Giampa, who is included in the directory as a scriptwriting consultant. “Having a mentor who can answer your questions and provide encouragement makes all the difference when you’re starting out in the business. I hope that this directory will foster these kinds of relationships and that it becomes a key tool in the development of a mentoring philosophy within Canada’s movie industry, one that will hep nurture Canadian talent.”
The new online directory of mentors and scriptwriting consultants will enable emerging writers and producers to make contact with industry mentors and veterans, offering them the possibility of developing their skills or finding specific expertise for a given project. All the producer-mentors and writers included in the online directory were chosen by Telefilm following a call for candidates issued in May, and all have agreed to makes themselves available to offer professional advice, coaching and know-how, and thereby help foster the development of talent and projects. Read the rest of this entry »
Yesterday I went down to check out some of the goings-on at Casual Connect Seattle, and once again it was a huge event – evidence that the casual gaming market has grown, and continues to grow, exponentially. The conference is also a reminder about the many corners of today’s culture that casual gaming is spreading its influence into, and I noted many new companies who were attending Casual Connect for the first time. The only real downer this year was not related to the conference itself – when I went out to my car to drop off some of the materials I had picked up, I noticed that someone had removed the magnetic yellow ribbon showing my support for our armed forces from the tailgate. I feel that this was an act of total disrespect to not only our Canadian troops, but also to the United States’ closest ally. Karma will get the person responsible for the small theft, I’m sure. I hope that such a trite act made their day. Thank you to Scott though, who picked up a new magnet for me from our local Royal Canadian Legion on his way home from work.
I would like to personally thank Victoria Hayes, Neil Swain and Duane Robson from our federal Trade Commissioner Service for the opportunity to finally meet many of the developers from eastern Canada whom I had previously only known through email, twitter and Facebook. A special shout-out to my twitter buddy Sasha, who toils daily at the creative studios of marblemedia, and to another twitter friend, Rob Anderson, a.k.a. the “head cheese” at New Brunswick’s Noise2Signal. I also had the chance to chat briefly with Dan Kratt, Senior Designer at Ph03nix New Media/Big Stack Studios, creators of my current match 3 addiction, Sigma for the iPhone.
Many thanks to the government and association representatives from Ontario, Quebec and of course BC for their support and interest in what we’re trying to accomplish here at Village Gamer. The social gathering at the Canadian Consulate was great. It was great to catch up with Cerebral Vortex President Keith Makse, whom I met at last year’s Casual Connect. By the way, if you’re in the Toronto area, Cerebral Vortex is hiring, and if you’re a fan of word games, grab their iPhone game Word Burst from the App Store.
Once again the Casual Connect team has offered a top-notch venue for the global casual gaming industry to share experience and find new opportunity. If you are a Canadian casual game studio and didn’t attend this year’s event in Seattle, may I suggest that you put it on your conference schedule for 2011. Of course, a day trip to Seattle and no internet access means that I am now a day behind in what’s been going on north of the 49th, and there’s plenty going on across this vast country of ours.
I got a sneak peek at how things are going with Untold Entertainment’s new word puzzler Spellirium. I can safely say that what I saw looks very polished, colourful and high quality – much nicer than the mock-ups I’ve been playing through with each iteration’s beta test interface. What I saw of the more finished product makes me all the more impatient for another high-quality word game to challenge my word-making abilities.
One other thing I did learn while visiting with Sandy Spangler and Murray McCarron from A.C.R.O.N.Y.M. Games – the WipeOut game recently released by Activision was – you guessed it, developed by A.C.R.O.N.Y.M., an apparently little-known fact as there was no mention of the studio in Activision’s game launch press release. I received that email, but as you all know, we are a Canadian content site, and as I received no reply from Activision to my question of where the game was developed, the news went unannounced on this site.
Rated E by the ESRB, Wipeout: The Game for Nintendo DSTM and WiiTM is based on the Endemol USA produced hit TV show Wipeout. Wipeout: The Game features the contestant demolishing Dreadmill to the fan-favorite Big Balls, pitting friends and family against each other in the world’s largest, messiest, and most hilarious obstacle course out there.
“When developing the game our goal was to capture all the elements that people love about the hilarious reality ABC show, and to above all make it fun,” said David Oxford, Activision Publishing. “So far, we’ve been overwhelmed by the response from fans, who clearly can’t wait to step up to the challenge of the obstacle course.” Read the rest of this entry »
Vancouver game dev industry veterans Brenda Bailey Gershkovitch and Kirsten Forbes have officially announced the formation of Silicon Sisters Interactive, a new Canadian video game company based in Vancouver that will create games for a predominantly female audience.
According to the Entertainment Software Association, female gamers are one of the industry’s fastest growing demographics, with women currently accounting for 40% of the overall gaming audience. Silicon Sisters plans to capture and grow this rapidly expanding market by tailoring games to these players’ daily lives and personal interests. Their target customers — women of all ages, from tweens and teens to hard-working women worldwide — comprise an audience that the company’s all-female design staff inherently understands.
“We’re not interested in ‘pinkifying’ games, which is how girl games are typically designed,” says Brenda Bailey Gershkovitch, Silicon Sisters’ CEO. “It’s no coincidence that the games I and many other female gamers are most drawn to have had women involved in their development. Girls and women game differently than boys and men. Silicon Sisters has studied these differences so we can make games that truly appeal to and resonate with the female audience.”
It’s an objective perfectly suited to the founders’ backgrounds. During their combined 18 years in the industry, both have been vocal champions of female representation among video game developers and audiences. The former COO of Deep Fried Entertainment, Bailey Gershkovitch chairs the Vancouver chapter of Women in Games International (WIGeh) and sits on GDC Canada’s Advisory Board. Forbes, previously an Executive Producer at Radical Entertainment, has delivered eleven top-selling games and is a veteran industry advocate for girl gaming preferences.
“The video game industry is experiencing a rebirth of sorts,” says Kirsten Forbes, Silicon Sisters’ COO. “PC online gaming is up, social networking has become pervasive, and mobile platforms are ubiquitous. Women are adopting games on these platforms in droves. It’s time to get serious about delivering quality games into this burgeoning market.”
Silicon Sisters’ predominantly female team, which includes noted designer Brenda Brathwaite as a consultant, is working on two projects for PC and mobile platforms. This summer, company representatives will attend Casual Connect, GDC Europe, and GamesCom to pursue publishing opportunities for their own properties, as well as potential work-for-hire projects that correspond to Silicon Sisters’ corporate vision.
TransGaming, Inc. is crossing the Atlantic and entering the European market after securing its first in a number of active agreements to deploy GameTreeTV in the European market before the end of 2010. The first deployment will be with a European Managed Service Operator (MSO) who will begin releasing the new generation of set-top boxes to their subscriber base of multi-millions of households. Financial terms were not disclosed due to confidentiality reasons. TransGaming will be working closely with this MSO over the next few months to prepare for the commercial launch of GameTreeTV, which is currently slated for late 2010.
“This agreement is a major milestone and demonstration of TransGaming’s leading role in revolutionizing the delivery of high-end interactive content in the digital home,” said Vikas Gupta, President and CEO of TransGaming. “We are excited that European consumers will be the first to enjoy the ability to play great games directly through their set-top box and conveniently will be able to transact their games through a variety of consumer friendly business models.”
The GameTreeTV Gaming Platform is an on-demand video games service that gives consumers access to high quality games directly from the comfort of their living rooms through any Intel CE Media Processor based device. Consumers will be able to access a broad assortment of well-known, popular arcade, puzzle, family and adventure style games from the growing library at GameTreeTV. TransGaming first unveiled its GameTreeTV platform at the Intel Developer Forum in September last year while announcing a strategic collaboration agreement with Intel Corporation and an investment by Intel Capital.
Developers are invited to sign up for TransGaming’s Content Developer Program in order to gain access to their SDK game emulation tools, documentation, and hardware requirements to bring your games direct to consumers through the GameTreeTV Games Platform.
Big Blue Bubble Inc. announced today that Home Sweet Home Online, the next evolution in the Home Sweet Home series is released on Facebook.
Do you think you have what it takes to be a home decorator? Now you can with Home Sweet Home Online! Build your dream home and show it off to your friends and the rest of the Home Sweet Home users.
Home Sweet Home Online gives the player complete freedom when it comes to designing rooms, kitchens and bathrooms. They can paint objects different colors and they are not restricted to a grid when placing items. This freedom combined with thousands of furniture pieces allows the player to create a virtually infinite amount of different rooms!
Travel to your friend’s homes to see what ideas they come up with. You can even travel to their friend’s homes and check out what they’ve done. Meet new and interesting people and become an active part of the Home Sweet Home community!
The player can also play mini games to earn coins, unlock new furniture by gaining experience, and visit virtually everyone else’s home to rate their rooms get decoration ideas. With weekly updates of new content and features, players will continually try to outdo each other and win the Room of the Week prizes. Read the rest of this entry »
Hello Kovasys! Good question!!! You are right, our job is to get to know the right people for the job. We are trying every way possible to extend our network, and this one is just a way to bring some new contacts in our network, and also to give something to someone that is encouraging this networking exercice. We started this promotion because it often happens that people we know are telling us : ”I know a guy….”, and it often works. Well, we thought that these people are giving us a great hand by doing that, why not reward them? Do you have anybody to refer? )