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11th June 2015

ESAC Student Videogame Competition Winners Announced

ESACA team from the Vancouver Film School (VFS) has taken first place in the Entertainment Software Association of Canada’s (ESAC) first annual Student Video Game Competition. The VFS team, comprised of Melvin Kwan, Justin Ostensen, Charles Park and Brian Yich, has emerged as the victor in a strong pool of competitors representing schools from across Canada and all genres of video games. Their game, Zeta Busters, a strategy RPG, will be shown at the E3 Expo in Los Angeles from June 16-18, 2015. Read the rest of this entry »

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posted in Associations, Awards, Careers, Contests, Education, Events, Game Dev, National News, RPG - MMORPG, RTS By: | Print This Post Print This Post

29th April 2015

BC Rolls Out The Red Carpet For Creative Industry Week

bc createsThis week British Columbia is celebrating the multiple sectors that make up B.C.’s vibrant and flourishing creative industry, which develops international markets, produces highly skilled and valued jobs, and attracts some of the country’s most talented workforce. Read the rest of this entry »

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posted in Animation, Associations, Audio, Awards, Books, Careers, CGFX, Digital Products, Education, Events, Game Dev, Government, National News, Software, Studios By: | Print This Post Print This Post

28th April 2015

CMF Funded Web Series Indie Games Level Up Goes To Air

Canada Media FundA new series of webisodes is now available for video game fans and followers interested in discovering fresh and innovative titles. Indie Games Level Up! is a series of interviews designed to provide a behind-the-scenes look at innovative Canadian indie video games and game studios. The series will feature passionate entrepreneurs willing to risk everything to push the boundaries of digital culture and video game entertainment. Read the rest of this entry »

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3rd March 2015

Ubisoft And Amblyotech Create The First Therapeutic Video Game Based On Method For Amblyopia Treatment

ubisoft canadaUbisoft Montreal and Atlanta-based Amblyotech Inc. announced their collaboration on the development of Dig Rush, the first video game based on a patented method exclusively used for the treatment of Amblyopia, also known as “lazy eye.” Using inventions initially patented by Drs. Robert Hess, Benjamin Thompson, Behzad Mansouri, Jeremy Cooperstock, Long To and Jeff Blum at McGill University, and subsequently licensed to Amblyotech, Ubisoft is applying gameplay principles to create an entertaining method that can improve patients’ engagement and experience during Amblyopia therapy. This new video game offers the potential of long-lasting treatment for this condition. Read the rest of this entry »

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2nd March 2015

BC Showcases Tech Talent At Game Developers Conference

Province of BCBritish Columbia’s video game and interactive technology sectors are taking their skills to the next level at the Game Developers Conference (GDC) that opened today in San Francisco. The GDC is the world’s largest and longest-running professionals-only game industry event, showcasing the best and brightest in video game and interactive technology. It attracts over 24,000 attendees from around the world, including programmers, artists, producers, game designers, audio professionals and industry decision-makers, to exchange ideas and shape the future of the industry. Read the rest of this entry »

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posted in Associations, Careers, Digital Products, Education, Events, Game Dev, Government, National News, Software, Studios By: | Print This Post Print This Post

26th February 2015

Nova Scotia Gaming Companies Ready For GDC In San Francisco

Your Studio HereNine Nova Scotia gaming and interactive media companies have been preparing for months and are set to share their latest game releases and virtual reality creations at the Game Developers Conference (GDC) in San Francisco on March 2-6, 2015. Known in the industry as the world’s largest and longest-running professionals-only game industry event, it is the primary forum where professionals gather to exchange ideas that drive and shape the future of the industry. Read the rest of this entry »

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17th February 2015

New Support For BC Film And Interactive Digital Media

Province of BCBritish Columbia is expanding the Digital Animation or Visual Effects tax credit to post-production activities, and extending the Interactive Digital Media tax credit to 2018, Minister of Finance Michael de Jong announced today with the introduction of Balanced Budget 2015. As promised, the Digital Animation or Visual Effects (DAVE) tax credit will apply to labour expenditures on eligible post-production activities for productions where principal photography begins on or after March 1, 2015. Read the rest of this entry »

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4th February 2015

ESAC Announces Student Video Game Competition

ESACThe Entertainment Software Association of Canada is pleased to announce the 1st annual ESAC Student Video Game Competition. This competition will grant one winner currently enrolled in a Canadian post-secondary institution the opportunity showcase their game at the Electronic Entertainment Expo (E3) in Los Angeles this coming June as part of an all-expense paid trip. The competition is designed to encourage game development skills that are crucial to the future of the domestic video game industry.   Read the rest of this entry »

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9th December 2014

TransGaming’s GameTree TV Now Available To Pay-TV Operators Worldwide In New Partnership With ActiveVideo

transgamingTransGaming Inc. has announced the availability of its on-demand gaming platform GameTree™ TV to pay-TV operators worldwide. In partnership with ActiveVideo, GameTree TV will be added to ActiveVideo’s CloudTV™ software platform, seamlessly integrating premium gaming titles into pay-TV operator’s content offerings. Read the rest of this entry »

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21st November 2014

SIGGRAPH 2015 Call For Submissions Now Open

siggraph 2014SIGGRAPH 2015 invites you to showcase your expertise and unique technical and creative skills during the 42nd International Conference and Exhibition on Computer Graphics and Interactive Techniques, 9-13 August 2015 in Los Angeles. Read the rest of this entry »

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