15th April 2014

Change Is In The Air At TransGaming

transgamingTransGaming Inc.,  provider of innovative technology solutions for the rapidly evolving video games industry, has announced a significant leap for its Graphics and Portability Group (GPG) by adding technology source-code licensing, full game publishing and the added support for the enablement of PC games and other DirectX®-based content on Android, iOS and SteamOS. These new products are market-driven opportunities to extend the company’s existing technology leadership business. The company’s strategy is tied to a changing industry, customers’ increased demand for technology to solve urgent development needs and the opportunity to achieve scalability. Read the rest of this entry »

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3rd April 2014

TransGaming Appoints Fredrik Liljegren As Vice President Of Graphics And Portability

transgamingTransGaming Inc., a leader in developing and delivering platform-defining social video game experiences to consumers around the world, has announced that games industry veteran Fredrik Liljegren has joined the company as Vice President of the Graphics and Portability Group. The addition of Liljegren brings decades of technology and gaming leadership experience to TransGaming. Read the rest of this entry »

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31st March 2014

Canadian Videogame Awards Announce Finalists From 2013

Canadian Video Game AwardsThe 2013 finalists for the Canadian Videogame Awards were announced today in seventeen categories. The winners will be revealed at the annual event to be held on November 21, 2014 at the Carlu in the heart of downtown Toronto.  Over 75 nominations for games released in 2013 were received from all parts of Canada, with ­­29 games represented in the list of finalists.  All awards are for work developed in Canada.  A body of industry experts from across the country will vote on the winners in each category. Members of the general public can get involved by casting their vote for the Fans’ Choice Award online. Voting will close April 21st. Read the rest of this entry »

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31st March 2014

Two Vancouver Game Design Programs Recognized By The Princeton Review

mini-orbyThe Princeton Review — one of the United States’ best-known education services companies — has issued its fifth annual report naming the undergraduate and graduate schools with the best programs for students to study video game design. The University of Southern California is #1 on both the undergraduate and graduate school lists (complete list is below) in the 2014 report which names 50 programs overall — 25 undergraduate and 25 graduate — in ranked order 1 to 25. The Art Institute Vancouver and Vancouver Film School were both named in the list. Read the rest of this entry »

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28th March 2014

The Fine Young Capitalists Launch Women In Video Games Initiative

mini-orbyVia Press Release: In 2011 the Video Game Industry took in over $16 billion dollars, but despite women representing 45% percent of the game playing audience they directed less than 2% of the Games. In combination with the production company Autobotika, The Fine Young Capitalists, a Canadian-Colombian initiative, is running their first production round, allowing any woman to have a crack at creating a video game. Read the rest of this entry »

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25th March 2014

Growth Opportunities In The Global Gaming Software Industry 2013 – 2018

research and marketsThe global gaming software industry witnessed strong growth during the last five years and is expected to continue the same growth momentum and reach an estimated $80.7 billion by 2018, according to the new Growth Opportunities In Global Gaming Software Industry 2013-2018: Trends, Forecasts and Opportunities Analysis from Research And Markets. Due to lack of direct alternative for gaming software, the industry is expected to flourish as long as smartphones, consoles, and handheld gaming devices exist. The next generations of consoles will further boost the industry over the forecast period. Read the rest of this entry »

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25th March 2014

2014 Canadian Videogame Award Sponsorship Opportunities

Canadian Video Game AwardsJoin industry leaders, media and fans to gather for the 5th Annual Canadian Videogame Awards. As the third largest developer of videogames in the world, this industry is an important part of Canadian culture. This year, the CVAs move to Toronto for the first time and are certain to garner even more national media and industry attention. This is your chance to be part of history as a sponsor of the awards, which will be held at The Carlu on November 21st. Read the rest of this entry »

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20th March 2014

BC Gets Interactive At The Game Developers Conference

Province of BCBritish Columbia’s thriving video game and interactive technology sector is taking centre stage with over 40 BC companies and organizations actively participating in this year’s Game Developers Conference (GDC) in San Francisco. The expo floor at Moscone Center features a distinctive B.C.-branded booth, including game-inspired artwork by artist Michael Miller, to promote the province as a creative hub of businesses and institutions at the forefront of interactive technology. Read the rest of this entry »

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19th March 2014

Roadhouse Interactive Announces Publishing Division

roadhouse interactiveRoadhouse Interactive Limited has announced the launch of its publishing services division. This new division will partner and collaborate with leading developers from around the world to help them plan and implement every facet of live game operations. This new division will be led by the team from the newly acquired Chunky Pig, an industry-leading digital marketing company. The marketing and distribution experience of the Chunky Pig team will perfectly complement the game design and service expertise of Roadhouse Interactive. Read the rest of this entry »

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12th March 2014

Animatrik Film Design Introduces SolidTrack

AnimatrikBurnaby’s Animatrik Film Design has announced the expansion of its Virtual Production services offerings through the addition of the first Solid Track system in North America. Animatrik is further enhancing its SolidTrack system with Ultimatte Real-time Chroma keying; Encodacam lens encoders from General Lift; and two high performance Autodesk MotionBuilder systems. The result will deliver a solution capable of visualizing CG characters, sets and props in real-time, with support for camera zooms and minimal latency while shooting live action. Read the rest of this entry »

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