• Village Gamer

  • Kesler Gets a Cover and Yahoo Canada Partners with CBC for More Hockey

9th March 2010

Kesler Gets a Cover and Yahoo Canada Partners with CBC for More Hockey

Klei EntertainmentVancouver via GDC – Coming out of last week’s exciting announcement of a publishing deal with EA Partners to bring Shank to XBLA, PSN and PC this summer, Klei Entertainment has released a new video of its upcoming 2D cinematic brawler. Showcasing new levels, new moves and new bosses coming to the game.

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This video supports its showing at this year’s Game Developer Conference in San Francisco, Calif. March 11-13, 2010. As one of the 2010 Independent Game Festival (IGF) finalists (and recognized for its excellence in “Visual Art”), Shank will be on display at the IGF Pavilion during regular Expo Hall hours.

UbisoftMontrealUbisoft has released a new game play trailer for Prince of Persia: Forgotten Sands. In Forgotten Sands, the developers are using the setting to take the Prince back to the roots which were a big part of Sands of Time. Our hero will travel to his older brother Malik’s kingdom, which is under attack by the Sand Army. Those gamers who played Sands of Time will be able to make use of the Prince’s signature moves and acrobatics in The Forgotten Sands. Using the same Anvil Engine which was built for Assassin’s Creed, The Forgotten Sands will feature a rich environment with massive battle scenes. Just from watching the trailer, I know that my Prince character will be facing certain death a good amount of the time, however – The Forgotten Sands looks to me like another beautifully crafted historic time piece with lots of room to explore and details to take in.

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EA GamesBurnabyElectronic Arts Inc. has announced the all-new Exotic Racing Series pack for Need for Speed SHIFT. On March 18th, gamers will have access to seven phenomenal new cars and an amazing new track in the game. Highlighting this exclusive pack of cars are the McLaren MP4-12C and the legendary BMW M1. Players won’t find more brilliance, innovation, or drama than in these magnificent machines, where each is a potent mix of race car and road car. The Exotic Racing Series pack will be available worldwide on the PlayStation®3 computer entertainment system Maseratifor $10.00 or the Xbox 360® video game and entertainment system for $10.00 or 800 Microsoft Points (Xbox LIVE® or PlayStation Network account required).

Over 50 exciting new events have also been created specifically for these cars including time challenges, endurance and sprint races. The challenging and spectacular new Riviera track boasts four unique layouts, each with daring corners, multiple blazing straight-aways and a few hairpins that will push these cars to the limit. Players that complete the package will receive an additional 125 Microsoft gamerpoints or 5 PlayStation Trophies as a reward for undertaking various exciting challenges.

The Exotic Racing Series pack cars include:

1. Alfa Romeo 8C Competizione
2. BMW M1 Procar
3. GUMPERT apollo
4. Honda NSX
5. McLaren MP4-12C
6. Maserati GranTurismo S
7. Mercedes-Benz SLR McLaren Stirling Moss

Need for Speed SHIFT features an intense first-person crash dynamic and a signature cockpit view that delivers a true driver’s experience. The game further personalizes the experience through the all-new driver profile — a unique persona based on the driving skill and style of each player. Need for Speed SHIFT is now available on the PlayStation®3, Xbox 360, PC, PSP® (PlayStation®Portable) system, mobile and the iPhone™.

CanadaBest Buy will launch the highly anticipated God of War III on Tuesday, March 16, 2010 at midnight openings (12:01 a.m.) at select Best Buy Canada stores nationwide. The first 100 people who purchase God of War III at each of the participating stores hosting a midnight opening will receive a free God of War t-shirt. You can also trade in 2 select games and get God of War III for free from March 16-18, plus you will bet triple Reward Zone points if you purchase the game between March 16-18.

The following locations will be hosting midnight openings for the God of War III release:

1. Cambie – 2220 Cambie Street, Vancouver B.C.
2. Coquitlam – 1135 Pinetree Way, Coquitlam, B.C.
3. South Edmonton – 9931-19 Avenue NW, Edmonton, AB
4. Deerfoot Meadows – Unit 300-8180 11 St. SE, Calgary, AB
5. St. James Street – A-810 St. James Street, Winnipeg, MB
6. Bay and Dundas – 65 Dundas Street West, Toronto, ON
7. Heartland Town Centre – 1-6075 Mavis Road, Mississauga, ON

PureInboxEdmontonPureInbox Inc. has released a software suite called Syncamatic™, which is able to sync your contacts, calendar, memopad, tasks and files over the air to your BlackBerry®, Mac or PC.  BlackBerry® users can now synchronize, protect and easily transfer data with their mobile devices without the need for a third party server and the new software interfaces enables users to continue to use applications that they already know such as  Outlook and the BlackBerry® MemoPad and its native address book.

Users can now have their BlackBerry® smartphones’ contacts, calendar, tasks and memo’s in continuous sync. with your office, wirelessly. PureInBox is offering a free 30 day trial for the premium version of Syncamatic, and as an additional bonus, Syncamatic will include a new feature which automatically synchronizes Files. This new feature will enable users to download files to their BlackBerry® smartphones, edit the files and attach these files to emails. If you require your data to be current and in constant synch, Syncamatic is for you! Your data is encrypted and should you lose your smartphone we can reinstall your data on a new phone.

HootSuiteVancouver HootSuite has added Foursquare and MySpace functionality to their social media dashboard. The release comes just in time for SXSW – the massive interactive media, film and music conference in Austin, Texas.

Mayor of the Nest

Foursquare combines way-finding, social marketing and gaming in an addictive mobile app which encourages everyday socialites to “check in” at cafes, bars, conferences, and other locations to alert their friends, share tips and even become “mayor” of a location. Additionally, using HootSuite, travelers can easily follow recommendation from locals when visiting other cities. This location-based tool also creates a unique marketing opportunity for businesses who seek valuable word-of-mouth advertising and endorsements from regular customers.

Bands, Meet Fans

MySpace is the first stop for fans and artists to discover, connect and communicate. Consistently in the top dozen websites, MySpace is home to an abundance of creatives – from bands to filmmakers. With HootSuite, the hundreds of bands playing at SXSW can easily outreach to fans about gig locations, surprise shows and new song releases. Likewise filmmakers can quickly rally attention across networks for screenings and release dates. Fans can also spread the word about noteworthy bands or movies to build buzz – or to just make their friends jealous – all from the HootSuite web dashboard.

Tools for Marketers

Today’s release includes a powerful addition of default settings to custom URL parameters which were added in HootSuite’s “Barn Owl” release (Feb. 15, 2010). This feature helps marketing and customer service teams track campaign results by adding unique referral identifiers. The release also includes a variety of bug fixes and performance enhancements.

Bar-B-Q and Apps in Austin

Following the Android and iPhone App launch on March 2, HootSuite coordinated this release with the 23rd annual SXSW conference – a massive gathering of web tech, media and artists in Austin, TX which frequently acts as a launch pad and test bed for new media products and services. The HootSuite team will be on-the-ground keeping an eye out for users updating Foursquare and MySpace with HootSuite and sharing swag specifically designed for the culture of the conference.

palmGDCPalm, Inc. has announced that a public beta version of the Palm® webOS™ Plug-in Development Kit (PDK) is now available at the Palm Developer Center. Palm is demonstrating new games from early PDK developers in its booth at GDC (No. 2016).

The PDK complements the Palm webOS Software Development Kit (SDK), letting developers use C and C++ alongside the web technologies that power the SDK and mix them seamlessly within a single app. The PDK enables new functionality, including immersive 3D graphics, and gives developers who have built games for other platforms an easy way to bring their titles to the webOS platform. Developers can download the beta PDK and start developing today, but distribution of games built with the beta PDK will require functionality provided in an upcoming Palm webOS update.

“Palm webOS is the go-to platform for great games on two of the three leading carrier networks,” said Katie Mitic, senior vice president, Product Marketing, Palm, Inc. “We have both the developer tools and the hardware necessary for a world-class gaming experience, and an impressive portfolio of webOS game titles from top-notch developers to show for it.”

“The Palm webOS PDK is extremely powerful and far-reaching, as evidenced by the number of titles we’ve been able to bring to the webOS platform in a very short time,” said Baudouin Corman, vice president of publishing, Americas, Gameloft. “It’s quite difficult to make a great phone that’s also an outstanding gaming platform; Palm has been successful delivering both.”

Vancouver and New York2K Sports announced today they have signed Ryan Kesler, star two-way forward for the Vancouver Canucks® and 2010 Winter Olympics Team USA member, to be featured as the cover athlete and spokesman for their upcoming video game, NHL® 2K11.

“Having the opportunity to participate in the Olympics and play in front of my home crowd was one of the best experiences of my life. To now be chosen as the next cover athlete for NHL 2K11 is another dream come true,” said Kesler, alternate captain for the Vancouver Canucks. “It was awesome to work with 2K Sports last year on the NHL 2K10 commercial shoot and the outdoor motion capture session on the Las Vegas strip was incredible to be a part of. I’m looking forward to having just as much fun again, and helping them make another great hockey game this year.”

Drafted by the Vancouver Canucks in 2003 as the 23rd overall pick in the first round, Kesler has spent his entire five-year NHL career with the Canucks. As a 2009 Selke Trophy finalist, awarded annually to the top defensive player in the league, Kesler has blossomed into one of the most feared and relentless players on the ice. Best known as a two-way forward, Kesler also set personal statistical records last season with 26 goals and 33 assists. He was honored with the Cyclone Taylor award last year as team MVP and has helped to lead the Canucks this year to the top of the Northwest division.

“Ryan is one of the most talented and exciting players to watch in the NHL today and his popularity has grown exponentially since the recent success of Team USA at the Winter Olympics,” said Greg Thomas, senior vice president of sports development for 2K. “We’re thrilled to have him represent NHL 2K11 and wish him the best of luck through the rest of this season.”

Being developed by Visual Concepts, a 2K Sports studio, NHL 2K11 is not yet rated by the ESRB and is scheduled to be available for Wii™ in fall 2010.

Yahoo! CanadaToronto - As part of its ongoing commitment to be the centre of people’s online lives, Yahoo! Canada today announced its partnership with the Canadian Broadcasting Corporation (CBC) to provide hockey fans with live streaming video of the network’s popular CBC’s Hockey Night in Canada broadcasts starting Saturday, March 13 until the 2010 Stanley Cup champions are crowned in June.

For the first time ever, the more than 16 million Canadians who visit Yahoo! Canada every month can access the new CBC & Yahoo! Canada site and catch their favourite hockey teams on CBC’s Hockey Night in Canada each week. CBC will be responsible for all sales and marketing initiatives on the new site.

“It’s no secret Canadians love hockey, and as part of the company’s focus on delivering ‘wow’ consumer experiences, Yahoo! Canada wanted to make the experience of watching games even better,” says Gina Cothey, director, audience, Yahoo! Canada. “Hockey fans can watch their favourite teams in action and catch up on all the news and analysis from the hockey world just by visiting Yahoo! Canada. CBC’s Hockey Night in Canada is an important part of Canadian culture, and Yahoo! Canada is excited to partner with the CBC to offer NHL fans this unique online viewing experience.”

“CBC’s Hockey Night in Canada is pleased to be working with Yahoo! Canada on this initiative,” says Scott Moore, executive director, CBC Sports. “Yahoo! Canada provides a unique platform for CBC to extend the best in CBC’s Hockey Night in Canada programming to Canadians. In addition to our complete line-up at CBCSports.ca, we’re ensuring that Canadians can experience Canada’s number one weekly sports program whenever and wherever they choose.”

CBC’s Hockey Night in Canada content featured at Yahoo.cbc.ca will include:

  • CBC’s Hockey Night in Canada broadcasts live and on demand
  • Hot Stove – Ron MacLean’s second intermission feature focusing on the latest news and developments from around the hockey world
  • Coast to Coast – CBC’s expert analysts break down the evening’s action
  • Top 5’s – A list of all the top hockey events of the night
  • Peter Puck – A 26-part animated series featuring the legendary Peter Puck, focusing on interesting and unique stories of players and remarkable moments in hockey
  • The Opens – Popular show openings from CBC’s Hockey Night in Canada broadcasts
  • Game In An Hour – Games condensed into an hour-long format
  • Player stats and profiles and game highlights

Today’s announcement further reflects Yahoo! Canada’s commitment to bring all the latest sporting news and information to Canadians. During last month’s Games in Vancouver, Yahoo! experts and athletes Elvis Stojko (figure skating), Jennifer Jones (curling) and Ken Daneyko (men’s hockey) provided popular insights and analysis around the competitions and competitors.

Canadians came to Yahoo! Canada Sports in record numbers during the Games in Vancouver, with more than 1.7 million unique visitors during the week of February 15th to the 21st alone (comScore Media Metrics), making Yahoo! Canada Sports one of the most visited online destinations during the Games. This represents almost a doubling of the number of unique visitors to Yahoo! Canada Sports in the earlier weeks of February 1st to the 14th.

To support the company’s continued focus on hockey, Yahoo! Canada recently hired Sam McCaig, formerly with The Hockey News, into the role as hockey editor where he is responsible for delivering the best hockey content to users for all of North America. Yahoo! Canada Sports will continue to invest in and increase its hockey coverage with a junior hockey site launching in April.

posted in Action Adventure, Business News, Dev Diaries, Digital Products, Game Dev, Mature, Mobile, National News, New Releases, Platform, Social Media, Software, Studios, Teen, Upcoming Releases By: Tami | 0 Comments | Print This Post Print This Post

5th March 2010

Award Deadlines, EA NFS Beta Test and Student Presentations

Canadian Video Game AwardsVancouver – A reminder that nominations are open for the Canadian Videogame and Digital Arts Awards, which will be held May 5th, 2010 here in Vancouver, BC. This event will honour and celebrate the best and brightest in Canadian games, computer animation and visual effects. It will be a great, fun, fast paced night featuring Canadian hosts and presenters, as well as internationally renowned musical talent VideoGames Live! You only have until midnight, Wednesday, March 17th to get your submissions in – all nominations must be made on-line at the Canadian Videogame and Digital Arts Awards website.

All awards are for work completed in Canada by December 31st 2009. This includes products that were certified gold during the 2009 calendar year. Please note: videogame upgrades, expansions and mission packs are not eligible.

Technology Impact AwardsVancouver – We’d also like to remind  you that the Technology Impact Awards also has a nomination deadline of March 17th. The BCTIA Technology Impact Awards celebrate the successes of our industry and the companies, people and innovation that continue to put British Columbia on the map and who serve as role models for others in our province. The Technology Impact Awards will be presented at the BCTIA dinner on June 8th. The dinner will be held at the Vancouver Convention Centre beginning at 530pm.

Masters of Digital MediaVancouver – Last evening we stopped in at the Masters of Digital Media portfolio presentations, as always we were very impressed with all of the projects going on. The instructors, mentors and administrators at the campus have much to be proud of, and we foresee a very bright future for all of the innovative students in the current class. We invite you to check out the industry projects which we got a look at last night. We were particularly impressed with the innovative eLearning application Wound Care as well as with the Rainforest Project and the Bateman Centre Visualization Project.

Vancouver – Following the portfolio presentation we went over to the Pacific Space Centre to attend the VANarts graduation ceremony. VANarts also has many students to be proud of, as witnessed in the many student reels which were presented for 2D and 3D animation, Visual Effects, Game Art and Design and Digital Photography. We wish the graduating class all the best as they venture out into the wonderful world of digital media.

New Ventures BC CompetitionBritish Columbia – Are you a BC innovator and/or entrepreneur? Don’t forget to register for New Ventures BC. If you wish to take part in the competition and vie for some pretty hefty prizing, the first deadline is April 19th. There is also a 10-week seminar & networking series which starts on April 6th. These business education seminars are open to anyone, with a registration fee of $20.00 per seminar.

EA GamesBurnabyEA has announced that there will be an English-language beta event this weekend for Need For Speed World. The dev team will be playing with their first group of play testers, looking for feedback on player experience as well as important information regarding stability and NFS Worldscalability. According to Senior Producer John Doyle, this beta weekend is the first of many planned events which will involve more teams of (invited) play testers as the dev team looks at more aspects, options and areas of NFS World.

In his community announcement, Doyle also stated that the NFS community is invited “to model a car for launch. We’ve seen some of the amazing work you’ve done with our PC games once they’ve shipped and we’d like to showcase some of that work in World. Our good friends at Porsche have agreed to give players the chance to model the 959 for inclusion in the game and get credit for their creation.” EA will be announcing further details about this model activity at a later date.

Ph03nix New MediaCalgaryPh03nix New Media today announced the availability of a new developer video for their recent addition to the App Store, Hottie Hookups. This humorous, behind the scenes video features Big Stack Studio’s Daniel Kratt and Craig Rushforth, along with the rest of the team, giving insight on their latest project as well as exposing a few their own geeky tendencies.

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Along with the developer interview comes gameplay footage of this comical and irreverent title. Viewer beware, there is no shortage of geezers, nerds, and cougars.

Xbox 360Xbox Live has made a change to its Terms of Use and Code of Conduct which effects GamerTag names. According to Marc Whitten, General Manager at Xbox LIVE, these changes “will allow our members to more freely express their race, nationality, religion and sexual orientation in Gamertags and profiles. Under our previous policy, some of these expressions of self-identification were not allowed in Gamertags or profiles to prevent the use of these terms as insults or slurs. However we have since heard feedback from our customers that while the spirit of this approach was genuine, it inadvertently excluded a part of our Xbox LIVE community. This update also comes hand-in-hand with increased stringency and enforcement to prevent the misuse of these terms.” While I personally feel that the gaming community is maturing somewhat in terms of behaviour, there will sadly be those who still feel the need to behave badly in mixed company, and while I feel that these changes are a positive move forward for the XBL community, I hope that those small-minded gamers find it within themselves to overcome their nastiness and evolve into a positive force in the Xbox community.

Meridian4QuebecMeridian4 has announce that they have signed a digital publishing agreement with Headup Games to publish their future titles for three years, starting with the turn-based strategy title Future Wars.

“Expanding our well-working and established partnership with Meridian4 to a full portfolio scenario is the next strategic and logical step towards our aim to reach gamers on a worldwide level throughout all retail and media channels. We started strong with the first two titles and are very much looking forward to bringing and creating new franchises together with their very experienced team” said Dieter Schoeller, Managing Director of Headup Games.

“Our initial agreement with them for Greed and Gear Grinder was very successful and we are delighted that we are able to continue to work with Headup Games. Their original and unique titles, such as Future Wars are a great match with our audience. We know that this title will do well and will have a wide appeal to all types of gamers.” said Andy Sher, CEO at Meridian4.

Similar to classic titles such as Advance Wars and Battle Isle, the game takes turn-based strategy gaming away from the micro-management overkill that it has become and using simple, proven rock-paper-scissors principles, reopens the genre to a wider audience.

With a modern 3D engine providing the graphics, a proven, easy to learn, but difficult to master set of rules surrounded by an engaging plot and challenging gameplay, the game will appeal to newcomers and hard-core gamers alike.

Also available is unlimited access and infinite possibilities to mod the game through open data structure, open scripts and an easy-to-use editor.

• Modern 3D graphics & proven gameplay embedded in an engaging and sometimes, humorous plot
• Infinite modding possibilities through open data structure, open scripts and editor
• Novel and unique game modes such as AI vs. AI or play-by-email
• Rock-paper-scissors principle makes Future Wars easy to learn but difficult to master
• In-game achievements encourages replay to acquire top honors

posted in Associations, Awards, Business News, Careers, Dev Diaries, Driving, Education, Events, Everyone, Game Dev, New Releases, Upcoming Releases By: Tami | 0 Comments | Print This Post Print This Post

1st March 2010

Yummy Inks New Deal, Bioware and Ubisoft Release A Little Information

Yummy InteractiveVancouverYummy Interactive, Inc., developer of premiere digital distribution technologies, has partnered with Metaboli, Europe’s leader in digital distribution of PC games, to improve and enhance Metaboli’s class-leading online video game subscription services in Europe and in North America with GameTap.

“We’re very delighted to have partnered with Metaboli and to be helping them expand their subscriber base across the globe, especially with their many telecom partners in Europe and GameTap’s service in the United States. There is a strong fit between both companies regarding our culture and goals. Core to both of our company’s philosophies is creating the best experience possible for users playing games online,” says Nick Mellios, CEO of Yummy Interactive.

By integrating the Yummy Games delivery platform and associated APIs into its on demand service platform Metaboli has increased compatibility, download speeds and added more games to deliver exceptional value and ease of use for their customers such as British Telecom and France Telecom, along with their 50+ other white-label services.

Metaboli now offers support for games on 64-bit processors along with Microsoft Windows®7 compatibility. A variety of games will also support mods, patches, and custom maps adding even more value to Metaboli’s services.

“By partnering with Yummy we have been able to make a leap forward in our Games on Demand services. Because Yummy’s solution is so easy to integrate and feature-rich, we have been able to innovate for the next generation of online PC gaming, and we are now even better positioned to take advantage of the paradigm shift to downloadable game content,” said Olivier Decrock, CEO of Metaboli.

Bioware CorpEdmontonBioware has updated the Dragon Age wiki with new information about Dragon Age: Awakening. Players can get more advance information about the enhancements coming when Awakening is released in two weeks for Mages and Rogues. It appears that there will also be new information coming soon for Warriors, Armour and Weapons, but those pages have not yet been added to the Wiki. In the meantime, here is the latest trailer which introduces Mhairi, one of the newest Grey Warden recruits.

You need to a flashplayer enabled browser to view this YouTube video

Dragon Age: Awakening, rated M by the ESRB, is scheduled to hit store shelves on March 16th. I have my pre-order in place, have you got yours?

UbisoftMontreal – The achievements list for Splinter Cell: Conviction has been released on the Xbox360 Achievements site. There will be 45 initial achievements worth a total of 1000 gamer points, with 18 of those achievements listed as Secret. Secret Achievements drive me crazy, because I’m always afraid that I will miss some little clue or pick-up that will unlock the secrets of the Secret Achievements. For the named achievements, it looks like there is a good mix of single player and co-op tasks to complete, so I hope that some of my regular Xbox 360 co-op partners are picking up this title. Part 3 of the Multiplayer video series for Conviction was posted last week on You Tube, so in case any of you missed it, you can watch it here:

You need to a flashplayer enabled browser to view this YouTube video

Splinter Cell: Conviction is being developed by Ubisoft Montreal and scheduled for release on April 13. This title is rated M by the ESRB.

Toronto – Registration is now open for Canada 3.0 2010, which is taking place in Stratford, ON this comingCanada 3.0 2010 May 10th & 11th. Early Bird pricing closes on March 19th – attendees can register now for $495.00 + taxes and service charge. After March 19th, registration goes up to $595.00 + taxes and service charge. The Student Rate is $95.00 between now and May 10th.

VX 2010Vancouver - If you’re like me and couldn’t attend the VX2010 speaker events which were held during the Olympics, you can now listen to the audio recordings on the Vancouver Experience web site. If you haven’t yet had an opportunity to visit the VX2010 showcase, again, the same as me, you’ll be happy to know that the showcase is still open. For more information about visiting the showcase, please check the Showcase Information page.

AlpineSportVancouverSoundOfMotion has officially launched AlpineSport – a mobile application for alpine sports: mountain bicycling, snowboarding alpine and cross-country skiing. AlphineSport debuted at the British Columbia Sport Technology and Innovation Show in Vancouver, which was hosted by the Government of British Columbia and the BC Innovation Council. The BC Sport Technology & Innovation Show highlighted home-grown BC sport technologies and innovation to international and domestic business visitors in Vancouver for 2010 Winter Olympic Games Winter Alpine Sport Olympic Games.

Alpine sport athletes strive to know their speed or pace, altitude, climb or drop, time and distance and many other performance data to excel in their sports. Recreational alpine enthusiasts are also interested in performance data as well as mapping and sharing routes. Available now on Android Market, AlpineSport users can upload their data to the web portal and share with their friends via Twitter.

The AlpineSport application utilizes the power of smartphones with GPS and accelerometer. It provides sports performance monitoring, tracking, mapping and navigation for alpine sports. The application uses accelerometer to measure cadence in rotations per minute (RPM) for cyclists and strides per minute for cross-country skiers. It calculates G-forces (force of gravity) and air time (zero gravity) for skiers and snowboarders taking a jump.

All performance data, including speed, time, distance, GPS route, cadence, air time, G-force, strides per minute is recorded on the phone’s memory card in a simple CSV file and can be viewed on Google Earth in 3D.

Since the phone’s display is not easily accessible during the ride AplineSport application uses audible feedback for monitoring speed and pace, cadence, strides or air time. Users can record their own sounds and customize application when certain sounds should be played on external speakers or via a headset. By using audible feedback user can know important performance data without looking at the display.

Milk CraterToronto – Conalgo, the folks who brought Tun3r to the world, have unveiled “Milk Crater” the world’s first real-time audio iPod browser. Unlike other iPod applications (including Apple’s own iPod application), Milk Crater allows the listener to browse an expansive tiled grid of their iTunes cover art. As the listener glides Milk Craterover a particular square, the audio switches in real time to the corresponding audio track. If the user returns to the same spot, she will hear the same track from where she left off.

Because the transitions between songs are seamless and uninterrupted, listeners are able to enter a mental state of “flow” when browsing music. It is this deeper level of immersion while browsing that becomes a new experience unto itself – not unlike creating music.

In order to assist users, Milk Crater also includes search functionality consistent with its ultra-fast interface. It is also simple and fast for the user to add tracks to playlists as they browse. Playlists can be saved for later or even exported.

“I’ve been bringing Milk Crater to parties and get-togethers and am always surprised by the reaction and how quickly people ‘get it.’ It’s been a great icebreaker,” said Neil Hepburn, GM of marketing.

Milk Crater has been translated into eight major languages: English, Chinese, Spanish, Russian, French, Japanese, German, Italian. The is currently on sale in the iTunes App Store for $2.99

posted in Action Adventure, Associations, Business News, Dev Diaries, Digital Products, Education, Events, Game Dev, Mature, New Releases, RPG - MMORPG, Studios, Upcoming Releases By: Tami | 0 Comments | Print This Post Print This Post

3rd February 2010

Updates from FreshTV, Bioware and Fuel Industries

FreshTVTorontoFresh TV Inc., an award-winning family entertainment company, is pleased to announce that they have been awarded three Pixie Awards for their animated tween TV series, Stoked. Fresh TV took home awards for Opening Title Effects, Animation and Atmospheric Effects and was given an impressive score of 9.5 out of 10 for the series. The Pixie Awards – sponsored by the American Pixel Academy – honour outstanding creativity in Motion Graphics, Effects and Animation.

“It is an honour to receive accolades from such an esteemed group of industry peers,” said Tom StokedMcGillis, President, Fresh TV Inc. “I would like to especially thank our amazing team at Fresh TV as these awards embody the team’s continued dedication to creating quality, engaging shows.”

Stoked is an animated situational comedy about teens who come together one summer to work at world renowned Surfer’s Paradise Resort, home of the best surfing in the country. For twelve weeks they will spend their first summer away from home, work hard, and most importantly, have the opportunity to surf on their days off.

The series (26 x 30’) broadcasts Monday-Friday on Cartoon Network in the US and on TELETOON in Canada.

Bioware CorpEdmontonBioware has released several new screenshots for the upcoming Dragon Age: Origins expansion chapter Awakening. These new images focus on Vigil’s Keep in Amaranthine, which had previously served as the base of operations for the Howe family and their troops. .

Amaranthine was the first of the Fereldan arlings to fall to the Orlesian occupation. As the port Vigil's Keepcity burned, its ruling family, the Howes, fled to the countryside to wage a guerrilla war against the invaders that lasted for generations. No matter how enormous of a bounty the Orlesians promised, they could not rid themselves of the wily Howes and their ever-growing number of sympathizers.

The Howes chose the ancient fortress of Vigil’s Keep as their primary base of operations, hiding the entire rebellion within the vast complex of storage rooms and caves beneath “The Vigil” — right underneath the noses of their oppressors. When the Orlesians were finally ousted, it was at Vigil’s Keep that the flag of Amaranthine was first raised again, amidst cheers of victory. Vigil’s Keep became the new home of the Howes. Following the downfall of the Howes in Origins, Vigil’s Keep and arling of Amaranthine came under the control of the Grey Wardens. If you want to learn more about the rise and fall of the Howes, you’ll have to pick up a copy of Dragon Age: Origins, because I’m not saying anything about how they betrayed their allies and friends.

Bioware has also released a short trailer to introduce of one of the new party NPCs you will meet when you play Dragon Age Awakening, Anders. According to the video’s description, many mages chafe under the Chantrys control, and Anders is no exception. Its a lucky thing that Anders despises blood mages as much as the Chantry does, else he might have been executed as a suspected maleficaru.

You need to a flashplayer enabled browser to view this YouTube video

Dragon Age: Origins – Awakening will be available for the Xbox 360® videogame and entertainment system, the PlayStation®3 computer entertainment system and PC on March 16, 2010. And yes – I have already placed my pre-order. Dragons, magic, spies, blood and gore – too much goodness to miss.

Fuel IndustriesOttawaW!LDBRAIN, the award-winning entertainment company and one of the world’s foremost producers of animation, has entered into a partnership with Fuel Industries, the Ottawa-based digital agency and producer of popular interactive brands, including AllGirlArcade.com, to develop television, motion picture, direct-to-consumer platforms and consumer products utilizing the existing popularity of Fuel Industries’ entertainment properties.Clik Stars From All Girls Arcade

“Fuel has a great body of characters and stories with limitless creative possibilities,” said Michael Polis, CEO, Wildbrain. “As a company, we will strategically integrate the proven Fuel Industries branded properties and characters into our studio’s content and distribution businesses. Under this agreement, we are looking at a number of properties that have the potential to become sustainable franchises and growth drivers on a number of media platforms,” he continued.

“Our development deal with W!LDBRAIN, combined with their successful portfolio of world-class animation and family entertainment, is a major step in our company’s efforts to realize the full potential of our Read the rest of this entry »

posted in Animation, Awards, Business News, Casual, Dev Diaries, Everyone, Game Dev, Mature, New Releases, RPG - MMORPG, Social Media, Studios, Upcoming Releases By: Tami | 0 Comments | Print This Post Print This Post

2nd February 2010

Assassin’s Creed 2 Discovery Now in The App Store

UbisoftMontrealUbisoft has announced that Assassin’s Creed II: Discovery App is now available for purchase ($9.99USD) in the iTunes App store. Assassin’s Creed II: Assassin's Creed 2: Discovery in the App StoreDiscovery is the first in a series of gaming franchises, from hard core to casual games, that Ubisoft plans to develop and publish for the App Store.  iPhone and iPod touch users are invited to discover an exciting chapter of the Assassin’s Creed II storyline. Players follow Ezio as he travels to 15th-century Spain to rescue fellow assassins being held under the guise of the Inquisition, only to uncover a Templar plot to sail west and discover the New World.

IUGOVancouverIUGO has just announced that Cliffed: Norm’s World is now Cliffed: Norm's Worldavailable on the iTunes App Store, and it’s free. Cliffed: Norm’s World is the Lite version of the highly addictive title Cliffed ($1.99USD), and allows players to experience  unlimited game play as the Cliffed character Norm. This lite version also allows for full-featured multiplayer experiences.

Bioware CorpEdmonton – Another special on iTunes involves Bioware’s Mass Effect 2. Mass Effect 2 Redemption 1Dark Horse Comics will be releasing Mass Effect Redemption #1 for free for one day only, on February 3. After the initial 24 hour period, Redemption #1 will then sell for $0.99USD. Redemption #2 is also scheduled for release in comic book stores on February 3. In Redemption #2, Liara T’Soni searches Omega — the most dangerous space station in the galaxy — for clues that could save humanity’s greatest hero, Commander Shepard. Redemption #1 is also included in the Collector’s Edition of Mass Effect 2.

Relic EntertainmentVancouverRelic has released some early looks at the Chaos multiplayer units Chaos Space Marinefor the upcoming Dawn of War II: Chaos Rising. Head over to the Relic Blog to get a closer look at the Space Marines, Havocs and Heretics who have fallen to the Dark gods of Chaos. Relic also recently released the full soundtrack for Company of Heroes, which is available for free on the game’s Steam page, where you can also purchase all three Company of Heroes titles for a special packaged price of $49.99USD.

Absolute SoftwareVancouverAbsolute® Software Corporation has launched Absolute Manage, the rebranded version of the Company’s recently-acquired cross-platform IT asset management solution. The new solution from Absolute complements its Computrace® family of data security, tracking and theft recovery solutions with full-featured computer life-cycle management capabilities.

Absolute Manage, formerly LANrev, provides organizations with an easy and automated way to manage PC and Mac® computers, as well as iPhone® devices, from a single interface. IT administrators using Absolute Manage can efficiently manage all their assets by automating time-consuming IT processes such as software distribution, patch management, asset inventory and imaging. Additionally, it helps organizations save money by allowing them to track installed applications and licenses, redeploy under-used licenses and hardware to maximize inventory, and avoid non-compliance fines. The MSRP for a standalone one-year license is $24.95 USD.

Some of the capabilities of Absolute Manage include the following:

- Application & License Management – Deploy software and manage licenses across the network.

- Security, Change & Configuration Management – Remotely monitor and adjust configurations, and execute files.

- Automated Patch Management – Centrally manage and install patches, and report on patch status for all managed systems.

- Computer Imaging – Install a complete OS plus all standard applications onto Mac computers while in use or just out of the box.

- Power Management – Comply with green initiatives and lower total cost of ownership by remotely enforcing power saving policy profiles.

- Asset Inventory – Collect hardware and software data points from devices over the network and analyze the information for timely and fact-based asset management decisions.

CalgaryICEsoft™ Technologies, Inc. has announced the release of ICEpdf 4.0, an open source PDF rendering technology for Java.

ICEpdf is a lightweight Java rendering library that can be easily integrated within any Java-based client application or deployed on a server in headless mode as a PDF Servlet (JSP or JSF). ICEpdf is ideal for providing PDF viewing and navigation as well as PDF content conversion and extraction without the hassles of Java-to-native integration issues.

This latest version of ICEpdf contains numerous product improvements, bug fixes, and is now capable of:

* PDF document editing and saving for Link Annotation edits.
* Text selection and clipboard actions.
* The search API has been completely revamped allowing for search result highlighting, and more.

“Since ICEpdf was open sourced 8 months ago, the product has experienced unprecedented adoption”, says Robert Lepack”, VP of Marketing and Business Development at ICEsoft. “This latest release of ICEpdf adds important new features and capabilities that our customers, as well as community members, have been asking for.”

posted in Action Adventure, Audio, Business News, Dev Diaries, Digital Products, Everyone 10+, Game Dev, Mature, Mobile, New Releases, RTS, Software, Studios, Upcoming Releases By: Tami | 0 Comments | Print This Post Print This Post

24th December 2009

Updates from KrabbitWorld and Some Christmas Cheer From Bootup Labs

Krabbit OnlineSurreyKrabbitSoft released has released KWO_AD, an advanced new demo for KrabbitWorld Origins. As an apology to web response to the current beginner focused demo, gamers will be immersed in true excitement of the game, experiencing the depth of game play and full game mechanics. Viewers will be entranced as the camera takes control playing out dramatic events krei portraitheralding each interactive segment. Witness Teella’s dramatic transformation from the lovely high priestess to the ghastly eyeless fallen. Acquire the advantage in the heat of battle with newly learned combo tactics. Play each of six level 92 Krabbits adorned in flaming, poison or ice bracers as you defeat the evil arch nemesis throughout numerous scenes. In the final epic battle defeat all characters you played.

Feedback from gamers has been very positive, with one gamer stating that “The game has one of the most insanely strategic combat systems I’ve ever seen in an RPG!” Another gamer felt that the new demo, which features dramatic story driven cut scene samples & easy to follow instructions is very exciting, saying that “It was cool to see what my characters can get and become!”

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Q1 2010 Features to look forward to include story driven cut scenes which will be integrated throughout the game, leading the player’s adventures. KWO Advanced Demo will be integrated as an advanced tutorial for the seasoned gamer, and quick keys tips screens will become accessible in game. Krabbitsoft has also announced that Party Play is also coming to Krabbit World Origins. Gather up to four party members consisting of both main and henchie Krabbits as you play through the quest stream. Experience your choice of six classes first hand, each with their unique powers and symbiotic weapon. Take control of individual party members at your discretion leaving the others to fight at your side or from a distance.

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posted in Business News, Dev Diaries, Digital Products, Game Dev, Mature, New Releases, RPG - MMORPG, RTS, Shooters, Studios, Teen By: Tami | 0 Comments | Print This Post Print This Post

26th November 2009

News From The East

audiokineticMontrealAudiokinetic Inc., the leading audio solution provider for the video game industry, released today the latest version of Wwise, its award-winning audio pipeline solution. Wwise 2009.3 introduces new features and enhancements, including access to two McDSP plug-ins. Audiokinetic also unveiled a new pricing structure that will allow customers to save up to 20% on purchase of the company’s product families.

Wwise 2009.3 includes the following new features and enhancements:
• McDSP effects: ML1 and FutzBox
• Peak meters on limiter effects
• Vorbis: major memory optimizations
• New & improved file packager
• Profiler data statistics

Audiokinetic and McDSP had announced a technological partnership a few months ago, and the ML1 and FutzBox plug-ins are the first results of this collaboration.

Audiokinetic also gave a sneak-peek of its roadmap for Wwise for 2010, and revealed that new features will include a convolution reverb. “We’re pursuing our goal to see Wwise become a comprehensive platform for sound design, while answering our customers’ needs,” said Simon Ashby, VP Product Strategy, Audiokinetic. “Our users asked for more high-quality effects and a convolution reverb, so we’re delivering these, and more.”

In parallel, Audiokinetic revealed a new pricing structure based on a “buy more – pay less” approach. The pricing structure allows game developers to qualify for discounts if they purchase several products developed by Audiokinetic.

• Purchase of 2 products grants a 5% discount;
• Purchase of the Power Pack – the combination of Wwise, Wwise Motion, SoundSeed Impact, SoundSeed Air, the 2 McDSP effects and the upcoming convolution reverb – grants a 20% discount.

“Our products are powerful yet affordable, and this new pricing structure offers a great value for money,” said Geneviève Laberge, VP Sales, Audiokinetic. “For example, purchasing the Power Pack for 1 title on 2 platforms now costs $33K – that’s an economy of $8,250 compared to the individual price of these 6 valuable products.”

Wired WomanTorontoWired Woman Toronto is in need of businesswomen who are interested in joining their mentorship programme as mentors. Wired Woman’s Mentorship programs run in both Toronto and Vancouver, and are for women entering or re-entering the work-force and targets women requiring career guidance. This career mentorship experience is enhanced with networking events and education workshops. Applications for prospective mentors and mentees are accepted all year long.

UbisoftMontreal – At some time overnight, an (apparently Russian) hacker took over the official site for Splinter Cell, replacing at least the home page (I didn’t venture through bookmarks to test the other pages) with a black and grey static page and message in Russian, which roughly translates to:

Occasionally the security system will be switched off for planned work and data protection. During such work may be a breach in security from external threats. Thus, all off would be a random character in accordance with a random pattern of Delta-3-6-OscarAvatar the Game

The crest, which first appears on the hacked site and then in a text image makes use of the Romanov double-headed eagle, and the GPS co-ordinates in the lower right corner relate to Saint Petersburg in western Russia. The hacker left a message in the replaced source code, including his hacker handle in order to claim his conquest.

Hopefully the web teams at Ubisoft will be able to reclaim the Splinter Cell site soon and plug the holes which allowed outside access soon.

Still over at Ubisoft, the latest Dev Diary blog has been posted for Avatar the Game; today’s topic is Conquest, which is a real-time strategical mini game in which players must capture and hold territory for their chosen Faction, ultimately gaining control of Pandora.

National Film BoardMontreal – The National Film Board of Canada is proud to release the DVD box set Jacques Drouin: Complete Pinscreen Works as of December 2, 2009. Drouin’s name is inextricably linked to the legendary Alexeïeff-Parker pinscreen, with which he produced a unique and poetic body of work.

The box set will be launched at a tribute to Jacques Drouin at the Sommets du cinéma d’animation, at the Cinémathèque québécoise, on Saturday, December 5 at 5 p.m. The event will include a screening of the documentary portrait Jacques Drouin en relief, by Guillaume Fortin.

“Jacques Drouin is a major figure in NFB history,” said Julie Roy, producer of the box set. “For three decades, he was the only filmmaker in the world who was working with the pinscreen, the incredible “dream machine” invented around 1930 by the Russian-born French filmmaker Alexander Alexeïeff. With his high-quality oeuvre, constant experimentation and eminently personal vision, Drouin proved that the pinscreen could express the imagination of people other than its inventor.”

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posted in Animation, Associations, Careers, Dev Diaries, Digital Products, Education, Game Dev, National News, New Releases, Software By: Tami | 0 Comments | Print This Post Print This Post

29th October 2009

Warden’s Quest Ends, 40th Day Dev News and New Game Avatar Items

BioWare CorpLondon UK – Team Hungary was announced as the winner of Bioware’s Warden’s Quest, a 24-hour gaming event where 10 teams of gamers from Team Canadaaround the world competed for a grand prize of $12,500 for each member of the winning team. Team Canada placed a respectable third, right behind the Bioware Community Team. I was getting worried when the Canadians were lost in the Fade and it seemed they might be eliminated part way through, but they pulled together and escaped into the next challenge.

The ten teams were playing Dragon Age: Origins, one of the most anticipated games of the fall release schedule. They played for the full 24 hours, switching off team members so they could rest up and develop strategies. Dragon Age: Origins will be released to the public on November 3rd.

Army of Two: 40th DayMontreal - The Army of Two: 40th Day team has released the second part of their Dev Series, with Eric Chartrand continuing his discussion about the Multi-Player component for the game. Details are given about matchmaking, client servers and more. Army of Two: 4oth Day is in development at EA Montreal and will be released on January 12 2010.

Disruptive PublishersVancouverDisruptive Media Publishers (DP), a leading provider of Xbox 360 personalization content, announced the release of a new collection of avatar apparel items featuring 30 top U.S. universities. The release marks the first time users can personalize their Xbox LIVE® Avatars with officially licensed university branded apparel licensed through The Collegiate Licensing Company (CLC), a division of IMG Worldwide. From varsity jackets to fitted caps, hooded sweatshirts, polo shirts and shoes, hundreds of unique university branded items are now available on Xbox LIVE Avatar Marketplace.

“Xbox LIVE Avatar Marketplace has been incredibly popular with our community,” said Christina DeRosa, General Manager, Xbox LIVE. “We know Xbox LIVE members love to represent themselves and their personalities through their Avatars – in fact, people have changed their clothes nearly 150 million times! Now whether you’re a student, alumni or simply a fan, you can wear your university gear with pride, which is truly exciting.”

“Universities have been cautious with regards to the digital personalization space, but we have been impressed with the creativity and capabilities of Disruptive Publishers,” said David Kirkpatrick, Vice President of Non-Apparel Marketing, The Collegiate Licensing Company. “We are excited about Disruptive Publishers’ depth of licensed offerings as well as their plans for collegiate expansion.”

“We see this as a first step in allowing consumers a chance to personalize their avatars beyond the traditionally rooted fashion and gaming apparel often found on Marketplace,” said Otis Perrick, Disruptive Publishers Director of Business Development. “We know that Xbox 360 users are doing much more than playing games, so we’re excited to incorporate licensed real-world elements from the top brands, leagues, artists and photographers into some of the highest quality personalization content on the platform.”

posted in Dev Diaries, Digital Products, Events, Social Media By: Tami | 0 Comments | Print This Post Print This Post

22nd October 2009

New Dev Videos from Ubisoft

UbisoftMontrealUbisoft has released three new trailers today – first up is Part Five of the Assassin’s Creed 2 Dev Diaries. This new video focuses on a major difference with the first iteration: the evolution of Ezio, and all of his aspects. In this diary installment, the dev team discusses the reasons behind having such a long time span in the storyline, and how historical events play a part in the game’s missions. Unlike the original Assassin’s Creed, where players were given their tools by the developer and then expected to use those tools to advance their game, Assassin’s Creed 2 will give the player more choice in regards to the weaponry and armour available to Ezio.

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Also new from Ubisoft are two new Avatar The Game videos which focus on Wii play. The first video shows one of the missions which involves destroying a dam shows how players can use both co-op and single play to move through the environment, removing enemies and cheating death along the way.

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The second game footage video demonstrates how the Wii balance board can be used during game play. Avatar The Game’s Wii version also supports Wii MotionPlus, and if you don’t own a balance board (which we currently don’t), not to worry, it’s not a mandatory peripheral to play the game.

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posted in Action Adventure, Dev Diaries, Mature, Upcoming Releases By: Tami | 0 Comments | Print This Post Print This Post

5th October 2009

Catching up with Ubisoft

UbisoftMontreal - Hot off the news desk today is the announcement that Ubisoft has acquired development studio Nadeo, creator of TrackMania®, the cult multiplayer car racing video game.

Set up in 2000 in Paris and comprising a highly talented team of developers, the Nadeo studio has won Trackmaniaacclaim for the quality of its multiplayer technology which offers one of the best available on-line gaming experiences and has already notched up 10 million registered players. Its flagship game – TrackMania® – has 700,000 unique players a month and is a pioneer in the sharing of creations (almost 15 million custom tracks created since 2008). It is also the first eSport franchise for racing games.

“The acquisition of Nadeo is an important step in our expansion within the on-line gaming sector”, said Yves Guillemot, Chief Executive Officer of Ubisoft. “Through Nadeo, Ubisoft will gain an expert team, one of the best on-line technologies around as well as a flagship multiplayer game that enjoys an unrivalled reputation among a loyal and committed community. We are excited about the idea of introducing TrackMania® to an ever-wider audience and sharing the expertise of Nadeo’s teams with our Group’s other developers”.

“Joining Ubisoft is a huge opportunity for us to develop and innovate and take Nadeo to new horizons”, said Florent Castelnérac, Chief Executive Officer of Nadeo. “Nadeo’s team was keen for this acquisition to happen. Like players in a community, we see ourselves as being a complementary fit with Ubisoft and believe that we can share and quickly move ahead together”.

On the home front,  Ubisoft Montreal has released a question and answer session with Avatar game script writer Kevin Shortt.

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posted in Business News, Dev Diaries, Upcoming Releases By: Tami | 0 Comments | Print This Post Print This Post

5th October 2009

Army of Two and Dragon Age Comics from EA and IDW

EA GamesElectronic Arts Inc. has signed a deal with IDW Publishing to expand two of its intellectual properties, Army of Two™ and Dragon Age™, into comics under a new EA™ Comics imprint with IDW beginning in January. EA and IDW will launch monthly, ongoing series for both Army of Two and Dragon Age. Each issue will be published in print and distributed nationally at comic book outlets, with digital versions released for iPhone™ and iPod® Army of TwoTouch and other emerging digital platforms.

“We’ve seen an increasing number of video game tie-ins with comics over the last few years. This marks another step in our strategy for extending EA’s wholly-owned game properties to new media. It is exhilarating to be working with the comic book creators directly,” said Mike Quigley, Group Vice President, Global Marketing, EA Games Label.

Under terms of the agreement, EA will fund and manage the creative aspect of the comic book series, while IDW will be responsible for printing and distribution. IDW is the leader in digital comic book distribution and the nation’s third largest comic book publisher overall.

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posted in Dev Diaries, National News, Upcoming Releases By: Tami | 0 Comments | Print This Post Print This Post

12th September 2009

Saturday Shorts

IUGOVancouverIUGO Mobile Entertainment has announced another upcoming game title for the iPhone and BlackBerry platforms. Slated for release this fall, Cliffed will allow you to challenge your friends to the most addictive race to the bottom! IUGO presents its latest sensation in casual gaming with this frantic 2D Cliffedscrolling racer.

Features:

• 10 unique and playful characters to choose from
• Pick up and play! Great for all ages
• Endless game play
• Online multiplayer! Race up to 8 players in real time over 3G and wireless networks
• Local and global leaderboards
• IUGO’s new VIP program: Tell your friends, earn points and unlock an exclusive mystery character sooner
• Stylized, clean graphics
• IUGO’s signature quality and polish

UbisoftUbisoft Montreal has released three new videos for their highly anticipated titles on their YouTube channel. Gamers can get their twitch on with a commented walk-through for Assassin’s Creed 2, featuring a variety of game play scenarios with narrative from AC2 Production Manager Jean-Francois Boivin. The only disappointment I have experienced thus far in regards to AC2 is the planned product releases for the Master Assassin Limited Editions. I want the Black version, but it is apparently only being released in other parts of the world, not North America. Those of us in North America are getting the White version, which does not appear to contain all of the same perks as the Black Version, such as Ezio in black and the same number of bonus quests. The North American White version only has one bonus quest while the Black version has three, and at this time it is unknown if the Black version will be region locked. There are also rumours circulating that the Black edition is sold out. Maybe Ubisoft will have a change of heart and at least give those of us in North America the opportunity to obtain the additional two bonus quests.

Shaun White fans can see a new video dev diary for Shaun White World Stage, due for release on November 8. Featuring members of the dev team and Shaun White, gamers get an advance look at how it feels like to be in the boots of a pro snowboarder. After watching the dev diary for Splinter Cell: Conviction, we have added it to our list of “must play” games. The development team gives an excellent explanation of what gamers can expect from the latest iteration for the Splinter Cell franchise, and you can get a look at the dev video on Splinter Cell’s site.

IMC VancouverIMC Vancouver – As the Internet grows in importance as a communication channel for business, it’s important to understand how to move away from the diminishing returns that TV, Radio and Newspapers are delivering. IMC Vancouver provides the venue for businesses, government, social activists, agencies, consultants and students to take advantage of the new, and rapidly changing, way media is being consumed. Also economic pressures are making change in the marketing world even more urgent than before.

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posted in Action Adventure, Awards, Dev Diaries, Digital Products, Events, Everyone, Game Dev, Mature, Mobile, Rating Pending, Teen, Upcoming Releases By: Tami | 0 Comments | Print This Post Print This Post

2nd September 2009

How to work with an Audio Provider 101

I speak to this from my own experience, and hope that it may be helpful to other audio designers and game aficionados all around.

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Audio is an integral part of a video game. In fact, even a simple score can create a very large impact. Take the classic: Space Invaders. The music is 4 tones, but is considered by many to have one of the most successful scores.

1978
Space Invaders
Midway imports Space Invaders from Taito. A great example of simple, effective sound design, Space Invaders owes a large part of its appeal to its menacing, paranoia-inducing soundtrack. Not music per se, the thumping audio track actually accelerates in tempo as the enemy invaders draw nearer (and move faster). The effect: sweat, panic, and increased blood pressure in a generation of gamers.
From “A History of Video Game Music” on http://www.gamespot.com/features/6092391/p-2.html
As the music speeds up, so too does the heart rate of the player; this is so much so, that if one plays Space Invaders with the TV on mute,  s/he will find the game to be much easier. (give it a try! PLAY HERE).
Clearly audio has a great role to play, even on the most basic levels. Audio plays a very visceral role in game immersion and great audio will enhance your game, bringing it to the next level.

So now that the WHY is covered, we will move on to the HOW.

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Using an in-house audio provider will surely create a tighter product as the audio designer is involved in and surrounded by all aspects of the game. Of course, budgets do not always allow for in-house audio, and so many game companies choose to farm out the audio to a wide slew of providers of which I am one.

From environmental sound design and SFX to custom compositions and interactive scores, there are many types of audio assets that will add to a game. What all these types of audio have in common is they are all best approached through the five guidelines below.

1) Bring the audio designer into the game development cycle early.

Audio is often thought of as something that can be dropped in last minute, and as an audio person myself, I can often tell this to be the case when playing the finalized game. If the audio provider was brought in early, s/he can give many creative ideas of how to use the audio in a game to not only react to the game, but even advance the story (such as interactive music that gives feedback to the player letting them know they are moving in the right direction). If the audio designer is made aware of the story and game mechanics nearer to the beginning of the production cycle, a more interactive, interesting, and polished sound track can be created.

2) Relate some examples of what you like via links/samples.

Producers, programmers, artists and audio designers are not always speaking the same “language.” If a producer is looking for a sound to be more “sad“, I can easily modify the sound to be so; yet, descriptions are not often that simple. The complications arise when words of more depth are thrown around, or

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posted in Audio, Careers, Dev Diaries, Editorials, Education, Events, Game Dev, fundraisers By: Ryan | 0 Comments | Print This Post Print This Post

15th April 2009

Ghostbusters MP Dev Diary From Threewave Studios

Threewave Software

Ghostbusters MP Dev Diary – Written By Threewave Software

It’s Crazy Enough that it Just Might Work…

When I first heard about doing the Multiplayer for the new Ghostbusters game, I was excited but very cautious as well. Movie licensed games are not Ghostbusters Gamesomething that Threewave, being a group of mostly hardcore shooter fans, usually get excited about. We were proven wrong.

If you don’t know, Threewave Software has made great shooter content for a long time. Threewave developed the original Threewave Capture the Flag (“CTF”) mod for Quake, and followed it up with work on top brands as Quake III, Doom 3, Jedi Academy, Soldier of Fortune, Turok, Return to Castle Wolfenstein and Army of Two.
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posted in Dev Diaries By: Tami | 0 Comments | Print This Post Print This Post

20th August 2008

Need For Speed Undercover Fact Sheet

THE CHASE IS ON IN NEED FOR SPEED UNDERCOVER
Take to the Highway to Outrun Cops and Battle Rivals in this Holiday’s Biggest Action Racing Adventure

Black Box, a studio of Electronic Arts Inc. (NASDAQ:ERTS), today unveiled new details of Need for Speed™ Undercover, the intense action racing game scheduled for release worldwide this November. Need for Speed Undercover has players racing through speedways, dodging cops and chasing rivals as they go deep undercover to take down an International crime syndicate. The new game heralds the return of high-intensity police chases and introduces the all-new ‘Heroic Driving Engine’ — a unique technology that generates incredible high-performance moves at 180 miles per hour during breathtaking highway battles.

“Need for Speed Undercover puts you at the center of a big-budget Hollywood movie with all of the drama, action and dazzling chase scenes, right on your gaming console. The unique Heroic Driving Engine will give you ultimate control over the hottest cars and push you to use every ounce of skill to outrun the law and take down criminal adversaries,” said Executive Producer Bill Harrison.

A mix of stunning computer graphics and live-action movies will immerse gamers in the rich world of the Tri-City Bay Area. The city’s open-world environment features over 80 miles of roads, including an enormous highway system that sets the stage for heart-pounding highway battles. These high-speed, high-stake chase sequences will push players to the limit as they fight off cops and opponents while whipping through traffic at 180 miles per hour.
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posted in Dev Diaries, Driving, Game Dev By: Tami | 2 Comments | Print This Post Print This Post

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