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  • The Journey Continues in Dragon Age Origins Awakening

17th March 2010

The Journey Continues in Dragon Age Origins Awakening

Dragon Age Origins: AwakeningI started playing Bioware’s newest release last night. Dragon Age: Origins – Awakening is full of gaming goodness, thus far I am quite pleased with the expansion – other than not being able to connect to the Dragon Age servers, that is. I only had time to play it for a couple of hours last night, but I am really liking the new skills and abilities. So many more decisions to make on character development and tactical slots. There are undoubtedly many players who are much further into the chapter than I am, but I haven’t gone looking on the Bioware Community Forum for any reports back because I don’t want any spoilers. I am kind of missing having my warrior dog and the companions from Origins, but thus far Oghren and Anders are keeping me amused. I am only just starting to venture out from Vigil’s Keep (yes, I play slow because I Bioware Corpexplore absolutely everywhere I possibly can and I talk to the NPCs often, because you never know what you may find out. There was a surprising turn of events during the Joining ceremony near the beginning of the chapter, but you can be sure I will be playing this chapter more than once to see what other differences or surprises there may be, depending on the choices I make. Now on to getting the rest of today’s news posted so that I can go and continue my journey in Ferelden.

EA GamesBurnaby – The dev crews over at EA Black Box have been very busy. Yesterday the studio announced the official Need for Speed World beta launch, and today they’re inviting gamers to team up and throw down in Skate™ 3, the latest installment in the award-winning franchise. Skate 3 will be in stores in North America on May 11th, 2010 and worldwide on May 14th, 2010. Redefining the skateboarding experience, Skate 3 breaks new ground by letting gamers build their ultimate skate team both offline and co-operatively (*internet and EA account required for online play) to take on new challenges or competitive battles against other teams. Skate 3

“Since the very beginning of the Skate franchise, we have captured the true essence of skateboarding, be it from the feel of nailing that perfect trick, to the feeling of just hanging out and sessioning with your friends,” said Jason DeLong, Senior Producer. “For us, SKATE 3 is the culmination of this endeavor – the most connected, accessible and social skateboarding experience yet.”

In the all-new Skate.School, Coach Frank acts as a mentor and teaches newcomers the ropes by showing them all the ins-and-outs of skateboarding as they hone their skills on the sticks before hitting the streets with their team. Veterans will also feel right at home in Skate.School as they refresh their skills but also learn all the new tricks SKATE 3 has to offer including darkslides and underflips.

Gamers can hit the streets with the pros in the all-new city of Port Carverton – a true skater’s paradise with unique districts, skate parks, and endless lines. For fans with a creative flair, the new Skate.Park editor allows gamers to create their own dream plaza or mega-ramp park from scratch or use the Object Dropper to alter the landscape of Port Carverton to truly change the face of the city. In the end, SKATE 3 delivers a completely immersive and connected experience, giving gamers the tools to build and share their own skate parks, videos, and photos with all their friends by uploading them via the internet directly from their console or by importing custom created graphics & logos from the Skate website (*internet and EA account required).

SKATE 3 features a deep roster of the world’s greatest skaters including several Thrasher Skater of the Year winners:

Andrew Reynolds Eric Koston Mark Appleyard
Benny Fairfax Jason Dill Mike Carroll
Braydon Szafranski Jason Lee (as Coach Frank) P.J. Ladd
Chris Cole Jerry Hsu Pat Duffy
Chris Haslam Joey Brezinski Ray Barbee
Colin McKay John Cardiel Rob Dyrdek
Dan Drehobl John Rattray Ryan Gallant
Danny Way Josh Kalis Ryan Smith
Darren Navarrette Lizard King Terry Kennedy
Dennis Busenitz Lucas Puig

 

SKATE 3 will be available on the Xbox 360® video game and entertainment system and the PlayStation®3 computer entertainment system and is rated “T” for Teen by the ESRB.

Cultural Human Resources Council of CanadaOttawa – The Cultural Human Resources Council has asked The Conference Board of Canada to examine the cultural sector workforce in Canada. They want to learn about your opinions on the opportunities, challenges, trends and issues that you face; as well as your suggestions for enhancing the quality and sustainability of Canada’s cultural sector.

The Cultural Human Resources Council works for and with all the cultural industries and arts disciplines in the cultural sector including: Live Performing Arts; Writing and Publishing; Visual Arts and Crafts; Film and Television Production; Broadcasting; Digital Media; Music and Sound Recording; and Heritage.

To help to maintain funding and programs specific to the need of the cultural sectors, please take the time to complete the survey. There is a survey tailored to employees, freelancers and employers. The survey can be accessed online.

Sault Ste Marie – There is plenty of activity going on at Algoma University as well. The University will be hosting the 3-day Digital Storytelling Workshop organized by the Queer Voices of the North Film Festival. The workshop will be held in the Round Room at the George Leach Centre March 22nd to the 24th, 2010, and is intended to provide a venue for local lesbian, gay, bisexual, transsexual, two-spirited, and other transgendered or queer (LGBT2SQ) youth to share their stories about living in the North.

Algoma University’s Diversity Advisory Committee first became involved with the festival in February, 2010. It is Northern Ontario’s only LGBT2SQ film festival and seeks to provoke important discussion on queer topics, to increase queer visibility in the North, and to celebrate local LGBT2SQ history. “Algoma University embraces the diverse composition of its student population.” said Diversity Advisory Committee Chair Dawn Elmore, “This workshop and festival provide an opportunity for lesbian, gay, bisexual, transgendered, and two-spirited youth to come together and share stories about their experiences in the north. This sharing of perspectives enriches our learning community and promotes respect and understanding in our community.”

“Algoma University’s on-campus club Proud Algoma hosted the very first Queer Voices Film Festival, and since then it grew to be a size that required use of both Galaxy Cinemas and the Grand Theatre.” said festival co-director, Sarah Broad, “It really feels fitting that at its 5-year anniversary, it will be back at the University for the capacity-building piece.”

The Digital Storytelling Workshop is being conducted by Toronto’s Centre for Digital Storytelling. The workshop will bring 10 LGBT2SQ youth through the process of creating their own digital stories which participants can opt to screen on Saturday, March 27th, during the Queer Voices of the North Film Festival. Digital stories are two to five minute videos created by individuals sharing their own stories through voice, images, music, and other found objects in their lives. The digital storytelling workshop blends creative writing, oral history, and digital video production to support individuals and communities in making connections between their own lives and the lives of others.

The workshop is quickly filling up, and any interested individuals are asked to apply soon. Applications are available at the Queer Voices web site, and can be submitted online or they can be picked up and returned in person to Desireé Beck, Healthy Sexuality Co-ordinator at HARP, located in the Group Health Centre offices at 262 Queen St. East. Applicants must identify as a member of a minority sexual or gender identity (LGBT2SQ) and be under the age of 30. Some subsidies are available for Northern youth from outside Sault Ste. Marie to attend the workshop.

Algoma U has also opened its Games for Health studio, which is student-run and will focus on developing video games which have therapeutic benefit.  Over the past few months, Algoma Games for Health has been working with Toronto Rehabilitation on a prototype for recovering language skills after a stroke. The concept is to develop a game that can be used remotely by patients and therapists.

Speaking about the partnership in a press article released today, studio director Dwayne Hammond stated that “games can bring value to so many different areas. In health care, there is enormous potential for games to be employed therapeutically. Traditional rehabilitation techniques can be tedious for the patient, but by adding interactive gaming style content, patients are often more motivated to stick with their therapy.”

Games can also automatically collect valuable research data and monitor patient progress, and they can be delivered to those in need in a cost effective manner that is not restricted by geographical concerns or proximity to therapists.

Furthermore, Algoma Games for Health presents an excellent opportunity for its bachelor’s and master’s students to work in a professional studio on real-life projects. Last year, two students worked on the prototype of the language skills recovery game.

Algoma’s innovative MSc program in gaming (linked by videoconference over advanced networks such as ORION and CANARIE to the University of Abertay Dundee in Scotland) has graduated its first crop of graduates – some of whom have found employment in the field in the Sault Ste. Marie region. In addition, the Algoma Games for Health initiative is not only an ideal learning ground for students in real-world gaming applications, it may also become an incubator for program graduates to work on specific projects.

With funding from the municipal, provincial and federal governments and now with a full-time staff of four developers, Algoma Games for Health is also exploring the potential of videoconferencing technology to connect therapists to patients in their homes.

Portfolio EntertainmentTorontoPortfolio Entertainment Inc. has brought together a diverse and prominent pool of jurors from across the globe to weigh-in on the top 15 finalists and select the winner and runner-up of the company’s recently launched “In Toon With Tweens” animation contest.

Lending their expertise to select the two most entertaining, innovative and bold projects are Carole Bonneau (TELETOON Canada inc.), Marc Buhaj (Disney Channels EMEA), Rick Clodfelter (Cartoon Network), Jocelyn Hamilton (Corus Entertainment), Linda Simensky (PBS KIDS), Andra Sheffer (Bell Broadcast and New Media Fund) and Shari Cohen (Ontario Media Development Corporation). Contest prizes total $10,000 CDN in cash as part of Option and Development Agreements and winners will be notified on September 15, 2010. The announcement was made today by Portfolio Entertainment’s Co-Founders & Presidents, Lisa Olfman and Joy Rosen.

“We are thrilled to have such a diverse group of industry experts involved with our inaugural animation contest. Each juror was chosen for their extraordinary background in kids entertainment as well as their valuable understanding of the market,” said Olfman. “We want animators and creators to know that we want to encourage them by providing this opportunity to unleash their creative talents, articulate their distinct visions and gain unprecedented access to the insights of our judges.”

Hailing from one of Canada’s leading children’s broadcasters, Carole Bonneau is VP, Programming for TELETOON Canada inc. where she oversees the acquisition, original production and scheduling strategy for four distinct nationwide specialty television channels, TELETOON English and French, and TELETOON Retro English and French.

Representing the world’s most recognizable mouse, Marc Buhaj currently serves as SVP Original Programming for Disney Channels EMEA overseeing all aspects of Disney Channels Europe, Middle East and Africa’s content including Disney Channel, Disney XD, Playhouse Disney and Disney Cinemagic.

Providing support from global powerhouse Cartoon Network, Rick Clodfelter, serves as Director, Acquisitions & Co Productions and is responsible for acquiring pre-produced series, specials, short-form product and series co-productions that fit the Cartoon Network and Boomerang brands.

Representing Canada’s leading kids broadcaster, Jocelyn Hamilton, VP, Programming and Production, Corus Kids, oversees the programming and content strategies for YTV, Treehouse and Nickelodeon in Canada, as well as Nelvana Studio.

Stepping-in to represent the renowned U.S. public broadcasting service, Linda Simensky is Vice President of Children’s Programming for PBS KIDS. In her role she collaborates with producers, co-production partners and distributors throughout development, production, post-production and broadcast for existing and new series.

Offering insight from the world of digital media, Andra Sheffer, Executive Director for Bell Broadcast and New Media Fund manages three private funds supporting the Canadian television and new media industries: the Bell Broadcast and New Media Fund, the Independent Production Fund, and the COGECO Program Development Fund.

Rounding out the panel of judges, Shari Cohen, Program Consultant for Ontario Media Development Corporation, brings decades of animation production and entertainment law experience to the table. Currently, she specializes in facilitating the development and production of creative content for screen-based delivery platforms through programs such as the OMDC Screen-Based Content Initiative and the new Intellectual Property Fund.

The “In Toon With Tweens” animation contest is an initiative designed by Portfolio Entertainment to encourage creativity and out-of-the-box thinking by throwing the doors open to new voices within the global animation community. Animators and creators with serious comedy chops are invited to submit their original television or multiplatform projects targeting kids 8 to 12 years old for a chance at $10,000 CDN in cash as part of Option and Development Agreements. Entries must be received by June 15, 2010 and winners will be notified on September 15, 2010. Complete guidelines, eligibility requirements and instructions for submission can be found online.

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16th March 2010

Dragon Age’s Newest Chapter Awakening In Stores Now

VancouverBig Fish Games has released their latest social game title, My Tribe™ on Facebook. My Tribe is the second in a series of social game initiatives that Big Fish Games is launching in 2010. My Tribe was first released in 2008 as a highly addictive, immersive downloadable SIM game for Mac and PC. Now redesigned and extended to the Facebook platform by the Big Fish Vancouver studio, My Tribe offers its characteristically fun and emotionally enriching gameplay to the social gaming audience.

“Social gamers are increasingly drawn to game experiences that offer greater depth of gameplay in easilyMy Tribe accessible, social formats,” said Will O’Brien, vice president of Social Games at Big Fish Games. “My Tribe is precisely that. What’s cool about My Tribe is that when you’re actively playing, you govern your tribe, but while you are away, your tribespeople will take matters into their own hands. Your teenage tribespeople, for example, may choose to sleep or eat instead of chopping wood!”

Players begin by selecting an island from among billions of options. Each island is unique with varying levels of natural resources and mysterious objects that are revealed through gameplay. Ryan Clark, My Tribe executive producer, provided more detail about the game: “With a player’s guidance, tribespeople develop areas of specialty – for example, construction – to help them accomplish larger tasks like building a ship or a storehouse. They grow from child to youth to adult, learn new skills, have children of their own, and eventually become respected elders. And because gameplay is continuous – your tribe is living, learning, fishing, eating and surviving even when your computer is turned off – it’s especially important for players to check in regularly on the tribe’s progress.” Read the rest of this entry »

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15th March 2010

Beware the Ides of March and Enigmatic Thieves

mingleverseVancouverMingleverse is holding a promo contest and giving away A 50-Person Mingle Room with all features, including live video, for 1-year, built to the winner’s personal specifications. The contest winner will get to spend an hour with our Mingle Room designer to discuss room design, along with a $50.00 Google Adwords credit to spend on promoting your mingles or your mingle group. This contest is open to everyone. Please visit the Mingleverse contest page for details on how to enter.Kasumi Goto

EdmontonBioware has officially announced the next downloadable character for Mass Effect 2 (I mentioned her yesterday in my review of ME2). Kasumi Goto is a thief. More specifically, she is an enigmatic human thief and the Illusive Man has requested that Shepard add her to his (or her, depending on the gender of your Commander Shepard) elite squad. As with all of the other squad members, Kasumi will come along with her own baggage in the way of a quest which Shepard will have to help her with in order to win her loyalty. Kasumi is tentatively scheduled to be available in early April. It is interesting to note that on the Mass Effect 2 character page, there are still two slots marked “Classified” so I think we can safely say that there is lots more to look forward to from Bioware. Like…M57 Hover Tanks…and more missions.

D-BoxLongueuilD-BOX Technologies Inc. has announced its first agreement with Walt Disney Pictures to feature its groundbreaking motion technology with the studio’s new film from producer Jerry Bruckheimer, Prince of Persia: The Sands of Time, opening in theatres May 28.Prince of Persia Sands of Time

“We are very proud to count Walt Disney Pictures as a supporter of our technology. Disney has a very good reputation within the industry and has demonstrated over the years much dynamism and vision. Following last year’s acquisition of Marvel Entertainment, which complements their already broad portfolio, this studio is well positioned to produce movies which will fit particularly well with our technology”, declared Claude Mc Master, President and Chief Executive Officer of D-BOX Technologies.

From the team that brought the Pirates of the Caribbean trilogy to the big screen, Walt Disney Pictures and Jerry Bruckheimer Films present Prince of Persia: The Sands of Time, an epic action-adventure set in the mystical lands of Persia. A rogue prince (Jake Gyllenhaal) reluctantly joins forces with a mysterious princess (Gemma Arterton) and together they race against dark forces to safeguard an ancient dagger capable of releasing the Sands of Time – a gift from the gods that can reverse time and allow its possessor to rule the world. Read the rest of this entry »

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12th March 2010

Deus Ex Human Revolution Updates and INplay 2010 Keynotes Announced

Eidos MontrealMontreal/Vancouver via GDCEidos Montreal has unveiled the first trailer for Deus EX 3: Human Revolution. The trailer, developed in conjunction with Visual Works and Vancouver’s Goldtooth Creative, has made its debut at the Game Developers Conference. Comments from gamers around the globe reflect the growing anticipation for this next chapter, which will go back to the roots of the original Deus Ex and meld the FPS genre with RPG. As with a number of different recent titles, the player will be able to choose from multiple paths and outcomes, which in my opinion, increases the re-playability for the game.

The development team is also striving for a more open world feel, which will also give the player a bit more freedom in respect to game play. Human Revolution will be a single player title and a prequel to the previous two Deus Ex games. Eidos Montreal has stated that there will be areas to explore, treasures to find and of course weaponry to master.

[youtube:http://www.youtube.com/watch?v=QDJ7-OUPMto]

According to information on the Human Revolution web site, the “lead character is Adam Jensen, a security response specialist who’s been handpicked to oversee the defensive needs of one of America’s most experimental biotechnology firms. You, playing as Adam, are all-human, all organic…. for now, that is. You start pure, but as the story unfolds you are forced to augment yourself in order to survive and achieve objectives. Adam has a history leading up to the events that start the game, so his background is well fleshed out and we will learn more about him and his past, and his future, as the game progresses.”

Team members from Eidos Montreal have previously told me that E3 2010 will be a very important show for Human Revolution – and the end of the teaser trailer promises that more will be unveiled. The concept arti which I’ve seen on their site is very impressive, and the revealed (thus far) weaponry looks like there will be all kinds of opportunities for massive mayhem.

Eidos Montreal General Manager Stephane D’Astous states on the the studio’s site that “GDC 2010 marks the first part of our communications campaign for Deus EX. We have a lot to unveil and we’re excited to get started; there will be a lot more to come.”

Deus EX 3: Human Revolution will be available for PC, Xbox 360 and PS3, but no firm release date has been announced, but I can safely say that Human Revolution is on our Wanted list.

INplay 2010TorontoInteractive Ontario today announced the first keynote speakers for INplay 2010, a conference about the art and business of kids interactivity. Jon Berrett, Executive Producer and Christian Jacobs, Co-creator, Director and Writer of the hit kids TV show, Yo Gabba Gabba, will be keynote speakers at the conference, taking place on May 18 & 19, 2010, at the Liberty Grand in Toronto, Canada. Read the rest of this entry »

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11th March 2010

High Definition Clash of Heroes Coming This Summer

UbisoftMontreal Ubisoft announced that it will bring the critically acclaimed Might & Magic Clash of Heroes to the Playstation® Network (PSN) from Sony and Xbox LIVE Arcade (XBLA) from Microsoft. Developed by Capybara Games, the creators of Might & Magic Clash of Heroes for the Nintendo DS ™ system, Might and Magic Clash of Heroes XBLA/PSN will give players the opportunity to enjoy the remarkable gameplay now in high definition (HD).

Might and Magic Clash of Heroes in HD“We’re very excited to bring Might & Magic Clash of Heroes to PSN and XBLA,” said Senior Producer, Romain de Waubert de Genlis. “Not only have we had the chance to adapt all of our graphics to High-Definition, but we’ve also had the opportunity to improve the game even further, both in single-player battles and in the main campaign. We took many of the community’s recurring wishes into consideration, allowing players to match their strategic skills and taking full advantage of the online capabilities of PSN and XBLA.”

Might and Magic Clash of Heroes XBLA/PSN will take advantage of the next-gen console’s capabilities to increase its visual appeal and enrich the multiplayer experience. With a unique mix of RPG and an exceptional puzzle battle system. This upcoming release will give Might & Magic fans something to look forward to this Summer 2010.

[youtube:http://www.youtube.com/watch?v=g7nzkoqIjrI]

Key features include:

* Rich Might & Magic Universe
* High-definition environments with manga art design
* Five different factions and five different heroes with five different stories
* Fresh turn-based puzzle battle system with offensive & defensive combos
* Unlockable heroes
* Online Level-up & Ranking
* Multiplayer mode for 2-4 players local and online.The Architect

Bioware CorpEdmontonBioware has released information about new Dragon Age Origins: Awakening baddie The Architect – the first darkspawn to develop a will of his own and an unusual outcast who seems not to be subject to the call of the Old Gods, nor to the other darkspawn compulsions. Even though he is highly intelligent, the Architect has little understanding of humanity, and treating him as anything other than the darkspawn that he is would probably be detrimental to your character’s health. Awakening will be unleashed on the gaming public this coming Tuesday.

robots and pencilsCalgaryiPhoneDevCamp 2 (YYC), produced by Robots and Pencils Inc., is taking place this weekend at Calgary Technologies Inc. The 1 day barcamp style un-conference starts at 9am and is open to people wanting to learn more about iPhone Apps development, marketing, business models and funding.

The list of speakers confirmed for iPhoneDevCamp 2 includes:

* Jon Lam of the iPhoenix Fund 1 and BigStack Studios Inc.
* Michael Sikorsky of Robots and Pencils Inc.
* Michael Loh of iKingdom Corp.
* Stephen Gazzard of Broken Kings Inc.
* Brenden Duddridge of TapForms.com
* Trevor Doerksen of MoboVivo Inc.
* Paul Thorsteinson of Big Nerds in Disguise
* Isa Goksu of ThoughtWorks Inc. Read the rest of this entry »

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11th March 2010

dimeRocker Opens Platform For Unity Developers To Socialize and Monetize Games

Overinteractive MediaVancouver via GDC OverInteractive Media Inc. (OMI) announced the official open-beta release of dimeRocker, the company’s premiere self-publishing platform that enables Unity developers to deploy and monetize their games across the social web from a single, centralized account.dimeRocker

The launch will allow Unity game developers – 100,000 downloads of the engine to date – to create an account at dimeRocker and access an ever-growing feature-set that includes the following turn-key API:

• Deployment to Social Networks (Facebook and MySpace )
• Real-time global and Social Leaderboards
• Achievements
• Scalable Hosting
• Social Engagement (Wall Posts, Challenges, etc.)
• Microtransaction System

“These initial beta developers will be invaluable in helping to shape dimeRocker’s technology moving forward, and will receive many “first-look” opportunities as we roll out new tools and services,” said OverInteractive Media CEO Jason Joly. “We currently have over 150 Unity developers signed up and expect to be see some exciting games using our platform in coming months.”Downtown East Side Games

In tandem with the open-beta launch of dimeRocker, OMI is showcasing two next-gen social games inside the Unity booth at GDC. The first, “Air Traffic Complex GamesCommander”, is developed by Downtown East Side Games, in partnership with Complex Games. The game shows-off a wide range of dR functionality, from social engagement to microtransactions.

The second is a browser-version of the popular iPhone/iTouch title “Battle Bears”, downloaded more than two million times via Apple’s App store. The game took under two weeks to port over to the web and deploy via dimeRocker. SkyVu Pictures, the company behind “Battle Bears” sees this opportunity as way to not only market the App, but also provide a secondary stream of revenue from social networks like Facebook with its 400 million users. In coming months, OMI will keep expanding the dimeRocker platform by offering real-time analytics, in-game advertising and iPhone connectivity.

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10th March 2010

Chaos Rises Today

Relic EntertainmentVancouver – The highly anticipated expansion to Dawn of War 2 has gone live today. Chaos Rising is now available for download on Steam – although on the game’s Steam page, there is a message (as of 12 noon PST) which says the game will unlock in ten hours. Also, if you purchase the game right now for $29.99 usd, you will also get a free copy of Saints Row 2 for PC.Dawn of War 2: Chaos Rising - Sorcerer

In Dawn of War II: Chaos Rising you will take command of the Blood Ravens and defend the sector against the Chaos Space Marines of the Black Legion. Purge the chaos filth and hold the chapter together as traitorous forces work from within to try bring down the Blood Ravens.

* New Single Player Missions – Continue your fight against the enemies of the Emperor and use your squads’ wargear, abilities, and experience to battle Chaos in 15 new missions
* New environment and Multiplayer Maps – New ice planet graphics set will increase the visual diversity and adds 7 new PVP maps
* Aspire to Glory – Build your existing squads up to level 30 and unlock even more devastating abilities
* Chaos Corruption Mechanic – New single player mechanic allows you to equip incredibly powerful equipment that corrupts your squad and will guide the story towards or away from the corrupting influence of Chaos
* New Multiplayer Race – Swear loyalty to the Chaos Gods and play as the bloodthirsty Chaos Space Marines in multiplayer battles against both Chaos Rising and Dawn of War II owners
* New Units – New units for the Space Marines, Ork, Eldar, and Tyranid armies in multiplayer.
* 2 New Last Stand Heroes – Face off against the relentless horde as either the Chaos Sorceror or Tyranid Hive Tyrant

VIATeCVictoria – Nominations are now open for the 2010 VIATec Awards. Nominations close at 4:30pm on Friday March 19th. Recognizing technology companies in the Greater Victoria (BC) area, there are several award categories open:

* Technology Company of the Year
* Emerging Technology Company of the Year
* Product of the Year
* Innovative Excellence
* Online Strategy of the Year
* Executive of the Year
* Employee/Team of the Year
* The Colin Lennox Award for Technology Champion
* Environmental Excellence
* VIATeC Member of the Year
* Member’s Choice for Service Provider of the Year
* Employer of the Year Award

The VIATeC Awards Gala will be held on May 13th at the Victoria Conference Centre.

Toon BoomMontreal – Emmy® Award-winning Toon Boom Animation Inc. today announced the upcoming release of Toon Boom Animate 2, a new version that provides professional animators with more power and flexibility for creating traditional, digital, cut-out and Flash-style animation. Toon Boom has listened to the animation community and is now delivering a new Animate version that reflects its requests. Animate is totally dedicated to animators and takes care of their needs from start to finish of their animation projects.Animate 2

New feature highlights include:

• Fast distribution of character parts to layers
• Easy adjustment of velocity on multiple character parts
• Efficient creation of richer-looking ambiance
• Full-fledged SWF export with effects
• Direct import of scanned drawings (TWAIN)
• Convenient text capability

Key benefits
Whether preferring traditional or digital methods, animators will greatly benefit from Animate 2‘s superior feature set throughout their entire production process. Read the rest of this entry »

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9th March 2010

Kesler Gets a Cover and Yahoo Canada Partners with CBC for More Hockey

Klei EntertainmentVancouver via GDC – Coming out of last week’s exciting announcement of a publishing deal with EA Partners to bring Shank to XBLA, PSN and PC this summer, Klei Entertainment has released a new video of its upcoming 2D cinematic brawler. Showcasing new levels, new moves and new bosses coming to the game.

[youtube:http://www.youtube.com/watch?v=qhZCqzWPY7U]

This video supports its showing at this year’s Game Developer Conference in San Francisco, Calif. March 11-13, 2010. As one of the 2010 Independent Game Festival (IGF) finalists (and recognized for its excellence in “Visual Art”), Shank will be on display at the IGF Pavilion during regular Expo Hall hours.

UbisoftMontrealUbisoft has released a new game play trailer for Prince of Persia: Forgotten Sands. In Forgotten Sands, the developers are using the setting to take the Prince back to the roots which were a big part of Sands of Time. Our hero will travel to his older brother Malik’s kingdom, which is under attack by the Sand Army. Those gamers who played Sands of Time will be able to make use of the Prince’s signature moves and acrobatics in The Forgotten Sands. Using the same Anvil Engine which was built for Assassin’s Creed, The Forgotten Sands will feature a rich environment with massive battle scenes. Just from watching the trailer, I know that my Prince character will be facing certain death a good amount of the time, however – The Forgotten Sands looks to me like another beautifully crafted historic time piece with lots of room to explore and details to take in.

[youtube:http://www.youtube.com/watch?v=JlowGUFT1pk] Read the rest of this entry »

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5th March 2010

Award Deadlines, EA NFS Beta Test and Student Presentations

Canadian Video Game AwardsVancouver – A reminder that nominations are open for the Canadian Videogame and Digital Arts Awards, which will be held May 5th, 2010 here in Vancouver, BC. This event will honour and celebrate the best and brightest in Canadian games, computer animation and visual effects. It will be a great, fun, fast paced night featuring Canadian hosts and presenters, as well as internationally renowned musical talent VideoGames Live! You only have until midnight, Wednesday, March 17th to get your submissions in – all nominations must be made on-line at the Canadian Videogame and Digital Arts Awards website.

All awards are for work completed in Canada by December 31st 2009. This includes products that were certified gold during the 2009 calendar year. Please note: videogame upgrades, expansions and mission packs are not eligible.

Technology Impact AwardsVancouver – We’d also like to remind  you that the Technology Impact Awards also has a nomination deadline of March 17th. The BCTIA Technology Impact Awards celebrate the successes of our industry and the companies, people and innovation that continue to put British Columbia on the map and who serve as role models for others in our province. The Technology Impact Awards will be presented at the BCTIA dinner on June 8th. The dinner will be held at the Vancouver Convention Centre beginning at 530pm.

Masters of Digital MediaVancouver – Last evening we stopped in at the Masters of Digital Media portfolio presentations, as always we were very impressed with all of the projects going on. The instructors, mentors and administrators at the campus have much to be proud of, and we foresee a very bright future for all of the innovative students in the current class. We invite you to check out the industry projects which we got a look at last night. We were particularly impressed with the innovative eLearning application Wound Care as well as with the Rainforest Project and the Bateman Centre Visualization Project.

 

Vancouver – Following the portfolio presentation we went over to the Pacific Space Centre to attend the VANarts graduation ceremony. VANarts also has many students to be proud of, as witnessed in the many student reels which were presented for 2D and 3D animation, Visual Effects, Game Art and Design and Digital Photography. We wish the graduating class all the best as they venture out into the wonderful world of digital media. Read the rest of this entry »

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4th March 2010

Canadian Companies Ink Publishing Deals and Release Great New Products

EA GamesVancouverElectronic Arts has announced two new partnerships involving local studios. First, EA announced that it has inked an exclusive deal with Klei Entertainment to bring the studio’s provocative new game Shank to Xbox LIVE® Arcade, PlayStation®Network and PC this summer. Featuring a unique art style inspired by graphic novels and golden age comics, Shank Klei Entertainmentblends the intensity of classic 2D side-scrolling action games with a gripping and mature storyline. The cinematic brawler is a finalist for “Excellence in Visual Art” at this year’s Independent Games Festival and will be featured at the IGF Pavilion during the Game Developers Conference in San Francisco next week.

“Our mission at EA Partners is to work with the best talent across the game industry, and we are thrilled to extend our expertise to the leading creative developers in downloadable indie games,” said Jamil Moledina, Outreach Director, Business Development at EA Partners. “The team at Klei Entertainment is among the best in the world at developing fun and engaging titles for digital distribution platforms, and Shank is an amazing experience.”

“As an independent development studio, we always focus on creating great, authentic experiences for players. Working with EA Partners expands our distribution and allows us to bring Shank to a much wider audience,” said Jamie Cheng, CEO of Klei Entertainment. “They have been a fantastic partner and their understanding of the space is incredibly exciting.”

Taking place in a stylized, modern-Western setting, Shank tells a classic betrayal story directed through a sophisticated cinematic lens, with addictive action gameplay found in classic 2D side-scrolling games.

EA’s second announced deal today is another exclusive publishing deal, this time with Hothead Hothead GamesGames and their newest title DeathSpank, which will be coming to Xbox LIVE® Arcade and PlayStation®Network in 2010. Developed under the vision of The Secret of Monkey Island creator and industry icon Ron Gilbert, DeathSpank blends a story filled with Gilbert’s unique humor and wit with classic and addictive action RPG gameplay. Read the rest of this entry »

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