8th February 2011

Smartphone Updates

airG2010 was a banner year for Vancouver’s airG, who saw its mobile social network grow to more than 55 million cumulative unique users worldwide, sending more than six billion instant messages on their mobile devices. Through partnerships with more than 100 mobile operators in 40 countries and support for more than 30 languages, airG is the most widely available mobile social network in the world.

“What distinguishes airG from other online social networks is its unique blend of social discovery, social utility and social entertainment,” said Vincent Yen, Co-Founder, airG. “Over the past ten years we have seen the popularity of airG grow consistently to more than 55 million cumulative unique users, with more than one million new users experiencing airG each month.”

airG enables mobile users to easily find, connect and share their world with their existing friends as well as millions of new people from around the world. airG’s proprietary social entertainment platform includes features like user identities and status updates, photo and video sharing, social games, instant messaging and virtual goods.

As a testament to the phenomenal power of airG to connect and entertain people on their mobile phone, in 2010 airG’s users shared more than 2.3 billion photos, sent more than 74 million virtual gifts, had an average of 30 new friends they met in the community, generated more than 7.9 billion minutes of use, and spent more than 77 minutes each day using airG.

“As Smartphones and mobile devices become the de facto channel to access the internet, we believe mobile social networking will grow at a faster rate than online,” added Dejan Mirkovic, Vice President Marketing and Corporate Development, airG. “With the extraordinary rate of growth airG experienced in 2010, we are on track to double the size our mobile social network by 2012.”

TelusSome Canadians will enjoy even faster mobile internet access speeds this March when TELUS launches its new Dual Cell upgrade to HSPA+ (DC-HSPA+). This new network capability supports extremely fast manufacturer’s rated peak download speeds of up to 42 megabits per second (Mbps) and upload speeds of up to 11 Mbps( depending on the device being used, network congestion, distance from the cell site, local conditions and other factors). TELUS’ HSPA+ network is now a fourth generation (4G) network according to current International Telecommunications Union (ITU) standards (December 6 2010 ITU News Release:  ITU World Radiocommunication Seminar highlights future communication technologies), and this latest innovation will ensure that TELUS continues to bring the latest in mobile technologies to Canadians.
Sierra Wireless
The first device to take full advantage of this new Dual Cell capability will be the Sierra Wireless AirCard 319U 4G Internet Key, available to TELUS customers in March on Canada’s fastest coast-to-coast mobile network. That is, the fastest according to TELUS’ tests of data throughput speeds in large Canadian urban centres available from national HSPA+ service providers. Internet access speed provided by the network operator may vary due to the device being used, network congestion, distance from the cell site, local conditions and other factors. Speed on the Internet is beyond the wireless network operator’s control and may vary with your configuration, internet traffic, website server and management policies, and other factors. Read the rest of this entry »

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7th February 2011

OpenText Improves Digital Continuity for the British

OpenText has been awarded a framework agreement for Digital Continuity, developed by Buying Solutions and The National Archives in the UK as part of the government’s project to improve digital information management throughout the public sector.

Open TextDigital continuity is the ability for an organization to use information in the way that is needed, for as long as it’s needed. Usable information is essential if the public sector is to operate transparently and legally while maintaining accountability.

The Digital Continuity Framework is part of a broader Digital Continuity Service offered by The National Archives and provides a shortlist of suppliers which can be accessed by anyone in the public sector to help them manage their digital continuity. OpenText has been awarded a framework agreement for two Lots: digital archiving solutions and data quality solutions.

OpenText’s Senior Account Manager for Central Government, Stephen Walsh, said: “The exponential growth in digital data volumes presents a challenge to any organization; but it places particularly huge demands on public sector organizations. Without effective data management systems in place, digital information can become incomplete, unavailable or unusable over time. If government bodies cannot guarantee access to this data, it can have a serious negative impact on service provision to the public – and also threatens their ability to operate legally.

“The UK government fully appreciates the necessity of managing digital continuity, but it’s often difficult for individual public sector organizations to know how to improve their digital information management, or how to procure technology and services that will help them do this. The Digital Continuity Framework is an extremely welcome tool that makes it easy for the public sector to procure the tools they need to manage this mountain of digital data,” continued Walsh.

The Digital Continuity Framework agreement is for two years, with the option to extend it for two additional one year periods. The criteria for the Data Quality Solutions Lot of the framework required technology that enables users to access data from a variety of structured data sources; relate data between distinct data sources; and profile the data using patterns, rules and statistical methods. It also required the ability to drill-down into the actual data from a profile produced by the technology; provide a range of reporting options; and suggest or fix identified data quality issues.

The Digital Archiving Solutions Lot specified technology that can acquire information from a live system into the archive; manage retention policies applied to the archived information; place archived items on hold to override any other retention policy; and ensure the integrity of the archived information. Furthermore, it must enable user discovery and retrieval of the archived information; report on the contents of the archive; control access to the content of the archive and record provenance data about items transferred into the archive.

“The award of the Framework agreement for Digital Continuity recognizes OpenText’s expertise in the field of digital data management; and we look forward to working with public sector bodies to help them ensure that key digital information remains accessible and usable in the long term,” said Walsh. Read the rest of this entry »

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5th February 2011

Georges St-Pierre Has An App For That

Kombat MobileKombat Mobile and AddictiveMobility will be launching a mobile application built for  Canadian professional mixed martial artist and MMA world champion Georges “Rush” St-Pierre a.k.a “GSP”. Georges St-Pierre will be using the mobile application as an interactive media platform to connect users to his training techniques, nutrition and fitness regimens, as well as interactive mobile games. The mobile application is readily compatible with the iPad, iPod, iPhone, Blackberry and Android smart phones across the global network. addictive mobility

“This partnership has developed a meaningful and innovative application that reflects what is important to me,” St-Pierre said. “This is my first mobile app, and it will change the way I interact with my fans.”

“Georges has allowed us to share a variety of his interests in this mobile app,” Muzaffar Abbas, Kombat Mobile CEO said. “Fans and end-users alike can now experience the technology, games, MMA sport, fitness and nutrition matters in their highest-grade format.”

The customized platform focuses on 3 key areas:

Gaming: The patented Strike Challenge allows iPhone users to compare their punch velocity with the reigning UFC welterweight champion. Users are challenged to punch at GSP’s punch velocity, results can be pushed to social feeds. The social game engages users in a question and answer format. Participating users earn points and, have the option to push activities to Twitter. The application uses Addictive mobility’s proprietary Game Zone technology using social components for a Social Game experience. Participating users earn points for answering mixed martial arts trivia. They also have the option to push their results onto Facebook and Twitter.

Nutrition and Fitness: Users view exclusive videos of Georges St-Pierre teaching them how to cook nutritious GSP Fight Schoolmeals. GSP’s fitness training and techniques will be available for Fightclub app users to train with. There is also a sneak preview of the GSP RUSHFIT six-part fitness series.

GSP Connect: Users can ask GSP’s trainer questions face-to-face via Twitter. This feature has a quick navigational panel for instant interaction.

“This application sets a new standard in the development of premium social based applications,” said Nussar Ahmad, Addictive Mobility CEO. “The social components of the application will build a mixed martial community centered on George St-Pierre, a figure far larger than the sport itself.”

The free standard version of the mobile application includes MMA news, GSP Connect, GSP RUSHFIT, wallpaper and photo gallery. Features such as GSP Fightclub, GSP Nutrition and GSP TV are available for $4.99. The Strike Challenge game is only compatible with iPhone and iTouch devices.

Headquartered in Toronto, Kombat Mobile creates applications for the Android, Blackberry, iPhone, iPod Touch and Windows Mobile products. Kombat Mobile custom designs and builds progressive mobile applications with the intent to transform the way clients can entertain and interact with the public. With a special focus on health and fitness, Kombat Mobile caters to mixed martial arts athletes and its industry.

Addictive Mobility™ is an award winning premium mobile advertising network with offices in Toronto and Los Angeles. Recognized with 7 industry awards in the past 3 years, the mobile ad network has leveraged their social targeting solutions to help a number of advertisers and creative agencies develop successful advertising campaigns.

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4th February 2011

From Ducks to Pinball to Politics and A Human Revolution

Reminder: Confoo 2011 is March 9th – 11th in Montreal.

Digital ExtremesDigital Extremes, developers of the PC version for the upcoming HomeFront game is participating in a session on Video Games and the Next Generation of Literacy in partnership with the Child & Youth Network, London Public Library and the United Way of London and Middlesex. The session will take Retro Pinballplace at the Museum London, 421 Ridout Street North in London, Ontario on Thursday, February 10th from 4:30pm until 8:00pm.

There will be a Keynote presentation by Dr. James Paul Gee, Professor of Literacy Studies at Arizona State University and author of What Video Games Have to Teach Us About Learning and Literacy. The event will also feature a panel discussion, networking and refreshments. Donations to support literacy initiatives are welcome.

Digital Extremes has also launched a new iOS title. Available now for 99 cents US, Retro Pinball includes three handpicked tables (Crash and Burn, Super Android, Pangea) from original creator James Schmalz, all with updated graphics and sound to enhance your gaming experience on your favorite Eidos MontrealApple iOS device.

Eidos Montreal has released a new trailer for Deus Ex: Human Revolution. Take an up-close and personal look at player character and game hero Adam Jensen.

[youtube:http://www.youtube.com/watch?v=o39lpePeOp8]

Deus Ex: Human Revolution is rated M for Mature by the ESRB and according to GameStop Canada, will be in-store on April 1st.

Little Guy GamesPuzzle Pond from Little Guy Games is a featured FreeAppADay game today, so hurry over to the iTunes App Store and grab this cute match-up game. Just in time for Valentine’s Day, Puzzle Pondyou play Puzzle Pond by matching two creatures with a swipe of your finger to make them kiss and explode with joy. There are three game modes, Speed, Puzzle and Zen, with the ability to conduct combos and streaks for huge points and power-ups. There are currently sixty brain teasing puzzles in this Game Centre and OpenFeint-enabled game has twenty different achievements and a leaderboard.

Banff World Media FestivalMike Farah, President of Production at comedy website Funny Or Die, and key members of his creative team will deliver a Feature Panel on the future of online comedy at BANFF 2011. Farah and his team will offer an in-depth look at the production strategy behind the phenomenal success of the site, which averages 8 million unique users and over 30 million video views per month.

“In only three years, Funny Or Die has become the destination for comedy fans online, with some of the best content out there,” said Ferne Cohen, Executive Director of the Festival. “We are all looking forward to what I’m sure will be a compelling and entertaining panel.”

As President of Production, Mike Farah oversees the creative day-to-day operations of the premier comedy site, along with Funny or Die’s television and feature projects. With Funny Or Die for over two years, Farah has produced the award-winning video “Prop 8: The Musical,” the Ron Howard-directed “Presidential Reunion,” and Marion Cotillard’s “Forehead Tittaes,” among many others. Under Farah’s leadership, Funny Or Die’s creative team produces over 25 original videos each month. In November 2010, The Hollywood Reporter named Farah one of the top 35 Hollywood executives under 35.

gogo6Montreal’s gogo6 inc., a leading provider of IPv6 products, community and services has released gogoCPE version 1.0 – a small v6 adaptor for the home that can be installed and providing IPv6 within a minute. Designed to work with, rather than replace home networking equipment, the gogoCPE can be used to deploy IPv6 using IPv4 or to deploy IPv4 using IPv6 – both resulting in a dual-stack home network. Early customers of the gogoCPE include SingTel, Comcast and Globe Telecom.

The gogoCPE is plug ‘n’ play simple and designed to be installed by the end user without any support. The gogoCPE uses the same code as the gogoCLIENT which has reliably provided IPv6 to over 150,000 users of the Freenet6 service.

The gogoCPE supports the most popular transition technologies including TSP, DS-Lite, 6RD, DSTM and L2TP. It is compatible with the gogoSERVER and other manufacturer systems. Its wide technology support allows it to work in any IPv4/v6 network scenario, including:

* Providing IPv6 to existing and new customers with IPv4 home routers in an IPv4 network.
* Providing IPv4 to new customers with IPv4 home routers in an IPv6 network.
* Providing IPv6 to new customers without IPv4 home routers in an IPv4 network.

“Hands down the most difficult part of introducing IPv6 into a broadband network is the home. This is where a majority of the IPv6 costs lie and where service providers have the least control. In a vast majority of the cases the home networking equipment is either not upgradable or owned by the end user making IPv6 synonymous with installing new equipment,” said Bruce Sinclair, gogo6 CEO. “The recent depletion of IPv4 addresses from the IANA pool increases the pressure on service providers to find a simple yet effective solution to offer v6 and v4 by way of v6. Service providers can quickly introduce IPv6 into their networks with a single 1U gogoSERVER and one gogoCPE per home.”

The gogoCPE is available today after being tested by service providers around the world. In addition to being sold in volume individual gogoCPEs are available on the gogo6 website. These units are preconfigured to work with Freenet6 making them plug ‘n’ play ready out of the box. Individual units cost $99 plus shipping and handling. Volume pricing is lower.

Microsoft CanadaIf I owned a Mac, I would be downloading the trial version of Office for Mac from Microsoft Canada right now, because they are holding a contest in partnership with LiveNation. Entrants could win a chance to see any band in the Canadian city—and seats—of his or her choice. Please see the contest rules for complete prize and entry details.

Roaring PenguinRoaring Penguin Software has updated its CanIt Reputation List, which collects IP reputation data on e-mail servers from a worldwide network of sensors. Roaring Penguin currently aggregates this data into four DNS-based block lists:

Spam Source: A list of IP addresses that have sent mostly spam and very little non-spam.
Dictionary Attackers: A list of IP addresses that have sent to many nonexistent recipients and very few valid recipients.
Greylist Stumblers: A list of IP addresses that have been thwarted by greylisting. Such machines are typically compromised personal computers.
Good: A list of IP addresses that have passed greylisting, have sent to very few nonexistent recipients, and have sent mostly non-spam. These machines are very likely legitimate mail servers.

To these block lists Roaring Penguin has added a new list called “Mixed” for hosts that send a mixture of spam and non-spam. Roaring Penguin found that the old “SpamSource” list would often list outbound mail servers for large e-mail providers. These servers tend to send a lot of spam, but they also send a lot of non-spam e-mail. The change to Roaring Penguin’s Reputation Lists means that about 5600 machines formerly listed on the “SpamSource” list are now listed on “Mixed”. This still leaves almost 1.9 million machines listed on the “SpamSource” e-mail reputation list.

CanIt 8.0 is available as:

* CanIt-PRO, an anti-spam / anti-virus appliance or a soft appliance.
* CanIt-Domain-PRO, spam filtering software that allows service providers such as MSPs to host anti-spam for their customers.
* Hosted CanIt, a fully outsourced anti-spam solution.

online party of canadaThe Founder of the Online Party of Canada, Michael Nicula, will be holding a press conference on Saturday February 5, 2011 in the Art Room of the Gladstone Hotel to discuss CRTC policies in the context of decision 2011-44 to impose User Based Billing (UBB) on the whole Canadian market. Nicula will be joined by Iain Calder of TorFree.Net as well as affected consumers and small ISP providers.

In a move aimed to calm angry consumers, already dissatisfied with the internet service market in Canada, the CRTC president as well as many senior MPs vowed to review or strike down decision 2011-44. Internet service quality in Canada is not a new issue; it just happened that the latest CRTC decision has touched a nerve, as consumers are now enjoying data-rich social networking, livestream and television programs more than ever before.

Online Party of Canada wants to take the opportunity to broaden this discussion. Why has Canada slipped in the world ranking of country infrastructures in terms of speed and service quality? Countries like Romania and Bulgaria clock more than twice the average speed, and the leaders Korea and Japan boast speeds as much as three times faster. Is government intervention into the CRTC the right thing to do?

Online Party of Canada (OPC) is an Internet-based Political Party, pending registration. OPC is a non-traditional political party; it focuses on issues instead of platforms or individuals. OPC operates exclusively online and promotes an innovative voting system inspired from today’s popular technologies such as like/dislike, share, tweet, comment.

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4th February 2011

Canadians Can Join The Quest For The Hallows This February

Warner Brothers Interactive EntertainmentEverything has led to this moment. The epic finale begins with “Harry Potter and the Deathly Hallows – Part 1”, which arrives on Blu-ray Combo Pack, DVD and Digital Download this April 15th from Warner Home Video and Warner Bros. Digital Distribution. Setting the stage for the much anticipated theatrical release of “Harry Potter and the Deathly Hallows – Part 2” this summer, the entire ensemble cast is back for this must-see seventh installment of the top-grossing motion picture franchise in history, based on the best-selling book series by J.K. Rowling.

Beginning February 1st, Harry Potter fans old and new can sign up to join the “Quest for the Hallows“, an exciting global online adventure throughout the year. The “Quest for the Hallows” allows participants to unlock exclusive content, including videos, photos and other exciting, never-before-seen materials, and also enter sweepstakes featuring spectacular prizes. Quest for the Hallows

From celebrated director David Yates (Harry Potter series Years 5-7), “Harry Potter and the Deathly Hallows – Part 1” brings back the highly-acclaimed cast including Daniel Radcliffe, Rupert Grint, and Emma Watson as well as Academy Award® Nominee Ralph Fiennes (Clash of the Titans, The English Patient), Academy Award® Nominee Helena Bonham Carter (The Kings’s Speech, Sweeney Todd), Academy Award® Nominee Imelda Staunton (Vera Drake), Alan Rickman (Sweeney Todd, Love Actually), and Michael Gambon (The Good Shepherd, Gosford Park). “Harry Potter and the Deathly Hallows – Part 1” also introduces Golden Globe® Winner Bill Nighy (The Constant Gardener, Love Actually) as Rufus Scrimgeour.

“Harry Potter and the Deathly Hallows – Part 1” will be available on Blu-ray Combo Pack, featuring a hi-definition, a standard definition, and a digital copy of the film, for $39.99 and on Single Disc DVD in widescreen format for $31.98 SRP.

On April 15th, “Harry Potter and the Deathly Hallows – Part 1” will be available for rent On Demand through Digital Cable, Satellite TV, and select game consoles. It is also available to buy through Digital Download from digital movie retailers and select game consoles.

Also on April 15 from Warner Home Video, the adventure multiplies with the release of “Harry Potter Years 1-7 Part 1” Giftsets on DVD and Blu-ray Disc. The giftsets feature the first seven films in the franchise (“Harry Potter and the Sorcerer’s Stone,” “Harry Potter and the Chamber of Secrets,” “Harry Potter and the Prisoner of Azkaban,” “Harry Potter and the Goblet of Fire,” “Harry Potter and the Order of the Phoenix,” “Harry Potter and the Half-Blood Prince” and “Harry Potter and the Deathly Hallows – Part 1”); the Blu-ray giftset includes an abundance of spectacular special features on each movie. The “Harry Potter Years 1-7 Part 1” Giftset will be available on Blu-ray for $134.99 and DVD for $79.99 SRP .

“Harry Potter and the Deathly Hallows – Part 1” contains the following special features:

3-Disc Blu-ray Combo Pack includes:

* Exclusive Sneak Peek of a scene from the highly anticipated upcoming film Harry Potter and the Deathly Hallows – Part 2
* Maximum Movie Mode – Join host Jason Isaacs (Lucius Malfoy), and other members of the cast and crew, on an interactive journey through Harry Potter and the Deathly Hallows – Part 1. Plus, revisit important moments from the previous films to prepare for the final battle that takes place in Harry Potter and the Deathly Hallows – Part 2.
* Dan, Rupert and Emma’s Running Competition – While filming the escape scene from the Snatchers in Swinley Forest, Dan, Rupert and Emma engage in a little competition of their own. With colorful commentary by Director David Yates, see the competitive spirit on set and this hilarious rivalry between the three leads.
* The Seven Harrys – See how Daniel Radcliffe recreated the personalities of the different characters that transform into Harrys in the hilarious Privet Drive scene.
* On the Green with Rupert, Tom, Oliver and James – Accompany Rupert Grint (Ron Weasley), Tom Felton (Draco Malfoy), Oliver Phelps (George Weasley) and James Phelps (Fred Weasley) for a round of golf and get a glimpse into their 10-year friendship that developed while making the Harry Potter films.
* The Wizarding World of Harry Potter Promotional Trailer – Join Daniel Radcliffe, Rupert Grint, Emma Watson and other cast members from the Harry Potter films on their first visit to the Grand Opening of The Wizarding World of Harry Potter.
* Additional Scenes
* Harry Potter and the Deathly Hallows Part 1: Behind the Soundtrack
* Standard Definition DVD of the feature film
* Digital Copy of the feature film

DVD Includes:

* Additional Scenes

Consumers who buy or rent the movie digitally will receive special bonus materials:

* iTunes – Fans that purchase the title from iTunes will receive extras including a behind-the-scenes look at the making of the “Harry Potter and the Deathly Hallows – Part 1” soundtrack, eight deleted scenes, and an interview with Rupert Grint, Tom Felton, Oliver Phelps and James Phelps discussing growing up on set and life after Potter.
* On Demand – Consumers that rent the film On Demand in Hi-def will have access to great bonus content where available, including Dan, Rupert and Emma’s “Running Competition,” an exclusive video that gives a glimpse of the new cast members on the set, and a deeper look at the making of the soundtrack for “Harry Potter and the Deathly Hallows – Part 1.”

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3rd February 2011

Powernoodle Celebrates Launch

powernoodle“Why can’t people have fun at work?” asked Powernoodle Inc. Founder and CEO Deb Krizmanich, as she kicked off Powernoodle`s launch event at the renowned Stratford Shakespeare Festival Theatre. People spend fifty to eighty percent of their careers in meetings and most of that time is perceived to be wasted or ineffective. The resulting cost is billions of dollars globally each year.

Powernoodle draws inspiration from online multi-player gaming and social media, to engage people in a proven guided process that moves ideas from brainstorm to action. Long-time Facilitator and Lead Investor for Golden Triangle Angelnet, Frank Erschen described his experience using Powernoodle, “I was gobsmacked by the strength of the validation I experienced when I had a chance to use it in a real situation,” adding “it addresses head on a problem that everyone in every business in every industry experiences too often: inefficient and/or ineffective group problem solving.”

Over one hundred people gathered to celebrate Powernoodle`s launch and the Stratford ecosystem of partners that Powernoodle comes from. “Congratulations to the staff and investors of Powernoodle. Your software innovation is designed to help people to collaborate in a powerful new virtual way, whether next door or around the world,” stated John Wilkinson, MPP, Perth-Wellington. “Powernoodle is an example of local entrepreneurs striving to meet the growing needs of our new digital economy while creating knowledge-based jobs right here at home.”

Stratford Mayor, Dan Mathieson plans to employ Powernoodle as a virtual Town Hall meeting format, saying: “We are excited to use Powernoodle in our city, as a way to encourage candid and honest feedback from our citizens.”

Tony award nominated Stratford actor Scott Wentworth was Master of Ceremonies for the vibrant affair. Confucius, Caesar, Cleopatra, Joan of Ark and Queen Elizabeth circulated among the crowd, touting their missed Powernoodle moments and posing for photos with the guests, reflecting the product`s use of brilliant historical avatars to inspire people to choose a positive leadership style and to offer anonymous participation for more candid feedback. Kevin Tuer, Managing Director of the Canadian Digital Media Network (Canada 3.0) commented: “The launch of Powernoodle is yet another example of Stratford’s growing leadership in the digital world.”

Unique for using gaming principles, reward & recognition and a proven guided process, Powernoodle is for leaders interested in hearing their people’s great ideas, who want and need the views of the people around them to make better decisions. It’s for leaders who appreciate teamwork. Tobi Day-Hamilton, Director Advancement for the University of Waterloo Stratford Campus noted, “I look forward to seeing Powernoodle fill a sweet spot with the combination of technology and creativity to foster collaboration.”

Digital media elites and the entire room of government, business, tech and education partners participated in a demonstration of Powernoodle, to answer the question: What will make the virtual office go mainstream in 2011?

The Powernoodle meeting took less than an hour. As they brainstormed, ideas were captured on virtual sticky notes, arrows were launched onscreen to vote for their favourites, piles of gold were allocated to prioritize them and the best ideas were then captured in an action plan. The group chose and created an Action Plan based on three top ideas: 1-user friendly software, 2-a younger workforce accustomed to using collaboration tools and 3- the rising cost of travel.

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2nd February 2011

Catching Up On The Indie Scene

drinkbox studiosCo-op PlayStation®Network platformer Tales from Space: About a Blob is now available to North About A BlobAmerican PlayStation®Plus members! Developer DrinkBox Studios has also confirmed that the European release of the game will occur on February 9th – the same week the title will be made generally available to North American PlayStation®Store users.

DrinkBox CEO Ryan MacLean had this to say about the company’s release plans: “We’re very excited that the game is finally coming out! The release is definitely a big milestone for our studio. After two-plus years of development we’re ready to sit back and watch OTHER people have fun with the game!”

Tales from Space: About a Blob is a side-scrolling action-platformer about alien Blobs that land on an Earth-like planet and begin eating everything around them. The game features local co-op play, puzzles, special Blob powers and a healthy dose of humour.

Rusty Axe GamesRusty Axe Games is proud to announce the first playable demo of Dungeon BrawlDungeon Brawl, a free, retro arcade-style RPG. This demo features the first 5 of 9 game levels, with the other levels are expected to be released in early March. Travel back in time with the studio’s free 80’s style arcade RPG dungeon romp, a browser based ode to the great games of our youth. No download is required, you can just click and play.

Wild Games StudioWild Games Studio, creators of Dhaila’s Adventure, has released a trailer for its upcoming game Qwon Tribe, which is expected to be launched for the iPhone, iPod Touch and iPad in March. This energetic game is addictive and will come loaded full of surprises for players. The ultimate goal in latest mobile title is to survive through forty levels of high resolution game play to save the tribe Qwon.

[youtube:http://www.youtube.com/watch?v=P8DvPCUnf84]

Just in time for all of the political fun going on in BC, D2D Campaign Solutions would like you to know about their online, mobile, d2d campaign solutionsvolunteer management solution that provides election campaign managers unprecedented power in mobilizing door-to-door campaign volunteers, identifying vote-swinging issues, and growing candidate support at the grass roots level like never before.

Use D2D Campaign Solutions to unlock new voter power, make use of the latest mobile technology, and win your election. Central to differentiating the product are engaging more volunteers into the campaign and enabling real-time geographic and trend analysis allowing you to respond quickly with precision. D2D was founded by Julian Haigh and Andrei Iancu, is based in Vancouver and will soon be launching an app called Canvass2Go.Battlegoat Studios

RTS game Battlegoat Studios has released a ten page PDF version of their comments and thoughts in regards to the Canadian copyright reform progress. The report looks at what the government has said, as well as what is right and what is wrong with the future of Canadian copyright initiatives.

Single Digit LabsNew Vancouver studio Single Digit Labs has released Dog Booth, an iPhone app that puts dog faces on people’s bodies. dog boothSome dogs are funny, some are cute and some look mean. You can say endless things with this app.

According to the app’s description, it only takes seconds to take a picture, have the app find all the faces for you and put 3D dog heads on them. Editing an image is simple and fun, sharing it with everyone you know is extremely fast. Amaze your friends, show them what they don’t expect and make them laugh out loud.

DreamCatcherToronto’s DreamCatcher Games and parent company JoWooD Entertainment have officially announced the launch of ‘Painkiller – Redemption’, the newest addition to the Painkiller Universe. The player will continue the story of Daniel and Belial as they join forces for the first time to end the bloody conflict between heaven and hell. You will discover all new maps, fight off literally thousands of demonic fiends, and lose yourself in the intense gameplay rounded off with an absorbing heavy metal soundtrack.

Reinhard Pollice, Producer at JoWooD is looking forward to the release:”The newest addon brings the Painkiller franchise back to its roots. Breathtaking action, thousands of monsters and exotic weapons are a solid foundation for a Painkiller game! With Painkiller: Redemption we deliver 6 new, thrilling levels for an unbeatable price!”Painkiller Redemption

The game also features a tactical component! While reaching your objectives in each level, you unlock Tarot Cards, which will soon prove to be very helpful! In additional to that, collecting souls of fallen enemies will temporarily transform you into a mighty demon!

Features:

· 7 to 10 hours of playtime
· Collect souls to transform into a demon
· Better graphics with detailed ambience
· Over 6000 enemies, more than any previous PK game!
· Equip yourself with powerful tarot cards which can be found in secret rooms
· Up to 1000 monsters per map to ensure an intense battle with the army of hell
· Two heroes – play as the characters Belial and Daniel
· Better AI – there is nowhere to hide! Enemies will get you

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1st February 2011

Oh UBB What A Tangled Web You Are

The User Based Billing debate is gaining momentum across the country, and has taken over this morning’s research, reading and writing time, which with having to do double-duty at my day job for the next two weeks, is putting a huge dent in how much content I can process while still maintaining what little bit of sanity I still possess. I’d like to write much, much more – but time constraints are not very forgiving when one is being pulled in a dozen different directions which constantly conflict with the whole parent-work-life-relaxation balance equation. It’s not just game developers who suffer from that affliction.

As sites like Anti UBB appear and high profile talk shows on the radio and television news casts are rife with people on both sides of the UBB debate stating their opinions, it is clear that Canadians are getting fed up with constant hits to their pocketbook and CRTC decisions.

Is it somewhat ironic that as this debate heats up, CBC issues a press release outlining the changes coming to the CBCpublic broadcaster, and included in this five year plan outline is an increased digital offering, which Canadians will have to think twice about consuming because that other “public agency” the CRTC says we have to stop clogging up the internet and not use it so much – or pay highly inflated fees to go over our allotment.

According to the press release, CBC’s Everyone Every Way plan is about the future of public broadcasting in Canada. It’s about transformation in the midst of a technological revolution, and about evolving alongside a changing country. It’s a strategy that binds CBC and Radio-Canada around common priorities which also respects the reality that execution of the strategy needs to be tailored to the uniqueness of their respective markets.

Over the next five years, CBC/Radio-Canada will strengthen its commitment to original, innovative, high-quality Canadian content. We will also commit to airing at least 10 signature events per year in English and in French — events like Live Right Now and Concert inaugural de la nouvelle salle de concert de Montréal avec l’OSM — which bring Canadians together in large numbers, are delivered on multiple platforms, and have a meaningful impact on participants and viewers alike.

CBC will be looking to expand its regional footprint, launching new radio stations, introducing new local websites and services, and increasing regional news and programming. Radio-Canada will enhance its presence in regional life by producing engaging local programming that can then be used for broadcast nationally, by delivering more local and regional news, and by providing more local French-language content on regional websites, especially those outside of Quebec. In an evolving digital and on-demand world, CBC/Radio-Canada will continue its leadership in new platforms and digital services, doubling its investment over the next five years.

“The way forward will be about seizing the tremendous opportunity we have before us to truly change our relationship with Canadians on a national, community and personal level,” says Lacroix. “We can’t be all things to all people, but we can and must in some way be something for, and mean something to every Canadian. Everyone, Every way is our commitment to Canadians, and it’s the measure by which we want to be judged. We will meet their expectations. Nothing less.”

CBC/Radio-Canada will deliver on this commitment in four ways: by creating and delivering original and innovative, quality Canadian content; by reflecting and drawing together all Canadians; by actively engaging with audiences; and, by being cost-effective and accountable. To evaluate progress, we have developed metrics to track and assess our performance by service and genre against the strategy twice per year.

The federal Liberal party has come out with their own take on the issue, saying that they have been paying attention and take the side of the Canadian buying public – and asking for the public’s support to defeat the Conservatives in a future election. Today’s Liberal statement has garnered praise from open mediacitizen engagement group OpenMedia.ca, the organization behind the rapidly growing Stop The Meter petition – and comes one day after the OpenMedia group noted in a press release yesterday that the Liberals and Conservatives had been rather quiet on the issue.

Federal Industry Minister Tony Clement did issue a comment late last evening, with a statement of support for “competition, innovation, and consumers” in general, but OpenMedia.ca holds that Canadians will not be happy until they have access to Internet services free of metering.

Steve Anderson, OpenMedia.ca’s national coordinator responded to Minister Clement’s statement by saying that “Clement is going to have to do more than ask the CRTC to do some tinkering with UBB pricing. He must either overturn all the CRTC rulings that force pricing schemes on Big Telecom’s independent competitors, or at minimum have the CRTC revisit the entire premise of forced UBB pricing.”

In regards to today’s Liberal statement, Anderson said that “We’re elated by this move by the Liberals. Over the last few months, supporters of Stop The Meter came together as citizens, and today they fundamentally influenced federal politics. This is a groundbreaking example of the power of the online discourse and organization, and why we must protect the open, public Internet.”

OpenMedia.ca is pleased that the Liberals have learned from the 220,000 people who have so far taken part in the campaign to “stop the meter on Internet use”, and reverse the CRTC decision that allows usage-based billing to monopolize the system for pricing the Internet. Led by Rodriquez and Industry and Technology Critic Marc Garneau, the Liberal Party has now become the second major federal party to officially condemn Internet metering.

“Liberals believe in more internet competition, not less,” said Liberal Heritage Critic Pablo Rodriquez in a statement released today, seemingly echoing the words on OpenMedia.ca’s homepage: “Canadians want more Internet, not less”.

Digital Affairs Critic Charlie Angus expressed the NDP’s opposition to the pricing regime in a press release on January 20th, stating that ““We’ve seen this all before with cell phones. Allowing the Internet Service Providers to ding you every time you download is a rip-off. Canada is already falling behind other countries in terms of choice, accessibility and pricing for the Internet. The large ISP-broadcast entities now have a tool for squashing their main competitors – both in internet and video services, and we need clear rules that put consumers first.”

Dr. Michael Geist has also weighed in on the UBB issue, stating on his site that “despite the obvious anger over the issue, there remains a considerable amount of misinformation about what has happened and uncertainty about just what to do about it. This post attempts to unpack the issue, by discussing two related but not identical concerns – the recent CRTC UBB decision and the broader use of bandwidth caps by virtually all large Canadian ISPs.”

Dr. Geist looks at both sides of the issue, and offers his thoughts on options for a solution to what is promising to become a heated, and weighted battle for Canadians as they watch the Telcos seemingly take on the stance of the playground bully in the neighbourhood sandbox. (those are my words, not Dr. Geist’s.) celsius games SSDnet

Is this tongue-in-cheek look at the UBB issue, created by Colin Walsh of Celsius Game Studio going to be the  future for our digital developers as they attempt to create products for global consumers? At least his latest game, Red Nova, didn’t use a ton of bandwidth when I bought it for my iPod Touch.

A related issue for ourselves is the fact that we have long wanted to move our dedicated server account from an American data centre to one in Canada, in part because we’re tired of dealing with the fluctuating exchange rates and the “foreign currency fees” charged by our credit card company, but also because we’d like to be supporting business north of the 49th. Unfortunately, while the actual server plans available in Canada are somewhat reasonable even though they may lack some of the perks we get with SoftLayer, the bandwidth allowances and charges have always caused us to put on the brakes. We have looked at many options, including building a server and upgrading to business internet so that we would be permitted to run it from our home office, but again, bandwidth charges and licensing for all of the software we use is cost-prohibitive. With our plans for the expansion and re-branding of Village Gamer, we either have to take a more serious look at selling advertising space or find other ways to monetize the site without compromising our impartiality or the perception of said impartiality.

I also have to be cautious about the trailers and other large files we download and then upload either to our server or to places like our YouTube channel, because now every byte counts. We’ve probably come close to hitting our cap a few times,  and now that Shaw has quietly reduced our bandwidth cap by 25 gigabytes we have to consider what software, games and game add-ons we purchase online. With three gamers in the house using three PCs, two laptops, two Xbox 360s and a Wii, all running on one internet account, this is something that has the potential to become a huge issue – and cost – for us, especially as many game and software titles have huge updates between the time they are shipped and the time they are installed. Am I going to get the next chapter in the ongoing saga of super hero DeathSpank or just read about it in press releases? How big am I going to be able to make my world in Dragon Age 2, and what extras will I be getting as I take up the fight in Deus Ex: Human Revolution? Will I be getting that next QuickBooks update, and how much bandwidth will the tax files use up? Are the ISPs going to launch their own game and software download service to go along with their Video On Demand service and compete with Steam, Direct to Drive, the Wii Store, PlayStation Network,  Xbox Marketplace and other digital download outlets? I hope I didn’t just give them any bright ideas…

Do we cut some of our digital channels and upgrade our internet plan? We’re already using the Extreme plan and to upgrade to the next available plan would be another $50.00 per month for an extra 75 gigs per month. Which Canadian channels would we drop and how much bandwidth would we burn through watching the shows from those channels online – if they’re even available online? Now instead of conveniently transferring large web site files between computers via MSN Messenger, we will most likely be making use of USB drives or data CDs – which means we get to pay the copyright surcharge to the government when we buy more drives and more CDs to transfer our own data – or perhaps we just add an internal file server and pay for the extra hydro power needed to run it, then we can have the Township pounding on our door wanting to search our house because of excessive power use.

I won’t even go into all those Windows and software updates that can sometimes involve huge files, with ISPs recommending that all computers have the latest updates and patches in order to remain secure, which is a no-brainer, but will still have an effect on our bottom line for bandwidth usage, which, but the way, we can’t even check on because apparently Shaw doesn’t show bandwidth usage on client account profiles unless said account is a habitual bandwidth hog. Why is it a secret? If Shaw knows how much bandwidth we’re using, why can’t WE know how much bandwidth we’re using? The whole process of cable television, internet connection and usage has become a huge tangled web for consumer – and yes, that pun was intended. To add to my Telcom rant, why can’t we have total control over our “bundles” and choose all of the extra channels we want over and above basic cable? Why do we have to have a bunch of channels we don’t watch built into them, instead of being able to build a bundle out of the channels we do want – and why can’t we burn some of our bandwidth up by going to our account profiles and checking off which channels we want? The Build Your Own Bundle option is just a tad misleading, don’t you think?

CATASpurred by the CRTC’s controversial UBB decision, Canada’s largest high-technology organization has also joined supporters of an initiative to connect Canada with ultra-fast communications, putting out a release today calling for the creation of a new model for the implementation of broadband in Canada.

“Fast and affordable communications is vital to society as well as business,” stated John Reid, President of the Canadian Advanced Technology Alliance (CATA). “We are in danger of falling even further behind the rest of the world if we can’t develop a new, workable model for the adoption of broadband — the fundamental infrastructure for today’s knowledge economy. We need to collectively resolve issues such as usage-based billing within the framework of a larger national plan.”

“Our i-CANADA program to accelerate the development of connected communities and to regain Canada’s leadership in the digital economy is in danger of getting tangled,” said Bill Hutchison, Chair of the i-CANADA program. “We have a New National Dream that will bring global leadership through the use of ultra-fast intelligent communications and collaboration within communities to reach new levels of economic, environmental and social growth and prosperity. This dream is being threatened by a start-and-stop policy environment in Canada.”

Mr. Hutchison illustrated some of the crippling problems that Canadian society faces due to the lack of a consensual overall model: “There may be as many as 700,000 homes in Canada that lack broadband Internet access, and many of those who have it are complaining of speeds so slow that they are barely faster than dial-up. By comparison, the U.S. government’s “National Broadband Plan” sets a target speed of ‘affordable’ 100 megabits-per-second Internet service connecting at least 100 million homes by 2020. Australia has pledged $43-billion to the creation of a high-speed network.

“We need a firm consensus in Canada on what our ‘baseline’ of acceptable speed and cost is,” said Mr. Hutchison. “Businesses need to plan, communities need to build jobs, and residents need access to services such as online health care and education.”

Conflicts like the one over usage-based billing can only be resolved to everyone’s satisfaction if Canada has a strategy for broadband development: “The old model where the private sector is expected to pay for infrastructure development from their profits, has greatly changed,” indicated Mr. Hutchison. “Now that communications is a ‘commodity’, it no longer affords the same level of profit to the telecommunications companies. We need a new model for infrastructure development. We have a good momentum going, but we need a national debate to be able to resolve the broadband issue.”

Welcome to Canada – where you can create all of the great digital products you want – you just can’t share it with your fellow citizens unless you get really creative and innovative with file size and delivery compression.

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31st January 2011

CAD Crowd Launches free Library

cad crowdWith CAD designs being one of the most highly in-demand services for engineering work on contract and CAD design companies these days, both clients and designers would find it useful to have a related library containing useful information, tools and resources that they can access anytime, anywhere.

This is exactly what CAD Crowd offers – a free CAD library, where they can learn everything that there is to know about 3D and CAD models and CAD templates. The CAD Library includes CAD symbols, CAD drawings and CAD blocks for engineers. Common CAD software in the block library includes Adobe, AutoCAD, Alibre-Design, CATIA, Google Sketchup, Pro/Engineer, Solid Edge, Solid Works and Revit.

The popularity of online forums has brought about this instant sharing of ideas, which is exactly how the Free CAD Library works. Through it, you can share content with other users, download other members’ content or even find components for your design which are provided by actual industry engineers and companies. CAD designers will find it easy to increase their visibility, client base, establish their reputation and get instant feedback for their work. They can also browse through the Free CAD Library and get ideas for CAD designs, and even reuse the work of other engineers. With the goal of becoming the a leading engineering design and CAD services procurement, CAD Crowd definitely does provide benefits for buyers and designers through the easily accessible – and free – CAD library that they have onsite.

Social Media WeekSocial Media Week Toronto will showcase a series of free sessions with leading social media experts designed specifically to help companies thrive in today’s ever-changing digital landscape. The events run from February 7-11 as part of a series of simultaneous global events in nine cities.

“As the social web has moved from the fringe into the mainstream, its ability to impact business has increased dramatically. To explore this side of social media, we’ve curated a series of events during Social Media Week Toronto focused squarely on business”, says Eli Singer, founder and president of Entrinsic, a social media communications agency, and co-curator for Social Media Week Toronto.

On February 8, Social Media Week Toronto event partner BMO Bank of Montreal will bring together social media industry experts Google, LinkedIn, The Globe and Mail, and Silver Lining for a session focused on small businesses. Entitled Business 3.0, the forum will offer social media strategies and tactics to help small companies grow their business and brand.

“We are very excited to be creating a forum where our customers can come together to learn about how to use the social web to build their businesses and simplify their financial matters,” says Bal Sahjpaul, Director eChannel, BMO Financial Group.

On February 9, Sysomos presents Using Analytics to Get the Most Out of Your Social Media Efforts, an event showcasing new tools to monitor, measure and analyze social media. Additional events targeted towards business growth, including Facebook’s The People Web on February 11, highlight the importance of creating consumer experiences and relationships, instead of simply trying to tell consumers what to think.

Award-winning global PR firm Weber Shandwick hosts Defending Your Brand and Corporate Reputation in Social Media on February 7. This session will introduce FireBell, a crisis simulation tool developed by Weber that allows businesses to experience threats in real-time across an array of social media platforms in order to prepare for future reputation attacks.

Over 45 free events are being delivered through Social Media Week Toronto. The sessions cover a wide range of industry sectors and conversations about the impacts of digital and social media on business, marketing, culture and society as a whole. Full registration for Social Media Week Toronto is now open. Follow them on Twitter at @SMWTO.

Social Media Week Toronto is produced by Entrinsic. Global support for Social Media Week comes from headline sponsor NOKIA and supporting sponsors PepsiCo, Meebo, JWT and global media partner Weber Shandwick, along with local media partner Marketwire, all of whom have come together to make this possible.

intertainment mediaIntertainment Media Inc. has released the latest growth stats for its social media, real time, language translation platform Ortsbo. The service has doubled user engagement since December 2010 with over 54 million minutes of online usage. All other key performance metrics including Online Sessions, Page Views and Unique Users experienced double to triple digits growth in the past month. Ortsbo is breaking down the language barriers initiating new marketing programs in South America, South East Asia and India while continuing to expand programs in Asia, Europe and North America.
ortsbo
According to published reports, by the end of its first year in 2004, Facebook had 1 Million users. By comparison, after just 7 month of operations, January 2011, Ortsbo already had almost 4 Million active users on a monthly basis, increasing 83% month over month, and is currently tracking at over 1.2 Million per week, well on its way to Facebook’s 2005 second year results of 5.5 Million active users.

Since its launch on July 22, 2010 Ortsbo has achieved the following:

54.1 Million Minutes of User Engagement
33.7 Million Page Views
15.2 Million Online Sessions
10 Million Unique Visitors From Over 170 Countries / Territories
35,000 Facebook Fans
3,800 Twitter Followers

Ortsbo’s real time multi-session, multi-platform and multi-lingual application connects to PC and Mac computers, mobile devices as well as all major search engine chat platforms including Microsoft, Google and Yahoo! along with Facebook, iChat, AIM, ICQ, Gadu-Gadu, Ovi, Lotus Sametime, LiveJournal and Tencent QQ and QQ International, China’s largest chat platforms and Twitter. Ortsbo instantly provides real time translation capabilities to well over 1 billion active chat accounts in over 170 Countries / Territories.

With beta trials expected to be completed shortly, Ortsbo is finalizing its commercial release schedule for its translation module for email applications. Ortsbo for Microsoft Outlook provides instant translation of both sent and received emails, with original language attachments, making it easy to communicate via email in multiple languages. The email plug-in module will retail for $29.95 US. Ortsbo also offers a secure, multi-user, multilingual chat module for the commercial market.

With the accelerated growth, popularity and global reach of Ortsbo, as well as the upcoming commercial launch of Ortsbo for Outlook, the Company has engaged the Corum Group (Seattle and Zurich), a global leader in software mergers and acquisitions to assist with its strategic opportunities. The Company has considered independent offers and feels that working with Corum provides potentially higher value for Ortsbo. The Company has stated that it will provide further updates as they become available. Intertainment Media also owns and operates a number of other key properties including Ad Taffy, itiBiti and Magnum.

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31st January 2011

Serebra Learning Adds Enhancements to Learning Managment System

Reminder: Registration is open for the Wired Woman Vancouver session with Tod Maffin on Deconstructing Viral: How to Build a Killer Viral Marketing Campaign.

serebraSerebra Learning Corporation has announced important enhancements to the Serebra Campus learning management system (LMS) that will combine features designed to better service existing clientele with features that will distinguish Serebra as a leader in the industry.

“At Serebra we are constantly innovating and looking for ways to increase student engagement and satisfaction with our systems,” said Serebra’s acting President, Taleeb Noormohamed. “Taking into consideration feedback from our valued clients, we’ve made revisions and enhancements that will empower administrators and streamline the learning process.”

In addition to numerous application improvements, Serebra has added new features to Serebra Campus, including:

Learning Plans: The new learning plan feature offers administrators the unique ability to organize courses into educational paths directly related to employees’ career plans and goals. Learners can review plans that have been assigned to them and track their personal progress. This feature will allow organizations to formalize their training and development programs and effectively manage short and long-term career development of employees.

Custom Course Management: The latest release of Serebra Campus allows administrators to upload and manage proprietary SCORM or AICC custom courseware. Administrators can now preview the training before making it available to students and ensure that it is working as they expect. Organizations that create their own content can now track, manage and deliver their courses more effectively and efficiently.

Student Training Dashboard: When students log into the system they will now be directed to the My Training Dashboard, which will provide them with a snapshot of their training activity with an emphasis on compliance and learning plan progress. This streamlines the learning experience and keeps students on track with their learning.

Life Long LearnEdmonton-based Lifelong Learn is proud to offer two new additions to their library of children’s e-books on their website. The children’s books from Lifelong Learn provide an enjoyable reading experience while motivating basic reading skills, left to right progression, turning pages, identifying words through pictures, early research, and much more. The concept books are available to assist caregivers (parents, families, early childhood educators, and teachers) on how to motivate a child’s developmental process.

One of the new books offered by Lifelong Learn is called Feelings. This easy-to-read book helps children with identifying feelings. Each feeling is represented in two variations and in two languages. Identification of feelings is a critical skill in the early years of development because it supports the building of positive self-esteem and social competence.
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