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  • Arma 2 British Armed Forces DLC Available Now From Meridian4

30th August 2010

Arma 2 British Armed Forces DLC Available Now From Meridian4

Meridian4Canadian publisher Meridian4 is excited to announce the release and availability of the first official add-on to Arma 2 – Operation Arrowhead in the form of DLC named Arma 2 – British Armed Forces. The downloadable content is now available on their site for $9.99.

“We are really excited to work with Bohemia Interactive to bring this new content to gamers,” said Steve Milburn, Marketing Director, of Meridian4. “With new playable content and new weapons, vehicles and units, Arma 2 : British Armed Forces is a great addition to the Arma 2 family.”
ARMA 2 – British Armed Forces
“The ongoing enthusiasm and incredible passion of our community continues to inspire and encourage us” said Marek Spanel, Bohemia’s CEO, “to that end, we’re excited to invite them back to Takistan for another slice of tactical action. This downloadable content is both an answer to their wishes and evidence of our commitment to providing quality post release support and content to the already huge Armaversum.”

Less than two months after Operation Arrowhead successfully routed the Takistani military regime, NATO coalition forces face a large-scale outbreak of guerilla insurgency. A mechanized force of British troops are about to deploy and embark upon a large-scale counter-insurgency campaign, which will define the future of the coalition presence in Takistan: Operation “Crimson Lance”. Read the rest of this entry »

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16th August 2010

Mixed Media Monday

Strategy FirstMontreal’s Strategy First and U.S. based Nvinium Games are expanding the Space Empires: Battle For Supremacy franchise which began on the PC in 1993. The five-title franchise has been infiltrating social media and casual game platforms, and with versions for the iPhone and iPad due to launch in 2011, social gamers will now be able to connect with Space Empire gamers anywhere and at anytime, including those on Facebook.

“The avid Space Empires audience pushed us to expand from the PC to Facebook. We have been extremely pleased by the response to the new social network version of the game both in terms of excellent reviews and the exceptional take up of the game by the Facebook community. Accordingly we are expanding to the iPhone and the iPad platforms which will allow us to make the game available to these popular and growing social game audiences”, said Strategy First’s President Emanuel Wall.Dead of Night

big stack gamesBig Stack Studios has released a new game in the iTunes App Store. In Dead of Night, you will travel back to the 19th century and direct the vampire army through their conquest of Europe. In this 40 level quest you will capture villagers with your vampiric gaze and defend your legions from those of Van Helsing and the Werewolves. This title, which is OpenFeint-enabled, blends elements of castle defense and line-drawing gameplay and is available now for $ 0.99USD.

UbisoftThe Zellers store located at 8925 Torbram Road in Brampton will be holding an in-store BattleTag event with the game’s producer, Gael Seydoux, who will be on hand to talk about the new game and answer questions. The event will run from 10:00a.m. until 3:00p.m.

Canada Media FundThe Canada Media Fund will begin a new round of consultation sessions with the industry this fall. Valerie Creighton, President and CEO, and Stéphane Cardin, VP of Industry and Public Affairs, will meet with stakeholders across the country to gain input on key issues to be resolved prior to releasing the program guidelines for 2011-2012 in December.

If you wish to attend one of these sessions, you are asked to please register by selecting a location near you. Exact times and locations will be provided to registrants by email prior to each event. New this year, stakeholders who are unable to attend a session in person can participate through an online discussion forum. More details will be provided by CMF in the coming weeks.

Tungle.meScheduling site Tungle.me has once again expanded its services, allowing users to add their Facebook Events to their Tungle.me account. With this new integration users can now see their entire schedule in one, simple calendar view, allowing them to factor Facebook events into their availability, thereby avoiding those pesky double bookings. As users RSVP to new Facebook Events, those events will be added to their Tungle.me calendar, automatically updating available time slots.

Boys and Girls Clubs of CanadaThis past Saturday marked a momentous occasion for Boys and Girls Clubs of Canada and its long-standing partner Future Shop as they celebrated the 10th anniversary of the Future Shop Future Leaders Scholarships program. And what better way to celebrate than to give the gift of education to 25 Boys and Girls Clubs youth across Canada. Future ShopPresented with scholarships based on their outstanding contribution to their Boys and Girls Club and local community, good academic standing and financial need, the deserving 25 recipients will use their bursary to pursue their careers and life goals through higher education. Read the rest of this entry »

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30th June 2010

CTV Series FlashPoint Announces Upcoming Online Game

Happy Social Media Day, Canada – a good warm-up for tomorrow’s National birthday celebrations. Speaking of Canada Day, don’t forget that if you’re in Vancouver, there will be an abundance ofPure Football activities happening at Canada Place on July 1st. If you haven’t tried Ubisoft Vancouver’s latest soccer title, Pure Football, stop by the the BC Soccer event area at Canada Place and give it a go. In celebration of Canada Day and the World Cup, we will be giving away a copy of Pure Football tomorrow, courtesy of Ubisoft Vancouver. Check back tomorrow for the details on this giveaway.

Vancouver SIGGRAPH ChapterAdvance tickets for our local SIGGRAPH chapter’s Spark Animation conference go on sale tomorrow. There isn’t very much information available yet, but word at last night’s Making of ModNation Racers event was that there will be Early Bird prices available, so check the site tomorrow for more details.

National Film BoardStarting today, the National Film Board of Canada (NFB) has its own iPad app, available free of charge at the iTunes Store or at the NFB’s download page. One of the first Canadian film apps for the iPad, the NFB app allows users to enjoy over 1,000 NFB documentaries, animated shorts and trailers, streamed over Wi-Fi and 3G wireless networks. It includes a selection of NFB-iPadfilms in 3-D and stunning high definition. Users will also be able to download and store a film for up to 48 hours, for off-line viewing.

The app has the same features as the NFB’s iPhone app but has been optimized to take advantage of the inherent qualities of the iPad:

• Watch over 1,000 free movies
• Access a kids’ channel with fun and educational content for children
• Store films for up to 48 hours for off-line viewing
• Browse films by channel/category
• Search for films by title
• Bookmark your favourite films
• Browse related content while viewing a film thanks to split-screen technology

The NFB’s iPad application builds on the success of its popular iPhone app, launched last fall. The NFB’s iPhone app was selected as one of the best apps of 2009 by iTunes Canada and named Best Use of Content in 2009 by TheAppleBlog. Since its launch in October 2009, the NFB’s iPhone app has been downloaded more than 235,000 times, with 821,000 film views, as of June 1, 2010. Dragon Age Issue 2

Fans of  Dragon Age: Origins will be pleased to know that Issue 2 of the Dragon Age comic book series  from IDW has been released and is now on store shelves. You can get an inside look over at Issuu’s web site.

CTVCTV announced today that the Gemini Award-winning series FlashPoint will present a special Season 3 sneak peek episode on Friday, July 16 at 10 p.m. on CTV. A quick-hit teaser of a third season locked and loaded with hard-hitting storylines, painful decisions, and Team One’s toughest adversaries yet, the mid-summer primer is a can’t miss target for FlashPoint fans. Earlier this month CTV announced the pick-up of a fourth season which will begin production in Toronto for the 2010/2011 season. Following its television broadcast, the Season 3 sneak peek will be available on demand on the CTV Video Player at CTV.ca.

In the Season 3 sneak peek, entitled “Unconditional Love” (July 16), Team One must resolve a standoff at a seedy motel with a fugitive whose shot two police officers and taken a teenager, Paul Wilder (Devon Bostick, BEING ERICA), hostage. At first, Paul seems like a good kid in a bad situation, but as the team digs deeper it uncovers chilling secrets that reveal Paul is far from FlashPoint's David Paetkauinnocent. What began as a standoff ends as a desperate chase through the city’s sewer system, and it’s up to Parker (Enrico Colantoni) to stop Paul from making a mistake that will change him forever. Meanwhile, Ed (Hugh Dillon) discovers that his cop brother Roy (Colin Cunningham, Da Vinci’s Inquest) might have been responsible for one of the officers getting shot… and that his wife is, unexpectedly, expecting.

Also launching on Friday, July 16 is FlashPoint: Training Day, an interactive, online simulation game that gives FlashPoint fans the chance to become virtual members of the Strategic Response Unit (SRU). Adopting the role of a rookie recruit, website visitors enter FlashPoint: Training Day and explore SRU training with tactical and strategic training modules, including real time negotiations with a hostage taker. FlashPoint: Training Day uses actors from the show to create a realistic training environment, bringing players inside the SRU. Players undertake a recruitment test and training modules and eventually the final tests to see if they have what it takes to become an SRU officer. Read the rest of this entry »

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17th June 2010

Hamilton Institute for Interactive Digital Media Announced at E3

GlitchSoftOttawa startup GlitchSoft Corporation has launched their first title for Apple’s iPhone, iPad and iPod Touch platforms. BarStar is a casual, time management, bartending game similar in gameplay style to Sally’s Spa and Diner Dash, that allows the user to enter the world of owning their own bar.

The goal of the game is to quickly serve as many customers and collect tips and bonus points in each of the 35 timed levels. Using the bonus points earned from each level, players are able to barstarpurchase items to upgrade the bar and their bartending skills. By the end of 35 levels, the small, one roomed bar the game starts with will be transformed into a full fledged bar. Featuring an original score, stunning graphics and a deep story line, BarStar is an immediately addictive and engaging game.

“The gameplay is obviously something we have strived to keep engaging and entertaining throughout the entire experience,” says Wes Tam, founder and CEO of GlitchSoft. “Our biggest accomplishment was the innovative, multi-touch approach to mixing drinks that brings you deeper into the game.”

Features include:

– 35 levels of frantic bartending gameplay
– Mix drinks using our innovative multi-touch system. Drinks include beer and wine in the early levels and cocktails including Screwdriver, Caesar and Strawberry Daiquiri in the advanced levels.
– 12 unique customers and 4 secret guest stars with different styles and tastes
– Bar and skill upgrades based on performance with over 200 upgrades (??)
– Made especially for your iPad, iPhone and iPod Touch

BarStar is available internationally, and is currently on sale at an introductory price from the App store for $2.99.

Silicon KnightsToday at E3, Ontario game developer Silicon Knights announced its exciting collaboration with McMaster University, the Art Gallery of Hamilton (AGH) and Mohawk College. The partners will work to create a new research institute around interactive digital media that will pioneer and shape cutting-edge advances in the interactive entertainment arena. The initiative, called “Eight: The Hamilton Institute for Interactive Digital Media,” will be located at McMaster Innovation Park in Hamilton and will debut in 2011.

The joint venture centers on the development of the “8th Art,” art that develops technology and creativity beyond the moving image, i.e. film, and adds interactivity. The Institute’s focus will be on the creation and integration of new technologies, new design and innovative artistic concepts for digital media applications. “Eight” will provide a nucleus where staff of Silicon Knights and the AGH and faculty and students at Master University and Mohawk College can move seamlessly between organizations on shared research projects and digital media development. Staff of Silicon Knights and AGH could participate in research, course development and teaching at the new Institute.

“By adding interactivity to moving images such as film (the ‘7th art), we are creating what Silicon Knights’ has dubbed for many years as the ‘8th Art’,” said Silicon Knights President Denis Dyack. “We have been promoting the ‘8th Art’ for many years, and are beyond excited to have aligned with three outstanding partners – McMaster University, AGH and Mohawk College – that share the same vision, and understand the need to grow the talent and resources in this arena.

The partnership brings together several prominent groups whose talents and synergies will result in a groundbreaking initiative. Silicon Knights brings its development and creative expertise, which complements the talented faculty at McMaster, a leading research-intensive university with a track record of world-class research and education capabilities. AGH, a leading public art gallery that positions digital art as one of its key artistic activities through research exhibition and education, has a solid track record of engaging, stimulating and enriching the community through art, and this expertise will be compounded by talented faculty and staff at Mohawk College, with its keen focus on and responsiveness to industry and market trends.

McMaster University’s President, Peter George, believes the partnership will be a catalyst in developing a critical mass of expertise in digital media. “We want to be known as the “8th Art” university, but to achieve that distinction will depend on effective collaboration with great partners,” he said. “Capitalizing on one another’s strengths will create unlimited opportunities for research commercialization, education and training, and economic development and job creation for our region.”

The council of Canadian Academies has identified new media as having the greatest momentum and the highest growth prospects of Canada. Worldwide the digital media sector is one of the fastest growing industries in the knowledge economy, projected to be valued at US $2.2. trillion over the next five years. This program will help grow the innovation and commercialization efforts in this key strategic sector of the new knowledge and creative economy.

“Mohawk College is pleased to be a part of this exciting new initiative that will bring together the best and brightest in the field of digital media,” says Mohawk College president, Rob MacIsaac. “It’s an initiative that will build on Mohawk’s long-standing partnership with McMaster University, draw on our college’s strengths in applied learning and research and leverage our ability to stay responsive to employer needs and industry trends.”

“Many innovative art forms today already incorporate practices and techniques from other disciplines, said Louise Dompierre, president and CEO of AGH. “A key difference here is this partnership extends to the entire process from research, production, dissemination, training and marketing of the end product. It will be most enriching for artists, students and the community to have the opportunity to work closely with world renowned researchers in science and technology and for the AGH to present their accomplishments as it proceeds in the context of an art gallery.”

creativemixCreativeMix is offering the chance for you to promote your creative project or venture this November 4th at CreativeEX, the exhibition at CreativeMIX – Vancouver’s annual ideation and creative collaboration conference. Read the rest of this entry »

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19th May 2010

Designing Assassin’s Creed II With Patrick Plourde

Many thanks to Patrick Plourde, Lead Game Designer at Ubisoft Montreal for an in-depth look at Patrick Plourde - Photo Credit: GDC 2010Designing Assassin’s Creed II. Presented by the ACM SIGGRAPH Vancouver chapter last evening, Patrick’s presentation covered the main design focus followed to cram all of the great features and improvements we saw in Chapter Two of this very successful franchise.

The amount of development that went into Assassin’s Creed II is mind-boggling. With over 230 features and a dev team of over 300, just the massive amounts of data to keep a rein on would bury the uninitiated. Patrick stated that through the entire development process, the most Ezioimportant things to pay attention to are your game play pillars and the need to keep an honest perspective. He said that your game play pillars are used to create the challenge, while your supporting features give meaning and depth to the core, while exotic features are used to change the pace of the game.

Patrick also drew attention to the importance of play tests and making the most of the test feedback in the development of your title. Using a two-fold process of Qualitative and Quantitative Reporting will give developers a very good perspective of what gamers like or do not like, as well as how they are playing your game. The Quantitative portion focuses on data tracking and usability reports, which provide concrete information to orient discussion on data instead of personal opinions. Meanwhile, the appreciative, or Qualitative reports, give context to the data you’ve collected, and you can see what is working, what isn’t, and what changes need to be made so that the gamer can more fully experience (and enjoy) the mechanics of the Assassin's Creed Brotherhoodgame.

Patrick also touched briefly on the upcoming Assassin’s Creed: Brotherhood and how everything learned in the two previous Assassin’s Creed development processes helped the team work quickly through a very short ten month production window. A big part of this was the strength, scope and depth of the team’s design documents. He stated that it is very important to keep your documentation up-to-date right through until the end of the project. Paying attention to your development documentation will cut down on needless questions and distractions, as well as force you to think and keep track of the vision for your title. As has been stated in many, many game dev seminars – it is cheaper to fail on paper than in production – and Patrick reiterated this by saying how important it is to challenge every feature you want in your game on paper first. This is not a perfect process, but it will reduce risk to your bottom line. In reply to a question asked from the audience, Patrick noted that features drove a large part of the story, and have a big part in the future of where the Assassin’s Creed franchise is heading in the future. Too bad he wouldn’t expand on that future…just where is Assassin’s Creed III going to take us? Curious gamers want to know.

Vancouver SIGGRAPH ChapterSIGGRAPH Vancouver has two more upcoming events which may interest you. The first is Alice in Wonderland – Creating Underland on May 25th at the Empire Theatre on Granville. This session features Alice In Wonderlandtwo presentations, the first with animation director David Schaub (Sony Pictures Imageworks), who will give you a look behind the talent and tools that were used to create Alice In Wonderland. Mr. Schaub will focus primarily on the standard creative elements of the show, but he will also provide insight into the surprising challenges and innovative technical solutions that were used to breathe digital life into over 30 inhabitants of Underland including the Mad Hatter, the Red Queen and the Cheshire Cat.

The second Creating Underland session will be presented by freelance Visual Effects Supervisor Carey Villegas, who will focus on the process of photographing the “live-action” component of the film, as well as the many challenges that he and Senior Visual Effects Supervisor, Ken Ralston faced in post production while creating the visual and stereo 3D effects. A screening of Alice in Wonderland will follow the technical presentations. Tickets for this event are $20.00 for non-members and $15.00 for members.

The other upcoming SIGGRAPH Vancouver event, just announced last night, will focus on The ModNation RacersMaking of ModNation Racers. Featuring Clint Hanson, Lucas Granito and James Grieve from United Front Games, this panel presentation will take place on June 29th at the VanCity Theatre. Tickets will be available to members for $10.00 and $20.00 for non-members. As of press time, this event had not yet been added to the SIGGRAPH Vancouver web site, so you’ll have to check the association’s site later for ticket availability.

LudiaInteractive entertainment company Ludia and FremantleMedia Enterprises (FME) have announced the availability of The Price Is Right game ($9.99) for the Sony PlayStation®3 computer entertainment system on the PlayStation®Network. Players can now “COME ON DOWN” for their shot in Contestant’s Row, bid on items in 19 different pricing games, test their luck with spinning The Big Wheel, and experience the winner-takes-all tension of the Showcase.

“We are pleased to extend our tremendously successful The Price Is Right game to PlayStation 3 systems via the PlayStation Network,” said Alex Thabet, Founder and CEO of Ludia Inc. “This first game release is just the beginning for Ludia games on PS3™, and further reinforces our multiplatform game strategy.” Read the rest of this entry »

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4th January 2010

Back To Work Monday With New Releases

GormleyDigital Leisure has announced that their newest title, Fast Draw Showdown, designed exclusively for Nintendo’s WiiWare™ game service is now available for download.

When it comes to fast draw there are only two types of people: the quick…and the dead! Now you have the chance to find out where you stand, or lie, as the case may be. You’ll go up against the best quick draws in the business, including one of the world’s fastest, Wes Flowers.

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Unholster your Wii Remote™ and show’em who the fastest draw really is, in this live action shooter – a first for the WiiWare service! Once you’ve mastered your shootin’ skills, take on all your friends to see which of you really has the quickest draw.

You’ll need some serious speed and awesome accuracy to take on these gunslingers…so get ready for some real fast draw action! Fast Draw Showdown is available today in North America and later this month in Europe, exclusively on WiiWare for 500 Wii Points™. Fast Draw Showdown is rated T by the ESRB.

MontrealLudia’s new title Hell’s Kitchen Vs., which is based on the U.S. TV phenomenon where world-renowned chef Gordon Ramsay puts aspiring chefs through rigorous culinary tests is also now available on WiiWare. The game recreates the show’s pressure-cooker atmosphere as two players battle head-to-head in an arcade-style kitchen challenge. Try to conquer your opponent in each time-management test, while taking the heat of Gordon Ramsay judging and rating your performance at every stage of the game. Designed for 1 or 2 players, Hell’s Kitchen Vs is rated E by the ESRB and costs 800 Wii Points to download from the WiiWare store.

London ONBig Blue Bubble also has a release out on WiiWare today. Pub Darts is a simple darts simulation which uses the Wii Remote™ controller’s unique controls to mimic dart-throwing motion. The game is set in a local pub where the players will settle in to play some of their favorite dart games, including 501, Cricket, Around the Clock, Killers and Baseball. Controls function just like throwing a real dart. Players are able to create their own personal profiles, including selecting their avatar image from a collection of creative characters and the design they would like displayed on the dart flights. Pub Darts is rated E by the ESRB and is downloadable for 500 Wii Points.

Also out today is Big Blue Bubble’s first Fighting Fantasy game book, The Warlock of Firetop Mountain, now available on iPhone and iPod Touch for $2.99usd. For the first time ever, you have the opportunity to explore the world of Titan on a portable screen bringing the adventure with you wherever you go.

Experience the book that started the massively popular series which has sold over 15 million copies worldwide and set a new standard in roleplaying excellence. This exciting game plunges you into a thrilling adventure to the top of Firetop Mountain and its vast treasure, ruthlessly guarded by a powerful Warlock. Will you have the courage, tact and skill to survive where none have returned to tell the tale?

Following the successful Nintendo DS launch of the game of the same name, Fighting Fantasy: The Warlock of Firetop Mountain for iPhone and iPod Touch takes a different approach bringing Ian Livingstone and Steve Jackson’s legendary game book to your favorite handheld device. Scroll through the pages effortlessly by tapping the screen to flip pages, roll dice by shaking your iPhone and experience the breathtaking tale that has sold millions of copies.

Fighting Fantasy readers will be excited to know that Big Blue Bubble will be releasing four more titles in the series. In January, look out for Deathtrap Dungeon as it makes its iPhone debut providing the user with the same level of adventure, excitement and ease of use that The Warlock of Firetop brought.

Fighting Fantasy fans will love the classic story and original illustrations with a technological twist. No more dice, pencils, or bookmarks. All the special features are built in!

Read the rest of this entry »

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3rd December 2009

Submissions, Seminars, Contests and Now Hiring

GDC CanadaVancouver – The call for submissions to present content for lectures, roundtables and panel sessions for the 2010 Game Developers Conference® Canada (GDC Canada) is now open through midnight, Tuesday, January 5, 2010. GDC Canada serves as a nexus point for established and promising young studios to learn best practices for developing new global titles and understanding emerging digital distribution models. The second annual GDC Canada is presented by Reboot Communications and Think Services, the organizers of the industry-leading Game Developers Conference. GDC Canada 2010 will return to the Vancouver Convention Centre in Vancouver, BC from May 6-7, 2010.

Canada houses more than 260 videogame and digital entertainment studios and an ecosystem of more than 60 universities focused on gaming studies. With this accomplished community of national and international talent to draw from, Vancouver’s GDC Canada is the premier event for professionals to discover new insights into developing popular international titles, managing established franchises and taking advantage of thriving digital distribution models.

“GDC Canada provides the perfect opportunity for game development teams to share knowledge for developing established franchises and guidance on taking advantage of new game distribution models,” says Izora de Lillard, event director. “GDC Canada really benefits from the incredibly talented community here, and we can’t wait to see what useful and insightful content they bring with them when GDC returns to Canada in early May.”

The session formats for this year’s content include 25 and 60 minute lectures, panels, and roundtables. The GDC Canada advisory board will rate sessions based on the criteria of concept, depth, organization, credentials and takeaway. The topics for this year include:

— Business/Production
— Digital Distribution
— Game Design
— iPhone Games
— Programming
— Social and Casual Games
— Visual Arts

VIATeCVictoriaVIATeC is pleased to announce the opening of the nomination period for the 2009 VIATeC 25. The VIATeC 25 is an annual listing of the largest technology companies headquartered or founded in Greater Victoria based on revenue. To be eligible for inclusion in the VIATeC 25 please check our guidelines.

Companies listed on the VIATeC 25 will be announced at the exclusive VIATeC Christmas Party on December 17 where members will gather to celebrate the end of another successful year. Results will also be published on the VIATeC website and in the media.

For more information or to submit a nomination please contact Michelle. Cut off for nomination submissions is December 14, 2009.

To RSVP for VIATeC’s Members Only Christmas party on Dec 17 at Sauce Restaurant & Lounge from 3:30 pm please email our office.

Pixar CanadaVancouverPixar Canada, who launched their new web site this week, has now announced some of the job openings for their new Vancouver studio. They are currently looking to fill openings for Layout Artist, Production Manager, Manger of Finance and Manager of Information Systems. Upcoming openings include positions in their IT and Software Engineering departments. Future positions to be filled in 2010 include those who work in Modeling, Shading, Rigging, Animation, Lighting, FX, Simulation, Art, Production Staff…and an ex-Navy SEAL? At least they aren’t looking for a partridge and a pear tree…

digital albertaCalgaryDigital Alberta has announced their New Year’s Evolution event with strategic innovation practitioner, international lecturer and author Alexander Manu. Held in partnership with the Canadian Marketing Association and Telefilm Canada, New Year’s Evolution will take place on January 19th at Calgary’s Theatre Junction Grand and Velvet Lounge. Tickets are $55 for DA or CMA Members and $95 for Non-Members.

UbisoftTorontoUbisoft has made a contest out of announcing where their new Toronto studio will be located. Employee #1 has started posting clues on his FaceBook page with a link to this video on YouTube:

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The first person to guess the address of Ubisoft Toronto’s new studio location wins a copy of Avatar The Game (from Employee #1 – you must enter via his Facebook page).

Rusty Axe GamesTerrace Rusty Axe Games, a developer and publisher of downloadable game software, is proud to announce the release of Real Estate Empire 2 version 1.0!

Real Estate Empire 2 is the sequel to our popular game, Real E$tate Empire! For the real estate mogul in everybody, Real Estate Empire 2 contains over thirty different levels packed into four different scenarios.

Real Estate Empire 2 features a streamlined upgrade and renovation system that makes the game easier to pick up and play. Real Estate Empire 2 also features a new goals based system that has players leveling up through a variety of different scenarios and goals. The much requested feature of renting has been added – do you wait for good renters who won’t damage your newly renovated bungalow or do you get somebody in there to start paying the mortgage today?

Real E$tate Empire 2’s user friendly difficulty system allows players of all ages and capabilities to enjoy the game. Players will be entertained for hours while learning about real estate management at the same time!

Real Estate Empire 2 is the real estate game that teaches you how to win… at the real estate game!

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30th November 2009

News From Ubisoft, Digital Leisure and NGRAIN

UbisoftMontreal – Today Ubisoft announced that Prince of Persia: The Forgotten Sands™ video game is in development and is scheduled to be released May 2010 for consoles and handhelds. This new installment in the critically-acclaimed franchise marks thPrince of Persia The Forgotten Sandse return to the Prince of Persia® Sands of Time storyline. Prince of Persia: The Forgotten Sands™ will feature many of the fan-favorite elements from the original series as well as new gameplay innovations that gamers have come to expect from the Prince of Persia brand. Tune in to Spike TV’s “Video Game Awards 2009” on Saturday, December 12, 2009 at 8 p.m. EST for the exclusive world premiere of the Prince of Persia: The Forgotten Sands™ trailer.

Digital LeisureGormley – Digital Leisure has announced that two of their latest titles are now available in North America. Copter Crisis, a chopper sim which puts you in the pilot’s seat is available in the WiiWare Store for 500 Wii Points. As a member of the elite Helicopter Rescue Squad, you’ll be assigned to respond to any type of emergency anywhere at any time. You’ll have to complete various missions with the latest in helicopter Copter Crisisrescue technology. When you’re ready, you’ll be tasked with executing rescue missions all around the Black Rock Canyon. Your Wii Remote controller becomes the control stick as you guide your copter along the canyons while avoiding rocks, severe weather and even anti-aircraft fire. Rescue lost hikers, deliver supplies to remote areas, assist on scientific missions and even blast your way into underground cavern systems. Complete all of your objectives and rise through the ranks to take on the toughest rescues and unlock 10 bonus missions. Nintendo® Wi-Fi Connection Pay & Play allows you to enhance your flight experience with 10 additional copters, which can give you access to unlimited missiles, larger fuel tanks, cargo holds and even mid-air loops.Sudoku Challenge

Sudoku Challenge!, designed exclusively for the Nintendo DSi™ Shop can be downloaded for for 500 Nintendo DSi Points™. With over 100,000,000 unique Sudoku puzzles, you’ll never see the same puzzle twice in Sudoku Challenge! Get started by selecting the classic nine-by-nine Sukodu gameboard or really take up a challenge with Grand Sudoku by completing five intersecting Sudoku boards simultaneously – A first for the Nintendo DSi™! With three difficulty options even the most novice player to complete a Sudoku with ease. It’s time to get your thinking cap on and see how many Sudoku puzzles you can conquer!

ngrainVancouverNGRAIN, a leading provider of interactive 3D equipment simulation solutions for maintenance training and support whose head office is in Vancouver, has announced that the company is opening an office in Richmond, Virginia. The NGRAIN Virginia office will provide direct support to the company’s local and East Coast customers, which include the Department of Defense and the Department of Homeland Security armed services.

“Military organizations are increasingly turning to simulation technology as a way of cost-effectively delivering enhanced maintenance training and support programs. This has resulted in the dramatic growth of our business,” said Paul Lindahl, CEO, NGRAIN. “With the rapid adoption of NGRAIN’s cost-saving Virtual Task Trainer solution and NGRAIN Producer software, the time is right to open a Virginia office. We are looking forward to becoming a larger part of the Washington, DC and Virginia modeling and simulation community.”

Over the past year the United States Coast Guard (USCG), United States Marine Corps, US Army, and US Air Force have continued their commitment to training transformation by selecting NGRAIN® Virtual Task Trainer and NGRAIN® Producer software to provide personnel with enhanced learning and improved maintenance support. In use across the armed services, the NGRAIN Virtual Task Trainer is a commercial-off-the-shelf (COTS) software-based solution that leverages 3D simulation to deliver installation, maintenance, repair and — most recently– medical training.

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24th November 2009

New Releases and New Records

UbisoftMontrealUbisoft Montreal has announced a record first week sales performance for Assassin’s Creed™ II, with 1.6 million units sold through worldwide according to internal estimates. This represents 32% growth over the first week sales of Assassin’s Creed. Launched in November 2007, Assassin’s Creed remains the fastest selling new video game intellectual property ever in the U.S.Assassin's Creed 2

Assassin’s Creed II has received an overwhelmingly positive reception from gamers around the world and from the video game trade press with to date an average user rating of 94% on Gamespot.com and over 91% average critics score according to GameRankings.com.

Assassin’s Creed II invites players to become Ezio, a privileged young noble in Renaissance Italy who’s been betrayed by the rival ruling families of Italy. Ezio’s subsequent quest for vengeance plunges players into a captivating and epic story that offers more variety in missions, surprising and engaging new game play elements, diverse weapons, incredible depth and lasting appeal and a profound character progression that will appeal to fans of the original Assassin’s Creed as well as entice players new to the brand.

BioWare Corp Edmonton BioWare™ has announced that it has set a new record for site traffic at DragonAge.com and new user registrations at its social networking site, Social.BioWare.com. With the release of Dragon Age™: Origins, the BioWare community has grown to a record 5 million registered users, propelled by outstanding word-of-mouth buzz amongst fans of the Dragon Age Origins90-rated role-playing game. As of October 13, 2009, DragonAge.com became the most highly trafficked web site in the EA network in 2009, including the main hub, EA.com. Dragon Age fans also drove the game’s Facebook® fan page to 30,000 fans since the page launched in June 2009, making it the fastest-growing EA property on Facebook – a remarkable feat for a new original intellectual property. The soon-to-be-released Mass Effect™ 2 saw a 33% increase in site traffic with the announcement of the Collectors’ Edition on November 4th, and a release of a video featuring the enemies of Mass Effect 2 on November 5th. Today, BioWare is re-launching MassEffect.com with a new design and more connectivity to BioWare’s social networking community at Social.BioWare.com, which has registered over 500K sign-ups in just five weeks, since its launch on October 13, 2009.

“We want to thank our fans for their enthusiasm and ongoing support. The passion within the community is not only helping drive momentum for Dragon Age referrals but our actively engaged fan base is eager for future content releases, which we are committed to deliver,” said Dr. Ray Muzyka, co-founder, BioWare and Group General Manager of the RPG/MMO Group of EA. “We could not be more excited about the outstanding community growth. The connection we are fostering with our fans is direct and personal. This tremendous community will help set the stage for an incredible Mass Effect 2 launch on January 26th.”

IUGOVancouverIUGO Mobile Entertainment is pleased to announce that their latest title, A.D.D. has finally been approved! After sitting in Apple’s review queue for nearly 6 months, IUGO’s frantic, fun and controversial game is available in the App Store for $2.99usd. A.D.D.’s content has been paired down through several Apple cuts, but still offers over 70 mini games chock full of humor, wit and charm. “We are going to work on redoing most of the A.D.D. Archerymini-games Apple asked us to cut to bring the mini game count back to over 100, “promises Sarah Thomson, IUGO’s Director of Business Development. “We’re super stoked the game is finally available to our users and we hope the wait was worth it!”

Brace yourself for high impact, fast-paced gaming! A.D.D. is just Another Dumb Distraction. Blast through 70+ mini games jam-packed with humor, culture, controversy, and personality. Clean and quirky graphics combined with truly unique games will push your device and brain to the limits.

Features:

* 70+ mini games bursting with character
* 3 gameplay modes: Quickplay, Practice and Hardcore
* Eclectic, entertaining artwork
* Games that will max out the unique controls of your device
* Hours of replayability
* Online worldwide high scores

Digital LeisureGormleyDigital Leisure announced yesterday that their latest WiiWare title, Copter Crisis, will be available in North America on Monday November 30 for only 500 Wii Points.

As an elite Helicopter Rescue Squadron pilot, players are assigned to respond to any type of emergency anywhere at anytime. As the most recent member joining this elite rescue squad, rookies have to Copter Crisiscomplete training missions and become familiar with the latest in helicopter rescue technology. Once the Captain thinks his latest trainee is ready, players are tasked with executing rescue missions all around the Black Wolf Canyon.

The Wii Remote™ becomes the control stick as players guide their copters along the canyons while avoiding falling rocks, severe weather conditions and even anti-aircraft fire! Tasks include rescuing lost hikers, delivering supplies to remote areas, assisting on scientific missions and even blasting your way into hidden underground cavern systems. Complete all of the objectives to rise through the ranks, taking on the toughest of rescues in more than 30 missions. Copter Crisis uses the Nintendo® Wi-Fi Connection Pay & Play and can connect up to 10 additional military copters at one time.

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13th November 2009

Home Sweet Home iPhone From Big Blue Bubble Has Arrived

Big Blue BubbleLondon ONBig Blue Bubble Inc. is pleased to announce that their smash hit Home Sweet Home has arrived at Apple’s App Store! Home Sweet Home will give you the chance to unleash your hidden talents as an Interior Designer. You choose the furniture, patterns, and colors to create a masterpiece that will blow your client away.

Picture the scene. You move into a new house and you have visions of how you want Home Sweet Homeevery room, except for one. Sure, there are some items you know you need in that room but, other than that, it’s a blank canvas. Who do you call? How about the ‘Home Sweet Home’ team? Learn about your clients to ensure you are designing the perfect room for their tastes. Next, choose the furniture, choose the colors and patterns and place items around the room until the design is perfect. Then direct your build team of workers to assemble it all in front of your eyes! With simple controls, a fun graphical style, and an easy to use interface, Home Sweet Home allows you to nurture your creative side.

Remember – a house is not a home until its ‘Home Sweet Home’!

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“The sort of title that you just know is destined for great things, and makes you proud to be a casual gamer. An original, eye-catching blend of puzzle-solving and real-time strategy mechanics based on an innovative concept – 4.5 stars” – Gamezebo.com

“Home Sweet Home is an original game to make your life, crazier, funnier, and brighter. The game features an attractive idea and combines different game styles.” – GameMile.com

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