20th June 2011

A City On The Heal – This Is Our Vancouver

tourism vancouverThe remarkable effort of Vancouverites to show the world that the raucous actions of a select few by no means defines the city they love has garnered widespread attention, both locally and abroad.

Now, with the aid of a sophisticated online platform that aggregates comments, photos, and video content from the far reaches of the internet, online users can delve into the profound outpouring of affection for Vancouver that has dominated the social sphere in recent days.

The site, affectionately named ‘This Is Our Vancouver‘, makes use of the latest digital technology to pull content into one space that would ordinarily require days of surfing to unearth. This Is Our Vancouver permits even novice users to access the overwhelming content generated by those who are passionate about Vancouver on a single, intuitive platform.

“In recent days we’ve seen an outpouring of emotion and love for Vancouver from our citizens, who spontaneously shared their thoughts on the temporary plywood storefronts downtown,” said Vancouver Mayor Gregor Robertson. “This opportunity will continue through This Is Our Vancouver, a new site that is supported by 100% donated services from our community. It provides one more way for everyone to express their love for our city as we collectively move forward and show the world what kind of city Vancouver truly is.”

DDB CanadaDeveloped by creative agency DDB Canada, in partnership with Tourism Vancouver, the online platform scours the web for compelling content from diverse sources such as Facebook, Twitter, Flickr and YouTube.

“Last Wednesday Vancouver was reeling from a blindside,” said Tourism Vancouver President & CEO Rick Antonson. “Today, Vancouver’s integrity shines again. This is a testament to the commitment of this city’s citizens to set things right if they have gone wrong. ‘This Is Our Vancouver.com’ is our way of helping the world know that Vancouver’s greatest asset is its people.”

In addition to creating a one-stop portal for existing Vancouver content, This Is Our Vancouver is a user-friendly platform that encourages all Canadians to contribute their take on what best defines the city.

Says Greg Klassen, the Canadian Tourism Commission’s Senior Vice President, Marketing Strategy,  “The mindless destruction we witnessed last week has been eclipsed by a collective effort of Canadians of all ages that is truly extraordinary. We applaud the citizens who mobilized so quickly to remind the world what Canada is really all about.”

The ease of making an online contribution paired with the inspiration that comes from browsing the diverse and heartfelt content of fellow Canadians puts this new platform in prime position to continue generating testimonials that will help restore the nation’s image.

Lance Saunders, Executive Vice President & Managing Director of DDB Canada’s Vancouver office, said, “As a creative agency, our world is about harnessing emotion. We mobilize people around sentiments that hold real meaning for them. Vancouver is our national headquarters; it’s a natural time for us to put our experience into practice for a vital cause. This is about celebrating Vancouver and restoring its image to where it deserves to be.”

Since the website has gone live, many local businesses and media outlets have volunteered their services to generate awareness about the new platform and encourage widespread participation.  Project partners The Vancouver Sun and The Province have generously contributed significant ad space to promote the site with a view to helping citizens reclaim their city and shape its future.

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18th June 2011

Hey Showcase – We Want Endgame Back

showcaseThe short answer about why we want Endgame back is because it’s Canadian and we like it, but in greater detail, here’s the long answer. Earlier this television season, Scott and I began watching the brand-new Canadian TV drama Endgame from Thunderbird Films, and it rapidly became one of our favourites. We enjoyed the writing, the acting, the story-lines, the fact that it was made in Vancouver – and for once wasn’t pretending to be somewhere else like Seattle,  San Francisco or even Switzerland. The show’s premise is somewhat original – Russian chess master Arkady Balagan (Shawn Doyle) witnesses the murder of his fiancee Rosemary (Lisa Ray) outside The Huxley Hotel (The Westin Bayshore), and the resulting trauma turns him into an agoraphobic who experiences panic attacks if he even thinks about leaving the hotel.

From his hotel room and with the assistance of chess groupie Sam (Torrance Coombs), bartender Danni (Katharine Isabelle), hotel maid Alcina (Carmen Aguirre) and hotel security chief Hugo (Patrick Gallagher), the lovably naive yet egotistical endgamegenius Arkady helps people solve problems – from being accused of murder to getting hostages released to finding a missing child. While the crimes themselves may not be original, the methods used to solve them certainly are. While other crime shows have used “detective visualization” to look at solution possibilities, none of them puts the characters on a chess board and interacts with them, or constantly rewinds the image of someone pushed from the hotel roof to ask the victim questions or to see what minute clue was missed.

Of course, Arkady does have a motive for helping these people – it usually involves the payment of a fee or the winning of favours so that he doesn’t get evicted from his penthouse suite by hotel manager Barbara (Veena Sood). Added into the mix is Rosemary’s younger sister Pippa (Melanie Papalia), a blogger and freelance documentary maker. She is obsessed with solving Rosemary’s murder, and often butts heads with Arkady over the clues and possibilities she uncovers.

Endgame is lighthearted entertainment that makes the viewer think a little bit and chuckle often, so you can imagine our disappointment when we heard that Showcase had put the show on the chopping block. We’d already lost Human Target, which was another lighthearted and made in Vancouver television show which we enjoyed – even though it had the city being portrayed as locations around the world – I bet you didn’t know that  the new convention centre was really a Swiss bank, did you.

There are already far too many reality shows on the airwaves that we have absolutely no interest in watching – we don’t care who will be Canada’s next idol or who can dance and who can’t. We rarely watch to see who is the worst handyman or the worst endgame castdriver, and we certainly have no interest in The Glee Project. Chances are if we’re watching a reality-based show, it’s shows like Electric Playground, Reviews on the Run, Museum Secrets, Daily Planet, Disaster DIY, Sarah’s House, Holmes on Homes or Income Property – and HGTV Canada viewing would not be complete without Colin & Justin, who will apparently be returning with a new Canadian show soon. Our one guilty-pleasure reality show is Gene Simmons Family Jewels, which technically has Canadian content. 😉

While we are proponents of Canadian content, as anyone who is familiar with this site knows, we are particular fans of quality Canadian content, and Endgame is in that category, along with one of our other favourite crime dramas, FlashPoint (no killing off Ed or breaking up the team, CTV!). We also like Breakout Kings – and while it’s technically an American production, it is filmed in Toronto and has two Canadian actresses in the lead cast. Yes, we like a little humour mixed in with our murder and mayhem.

Shows often get pulled because a network says it has low ratings, yet time and again we see large and active fan bases fighting to keep their shows on the air while less-than-worthy shows get renewed season after season. This happened most recently with The Event (NBC), and while it’s not a Canadian show, we did watch it. Untimely demises also met CBS shows The Unit and Jericho, with the fan backlash at CBS over the cancellation of Jericho coming through loud and clear.

In my opinion, I think it’s fair to say that the Nielsen rating system, which seems to have much power in what shows stay or go, is in no way an accurate indicator of what people are watching, in part because their sampling is so small when compared to the population at large. Again in my opinion, the Nielsen Ratings System is archaic and has been the subject of much criticism. The ratings do not appear to accurately measure what people are watching online, whether it’s on their PC or their mobile device, and even time-shifting or PVRing a show can skew ratings.

The ratings certainly don’t count what we’re watching in our house – although I’d like to know how the networks know just how many people watched the Stanley Cup Finals – and was that just on TV or did they include those who watched it online like The CaveChild did because he prefers to watch his shows (like Pure Pwnage) online in his cave, while we tend to watch them on the TV. How do they know how many people in each house are watching a particular show? We have more than one TV in this house – sometimes we’re both watching the same show on one TV, sometimes we’re watching different shows on different TVs in different rooms, so how does Nielsen really know, and how can their count be an accurate reflection of what people are or want to watch? Do the Conspiracy Theorists out there have an answer for this?

According to Nielsen’s Canadian site, Nielsen TV Audience Analysis software offerings are built for today’s most pressing TV campaign and programming issues – but I could not find how many households are actually measured. Perhaps you have to be a client to get that information, or I just didn’t look in the right spot on their site.

Borealis enables detailed audience characteristics to be queried while accessing a national respondent-level database through a server based application. This powerful and easy to use analysis tool allows detailed analysis of Canadian television audiences.

SpotWatch offers the most in-depth advertising intelligence available for television in Canada.  A monthly commercial spot database available by product class, company, brand and/or creative theme.

Ad*Views provides the most comprehensive source of competitive advertising intelligence available with access to current and historical advertising data across 13 markets and 5 media types.  Ad*Views can be used to analyze occurrences, GRPs, dollars and television creatives in a single, easy-to-use system.

Why do networks not look at the overall engagement of a show’s audience? Isn’t each and every show a brand property? Or are brand properties measured differently in TV and film from how they are measured in the game development industry? Do they take into account internet activity surrounding a show such as fan sites, discussions, social media participation and brand mentions? Do they take into account how many people have experienced the Endgame interactive features and games? It wouldn’t seem so, because as I mentioned earlier, shows with an actively engaged fan base are repeatedly getting pulled off the air and replaced with drivel. Would not the measuring of total engagement be a major part of a brand’s influence? I thought it was – at least that’s what all of the marketing and branding experts have been saying.

Thus far I have not seen any announced new shows that will hold any interest for me the way Endgame has.  Will King? It’s too early to tell. Will XIII? I’ll get back to you on that.  I can safely say that I have absolutely no interest based on the advertising I’ve seen in Single White Spenny, Kenny Hotz and his Triumph Over Will or Almost Heroes. I have never been a fan of Trailer Park Boys and never will be – I prefer entertaining shows that have some modicum of class and intelligence. That said, and before you go thinking that I have little to no sense of humour, I completely enjoyed Kids In The Hall, The Royal Canadian Air Farce, Wayne & Shuster – and even that other guy, Rick Mercer. I liked The Beachcombers and loved Due South. Being a proper geeky type, I also like Big Bang Theory.

But getting back to Endgame, which ended its first season with a cliff-hanger. It seems that the leads Pippa has been following as she tries to solve her sister’s murder have caused ripples among those who reside on the underbelly of society, and a brutal warning was delivered to Arkady, making it appear that Pippa’s line of investigation has hit a few nerves. How can the network be that uncaring about its viewers to leave Endgame fans hanging with absolutely no sense of the whys or wherefores?

For all intents and purposes, it would appear that Showcase has a total disregard for what Endgame’s engaged fans want from the network. If I’d been able to attend the Banff World Media Festival this year, I would have been front and centre with their representatives, telling them exactly how I feel about the axing of Endgame. Then I would have let Thunderbird’s creative staff know that I want Endgame to continue and will gladly support any movement to keep Endgame on the air. There is hope that perhaps Global, as part of the same Shaw Media family as ShowCase, could possibly pick the show up. This would make us happy viewers. If they don’t, it will cause our Shaw Satisfaction metre to dip – and while you may think that the majority of people at Shaw don’t care how the public feels, trust me, they do.

Do you want to show your support for Endgame? Check out (and Like) the Endgame and  Save Endgame Facebook fan pages or sign the petition (yes, we did). You can also follow Endgame on Twitter – along with Shawn Doyle, Torrance Coombs, Patrick Gallagher, Melanie Papalia, Thunderbird Films, Showcase and Shaw Media TV.

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17th June 2011

New App From Fit Brains Gets You Walking

Fit BrainsFit Brains has released a new iPhone app that encourages you to get walking.  Available as a free download, Arookoo: Walk+Game is a breakthrough app that makes it fun to walk because every step counts.

This new app and its companion web site turns walking into a game by sending you on fun challenges that motivate you to move around your city. Arookoo arookoorewards you for increasing the amount of steps you walk each day by completing a wide variety of fun activities, including:

  • Fun Walking Challenges and GPS Map-based Scavenger Hunts – Arookoo’s strong game layer makes walking fun through imaginative walking challenges, collectable GPS-map rewards, and a loads of special awards to earn
  • Daily Team Challenges with Friends – Invite friends to join your team or compete against you, and help each other stay motivated
  • Healthy Calorie & Distance Tracking – Want to go deeper? Improve your health by setting personal walking goals, tracking distance, burning calories, and more
  • Is always with you – Arookoo automatically tracks your walking, making it easy to walk and take more steps to a healthier you
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17th June 2011

Payfirma Launches iPhone Mobile Payment App

PayfirmaIn response to the growing consumer and merchant demand for mobile payment technologies in Canada, Vancouver’s Payfirma Corporation has launched its proprietary iPhone Mobile Payment app, also compatible with iPod Touch and iPad.

Developed in Vancouver by the Company’s Fintech Innovation Team, the app is available as a free download from Apple’s iTunes App Store. It can be activated Payfirma Swiperemotely by any merchant account customer of Payfirma’s, and the optional card swiper can be purchased directly from the Company.

“Canadian consumers and businesses are extremely technology literate and savvy,” says Michael Gokturk, Founder & CEO of Payfirma, Canada’s leading innovator of payment processing technologies & services. “They are always seeking efficient and secure means of transacting financially with one another, and our mobile payment app enables them to do just that.”

Payfirma’s proprietary app lets any business or consumer accept all major credit cards securely on an iPhone, iPod Touch or iPad. Users can swipe or manually input a credit card, capture a digital signature on the screen, and authorize the transaction within 10 seconds. A customizable receipt can then be emailed directly to the customer from within the app.

“We developed the this product with Canadians in mind,” continues Gokturk. “While there are other apps similar to Payfirma’s out there, none are designed with the needs and culture of Canadian merchants or consumers in mind.”

The app is offered for free, but users must have a valid Canadian merchant account to process live transactions. Opening a merchant account with Payfirma is easy, and can be opened directly within the app itself, or on the Company’s website.

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17th June 2011

Burn The Rope Heating Up Fingers Of Android Users

Big Blue BubbleBig Blue Bubble, Inc. has burned its way onto Android with their smash hit Burn the Rope, which is finally available on Android Market. A critically-acclaimed best seller, Burn the Rope is a puzzle adventure where the goal is as simple as it is addictive: burn as much rope as possible. I can attest to this – the game is incredibly addictive and has a very high replayability factor. Release your inner arsonist and ignite your way through over 100 delightful levels, with new user generated puzzles every day. Get involved and submit your very own puzzle to be featured in Puzzle of the Day.

[youtube:http://www.youtube.com/watch?v=ZCj9HorjsG8]

Game Description:

In Burn the Rope users have the freedom to set fire without any fire hazard or need for a fire extinguisher. The game involves a mix of strategic planning, thinking ahead, coordination and the ability to stay in deep focus. Users have to feed the fire and burn as much rope as they can in each level to progress. The challenge is that fire only burns upwards, leaving players to tilt and turn their iPhones to keep the flame alive.

The game features 116 devilishly tricky levels with polished graphics and mesmerizing fire effects. Bugs that crawl along the rope spice things up demonstrating different reactions to the flame from level to level. Ants change the color of the flame so that users could burn different colored ropes, and the spider shoots out a web bridge providing access to the parts of the level that were beyond players’ reach before.

Burn The Rope is also available on Ovi for Nokia phones, the iTunes App for mobile iOS devices and in the Mac Store.

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17th June 2011

Office Jerk Takes Up Residence On Android

fluikFluik Entertainment & Big Fat Simulations, the original creators of Office Jerk, are proud to bring the iPhone hit to the Android market for 99 cents. Settle for nothing less. Office Jerk has already experienced over 7 million downloads on iTunes, and has been the number one iphone app in 50 countries.

Working in an office sure can be boring, and it doesn’t help when some do-good know-it-all sits across from you all day. You know the type: he runs to the boss when you do something wrong, complains when you get the last bag of chips in the snack room or always has a better idea than you.

No longer will you sit back and take it. Instead, grab whatever you have nearby — a crumpled piece of paper, a mug, a shiny red stapler or crack open the ACME pack for even more loads of endless fun — and wipe that smirk off his face in the feel-good app of the year. Upgrade your arsenal with in-app purchases of office weaponry.

[youtube:https://www.youtube.com/watch?v=-p2s4mC50L0]

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17th June 2011

New Field Mission From Rocketfuel Games

rocketfuel gamesCalling all secret agents – Rocketfuel Games has announced your latest assignment. Step One is to download the free app from the iTunes App Store and unlock the clues at a museum, science centre, zoo or aquarium in a city near you – see below for the currently available locations.

Upon completion of your mission sync your award to Discovery Kids: Seek Your Own Proof to earn tokens and special rewards. You can continue your career as a secret agent by customizing your avatar, playing online missions and puzzles, and defeating the villains of I.C.E.Discovery Kids Field Missions

While currently-available sites are limited, Rocketfuel invites their secret agent corps to submit locations for further investigation.  The free to download Discovery Kids Field Missions is rated 4+ and is compatible with  iPhone, iPod touch, and iPad devices running iOS 4.0 or later.

*Current Investigation Locations*

Canada

Lethbridge, AB – Galt Museum & Archives

United States

New York, NY – Discovery Times Square
Seattle, WA – The Burke Museum
West Palm Beach, FL – Johnson History Museum

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17th June 2011

Lair of The Evildoer Now Open To The Public

going loud studiosGoing Loud Studios is proud to announce that “Lair of the Evildoer” is now available on the Xbox Live Indie Games marketplace. Gamers can download it from the Xbox LIVE Marketplace for 80 Microsoft Points.

“We strove to make a game that is fun to play from moment to moment but also has a driving force that makes it compelling to explore levels, collect weapons and improve your character.” said Ben Kane, founder of Going Loud Studios. “Twin-stick shooting can often be a shallow experience. The variety of enemies and levels as well as the vast arsenal of weapons available gives Lair of the Evildoer the depth to make it worth playing, worth finishing and worth playing again.”

The evil Dr. Odious has you trapped in his lair. He’s also not very fond of you. Make your escape by battling through hundreds of monsters, collecting over 25 weapons and leveling up as you go. Procedurally generated levels will keep you on your toes in this action RPG shooter, ensuring a different experience with every playthrough.

[youtube:http://www.youtube.com/watch?v=eKvdsSlpY3k]

Game Features:

Procedurally generated lair:
Dr. Odious’ lair consists of 20 levels procedurally generated by pure evil, ensuring unique experiences with every playthrough. Take the fight through the laboratory, the dungeon and even the wood-panelled decor of Dr. Odious’ 70s-era office. The wood panelling may be the most evil thing in the lair.

Over 30 types of enemies:
Standing between you and the exit will be hundreds of monsters of varying levels of evil. Classic creations like Lair of the Evildoerskeletons and the undead are flanked by Dr. Odious’ mechanical Killbots, automated turrets and even his zombie accountants. Not one to rest on his laurels, Dr. Odious has given the walking dead a set of wheels, creating what he likes to call “Zoombies”.

Weapon affix system, featuring 25 weapon types with dozens of variations:
Your only allies in your attempt to escape the lair have names like “Boomstick”, “Tommy Gun” and “Sledgehammer”. Fortunately, each of the 25 different types of melee and ranged weapons can come equipped with a variety of properties and special attributes. Keep hunting for the best loot! The “Trusty Axe of Slaying” could give you the edge you need.

Level up your character to survive:
Everything in Lair of the Evildoer is governed by a stats system that you can customize as you progress through the game. Improve your accuracy and ability to carry ammo if you prefer ranged combat. Beef up your melee striking power and reduce the effects of knock-back if you prefer to get up close and personal.

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17th June 2011

2011 Telecom Laureate Awards To Be Held In Ottawa

telecom hall of fameFrom the telephone to the BlackBerry, from satellites to walkie-talkies – it’s all telecom, and it’s all Canadian. Today, Canada’s Telecommunications Hall of Fame proudly announced that the 2011 Telecom Laureate Awards will be held Wednesday evening, November 2nd, 2011 at the new Ottawa Convention Centre in Ottawa. Mark your calendar now and plan to join over 400 telecom business and government luminaries to celebrate excellence in Canadian telecommunications and to honour the Class of 2011 Telecom Laureates who have made significant contributions to the industry throughout their careers.

The Telecom Laureate Awards gala is the annual flagship event staged by Canada’s Telecommunications Hall of Fame, the not-for-profit organization with a mission to safeguard, promote and celebrate the past, present and future excellence of Canadian telecommunications. The Telecom Laureate Awards Gala is an important celebratory night for the telecommunications industry featuring extensive networking reception opportunities, speeches and awards presentations by key industry and government leaders, as well as exciting audio-visual staging and lighting. It is one of the few annual events where the industry can unite together to celebrate its success and promote its future.

“We are expecting an excellent turn-out for our 7th annual gala dinner and induction ceremonies,” says Lorne Abugov, Founder and Director of Canada’s Telecommunications Hall of Fame. “Over the years, our guests have included senior executives from Canada’s largest telecommunications companies, suppliers to the telecommunications industry, Government of Canada and Provincial officials, members of the CRTC, Industry Canada and the Competition Bureau and the family and guests of the Telecom Laureates and award winners. This is a premiere networking event.”

The Class of 2011Telecom Laureates and a Special Recognition Award recipient will be officially inducted into Canada’s Telecommunications Hall of Fame joining a prestigious list of 42 other remarkable Laureate and Special Recognition Award inductees who have received the industry’s highest distinction since 2005. Profiles of previous inductees can be found in the virtual Hall of Fame, along with photo and video galleries that display images of the past six Awards gala events.

“The Telecom Laureate Awards gala is always the culmination of a year’s work for Canada’s Telecommunications Hall of Fame, and we are very pleased this year to have secured one of Canada’s most spectacular event venues in the new Ottawa Convention Centre”, adds Lorne Abugov. “On behalf of all of our volunteers and the members of our Board of Governors, I cordially invite all of those who serve within or support this great Canadian industry to gather on November 2nd in Ottawa for what has quickly become Telecom’s Golden Evening.”

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17th June 2011

New DC Arc Flash Analytic Software For DC Power Safety

arcadOntario’s ARCAD, Inc. has introduced the new DC Arc Flash Analytic (DCAFA V1.0) software program for arc flash and shock hazard analysis in DC power systems including but not limited to photovoltaics, battery banks, rectifiers and telecommunications equipment.

The program takes system voltage, available short circuit current, gap between electrodes, circuit time constant, electrode material, protective device type and rating or a preset arc duration value, and determines incident energy released by arc flash, hazard risk category at working distance and flash protection boundary.

For systems with variable gap between electrodes, for example when gap is not fixed and distance between electrodes is anticipated to increase by separation of contacts, the program will examine power and energy released by an arc as a function of arcing voltage and current, arc duration, electrode materials and calculate maximum incident energy that could be released by the arc within two seconds time interval. A person exposed to an arc flash will move away quickly if it is physically possible and two seconds is generally accepted as a reasonable maximum time for arc flash calculations.

Among various key capabilities, the DCAFA V1.0 performs analysis using metric or imperial units, saves input configurations and calculation results for future reference or printing, and generates customized arc flash warning labels in electronic formats.

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