10th January 2010

Our Thoughts On Left 4 Dead 2

Left 4 Dead 2Developer: Valve
Publisher: Valve
Distributor: EA
Release Date: November 2009
ESRB: Mature
Platform: Windows PC and Xbox 360

In many areas, the CaveChild and I have very different views on this title. He is more of an online-multiplayer gamer than I am, and he did, for the most part, like the multi-player portions of this game, except when his 360 headset wasn’t functioning and he’d get kicked from a game because Left 4 Dead 2he couldn’t communicate with other players. With teamwork and communication being a huge part of the play, if you are a gamer who does not like to converse with others when playing, this portion of the game is probably not for you. In the online play, you can choose to be either a Survivor or one of the Zombie Bosses, but whichever team you are on, strategy and planning play a huge part in being the victor.

I am a gamer who likes to collect things – this mode of game play feeds my OCD-ishness, and for me at least, is an important part of the enjoyable gaming experience. Other than weaponry, there wasn’t anything to collect and horde. Characters are not given a large capacity to carry items, and for those of us who primarily play RPG-style games, this is a huge challenge. The developers have forced players to use their resources effectively, and the “pray and spray” method of killing massive numbers of enemies isn’t really an option. Thankfully there is a large selection of melee weaponry available – there is something oddly satisfying about whacking a zombie upside the head with a frying pan or cricket bat. Nothing, however, says “Die Zombie!” quite as nicely as the limited-use chainsaw.

While there are a number of drops to gain extra ammunition, molotov cocktails and other new items such as the bile bomb, in my own opinion it would’ve been a nice option to gain a hunter’s flap jacket at the gun store, thereby legitimately adding a little bit of extra storage capacity, instead of only being able to carry one “bomb item” and one medical kit.

[youtube:http://www.youtube.com/watch?v=B4msxIpGh0Q]

One of the areas which I found to be particularly frustrating was in not being sure which way I was supposed to go. While the five maps are not overly large, there are specific areas which gamers must work towards in order to get to the Safe Houses. Some areas were reasonably easy to work through with a well-marked path, while other areas seemed to lack the all-important player clues as to what needed to be done and where. The ability to wander around in a Left 4 Dead 2semi-open world is always nice, but so is having a clear idea of where you need to be, particularly when The Director is throwing huge numbers of infected zombie folks at you. There were also too many invisible walls for our preference – and a few areas which could’ve made some great sniper nests were not available. It is somewhat evilly satisfying to literally snipe a zombie’s legs out from under him or her.

The atmosphere and setting for the game was appropriately eerie, and I will give the level designers and audio crew extra points for this. However, there were also many instances of clipping failures and targeting problems – there were times when it would take 8 or 9 shots to fall a zombie who was squarely in my sights. It was lots of fun to use the Safe Houses as “duck huts” and snipe zombies or pile up the bodies of those who rushed the door. Having an endless supply of ammo while in the Safe House was also a bonus and added more than just a few minutes to overall game time. Left 4 Dead 2

I would have liked to have had a longer campaign, simply because that is where my game style preference focuses. I don’t that I would consider Left 4 Dead 2 to be a hugely impressive sequel to Left 4 Dead, but it’s not a complete disappointment, either. With the different play modes which are available and with The Director looking after the AI experience and interaction for horde management and difficulty scaling, there are a decent number of hours of play available to the gamer. On the Village Gamer scale of game approval, we’ve settled on a range of 7.5 to 8.0 for Left 4 Dead 2’s overall product presentation, additions and improvements.

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8th January 2010

News From IUGO, D-Box, Meridian4 and more

Vancouver – Following IUGO’s massively successful Zombie Attack! Zombie Attack Bridge Defensegames, ZA! and ZA! Second Wave, the indie studio has launched a free version of ZA! Second Wave titled Zombie Attack! Bridge Defense. As the titles suggests, the lite version contains the bridge map for users to sample kill a variety of zombies with cool new weapons. Second Wave features more maps and hordes of challenges in the full version. IUGO also recently unveiled their web site’s nice new design – head on over to check out its shiny awesomeness and all of IUGO’s titles today – and don’t forget to vote for IUGO and other great Canadian games, publishers and studios in our Reader’s Choice Canadian Video Game Awards – only one week left to vote!

palmAt CES: Palm released details about their developer kit for webOS during their 3D gaming announcement at the Expo, where they introduced several graphics-intensive game titles for webOS, from leading game developers EA Mobile™, Gameloft, Glu Mobile and Laminar Research. Demonstrated at Palm’s CES event, the games will be available today in the Palm App Catalog for Palm Pre customers.

“We are very excited about the potential of webOS as a platform for mobile 3D gaming,” said Katie Mitic, senior vice president, Product Marketing, Palm, Inc. “This is a key application category, and we’ve worked closely with some of the leading game developers to deliver a great game experience for our customers.”

“Recent improvements to Palm webOS represent major advancements in enabling world-class mobile gaming,” said Travis Boatman, vice president of Worldwide Studios for EA Mobile. “These innovations have allowed us to quickly bring our best IP to the platform.”

The developers introducing titles today have had early access to the Palm webOS Plug-in Development Kit (PDK), which extends the Palm webOS Software Development Kit (SDK) with a set of tools, documentation and APIs that let developers write plug-ins for their webOS applications. The PDK lets developers easily integrate C and C++ code into their webOS applications, enabling new functionality, including immersive 3D games. A public beta version of the webOS PDK is scheduled to be available to all developers in March.

“The performance of the platform allowed us to create these great games in a limited timeframe,” said Baudouin Corman, vice president of publishing, Americas, Gameloft. “webOS allows us to deliver an outstanding gaming experience, and we look forward to bringing our best games to Palm customers worldwide.”“We expect the plug-in model to play an important role in the evolution of the webOS platform, just as plug-ins have with web browsers,” said Mitic. “And with this plug-in, we are making it super-simple for developers to bring the hottest games to webOS.” Read the rest of this entry »

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6th January 2010

ShadowPlay Coming To WiiWare On January 11

Deep Fried EntertainmentVancouverDeep Fried Entertainment Inc., an independent video game developer, is proud to announce its first WiiWare™ title, ShadowPlay, an entertaining puzzle game that will have you thinking about common household objects in a different light! The game is available exclusively on WiiWare service for Nintendo’s Wii™ system, and will be released January 11th, 2010.ShadowPlay

ShadowPlay challenges players by transforming shadows into 100 exciting, unique puzzles. By using the Wii Remote™, players manipulate their given objects one by one to create a cumulative shadow that matches the goal. As more challenging puzzles are unlocked, players will have to find more creative ways to solve problems. You will never look at a slice of pizza the same way again! Winning a round will allow players to advance to the next level as well as score another item to use in the FreePlay Mode where you can unleash your imagination and create your own shadow art. Try creating a bike out of a pineapple or a dolphin out of the shadow of a pear. Family and friends can also jump in to help tackle a puzzle at any time using Local Co-op Mode! ShadowPlay will provide tons of brain-racking fun for players of all ages!

[youtube:http://www.youtube.com/watch?v=FHFXpcxCLIU]

What is even more awesome is that ShadowPlay is the first independent WiiWare game to take full advantage of the Wii MotionPlus™, which means you can experience full maneuverability of objects and have even more fun! Of course, the game still works with the Nunchuk™ controller and will provide loads of entertainment.

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5th January 2010

Minh Le’s New Project Announced

FIX KoreaMany fans of the classic FPS and LAN tournament favourite have often wondered where Minh “Gooseman” Le has gone. Well, it turns out that since leaving Valve Software a few years ago, the former Vancouverite and SFU student joined Korean software developer FIX Korea in 2008, and they have just announced Minh Le’s current project – Tactical Intervention, will have a beta release in the first part of 2010.

Mihn Lee worked on various games including Counter-Strike for HL2, CS:Condition Zero, Tactical InterventionCS:Source, and Day of Defeat at Valve. Lee left Value because he wanted to create his own FPS. Lee started working on Tactical Intervention since 2006 and then joined FIX Korea two years ago as vice president.

Tactical Intervention takes aim at maximizing strategic team play. The game is being developed with the Source Engine and is set in the modern battle between terrorists and counter terrorism teams. Tactical Intervention is guaranteed to deliver real-like weapon and character design as well as K9 units and hostage NPCs with impeccable AI.

“The Counter-Strike-type of game is proven to be a success throughout regions such as Asia, Europe, and North America. It is quite challenging to balance between bringing out familiarity and new system at the same time. But I can guarantee you will have fun playing it,” said Mihn Lee.

Tactical Intervention is already licensed in North America and Europe and the developers are currently looking for publishing partners in other countries including Korea, Japan, China and in Southeast Asia.

Fuel IndustriesOttawaFuel Industries has released a new web application which is designed to make the following of topics on Twitter much easier. TweetYouThere is Tweet You Therecurrently in beta, and is showing the current tweets relating to this month’s CES in Las Vegas. TweetYouThere makes it simple to follow each company’s Twitter feed updates, and you can choose to view results either alphabetically or by popularity. Each company’s feed shows up in a sidebar window when you click on their respective names. I couldn’t find much in the way of information about this web app on the Fuel Industries’ site, but I would certainly be interested in learning more about TweetYouThere and finding what is in store for it in the future.

Independent Games FestivalCongratulations are due to Klei Entertainment, whose upcoming title Shank has been nominated to the IGF Awards, which take place at GDC San Francisco. Shank has been nominated in the Excellence in Visual Art category. Another Vancouver-made title in the running at IGF is Enviro-Bear, an iPhone-iTouch game designed and developed by Justin Smith. Enviro-Bear has been nominated for a Nuovo Award. Shank and Enviro-Bear are the only two Canadian titles which have been nominated for this year’s IGF. Good luck to both studios!

Sony EricssonToronto – Canadians will be among the first in the world to experience open and integrated social media, communication and entertainment with the launch of the Sony Ericsson Xperia ™ X10 phone, which will make its North American debut first in Canada , exclusively from Rogers . The Xperia ™ X10 is expected to be available in the second quarter 2010.

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5th January 2010

Bioware Announces Expansion For Dragon Age Origins

Bioware Corp

Edmonton – Hot on the heels of missing the release date for Dragon Age’s DLC Return to Ostagar (and the mysterious removal of its announcement from the front page of the game’s site), Bioware has announced that Dragon Age™: Origins – Awakening, the first official expansion pack to Dragon Age: Origins, the recent recipient of Spike TV’s Best RPG and PC Game of 2009, IGN’s Best RPG of 2009, CNN.com’s Best RPG of 2009. Dragon Age: Origins – Awakening will be available for the Xbox 360® videogame and entertainment system, the PlayStation®3 computer entertainment system and PC on March 16, 2010.

Designed and written by the same team that brought you Dragon Age: Origins, the Awakening expansion pack offers a brand new area of the world to explore known as Amaranthine, featuring an epic story that will allow players to unravel the secrets of the darkspawn – and their true Dragon Age Origins: Awakeningmotivations! Players will face a range of horrific and terrifying creatures including an evolved, intelligent breed of darkspawn and other menacing creatures such as the Inferno Golem and Spectral Dragon. Dragon Age: Origins – Awakening provides exciting new ways for players to customize their heroes and party, including the ability to re-spec their character attributes, allowing even greater customization and replayability. Featuring an increased level cap, new spells, abilities, specializations and items, plus five all-new party members, players can continue their adventures from Dragon Age: Origins, or begin with a brand new character.

“Dragon Age: Origins – Awakening shows BioWare’s commitment to our fans by delivering new story-driven experiences which enrich the dark heroic fantasy universe our fans have come to know and love,” said Dr. Ray Muzyka, Group General Manager of the RPG/MMO Group, EA, and Dragon Age Origins: AwakeningCo-Founder, BioWare. “The vibrant worldwide community of Dragon Age fans will relish uncovering the secret motivations of the darkspawn, revealing how the darkspawn continue to infest the world despite the defeat of the Archdemon.”

Dragon Age: Origins – Awakening, BioWare’s next thread in the Dragon Age: Origins tapestry, occurs following the events of Dragon Age: Origins and puts players into the role of a Grey Warden Commander entrusted with rebuilding the order of Grey Wardens. In addition to rebuilding the ranks of the Grey Wardens, you will be tasked with uncovering the mystery of how the darkspawn survive after the slaying of the Archdemon. How players choose to rebuild their order, resolve the conflict with the mysterious “Architect,” and determine the fate of the darkspawn are just some of the many intriguing moral choices that will shape each player’s heroic journey. Players will be able to import their character from Dragon Age: Origins or start out as a new Grey Warden from the neighboring land of Orlais.

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4th January 2010

Back To Work Monday With New Releases

GormleyDigital Leisure has announced that their newest title, Fast Draw Showdown, designed exclusively for Nintendo’s WiiWare™ game service is now available for download.

When it comes to fast draw there are only two types of people: the quick…and the dead! Now you have the chance to find out where you stand, or lie, as the case may be. You’ll go up against the best quick draws in the business, including one of the world’s fastest, Wes Flowers.

[youtube:http://www.youtube.com/watch?v=3KSA0rY43Rc]

Unholster your Wii Remote™ and show’em who the fastest draw really is, in this live action shooter – a first for the WiiWare service! Once you’ve mastered your shootin’ skills, take on all your friends to see which of you really has the quickest draw.

You’ll need some serious speed and awesome accuracy to take on these gunslingers…so get ready for some real fast draw action! Fast Draw Showdown is available today in North America and later this month in Europe, exclusively on WiiWare for 500 Wii Points™. Fast Draw Showdown is rated T by the ESRB.

MontrealLudia’s new title Hell’s Kitchen Vs., which is based on the U.S. TV phenomenon where world-renowned chef Gordon Ramsay puts aspiring chefs through rigorous culinary tests is also now available on WiiWare. The game recreates the show’s pressure-cooker atmosphere as two players battle head-to-head in an arcade-style kitchen challenge. Try to conquer your opponent in each time-management test, while taking the heat of Gordon Ramsay judging and rating your performance at every stage of the game. Designed for 1 or 2 players, Hell’s Kitchen Vs is rated E by the ESRB and costs 800 Wii Points to download from the WiiWare store.

London ONBig Blue Bubble also has a release out on WiiWare today. Pub Darts is a simple darts simulation which uses the Wii Remote™ controller’s unique controls to mimic dart-throwing motion. The game is set in a local pub where the players will settle in to play some of their favorite dart games, including 501, Cricket, Around the Clock, Killers and Baseball. Controls function just like throwing a real dart. Players are able to create their own personal profiles, including selecting their avatar image from a collection of creative characters and the design they would like displayed on the dart flights. Pub Darts is rated E by the ESRB and is downloadable for 500 Wii Points.

Also out today is Big Blue Bubble’s first Fighting Fantasy game book, The Warlock of Firetop Mountain, now available on iPhone and iPod Touch for $2.99usd. For the first time ever, you have the opportunity to explore the world of Titan on a portable screen bringing the adventure with you wherever you go.

Experience the book that started the massively popular series which has sold over 15 million copies worldwide and set a new standard in roleplaying excellence. This exciting game plunges you into a thrilling adventure to the top of Firetop Mountain and its vast treasure, ruthlessly guarded by a powerful Warlock. Will you have the courage, tact and skill to survive where none have returned to tell the tale?

Following the successful Nintendo DS launch of the game of the same name, Fighting Fantasy: The Warlock of Firetop Mountain for iPhone and iPod Touch takes a different approach bringing Ian Livingstone and Steve Jackson’s legendary game book to your favorite handheld device. Scroll through the pages effortlessly by tapping the screen to flip pages, roll dice by shaking your iPhone and experience the breathtaking tale that has sold millions of copies.

Fighting Fantasy readers will be excited to know that Big Blue Bubble will be releasing four more titles in the series. In January, look out for Deathtrap Dungeon as it makes its iPhone debut providing the user with the same level of adventure, excitement and ease of use that The Warlock of Firetop brought.

Fighting Fantasy fans will love the classic story and original illustrations with a technological twist. No more dice, pencils, or bookmarks. All the special features are built in!

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29th December 2009

Return To Ostagar In January

BioWare CorpEdmontonBioWare™ has announced that the Return to Ostagar downloadable content (DLC) for Dragon Age™: Origins will be released on January 5 in North America and Europe for the Xbox 360® videogame and entertainment system and PC versions of the game at a cost of 400 BioWare Points or Microsoft Points. The DLC will be available for the PlayStation®3 computer entertainment system later in January. Return to Ostagar allows players to exact their revenge and embark on a quest for the mighty arms and armor of the once great King Cailan when they revisit Ostagar, the site of the Grey Wardens’ darkest hour, to reclaim the honor and learn the secrets of Ferelden’s fallen king. Return To Ostagar

“We are thrilled at the way the fans have embraced Dragon Age: Origins and we’re excited to welcome them back into the game,” said Aaryn Flynn, General Manager and Vice President, BioWare Edmonton. “Return to Ostagar represents BioWare’s commitment to providing a steady stream of compelling post release content as we continue to expand the Dragon Age universe.”

Return to Ostagar summons players to a new quest in which they will return to the fateful battleground in Ostagar where the Grey Wardens were nearly wiped out. Players will discover King Cailan’s top-secret political agenda and go behind enemy lines to revisit a place that many feared had been lost to history.

Return to Ostagar will be available for 400 BioWare Points on the PC and 400 Microsoft Points on the Xbox 360 on January 5. It will be available for $4.99 on the PlayStation® Store later in the month. Dragon Age: Origins is rated M by the ESRB.

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24th December 2009

Updates from KrabbitWorld and Some Christmas Cheer From Bootup Labs

Krabbit OnlineSurreyKrabbitSoft released has released KWO_AD, an advanced new demo for KrabbitWorld Origins. As an apology to web response to the current beginner focused demo, gamers will be immersed in true excitement of the game, experiencing the depth of game play and full game mechanics. Viewers will be entranced as the camera takes control playing out dramatic events krei portraitheralding each interactive segment. Witness Teella’s dramatic transformation from the lovely high priestess to the ghastly eyeless fallen. Acquire the advantage in the heat of battle with newly learned combo tactics. Play each of six level 92 Krabbits adorned in flaming, poison or ice bracers as you defeat the evil arch nemesis throughout numerous scenes. In the final epic battle defeat all characters you played.

Feedback from gamers has been very positive, with one gamer stating that “The game has one of the most insanely strategic combat systems I’ve ever seen in an RPG!” Another gamer felt that the new demo, which features dramatic story driven cut scene samples & easy to follow instructions is very exciting, saying that “It was cool to see what my characters can get and become!”

[youtube:http://www.youtube.com/watch?v=yB6KpPR7Uik]

Q1 2010 Features to look forward to include story driven cut scenes which will be integrated throughout the game, leading the player’s adventures. KWO Advanced Demo will be integrated as an advanced tutorial for the seasoned gamer, and quick keys tips screens will become accessible in game. Krabbitsoft has also announced that Party Play is also coming to Krabbit World Origins. Gather up to four party members consisting of both main and henchie Krabbits as you play through the quest stream. Experience your choice of six classes first hand, each with their unique powers and symbiotic weapon. Take control of individual party members at your discretion leaving the others to fight at your side or from a distance.

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23rd December 2009

Sales, Dev Programs, Social Media Projects and a Virtual Conference

playbrainsToday’s Super Special: Madballs in Babo Invasion by PlayBrains is currently available for 50% off on Steam. Grab this fast-paced action game for your PC from Steam (sale price $4.99 USD) or for your Xbox 360 from XBL MarketPlace for 800 MS Points and play as your XBLA Avatar as you campaign across distant worlds either solo or with four-player online co-op, taking no prisoners in your wake. Challenge your friends (and your enemies) to see who’s the baddest ball on the planet in no-holds-barred 16-player multiplayer arenas with freaky characters or with your 360 Avatar. Try out the Invasion Mode where combatants create the very worlds where they wage war. Dozens of unique character classes, weapons, special abilities, worlds, unlocks, secrets, maps, and game modes give you limitless gameplay. Madballs in Babo Invasion has been nominated in several categories for our 2009 Readers’ Choice Awards.

biracyVancouver – In the face of increased number of independent productions, increased production costs, diminished funding sources and limited funds available, forward-thinking members of the industry have been casting about for creative ways to fund films. An innately expensive undertaking, the making of a film is often decided by the deep pockets of the companies and individuals funding the project. These decisions can heavily influence the final product with ultimatums about creativity, casting, product placement, etc. Further, financial pressures are constraining the industry as piracy cuts into independent film revenues.

The Biracy Project™ is a social experiment in crowd-funded filmmaking which will build the audience in advance and give the audience the power to make decisions on how the film will be made.

“Let’s make a sustainable industry and allow the people who support it to benefit from the rewards” says Biracy CEO and Founder David Geertz; and added with a sarcastic chuckle “Ultimately, we’d love to end this piracy problem by making the pirate a buyer.”

Geertz has a solid history in the film industry ranging from production to media distribution. His frustration with the constraints placed on filmmakers by the financing bodies has led him and a solid team of experienced professionals to develop the Biracy Project™ concept.

The Biracy crowd-funding model starts with people choosing their membership level (minimum level is a $25 annual commitment). In exchange, members have access to regular updates via video and blog entries, they get to vote or provide other input on decisions that pertain to the development and production of the movie and they receive a copy of the completed film, To compensate members for their participation, the Biracy Project™ includes a members’ only game, the “Producer Challenge”. Game points are awarded for tasks completed by participating members. In addition to determining the winner of the Producer Challenge, game points will be used to allocate 75% of the movie proceeds among the membership. The winner of the Producer Challenge will receive the Grand Prize of an Associate Producer credit on the film together with appropriate financial compensation.

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22nd December 2009

Psychoz Releases Their First Title and Xona Updates Duality ZF

Psychoz InteractiveMontrealPsychoz Interactive is proud to announce its first iPhone/iPod touch title, Dead Strike is now available for purchase on the App Store.

Fight your way through a sprawling 3D, zombie-infested city as four survivors attempt to stop an outbreak of the living dead. The creation of an antidote depends on the group delivering a sample of the deadly virus to a hospital on the other side of the city. But as the foursome’s grim fight for survival continues, it becomes apparent that there’s more to the virus than anyone thought possible. As the group are systematically hunted by these abominations of nature, they soon discover that these cannibalistic monsters aren’t as mindless as they look.

[youtube:http://www.youtube.com/watch?v=fjHxw1pch1M]

Dead Strike is the action-packed horror survival game the iPhone has been waiting for, with a powerful, twisted storyline, a brutal arsenal of weaponry, stunning graphics and more zombies than a BBQ at George Romero’s house. With a four player co-operative multiplayer mode coming soon in a free update, fans of Left 4 Dead, Killing Floor, Resident Evil and Silent Hill will devour Dead Strike, brains first!

Game Features:

* 46 levels, packed to bursting with legions of the undead.Dead Strike
* Unique abilities for each of the four characters.
* Nine different weapons including flamethrower, mini-gun and chainsaw.
* Original soundtrack with music and lyrics by Ben Spencer and Adrien Volpi
* Dynamic lighting, lens flare, mist and dust effects on all iPhone and iPod touch devices.
* Day and night battles.
* Choose a guns blazing action-packed approach or stealth tactics.
* Incredible AI where the undead react to sounds and action and can communicate with each other in real time.
* Frantic boss battles.
* Expansive and detailed 3D world to explore.
* Rich gripping storyline, edited and co-written by Pure Square Go.
* Buckets of blood splattering effects with sprays and splashes for full-on horror effect.
* Online high scores.

xona gamesYarmouth CountyXona Games has released a new trailer for their in-development title Duality ZF featuring some amazing game-play. In this video you will see the Boss Rush, which will unlocks once you beat the game; multi-directional controls, which unlock when beat all game modes with Dual Play control, and Dual Play control which will unlock once you beat all game modes in Solo Play. Duality ZF looks like one big, mad challenge waiting to happen – and has an awesome soundtrack from Imphenzia.

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