29th March 2010

Bioware Celebrates Fifteen

Bioware CorpEdmontonBioware is celebrating its 15th anniversary with the launch of Bioware Bazaar. Officially open on April 6th, the Bazaar is comprised of a “week-long series of mock online auctions that will feature over 400 items ranging from custom painted PC’s, Alienware laptops, BioWare apparel and more!” Coincidentally, April 6 is also the launch date for the next bit of DLC for Mass Effect 2. Kasumi’s Stolen Memory will be available for 560 Microsoft Points and will feature new crew member Kasumi Goto, new missions and a sweet new weapon – the sound-suppressed Locust SMG, a new achievement and a flash-bang loyalty power.

According to the Bazaar info page, in order “to bid on these items, fans will need to collect tokens through various challenges. The first auction begins at 9 AM PST on Tuesday, April 6th, with new items being made available every 15 minutes, ending 4 PM PST Saturday, April 10th. So tell your friends, start collecting tokens, and get ready to win some amazing prizes!” You can read the full Rules of Engagement on the Bioware Bazaar rules page. Happy Birthday, Bioware!

Canada 3.0 2010Stratford – The Canada 3.0 2010 forum slated for May 10-11 will set an ambitious target for Canada’s digital media industry – that of making it possible for “anyone to do anything on-line in Canada – by 2017”. The second annual forum will bring together the people who can make that happen from industry, government and academia for a two-day event intended to boost Canada’s ability to lead in the digital economy.

“We’ve set this ‘Moonshot’ that might sound impossible, just as putting a man on the moon once sounded impossible, but it is attainable if we harness all the necessary resources and are fully committed to making this happen,” said Kevin Tuer, Managing Director of the Canadian Digital Media Network, a federal centre of excellence in commercialization and research. “While the sun is setting on some more traditional industries, there are many opportunities worth shooting for in digital media spanning all aspects of our economy.”

Kevin Newman, Anchor and Executive Editor of Global National, will emcee the main plenary sessions. Keynote speakers and panelists include: Tony Chapman, Founder & CEO of branding and advertising agency Capital C; Tom Jenkins, Executive Chairman and Chief Strategy Officer of Open Text Corporation; Helen McDonald, Assistant Deputy Minister, Spectrum, Information Technologies and Telecommunications, Industry Canada; Sarah Prevette, Founder & CEO of entrepreneurship community Sprouter.com; Gerri Sinclair, Executive Director, Masters of Digital Media Program, Centre for Digital Media, B.C.; and more to be announced soon.

“This event is critically important to Canada as we re-evaluate our economic foundation,” said Newman. “All sectors of our economy, including our creative artists and storytellers, need to understand the emerging keys to success in an increasingly competitive global economy and culture.”

Staged once again at the Rotary Complex in Stratford, the forum features a select group of speakers in the main plenary session with opportunity for attendee discussion and input in a broader range of breakout sessions and workshops.

Canada 3.0 2010 will build on the momentum created at last year’s forum that attracted some 1500 people, and will have a broad scope given that digital media is defined by organizers as ‘anything created or shared virtually’. The line-up of forum ‘streams’ is led by heavy-hitters in the digital media sector. Topics include:

* Imagining – Global best practices: What does Canada do well? What should Canada be doing?
– Chaired by – Tom Jenkins, Executive Chairman and Chief Strategy Officer at Open Text Corporation; Gerri Sinclair, Executive Director, Masters of Digital Media Program, Centre for Digital Media, B.C.; and Ian Wilson, Executive Director, University of Waterloo Stratford Institute
* Empowering – Networks, infrastructure and mobility
– Chaired by – René Barsalo, Director Research and Strategy, Society for Arts and Technology, Montreal; Michele Perras, Director of the Mobile Experience Innovation Centre; and David Yach, Chief Technology Officer, Software at Research In Motion Read the rest of this entry »

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27th March 2010

Games For History and Games For The Near Future

On The Path of the EldersThanks to the financial support of Canadian Heritage, Indian and Northern Affairs Canada, the Inukshuk Fund and all the project partners, ‘On the Path of the Elders‘ launched as a complete site this past week with a party at the Carleton University Art Gallery.

Terry Hoganson, member of BlackCherry Digital Media, described the event as magical: “It was amazing to have all of these people, who have dedicated countless hours and limitless energy into making On the Path of the Elders a reality, come together and share their stories.”Path of the Elders RPG

Speakers at the celebratory launch included Mr. John Mark Seck, president of BlackCherry Digital Media, Stan Louttit of Neh Naak Ko, Greg Spence of the Mushkegowuk Council, Dr. Kimberly Matheson, Carleton University Vice-President (Research and International), Franziska von Rosen of Our Incredible World (formally Pinegrove Productions), Dr. Elaine Keillor and Dr. John Medicine Horse Kelley Cle-alls, co-directors of Carleton’s Centre for Indigenous Research, Culture, Language and Education, known as CIRCLE.

For those who are not familiar with On The Path Of The Elders, it is a free online educational resource exploring the culture and history of the Mushkegowuk Cree and Anishinaabe Ojibway of Northwestern and Northeastern Ontario, and the signing of Treaty No. 9. Ideal for youth aged 13-17, Path of the Elders reconnects Aboriginal youths with their past, while developing leadership, negotiation, critical thinking, and decision-making skills.

Features:

IUGOIUGO Mobile Entertainment has released a few preliminary screenshots (click thumbnails for a better view) for the first round of Zombie Attack Second Wave XLtitles they will be releasing for the iPad, which will hit stores in just a few more days. Note that all iPad games from IUGO have the XL designation in their title, separating them from their smaller siblings which were built for the iPhone.

For Zombie Attack! Second Wave XL, players will be getting a brand new character, enhanced graphics and a brand new, very cool and intuitive user interface. The Zombie Attack series are a tower defense game where the player is the only survivor of a recent zombie apocalypse. You must destroy the waves of zombie attackers in order to upgrade your shack and weapons. Zombie Attack! Second Wave also makes use of the tilt feature to add to your game-play experience as you fight off the varying types of zombie creatures. You can also listen to your own music as you zap zombies because there is automatic iPod music support.

Cliffed XLMeanwhile over in Cliffed XL, players will have new backgrounds as well as new characters (in addition to the 18 already available), along with pumped up graphics. As you can see in the screenshot, players will be able to engage in head-to-head challenges on one device. Head-to-head play is available on the iPhone version, which allows up to four players to race to the bottom over a WiFi, 3G or Edge connection. With global leader boards, you will find yourself experiencing the “one more time” effect as you race to take over as the worldwide leader of Cliffed. Very addictive. Just sayin’.
Implode XL
Implode! XL will lead to total destruction on a larger scale. For those not familiar with this incredibly addictive game, you have been given the task of destroying old, obsolete buildings. This is not as easy as it sounds. Each building requires the careful placement of dynamite bundles, and if you get it wrong, the building does not Implode in the manner it should. There are currently three levels of challenge – Casual, Veteran, and Expert, with three bomb types: traditional, blast and directional with more bomb styles to become available in the future. IUGO has designed a new super slick user interface for this chalkboard styled game – and exclusive to the iPad version is an editor. Both iPhone and iPad users will also receive all-new levels, giving players well over 100 levels to puzzle their way through, leaving a path of destruction in their wake.

Norm's World Escape XLNew to both the iPhone and iPad is ESCAPE: Norm’s World. Exclusive to the iPad for this puzzle game will be two player interaction with two modes. Gamers will be able to take their friends on in either head to head (see screenshot) or co-op play. Also exclusive to the iPad will be some very cool 3D graphics. ESCAPE: Norm’s World is a game which due to its unique design, offers an endless array of levels and puzzles. There will be two additional difficulty modes which will be introduced through DLC, and this game will also feature simple controls, making it user friendly for all ages. ESCAPE: Norm’s World is also comprised of minimalist graphics and unique cerebral game play complimented by relaxing audio and visual effects. So remember that while the puzzles may be driving your mind crazy, your psyche is being calmed by the soothing audio.

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26th March 2010

The Canada Media Fund Webcast Made My Head Hurt

Orby - Proud to be CanadianI listened to the Town Hall webcast of the official launch and question period earlier today, and to be honest, as a non-developer, all of the policy is making my head hurt. Kudos to those of you who work with policies and documents such as the Canada Media Fund and understand all of the application processes. Please read on to learn more about today’s CMF announcements – I put it at the end of today’s post so that your minds wouldn’t be frazzled before you could take in the rest of the day’s news from our great Canadian digital media industry. See? There is a method to my Gemini madness…

CanpagesVancouverCanPages has extended their API contest deadline to April 12 2010, so all of you developers out there still have time to enter. All entered applications must be showcased in a video for judging and four finalists will be decided by popular vote. Those final four app entries will be judged by an internal panel of Canpages.ca executives who will determine the $5,000 Grand Prize winner. All applications will be showcased on Canpages.ca, and the final application winners will showcase their app video at DemoCamp Vancouver. dimeRocker

If you haven’t tried the dimeRocker site yet, or want to know how to get started on games using it in conjunction with Unity3D, check out dimeRocker’s PDF Getting Started tutorial. If you are working on a Facebook game but aren’t sure how to get it published, the folks at dimeRocker can help you with that too. Yesterday they published a deployment tutorial which is so easy to follow even I understood it. Now if I could just draw and animate…

Untold EntertainmentUntold Entertainment recently opened a new site dedicated to the best in free flash word games. Enter Word Game World. What makes this new portal different from other free Word Game Worldgame portals is that each game is curated. Speaking on the Untold blog, Ryan Creighton said that every game is tested and properly classified in a word game sub-category. Visitors to the site can choose their favourite type of word game to play and easily find a free, quality title to enjoy. The games even work properly. Untold Entertainment is also developing a new word game title SpellCaster which, according to their site, will combine word-building with a fantastic story, packed with colorful characters, humour, danger, and a magical menagerie of monsters. I was privileged to get a look at an earlier title that Untold had been working on and had lots of fun with it, so I am definitely looking forward to having a go at SpellCaster.

Canadian Video Game AwardsDon’t forget that nominations for the Canadian VideoGame and Digital Arts Awards close on March 31st. Nominations for 2009 titles are free, so what’s holding you back? Get your nominations in today! In related news, GDC Canada has announced more speaker sessions for the May 6 – 7 conference taking place in Vancouver. A sample of the newly added GDC Canada 2010sessions:

* Evolving Episodic for a Growing Digital Audience with Dan Connors (CEO, Telltale Games)
* Forza Motorsport 3 Audio: Design, Process and Pipeline with Greg Shaw (Audio Director, Turn 10 Studios, Microsoft) and Mike Caviezel (Audio Designer, Turn 10 Studios, Microsoft)
* Social Games – 85 Million Farmers Can’t All be Wrong with Jason Bailey (GM of Virtual Currencies, Adknowledge)

Early Bird passes are only available until March 31st, so if you haven’t reserved yours, you should ideally do so within the next few days. Check out the session schedule (note that more sessions may yet be announced) Stir Fry Gamesand then make plans to attend the second GDC Canada conference in Vancouver this spring.

Stir Fry Games has released a new trailer for the PC version of their XBox Live Indie Games title SFG Soccer, an arcade-style sports game featuring 64 customizable teams and tournament play. Both PC and 360 versions of SFG Soccer are available now for purchase, plus you can try the demo before buying the full game. Read the rest of this entry »

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24th March 2010

Mobility Is The Keyword Of The Day

Mass Effect 2I spent part of last evening playing through the new Firewalker DLC pack for Mass Effect 2, and overall I am very happy with it. I like once again having a vehicle to race around in, and I’m hoping that these five new missions was a test drive for more yet to come. Being able to use the Hammerhead hover tank to gather minerals and elements is much more engaging than scanning planets from the Normandy and lobbing probes at said planets.

While the new missions were not terribly interactive in regards to characters and were lacking in battle scenes, one cannot argue against there being value for the money. The Firewalker pack is free to those who have the Cerberus Network option, and really, any chance to experience more game play in Mass Effect 2 is a bonus. I am aware that some gamers felt that the Hover TankHammerhead didn’t have enough tank armour, but as far as I’m concerned, it was just fine. I am notorious for having my vehicles blow up, and I only lost my tank once – apparently it cannot hover over lava pits. Oops. The tank’s light armour simply means that the player must be smarter about picking fights and defeating the Geth, which to me adds another level of game play and strategy. I think that Bioware’s DLC mission team did a great job with this pack; now all they need to do is make it so that more planets can be visited with the tank and keep adding more DLC. I am definitely looking forward to the next pack, Stolen Memory, which will be available in just a couple of weeks.

CG ConMontréalEd Hooks will be presenting his one day course “Acting for Animators” at CG Con – The White Conference in Montréal on Friday, April 23rd. CG Con features 3 days of master classes by world-leading masters in film and video-game in areas such as Digital Animation, Digital Modeling and Digital Painting & Concept Art. The Early Bird conference price of $299.00 (students $239.20) is available until March 28, when ticket prices will go up to $399.00. The conference takes place April 23 – 25 at the Palais des congrès de Montréal.

CG Con will also be presenting The North American Roadshow in Vancouver on Saturday, May 8th. The venue and speaker list have not yet been announced, but tickets will be $100.00 each, or $80.00 for students and CG Society members.

StyleTapTorontoStyleTap Inc. today announced the release of StyleTap Platform for iPhone®, which allows over 30,000 applications originally written for Palm OS® to run on iPhone and iPod touch® devices.StyleTap iPhone App

“We have found that many users and businesses have made very large investments in acquiring and developing mobile applications, and these applications have been enhanced and refined to fit their needs like a glove,” said Gregory Sokoloff, CEO of StyleTap. “With all the new smartphone platforms, users are reluctant to lock themselves into one platform or to make the same investment over and over for each new platform. StyleTap’s cross-platform family of products can help make these problems go away.

“Naturally, we would prefer to be able to offer this product through the App Store, but unfortunately this is not currently possible due to Apple’s restrictive policies, and instead this version of StyleTap will run on jailbroken devices. Although there are many useful and entertaining applications available through the Apple App Store, we continue to receive a flood of emails from users telling us that they need StyleTap in order to keep running the applications, not available on the App Store, that are critical to their lives and businesses.”

StyleTap Platform for iPhone supports standard features that include TCP/IP networking, audio recording and playback, the ability to use the multi-gigabyte storage as a virtual memory card, and cut/copy/paste of text between native and Palm OS applications. It also provides innovative capabilities such as giving Palm OS applications access to the iPhone GPS by providing location information in standard GPS NMEA format. Read the rest of this entry »

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22nd March 2010

Awesome United Front Feature on Game Trailers

United Front GamesVancouver – As stated in the title, Game Trailers has published a very nice look inside at United Front Games. We have a few friends who work there, and it’s always great to see their talent getting recognized out on the world stage. We don’t yet have a PS3 because it would put a huge dent in our meager budget, but if we did, UFG’s debut title Modnation Racers would definitely be at the top of our Want list.

Warner Brothers Interactive EntertainmentMontreal – As announced this morning by Québec Premier Jean Charest and the Minister of Economic Development, Innovation and Export Trade, Clément Gignac, Warner Bros. Interactive Entertainment (WBIE) will establish a development studio in Québec. The announcement was made in the presence of Gérald Tremblay, Mayor of Montreal; Martin Tremblay, President of Warner Bros. Interactive Entertainment; and Jacques Daoust, President and CEO of Investissement Québec. The Premier also announced a $7.5 million non-refundable contribution from Investissement Québec for the creation of the studio.

This new studio will gradually grow to include more than 300 people by the end of 2015. This approach, which privileges the company’s progressive development, will facilitate the recruiting of new graduates for the Montreal studio and will maintain the labour balance in the Québec video game industry.

“We are proud that Warner Bros. has chosen Québec. We have done a lot of work to position Quebec as an essential place to invest that is competitive, and possesses an exceptional and highly qualified workforce. Warner Bros. has acknowledged this and we are very excited to welcome them”, stated Premier Charest.

The Montréal subsidiary of Warner Bros. Interactive Entertainment, which is headquartered in Burbank, California, will house various departments in the same studio, such as high-end interactive gaming product development, digital and cinematographic animation, quality assurance of products developed by the Montréal studio, as well as the adaptation and translation of its products
into various languages.

“With our workforce’s outstanding skill and creativity, Warner Bros. will distribute all around the world multilingual products developed, translated, and adapted right here in Québec. The establishment of this studio will certainly contribute to the consolidation and the integration of Quebec’s videogame industry, which is always ready to take on new challenges” noted Minister Gignac.

“With its creative workforce specialized in digital media and its renowned universities, Québec is the perfect place to develop our new products and technologies. The Government of Québec’s tax credits and other incentives made Montréal the right location for our studio at this time. Montréal, with its wealth of talent and highly affordable operating costs, is a wonderful place to continue to expand our growth in gaming. Martin Carrier, a local industry veteran who has been involved in the creation of WB Games in Montreal from the start, will assume for the coming weeks the role of coordinating the studio’s implementation. WB Games Montreal’s management structure will be
announced shortly.” said Martin Tremblay, president of Warner Bros. Interactive Entertainment.

The Government of Québec boasts a range of measures to support the growth of the multimedia industry, which holds great promise for Québec’s economy. Financial partners for this project include Emploi-Québec and Société de développement des entreprises culturelles (SODEC). With this major investment, Warner Bros. will be able to take advantage of these measures and will notably be eligible for tax credits for the production of multimedia titles.

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22nd March 2010

Canadian Technology Taking Off In The Global Market

MIGS 2010The Montreal International Game Summit has put out its call for speakers. The seventh annual summit will take place November 8th and 9th at the Hilton Bonaventure Hotel. More congratulations are in order for the FIFA 10 development team, as the game picked up two BAFTA Game Awards this past Friday evening – one for Best Sports Title and the other for Best Use of Online. DreamCatcher Games and The Adventure Company have announced the release of new content on an updated website for Sherlock Holmes VS. Jack the Ripper for the Xbox 360. You can check out new screenshots and a new trailer on the site, as Sherlock Holmes vs Jack The Ripperwell as put in your pre-order at GameStop. Sherlock Holmes vs Jack The Ripper will be in stores near the end of April and is rated T by the ESRB.

Kasumi GotoBioware has released more details about Kasumi Goto, the newest member of the Normandy’s crew in Mass Effect 2. Kasumi,  the galaxy’s most enigmatic and cunning master thief, will be introduced in the DLC pack Stolen Memory. In addition to being able to recruit Kasumi in all new missions, players will be able to utilize her special skills as a member of Commander Shepard’s squad throughout the entire game. In return for her help, Kasumi has asked for Commander Shepard’s help on a dangerous heist to infiltrate the vault of a deadly master criminal named Donovan Hock. Players must gain Kasumi’s loyalty on the planet Bekenstein, where Hock is throwing a party for some of the galaxy’s richest and most deranged criminal minds. The mission: recover data of great importance to Kasumi and the galaxy at large. In addition to this new mission, players will also receive a new research upgrade, one Hover Tanknew weapon, and a new achievement in this PDLC pack. The Kasumi – Stolen Memory PDLC pack will be available this April for the Xbox 360® videogame and entertainment system at a cost of 560 Microsoft points, and on PC for 560 BioWare points. Don’t forget that tomorrow (March 23rd) will be the release date for the Firewalker DLC pack, which includes five heart-pounding missions taking place on five uncharted worlds. Players will be able to explore planets and engage in combat in the new Hammerhead hover-tank. The Firewalker pack will be available via the Cerberus Network console. Mass Effect 2 is rated M by the ESRB.

Toronto Comic ConToronto – Fans 10 and under attending Toronto Comic Con, March 26-28, 2010, at the Direct Energy Centre will receive a free Gogos Crazy Bones toy, courtesy of Toronto-based Irwin Toy. The popular items will be distributed while supplies last at the Registration area upon arrival.

Gogos Crazy Bones are a collectible, mini game toy sensation. They are small, colorful figures whose gaming origins date back to Ancient Greece, where children played by bouncing and throwing knuckle bones. These more refined, plastic characters are available in the hundreds, each one having a unique face and name.

“We are pleased to be providing free Gogos Crazy Bones right in our backyard at Toronto Comic Con,” said Gogos Crazy BonesPeter Irwin, Irwin Toys. “It is extremely special for Irwin Toys to participate in the inaugural show here, since Gareb has been a family friend for as long as my father and I can remember.”

Gogos Crazy Bones was named the 2009 British Toy and Hobby Association (BTHA) Collectible Toy of the Year. The characters have recently been hugely popular in Europe and Australia and were first a big hit in the U.S. more than a decade ago, when 31.5 million packages were sold from 1998-2000.

“Having an international sensation like Gogos Crazy Bones available free to kids is a great bonus for Toronto Comic Con attendees,” said Gareb Shamus, Wizard Entertainment CEO. “It’s particularly gratifying to be partnering with Irwin Toy, which in addition to being based in Toronto, has been a leader in the industry for more than 80 years.” Read the rest of this entry »

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18th March 2010

Opportunities Abound for Intrigue and Global Domination

Global – Gamers are an enthusiastic bunch when it comes to the latest gaming technology, but it’s the developers that make the technology come to life. For Intel’s Level Up 2010: Intel® Visual Adrenaline Game Demo Challenge, independent developers around the world will be pushing the limits to create new experiences and breakthrough game concepts for 2010.

The competition, in its fifth year, invites professional, hobbyist and student game developers to submit their original game concepts for a chance to win prizes such as a trip to the Tokyo Game Show (for professionals and hobbyists), and a trip to the 2010 Austin Game Developer conference (for students). Other prizes include cash, the latest hardware systems, the newest software packages, and agency engagement packages to help developers market and promote their winning game.

Game developers can submit their concepts for judging in three categories:

* Best Game for a Desktop
* Best Game for a Laptop
* Best Game for a Netbook

Judge’s Choice Awards will also be given for Best Art Design, Best Graphics Performance, Best Sound Design, and Best Character Design.

For the first phase of the competition, developers will be asked to submit their game concept by June 22 2010. The game concept must describe an idea that will make for an incredible game. In addition to the brief description, developers are invited to include screen shots, visuals or videos of the idea — these materials will help provide context for the judges to review and see the complete vision of the game.

Finalists will be selected by July 11 and will have until August 31 to provide detailed game demo abstracts and game executables. From there, the finalist entries will be reviewed by a panel of judges made up of industry experts. The winning game demos will be announced during the Austin Game Developer’s Conference on October 5. Winning demos from Levelup 2009 are also available to play online. Oh and for those interested, Intel is hiring for its Vancouver location.

UbisoftMontreal – The demo for Tom Clancy’s Splinter Cell: Conviction is available now for download to your Xbox 360. Splinter Cell: Conviction, developed by Ubisoft Montreal, opens with our hero Sam Fisher working off the grid trying to solve his daughter’s murder. We find a changed Sam back in Washington, where he must work with old friends he can no longer trust, forced to save a country he no longer serves. Left without any choice, Sam has to defeat both a vast, faceless enemy and the shadows of the past to find out what happened to his daughter – and himself. Splinter Cell: Conviction is scheduled for full release exclusively to the Xbox 360 in April, and is rated M by the ESRB.

Just a few of the key features that gamers can look forward to in this latest Sam Fisher adventure include:

* New level of action: A full arsenal of cutting-edge innovations allow you to outflank foes with the Last Known Position™ system, tag and eliminate enemies using the Mark and Execute™ feature, and much more.
* Blockbuster experience: A unique storytelling style keeps you on the edge of your seat as you navigate the explosive world of a renegade agent where trust is impossible and justice requires you to go above the law.
* A new level of immersion: A revolutionary new graphic direction delivers an utterly seamless gameplay experience that’ll keep you totally engrossed in the story of Sam Fisher.
* Explosive Xbox LIVE play: Brand-new addictive multiplayer modes amp up the dramatic intensity like never before.

EA GamesMontrealEA Montreal has released an all-new co-op campaign map pack titled ‘Chapters of Deceit’ on Xbox Live for their award-winning title, Army of Two: The 40th Day. Available immediately on Xbox Live Marketplace (800 MS Points), the map pack will be available on April 1 on the PlayStation Network ($9.99). Army of Two: The 40th Day – Chapters of Deceit puts players back amidst the disaster in Shanghai where they will stumble upon new information that could help end the invasion by Jonah and his 40th Day Initiative army. However, they quickly learn that everyone is out for themselves and no one can be trusted. The lives of this iconic two-man private military team are at risk, forcing players to rely on each other to get out alive.

Originally released in January 2010, Army of Two: The 40th Day boasts a robust playbook of co-op moves. The game features one of the most extensive and varied weapon customization systems ever found in an action/shooter game. Players can mix and match weapon parts and execute strategic two-man tactics that create a one-of-a-kind co-op action experience. Army of Two: The 40th Day is rated “M” by the ESRB and is available for the Xbox 360, PlayStation 3, and the PSP.

TransGamingTorontoTransGaming, Inc. has announced that it is working with Google to develop ANGLE (Almost Native Graphics Layer Engine), an Open Source project to provide improved hardware and driver compatibility for the upcoming WebGL™ web graphics standard for systems running Windows®. The ANGLE project aims to achieve this broader compatibility by layering the OpenGL® ES 2.0 API on top of Direct3D®. The result for developers working with the WebGL standard will be a more consistent experience for their applications and a larger potential audience of users. Read the rest of this entry »

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16th March 2010

Dragon Age’s Newest Chapter Awakening In Stores Now

VancouverBig Fish Games has released their latest social game title, My Tribe™ on Facebook. My Tribe is the second in a series of social game initiatives that Big Fish Games is launching in 2010. My Tribe was first released in 2008 as a highly addictive, immersive downloadable SIM game for Mac and PC. Now redesigned and extended to the Facebook platform by the Big Fish Vancouver studio, My Tribe offers its characteristically fun and emotionally enriching gameplay to the social gaming audience.

“Social gamers are increasingly drawn to game experiences that offer greater depth of gameplay in easilyMy Tribe accessible, social formats,” said Will O’Brien, vice president of Social Games at Big Fish Games. “My Tribe is precisely that. What’s cool about My Tribe is that when you’re actively playing, you govern your tribe, but while you are away, your tribespeople will take matters into their own hands. Your teenage tribespeople, for example, may choose to sleep or eat instead of chopping wood!”

Players begin by selecting an island from among billions of options. Each island is unique with varying levels of natural resources and mysterious objects that are revealed through gameplay. Ryan Clark, My Tribe executive producer, provided more detail about the game: “With a player’s guidance, tribespeople develop areas of specialty – for example, construction – to help them accomplish larger tasks like building a ship or a storehouse. They grow from child to youth to adult, learn new skills, have children of their own, and eventually become respected elders. And because gameplay is continuous – your tribe is living, learning, fishing, eating and surviving even when your computer is turned off – it’s especially important for players to check in regularly on the tribe’s progress.” Read the rest of this entry »

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11th March 2010

dimeRocker Opens Platform For Unity Developers To Socialize and Monetize Games

Overinteractive MediaVancouver via GDC OverInteractive Media Inc. (OMI) announced the official open-beta release of dimeRocker, the company’s premiere self-publishing platform that enables Unity developers to deploy and monetize their games across the social web from a single, centralized account.dimeRocker

The launch will allow Unity game developers – 100,000 downloads of the engine to date – to create an account at dimeRocker and access an ever-growing feature-set that includes the following turn-key API:

• Deployment to Social Networks (Facebook and MySpace )
• Real-time global and Social Leaderboards
• Achievements
• Scalable Hosting
• Social Engagement (Wall Posts, Challenges, etc.)
• Microtransaction System

“These initial beta developers will be invaluable in helping to shape dimeRocker’s technology moving forward, and will receive many “first-look” opportunities as we roll out new tools and services,” said OverInteractive Media CEO Jason Joly. “We currently have over 150 Unity developers signed up and expect to be see some exciting games using our platform in coming months.”Downtown East Side Games

In tandem with the open-beta launch of dimeRocker, OMI is showcasing two next-gen social games inside the Unity booth at GDC. The first, “Air Traffic Complex GamesCommander”, is developed by Downtown East Side Games, in partnership with Complex Games. The game shows-off a wide range of dR functionality, from social engagement to microtransactions.

The second is a browser-version of the popular iPhone/iTouch title “Battle Bears”, downloaded more than two million times via Apple’s App store. The game took under two weeks to port over to the web and deploy via dimeRocker. SkyVu Pictures, the company behind “Battle Bears” sees this opportunity as way to not only market the App, but also provide a secondary stream of revenue from social networks like Facebook with its 400 million users. In coming months, OMI will keep expanding the dimeRocker platform by offering real-time analytics, in-game advertising and iPhone connectivity.

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10th March 2010

Chaos Rises Today

Relic EntertainmentVancouver – The highly anticipated expansion to Dawn of War 2 has gone live today. Chaos Rising is now available for download on Steam – although on the game’s Steam page, there is a message (as of 12 noon PST) which says the game will unlock in ten hours. Also, if you purchase the game right now for $29.99 usd, you will also get a free copy of Saints Row 2 for PC.Dawn of War 2: Chaos Rising - Sorcerer

In Dawn of War II: Chaos Rising you will take command of the Blood Ravens and defend the sector against the Chaos Space Marines of the Black Legion. Purge the chaos filth and hold the chapter together as traitorous forces work from within to try bring down the Blood Ravens.

* New Single Player Missions – Continue your fight against the enemies of the Emperor and use your squads’ wargear, abilities, and experience to battle Chaos in 15 new missions
* New environment and Multiplayer Maps – New ice planet graphics set will increase the visual diversity and adds 7 new PVP maps
* Aspire to Glory – Build your existing squads up to level 30 and unlock even more devastating abilities
* Chaos Corruption Mechanic – New single player mechanic allows you to equip incredibly powerful equipment that corrupts your squad and will guide the story towards or away from the corrupting influence of Chaos
* New Multiplayer Race – Swear loyalty to the Chaos Gods and play as the bloodthirsty Chaos Space Marines in multiplayer battles against both Chaos Rising and Dawn of War II owners
* New Units – New units for the Space Marines, Ork, Eldar, and Tyranid armies in multiplayer.
* 2 New Last Stand Heroes – Face off against the relentless horde as either the Chaos Sorceror or Tyranid Hive Tyrant

VIATeCVictoria – Nominations are now open for the 2010 VIATec Awards. Nominations close at 4:30pm on Friday March 19th. Recognizing technology companies in the Greater Victoria (BC) area, there are several award categories open:

* Technology Company of the Year
* Emerging Technology Company of the Year
* Product of the Year
* Innovative Excellence
* Online Strategy of the Year
* Executive of the Year
* Employee/Team of the Year
* The Colin Lennox Award for Technology Champion
* Environmental Excellence
* VIATeC Member of the Year
* Member’s Choice for Service Provider of the Year
* Employer of the Year Award

The VIATeC Awards Gala will be held on May 13th at the Victoria Conference Centre.

Toon BoomMontreal – Emmy® Award-winning Toon Boom Animation Inc. today announced the upcoming release of Toon Boom Animate 2, a new version that provides professional animators with more power and flexibility for creating traditional, digital, cut-out and Flash-style animation. Toon Boom has listened to the animation community and is now delivering a new Animate version that reflects its requests. Animate is totally dedicated to animators and takes care of their needs from start to finish of their animation projects.Animate 2

New feature highlights include:

• Fast distribution of character parts to layers
• Easy adjustment of velocity on multiple character parts
• Efficient creation of richer-looking ambiance
• Full-fledged SWF export with effects
• Direct import of scanned drawings (TWAIN)
• Convenient text capability

Key benefits
Whether preferring traditional or digital methods, animators will greatly benefit from Animate 2‘s superior feature set throughout their entire production process. Read the rest of this entry »

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posted in Animation, Awards, Business News, Digital Products, Driving, Early Childhood, Education, Events, Everyone, Mature, Mobile, National News, New Releases, RTS, Social Media, Software By: | Print This Post Print This Post

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