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  • comScore White Paper: 2014 Canada Digital Future In Focus

1st April 2014

comScore White Paper: 2014 Canada Digital Future In Focus

comscorecomScore, Inc. presents the 2014 Canada Digital Future in Focus, the company’s annual report on how the prevailing trends in web usage, online video, digital advertising, mobile, social media and e-commerce are defining the current Canadian marketplace and what these trends mean for the year ahead. Key insights from the 2014 Canada Digital Future in Focus report include: Read the rest of this entry »

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31st March 2014

Two Vancouver Game Design Programs Recognized By The Princeton Review

mini-orbyThe Princeton Review — one of the United States’ best-known education services companies — has issued its fifth annual report naming the undergraduate and graduate schools with the best programs for students to study video game design. The University of Southern California is #1 on both the undergraduate and graduate school lists (complete list is below) in the 2014 report which names 50 programs overall — 25 undergraduate and 25 graduate — in ranked order 1 to 25. The Art Institute Vancouver and Vancouver Film School were both named in the list. Read the rest of this entry »

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28th March 2014

The Fine Young Capitalists Launch Women In Video Games Initiative

mini-orbyVia Press Release: In 2011 the Video Game Industry took in over $16 billion dollars, but despite women representing 45% percent of the game playing audience they directed less than 2% of the Games. In combination with the production company Autobotika, The Fine Young Capitalists, a Canadian-Colombian initiative, is running their first production round, allowing any woman to have a crack at creating a video game. Read the rest of this entry »

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27th March 2014

New Generation Of Google Glassware Unveiled By CFC Media Lab And Mind Pirate

CFCWearable technology promises to be the next big thing, but where are all the apps? The Canadian Film Centre’s Media Lab (CFC Media Lab) and wearable technology company, Mind Pirate, today announced five innovative, diverse, genre-defining apps that are available now for download onto Google Glass and other mobile devices. The apps, which range from immersive gameplay controlled by the nod of a head to real time video and photo effects, were the result of the recently concluded four-month long wearable accelerator created by the CFC Media Lab and Mind Pirate. Read the rest of this entry »

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26th March 2014

No Material Change for Oculus VisonTech Inc

oculus vision techIn light of yesterday’s announcement that Facebook has purchased the Oculus Rift’s developers, Vancouver’s Oculus VisionTech Inc. advises that there is no material change in the affairs of the Company and the Company is not associated with the recently announced transaction involving Facebook Inc. and Oculus VR Inc. Oculus VisionTech Inc (Oculus) designs and markets technology for delivery of digital media. Oculus developed its MediaEscort, MediaSentinel and SmartMark digital watermarking products and technologies to provide a robust means for producers and distributors to invisibly protect their content.

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25th March 2014

Network Neutral Provider Cologix Opens Second Data Centre In Vancouver

mini-orbyCompanies thirsting for robust, network neutral colocation options in downtown Vancouver now have a new option. Cologix, a denver-based network neutral interconnection and data centre company, is opening its second Vancouver location today, providing an additional 15,000 square feet of inventory at 1050 West Pender Street (VAN 2). Read the rest of this entry »

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25th March 2014

Growth Opportunities In The Global Gaming Software Industry 2013 – 2018

research and marketsThe global gaming software industry witnessed strong growth during the last five years and is expected to continue the same growth momentum and reach an estimated $80.7 billion by 2018, according to the new Growth Opportunities In Global Gaming Software Industry 2013-2018: Trends, Forecasts and Opportunities Analysis from Research And Markets. Due to lack of direct alternative for gaming software, the industry is expected to flourish as long as smartphones, consoles, and handheld gaming devices exist. The next generations of consoles will further boost the industry over the forecast period. Read the rest of this entry »

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25th March 2014

Clio Raises $20 Million In Series C Funding

clioClio, a Vancouver-based comprehensive cloud-based practice management platform for the legal industry, announced today that it raised $20 million in Series C financing led by Bessemer Venture Partners. Over the next 12 months, Clio will use the new funding to accelerate product development and sales, and fuel international expansion. The Series C funding brings total capital raised to $27 million.
As the vertical SaaS market takes shape, this investment is another proof point that cloud tech is hitting the tipping point of broad adoption by traditional industries like legal. Over 80% of lawyers in the U.S. practice at firms of less than 10 employees; these small firms rely on Clio to automate time-consuming administrative tasks, which allows them to focus on their core business. Read the rest of this entry »

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24th March 2014

National Crowdfunding Association Applauds Regulators For Setting The Stage For Crowdfunding Success

NCFAOn March 20, 2014, a total of six provincial regulators announced two main proposals for new Crowdfunding prospectus exemptions that would allow early stage companies such as start-ups and SMEs to raise up to $1.5 million of capital online through the issuance of securities. This represents a significant leap forward and positive progress for Crowdfunding advocates such as the National Crowdfunding Association of Canada (NCFA Canada), who has been working diligently with key industry stakeholders, government, regulators, media, eco-system partners and academia, since launching in October 2012, to provide education, research and valuable input into the development of a viable ‘made in Canada’ framework.  Read the rest of this entry »

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19th March 2014

Roadhouse Interactive Announces Publishing Division

roadhouse interactiveRoadhouse Interactive Limited has announced the launch of its publishing services division. This new division will partner and collaborate with leading developers from around the world to help them plan and implement every facet of live game operations. This new division will be led by the team from the newly acquired Chunky Pig, an industry-leading digital marketing company. The marketing and distribution experience of the Chunky Pig team will perfectly complement the game design and service expertise of Roadhouse Interactive. Read the rest of this entry »

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