6th November 2009

Slant Six Previews SOCOM Expansion Content

Slant Six GamesVancouver – Coming soon from Slant Six Games and Sony Computer Entertainment of America is Cold Front, the first downloadable expansion pack for SOCOM: U.S. Navy SEALS Confrontation.

Cold Front adds five maps to Confrontation, including two brand new maps, and three classic maps. View through the snow filled treesThree additional clan factions compliment the new conflict zones based in Eastern Europe and Russia including Russian Spetsnaz, Italian Colm and Dutch KCT.

The added forces come with three new weapons, alpine equipment and camouflage to support encounters using thermal scope and turrets. The maps also support an all-new game mode Arms Run, challenging the commandos to prevent mercenaries from launching deadly missiles.

Along with the host of increased customization options, Cold Front players may also develop Weapon Bird’s eye view of Blizzard-the best way to plan your attacksSpecialties and through progression unlock Exclusive Equipment. While developing their characters, Cold Front players can also enjoy the new music while working towards New PSN Trophies.

Over the next few weeks, Slant Six would like to share some production notes with you regarding some of the new maps and shed a little insight on how these maps came together.

This week the studio is featuring Blizzard, a classic map from SOCOM 1 and 2 that has been updated with HD graphics and effects. In order to enhance the player’s experience with this perennial favourite, we opted to make the weather a key gameplay aspect. The calm atmosphere of previous iterations of the map has been completely reworked with visibility now being hindered by the constant flurry of snow and winds that pound against your character.

The biggest challenge developers have faced so far in updating Blizzard to PS3 from PS2 was working with open terrain and wide open sight lines. Balancing the blizzard effects, vegetation, and open terrain to achieve the right amount of visibility among the characters has proven to be an interesting challenge. Dredge frozen in ice

In summary, Cold Front features:

* 2 All-New Maps
* Uprising, Entrapment
* 3 Classic Maps: Blizzard, Night Stalker, Vigilance
* All New Game Mode
* Arms Run
* 3 New Special Forces
* Russian Spetsnaz, Italian COLM, Dutch KCT
* Character Specialization System
* 6 Enhanced weapons, 5 Enhanced Attachments
* New Weapons
* 3 All-new weapons, 2 All-new weapon attachments, 2 New 40mm grenades
* Additional Content
* Gun Turret Emplacements
* New Trophies, New Music
* New Character Models, Alpine Gear and Camouflage

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6th November 2009

Academy of Champions Prize Pack Winners

UbisoftVancouver – We are pleased to announce the three winners of our Academy of Champions prize packs, provided by Ubisoft Vancouver in celebration of the launch of Academy of Championstheir first title. Thank you to everyone who entered, and thank you to Ubisoft Vancouver for sponsoring the contest and sending out the prize packs.

1. Dennis Chenard of Vancouver BC

2. Todd Peterson of Chilliwack BC

3. Tim Carroll of Chilliwack BC

Congratulations to all of you, I have forwarded your contact info to Ubisoft Vancouver so that you can receive your prize packages.

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6th November 2009

Fusion Forum Finalists Named

Fusion ForumVancouverNew Media BC is pleased to announce the top 20 companies selected from 37 digital media companies that attended the Fusion ’09 Entrepreneur Boot Camp held at the BC 2010 Showcase Centre today.

The following will present at the Fusion Venture Forum before 22 investors, including Google and other visiting VCs from Silicon Valley on November 12 at the UBC Robson Square Theatre:



1. Black Cherry
2. ClickToy
3. Ecobuddies Interactive
4. Old Skool Studios
5. Overinteractive


1. Aegis Mobility
2. AppSocial
3. Cell Map Inc
4. Mobify
5. Sound of Motion


1. Arcalife
2. Muutu
3. My Wedding Match
4. Vibrant Software (Everystockphoto)
5. Wantsa


1. Konductor Software
2. LayerBoom Systems
3. Mingleverse Labs
4. Moving Media Group
5. Unbounce Marketing

Congratulations and good luck to all of you, see you at The Forum!

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6th November 2009

Implode Now In The App Store

IUGOVancouverIUGO is happy to report the launch of Implode! on the App Store. Implode! is yet another premium casual game that has launched along with recent releases Zombie Attack! Second Wave and Cliffed, bringing IUGO’s current total of published iPhone games to 12.

“It’s amazing to think we’ve only been developing for the iPhone/iPod platforms for a little over a year,” exclaims Sarah Thomson, Director of Business Development for IUGO. “We’re very proud of the quality products we have released and so pleased to see how our users have been rating and enjoying our games. I think we have achieved the respect from users and industry critics alike as well as established ourselves as one of the top developers on the platform.”Implode

Implode! Description:

This game is a blast! You are tasked to carefully plant limited dynamite bundles in order to demo obsolete structures. Sounds easy enough, right? WRONG! Implode! is a classic “easy to learn, hard to master” casual game that will pull you in and won’t let go. Features include:

• 60 dynamite levels
• Reactive UI, touch and drag control options
• Fun chalkboard theme and clean graphics
• Two different types of bombs (traditional bombs and blast bombs)
• Varying structure shapes for ongoing challenge
• Submit score online (online score is the sum of all levels’ high scores)
• Grading system for high scores adding replayability to each level
• 3 Difficulties; Casual, Veteran, and Expert
• In-level help system: Learn as you play!
• IUGO VIP: Sandbox cheat gives you more bombs and you never fail! (high scores disabled with this feature)
• Watch buildings tumble with real physics!

Implode! is available for $1.99 on the App Store.

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6th November 2009

Vancouver Innovation Camp Round Two

Vancouver Innovation CampVancouver – Why are ideas like measles, waffles and mirrors? Why do successful people generally fail more often than less successful ones? At Vancouver Innovation Camp, you’ll discover how the answers to these questions are related to entrepreneurial thinking. Build your creativity and innovation skills by participating in activities designed to inspire your inner entrepreneur, without the boring lectures.

Participants practice skills such as identifying opportunities, learning from failure, Innovation Camp 1resourcefulness, collaborating with a team and adapting to changing environments. You’ll connect with brilliant people and work together to build on great ideas and find innovative solutions to real world challenges. Unleash your entrepreneurial spirit!

One of the event’s organizers, Nicole Sheldrake, said that the first Innovation Camp, which was held October 13 – 19th, was so successful, they’ve decided to do it again.

“Innovation Camp 1 had 18 participants from diverse backgrounds such as a VP, graphic designer, manager, musician, lawyer, student, web designer, strategic analyst, to mention a few. Participants loved connecting with new people from outside their field of work and they felt re-charged at the end of it. The participants had many chances to be creative and collaborate, and in doing the activities, they learned new ways to find solutions to problems, with the overall objective being to see problems as opportunities. In addition, the group raised $5000 for the Vancouver Food Bank in 7 hours! They were assigned a task at 11am and by 6pm had raised $5000 using their creativity and entrepreneurial skills.”

At Innovation Camp you will:

  • learn techniques to view problems from fresh perspectives in order to identify opportunitiesInnovation Camp 1
  • apply those techniques in entrepreneurial situations and reflected on what was learned in the process
  • receive clear, concise feedback on your ability to work as part of a team
  • analyze and learn from failures in your own and others lives
  • have fun!

Price (for all 3 days): $125.00 CAD for early bird tickets(purchased before Nov 10th), $149 for regular price tickets (after Nov 10th)

Location: Kontent Creative offices, 55 Water St, Vancouver, Canada

Workshop Dates and Times:

  • November 24, Tuesday, 6:30pm – 9:30pm (includes sandwiches and a drink)
  • November 26, Thursday, 6:30pm – 9:30pm (includes sandwiches and a drink)
  • November 28, Saturday, 10:00am – 6:00pm (*all day workshop, includes sandwiches and a drink)

(Each day builds on the activities of the prior, 14 hours total)

Register now or check out InnovationCamp.org for more details.

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6th November 2009

Penguin Books To Publish Assassins Creed II Novel

Penguin Books MontrealPenguin Books and Ubisoft announced today a groundbreaking partnership that will bring together the worlds of gaming and publishing in a unique collaboration. The new book, Assassin’s Creed Renaissance, is based on Ubisoft Entertainment’s blockbuster Ubisoftinteractive entertainment game Assassin’s Creed II®, and will be published in association with Ubisoft.

“Penguin is hugely excited to be publishing the novelisation to the second Assassin’s Creed game” said Editorial Director Alex Clarke. “This partnership presents at last a way for traditional book-publishing to cross-over with the ever growing and increasingly exciting world of gaming media.”

He continued: “Assassin’s Creed II offers a wonderfully rich gaming experience; Ubisoft have crafted a brilliant storyline with superbly realised characters which translates seamlessly into a wonderfully Assassin's Creed Renaissancefast-paced and enthralling historical thriller. For Penguin this dovetails perfectly with the appetite of historical fiction fans.”

Assassin’s Creed® is a record breaking game franchise that has seduced millions since its release in 2007. It became the fastest selling new video game ever in the US and the UK, with more than 9 million games sold worldwide for the first opus alone. This second game promises to captivate gamers and history-lovers alike on a similar scale.

“We’re delighted to be working with Penguin Books” said Rob Cooper, Managing Director of Ubisoft. “Assassin’s Creed Renaissance will offer the public a new and exciting way to experience the narrative world of Assassin’s Creed II. The book deal with Penguin, along with the Assassin’s Creed Lineage film series, is part of an ambition to bring the Assassin’s Creed franchise to multiple entertainment media. These projects along with the game itself will provide a truly immersive experience.”

Editor’s Note: According to this press release, Assassin’s Creed Renaissance will publish in the UK on November 26 2009, but does not say anything about Canada. AC Renaissance is listed on Amazon UK and Amazon.com, but a search on Amazon.ca and Chapters.ca gave no results for this title. I did find results on Chapters.ca for two Assassin’s Creed titles by Steven Barnes slated to publish in …2030? A search on Penguin.ca also resulted in zero results. A search for the author’s name, Oliver Bowden, on Amazon.ca resulted in a book titled “Assassin’s Creed” with a February 2010 release date from publisher Ace Books, which is a branch of Penguin Books. The same search on Chapters.ca returned several pages of results, but none for this author. Lots of Jamie Oliver cookbooks, though.

Hopefully this just means that the title has not yet been added to the two Canadian bookseller sites but will be soon.

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6th November 2009

Interactive Ontario Announces INplay 2010

Interactive OntarioToronto – Interactive Ontario today announced the launch of INplay – a new conference that connects creative industries with interactive kids topics. INplay will take place on May 18 & 19, 2010 in Toronto, Canada, and will examine the creation and commercialization of interactive media content and services for kids ages 4 to 15.

“Interactive Ontario is proud to present this unique event for the global kids media entertainment industry,” says Ian Kelso, President and CEO of Interactive Ontario. “ With tremendous support from our partners, all of whom are leaders in the interactive kids space, we are sure INplay will be a highly valued event for kids content producers and creators worldwide.”INplay 2010

“Ontario is home to a dynamic and growing interactive digital media industry with many talented and award-winning content producers,” says Karen Thorne-Stone, President & CEO of Ontario Media Development Corporation. “INplay will provide a unique two-day forum for Ontario companies to network and to share ideas and strategies with the world’s leading producers and distributors of digital entertainment for children.”

This project is spearheaded by IO in partnership with industry leaders including: The Alliance for Children & Television, Astral Media Inc, Bitcasters, Blue Print Entertainment, Breakthrough New Media, Capybara Games, CBC, Corus Entertainment, Decode Entertainment, Earth Rangers, Kids Can Press, marblemedia, Meridian Artists, Portfolio Entertainment, Spin Master Ltd., and zinc Roe Inc.

“Astral is proud to be one of the founding partners of what promises to be a world-class event that will bring together the best minds in Kids Interactive from Canada and around the world,” says Barbara Baillie, Director of Interactive, Astral Media.

“marblemedia is really looking forward to participating at INplay. We’re always working to make sure our stories are on whatever device kids are using. We see INplay as a chance to be inspired by the latest ideas in how to make fun, engaging experiences for kids,” says Ted Brunt, VP Interactive Production, marblemedia.

INplay is INsight, INgenuity and INterchange with a good dose of fun! INplay is for game developers/publishers, broadcasters, content producers/distributors, interactive/mobile/social media developers, toy/game manufacturers, book/magazine/comic publishers, marketers, researchers/child psychologists and all businesses with interest in the kid’s space.

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