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  • BC Government Announces Tax Credits For Film and Interactive Digital Media

3rd February 2010

BC Government Announces Tax Credits For Film and Interactive Digital Media

Province of BCVancouver – A proposed new tax credit for digital media, combined with changes to provincial film tax credits, recognizes the convergence of these sectors and supports the continued growth, development and competitiveness of B.C.’s video game and film sectors and the related employment they provide, Finance Minister Colin Hansen announced today.

“This is a made-in-B.C. incentive package that recognizes convergence is taking place within the film, television and the increasingly important video game and animation sectors,” said Hansen. “We are responding to industry needs and recognize that film, television, animation, and visual effects companies contribute over a billion dollars annually to the B.C. economy and generate thousands of jobs.”

Subject to approval by the legislature, the planned tax measures include:

·New BC Interactive Digital Media tax credit for video game development of 17.5 per cent of qualifying B.C. labour costs.

*Production Services Tax Credit on labour costs for foreign productions increased to 33 per cent from 25 per cent.

*Digital Animation or Visual Effects tax credit bonus increased to 17.5 per cent from 15 per cent.

*Qualified B.C. labour expenditures cap increased to 60 per cent from 48 per cent of production costs.

It is proposed that the film tax credit changes be effective for productions with principal photography that begin after Feb. 28, 2010. The BC Interactive Digital Media tax credit will be effective for qualifying video game development projects that begin after Aug. 31, 2010.

“Our changes will promote an increase in B.C.-based production for these dynamic and rapidly changing sectors,” said Tourism, Culture and the Arts Minister Kevin Krueger. “They will serve to help keep B.C. at the forefront of the North American film and television industry, while providing a significant boost for video game production in our province.”

The enhancements to the film tax credits will help B.C. compete internationally. The tax rate changes, coupled with B.C.’s other advantages including a highly skilled and well-trained workforce, means B.C. will continue to be a leading and competitive production location.
B.C. is the third-largest film and television production centre in North America, after Los Angeles and New York. In 2008, a total of 260 productions were shot in B.C. This included 65 feature films, 56 television series (dramatic, documentary and lifestyle/reality), 102 television projects (TV movies, mini-series, pilots, shorts and documentaries) and 37 animated series or projects.

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3rd February 2010

Updates from FreshTV, Bioware and Fuel Industries

FreshTVTorontoFresh TV Inc., an award-winning family entertainment company, is pleased to announce that they have been awarded three Pixie Awards for their animated tween TV series, Stoked. Fresh TV took home awards for Opening Title Effects, Animation and Atmospheric Effects and was given an impressive score of 9.5 out of 10 for the series. The Pixie Awards – sponsored by the American Pixel Academy – honour outstanding creativity in Motion Graphics, Effects and Animation.

“It is an honour to receive accolades from such an esteemed group of industry peers,” said Tom StokedMcGillis, President, Fresh TV Inc. “I would like to especially thank our amazing team at Fresh TV as these awards embody the team’s continued dedication to creating quality, engaging shows.”

Stoked is an animated situational comedy about teens who come together one summer to work at world renowned Surfer’s Paradise Resort, home of the best surfing in the country. For twelve weeks they will spend their first summer away from home, work hard, and most importantly, have the opportunity to surf on their days off.

The series (26 x 30’) broadcasts Monday-Friday on Cartoon Network in the US and on TELETOON in Canada.

Bioware CorpEdmontonBioware has released several new screenshots for the upcoming Dragon Age: Origins expansion chapter Awakening. These new images focus on Vigil’s Keep in Amaranthine, which had previously served as the base of operations for the Howe family and their troops. .

Amaranthine was the first of the Fereldan arlings to fall to the Orlesian occupation. As the port Vigil's Keepcity burned, its ruling family, the Howes, fled to the countryside to wage a guerrilla war against the invaders that lasted for generations. No matter how enormous of a bounty the Orlesians promised, they could not rid themselves of the wily Howes and their ever-growing number of sympathizers.

The Howes chose the ancient fortress of Vigil’s Keep as their primary base of operations, hiding the entire rebellion within the vast complex of storage rooms and caves beneath “The Vigil” — right underneath the noses of their oppressors. When the Orlesians were finally ousted, it was at Vigil’s Keep that the flag of Amaranthine was first raised again, amidst cheers of victory. Vigil’s Keep became the new home of the Howes. Following the downfall of the Howes in Origins, Vigil’s Keep and arling of Amaranthine came under the control of the Grey Wardens. If you want to learn more about the rise and fall of the Howes, you’ll have to pick up a copy of Dragon Age: Origins, because I’m not saying anything about how they betrayed their allies and friends.

Bioware has also released a short trailer to introduce of one of the new party NPCs you will meet when you play Dragon Age Awakening, Anders. According to the video’s description, many mages chafe under the Chantrys control, and Anders is no exception. Its a lucky thing that Anders despises blood mages as much as the Chantry does, else he might have been executed as a suspected maleficaru.

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Dragon Age: Origins – Awakening will be available for the Xbox 360® videogame and entertainment system, the PlayStation®3 computer entertainment system and PC on March 16, 2010. And yes – I have already placed my pre-order. Dragons, magic, spies, blood and gore – too much goodness to miss.

Fuel IndustriesOttawaW!LDBRAIN, the award-winning entertainment company and one of the world’s foremost producers of animation, has entered into a partnership with Fuel Industries, the Ottawa-based digital agency and producer of popular interactive brands, including AllGirlArcade.com, to develop television, motion picture, direct-to-consumer platforms and consumer products utilizing the existing popularity of Fuel Industries’ entertainment properties.Clik Stars From All Girls Arcade

“Fuel has a great body of characters and stories with limitless creative possibilities,” said Michael Polis, CEO, Wildbrain. “As a company, we will strategically integrate the proven Fuel Industries branded properties and characters into our studio’s content and distribution businesses. Under this agreement, we are looking at a number of properties that have the potential to become sustainable franchises and growth drivers on a number of media platforms,” he continued.

“Our development deal with W!LDBRAIN, combined with their successful portfolio of world-class animation and family entertainment, is a major step in our company’s efforts to realize the full potential of our Read the rest of this entry »

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3rd February 2010

OCRI Releases Annual Knowledge-Based Industry Survey

Women In Games VancouverVancouver – A brief reminder that the Women in Games Vancouver (WIGEH) Networking Event takes place tonight at the Wine Room, downstairs at the Steamworks Brew Pub. We invite you to join us at 7pm for an evening of socializing and information.  This event is open to both women and men, and we hope to see you there.

OCRIOttawa – The Ottawa Centre for Research and Innovation (OCRI) has released its annual Knowledge-based Industry Survey. The study indicates that as of December 31, 2009, the number of companies in Ottawa’s knowledge-based sectors has increased by nearly half of one per cent while the number of employees has decreased by 1.3 per cent. The most current data, garnered from 13 industry sectors, indicates a slight increase of 0.4 per cent in the total number of companies to 1,857 up from 1,850 last year. The survey garnered responses from 88 companies whose primary business focus is in cleantech, contact centre/customer centre, convergent medical devices, defence and security, eBusiness, health and drug discovery, knowledge-based support services, photonics, semiconductor, software, telecommunications, wireless and digital media.

“We certainly expected 2009 to be challenging so we are not surprised by the decrease in employment but we also know that the best time to start a new business venture is during tough economic times. With 222 companies added to the database and a notable increase in employment for small and medium sized businesses we see that the support programs and tools available to new companies and entrepreneurs here in Ottawa are having a positive impact,” says Claude Haw, President and CEO, OCRI. “The entire city has rallied to provide support to help our companies become successful and there are examples of great collaboration all around us. Of course, we must continue to create an environment that is attractive to investors and actively leverages the various funding programs available for small and medium sized companies in order to fuel innovation and propel our economy forward.”

Ottawa’s cleantech sector demonstrated the greatest growth for the third year in a row, with several companies adding more than 50 employees to their staff base. This translates to a 25.2% increase in job positions for this industry sector. Also of note is Ottawa’s recent designation as one of the world’s top seven intelligent communities by the Intelligent Community Forum.

The OCRI report also points out the strength of the region’s digital media industry, stating that “the digital media sector has been gaining traction in our region. In October, Ottawa hosted the International Animation Festival, proving to many who weren’t already aware that Ottawa is a hotbed for digital media creativity. The cluster features 63 companies that have identified digital media as their primary industry and more than 120 others see digital media as their secondary industry. As a result, a formal digital media cluster, GENERATOR, was launched in December.”

Lotusland StudiosVancouver – Hive is a board game originally designed by John Yianni and released by “Gen Four Two Games” in 2001. Independent developer Lotusland Studios has developed Hive as a mobile game, and it is now available in the iTunes App Store for the iPhone™ and iPod touch®. Hive is categorized as an abstract strategy game and is highly unique as the pieces are simply placed on a flat surface without the limitations and constraints of a traditional game-board.

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