14th July 2009

Digital Springboard Mentorship Call For Entries

New Media BCVancouver via NMBC – Emerging Digital Media companies are invited to submit their company profiles and proposals for the DIGITAL SPRINGBOARD, an advisory service and mentorship program being administered by New Media BC and supported by the National Research Council – IRAP.

If you are an emerging Canadian digital media company looking for a mentor to help you navigate a technical or business related challenge, please submit your proposal to Christine Lim-Labossiere, New Media BC’s Manager, Industry Development and International Partnerships by July 28, 2009.

Your proposal should include:

1. Company profile including track record and key staff (maximum 1 page),
2. Company business goals/current Projects in development (maximum 1 page),
3. Specific challenges/difficulties currently faced by company in development process or project that you require Mentorship guidance on. Please specify if it is a technical or business problem and the quantifiable targets and deliverables to be completed within a minimum period of 4 months (maximum 1 page),
4. Show reel or sample of work, if relevant (send to New Media BC, #102-577 Great Northern Way, Vancouver, BC V5T 1E1 Attention: DIGITAL SPRINGBOARD).

The DIGITAL SPRINGBOARD allows at least 6 selected companies to be matched with veteran experts in the digital media industry who will act as Mentors and provide an advisory service to these companies for a minimum period of 4 months and help them achieve their specific business/technical goals.

Eligible companies include those engaged in interactive entertainment (games), interactive design and marketing, digital animation/film and mobile content. Mentors will be identified based on the specific business goals and technical targets and will guide the companies through the challenges they are facing in their early stage of development.

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14th July 2009

Upcoming Events In Vancouver

There are many events coming up in Vancouver which will be beneficial to people in a variety of game development and business roles. Here is a quick run-down – if you have an event coming up which isn’t listed, please let us know. For our national readers, this applies to events happening anywhere in Canada – let us know about it, and we’ll add your industry-related event.

July 23: Social Media Marketing Boot Camp (sold out, see below)

July 23: VANArts Presents a Masterclass with Concept Artist Kevin Chen

July 24-25: Unity 3D Vancouver User’s Group Launch

July 27 – 31: GeoWeb 2009 Conference

August 1: Daisho Digital Art Workshop – Character Concept Art

August 12: Twitter For Business – Getting Results Seminar

August 19: UBC Technology Support Professional Course Info Session

September 3: VANarts Grad Show

September 15 -16: Certified ScrumMaster Training

September 16: Social Media Marketing Boot Camp

September 16 – 18: Internet Marketing Conference 2009

September 16 – 20: Spark Animation Festival

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14th July 2009

Madballs In Babo Invasion Available on XBLA

playbrainsOttawaPlaybrains, an independent game development studio specializing in the digital download arena, are excited to announce that their pride and joy, the love-child of their silicon loins, Madballs in…Babo:Invasion (MiBI) will finally be available for excitable gamers everywhere to purchase and download from Xbox LIVE® Arcade on Wednesday 15th July.

Following highly successful US and UK media press tours, the gaming journalistic community have Madballslavished Madballs in…Babo:Invasion with a rarely seen level of praise for a debut title from a new development studio. Universal in their undiluted acclaim, The Koalition.com had no hesitation in claiming that “…this will be the best arcade game released on Xbox Live this year”, while Team Xbox stated that this was “…one of the most innovative ideas in multiplayer gameplay we’ve seen in a really long time.” Resolution-Magazine simply declared, “Without a shred of doubt, Madballs is the best Xbox LIVE Arcade title that I have ever played.”

Commenting on the impending release of Madballs in…Babo:Invasion, President of Playbrains, Scott Simpson said,

“Having spent the past two years of our lives working so hard on MiBI, the entire Playbrains team are so gratified by the response the gaming media have given our game. We always felt that we had a special title on our hands, offering an unprecedented level of gameplay features, options, depth and polish, not yet seen in a digital download title. We are unbelievably proud and excited to finally be able to let players everywhere get their headshot on…”

Madballs in…Babo:Invasion (MiBI), is available to purchase and download for 800 Microsoft poinst from Xbox LIVE® Arcade on Wednesday 15th July.

About Madballs in…Babo:Invasion

A gameplay rich, feature laden “casually hardcore” action shooter, Madballs in…Babo:Invasion (MiBI) is that rarest of gaming commodities: a genuinely unique title. Featuring the recently re-released Madballs™ characters, Oculus Orbus™ and Horn Head™, from the popular 1980’s toys best remembered for their outrageously bad looks and graphically colorful names, MiBI is an arena-based 3D shooter where players are able to design their own combat maps almost instantaneously by placing a combination of map tiles to create a never-before-seen map before gameplay starts. Truly, no two games are ever the same.

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14th July 2009

PROTOTYPE Wins Diamond Award on GameTrailers

We will be posting an in-depth PROTOTYPE review & announcing a contest this week

PROTOTYPEVancouverGameTrailers.com (GT), the premier provider of video for gamers and a division of Viacom Inc.’s  MTV Networks Entertainment Group, announced today that Radical Entertainment’s popular open-world action game, PROTOTYPE™, released by Activision Publishing, Inc., earned the GT Diamond Award for exceeding an astounding ten million video views. In PROTOTYPE players fight as the biologically altered and solitary Alex Mercer cutting down anything in their path, be it military, civilian, or monster to make it through an infected New York City. Additionally, players have the capability to consume and become PROTOTYPEanyone, gaining their appearance, memories and abilities, as they slowly take down key targets throughout the city and unravel the plot behind Alex’s existence.

PROTOTYPE relies heavily on the player’s relationship with its protagonist, Alex Mercer. With an expansive system to upgrade play mechanics throughout the game, players are easily able to find a gameplay style that adapts to their personal preferences. A fully explorable Manhattan gives the game a strong sense of freedom, which was rarely seen in similar open-world games until now with the release of PROTOTYPE.

“Being an open-world game with so much action going on all around you at all times, PROTOTYPE is a game best experienced in motion,” said Kelly Zmak, President, Radical Entertainment. “GameTrailers and their community was a natural fit for showcasing our videos of Alex Mercer using his over-the-top powers, and we’re honored that so many fans continue to closely follow PROTOTYPE. This award really means a lot to the development team here at our studio.”
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14th July 2009

Cerebral Vortex Announces Casual Connect Line Up

Cerebral VortexSt. Catharine’sCerebral Vortex Games Inc., a multi-platform developer of casual games, will be showcasing a diverse line-up of games at Casual Connect Seattle next week. The line-up includes addictive titles for iPhone, PC downloadable and Web.

“Cerebral Vortex Games has a great line-up for fall 2009,” said Keith Makse, President of Cerebral Vortex Games, Inc. “Whether you want to solve crimes, give your brain a workout or battle ghosts, we’ve got you covered. We’re actively seeking partners to Ghost Breakerdistribute our games and we encourage everyone who loves games to drop by booth B10 to see what we’ve got.”

The line-up includes live playable demos of:

Ghost Breaker (iPhone): Battle murderous phantoms using your iPhone camera, powered by a mystical artifact that drains spectres of their essence. The spookiest part is not the ghosts, but the fact that you battle them in your own home, literally!
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14th July 2009

GDC China IGF Officially Announced

Hopefully this is a sign that GDC Canada will also be getting an IGF added to its roster in the future

GDC China San FranciscoThink Services has announced the 1st annual Independent Games Festival China (IGF China), to be held in conjunction with the 2009 Game Developers Conference China. GDC China returns to the Shanghai International Convention Center, October 11-13 of this year.

After 11 years of the main Independent Games Festival competition being held at GDC in San Francisco, the Independent Games Festival will present itself to Shanghai, China for the first time in 2009, in a competition specifically designed to encourage innovation and showcase standout games from smaller companies in the Asia-Pacific region.

The first-ever Independent Games Festival China encompasses three main components. Firstly, an Independent Games Summit event held on the opening day of GDC China will feature multiple sessions with smaller, entrepreneurial Chinese and Asian firms showcasing their work. Secondly, the IGF Pavilion will showcase all finalists’ games on Sunday and Monday (October 11th and 12th) of GDC China, with the Independent Games Festival Awards ceremony being held on
Monday evening.
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13th July 2009

The Next Global Stage Book Review

The Next Global Stage-Challenges and Opportunities in Our Borderless World
Author: Kenichi Ohmae
Publisher: Wharton School Publishing March 2005
Hardcover: 312 pages

In some ways, I was a little disappointed with this publication, yet in many others I was pleased to see Wharton School Publishing live up to the expectations I have of them in regards to the quality of their books. What I found disappointing in The Next Global Stage is that it is often repetitive. While certainly, there are points which may need reinforcing, I feel there were better ways the author could have approached the topic, and spent more time discussing global business for smaller enterprises instead of the large corporations.

The author did find a good balance of positive and negative factors to consider in regards to taking businesses out on the global market, but I found that the book focused too much on what governments were doing to enhance their share of the global strategy, and didn’t focus enough on individual businesses and what smaller companies could do to increase their global market share. We are not interested in outsourcing, which is covered extensively in this book. We keep our technical support in-house; primarily because we are global, and can offer support to those seeking our services in many languages, and usually from within their own country. The Next Global Stage, while doing a very good job of explaining how the global market is helping the economies of the countries this book focused on, it did not, in my opinion, adequately discuss the downfalls of outsourcing areas such as technical support services, and the public’s perception of this practice.
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13th July 2009

Digital Leisure Challenges You to Sudoku 100 Million

Digital LeisureGormleyDigital Leisure Inc. a leading developer and publisher of interactive video-based titles and console games, announced today the launch Sudoku 100 000 000of Sudoku 100,000,000 on the AppStore, designed exclusively for your iPhone and iPod Touch.

With over 100,000,000 Sudoku puzzles, you’ll never see the same puzzle twice in Sudoku 100,000,000. You can select the classic nine-by-nine Sukodu gameboards as well as Grand Sudoku, which challenges you to complete five intersecting Sudoku boards simultaneously! Just a beginner? Don’t worry – With three difficulty options, even the most novice player can complete a Sudoku with ease. But if you’re a seasoned pro, challenge yourself in ‘Expert’ mode and test your true skills. It’s time to get your thinking cap on and see how many Sudoku puzzles you can conquer!

Sudoku 100,000,000…the last Sudoku app you’ll ever have to buy is now available for only $1.99 usd on the AppStore.

Digital Leisure plans to follow up Sudoku 100,000,000 with classic arcade shooter Mad Dog McCree and other iPhone and iPod Touch titles in the coming months.

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13th July 2009

University of Waterloo Student Develops Privacy Awareness Programme

web2.0collageWaterloo – The majority of people consider browser history to be private, but that is no longer the case. Any website you visit can determine your browser history by exploiting the very features designed to enhance your Internet experience, a fact many people are not aware of.

Sample Collage - not ours

Sample Collage - Not From Our PC

Web2.0collage.com is a new site designed to illustrate how easily browser history can be sniffed by compiling a list of popular (and safe for work) websites illustrating which ones the user has visited. Once this list has been compiled it is used to produce a visual collage representative of the user’s browser history, providing an artful reminder to all who visit that their private history really isn’t all that private.

The first version of Web2.0collage.com was created in a weekend by Holden Karau (a.k.a. pantsd), a University of Waterloo student. What started as a quick hack to learn new programming techniques quickly gained momentum as interest in the privacy implications of the project spread by way of Slashdot. The University of Waterloo Computer Science Club (CSC) graciously provides the computing resources necessary to keep Web2.0collage.com online. As traffic to the site increased Anthony Brennan (a.k.a. hatguy), a fellow student and CSC sysadmin, quickly offered to help resolve critical scalability issues resulting from the crushing load of curious users. For the technically inclined the source code is made available for review under the terms of the AGPL.
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13th July 2009

World Cyber Games Canada Tournament News

WCG CanadaHalifax – Following a hard-fought tournament, 23 year old Matt Wood emerged as the undisputed winner of the FIFA Soccer 2009 Pan-American Qualifier on Saturday. The Windsor, Ontario resident will represent Canada at the next WCG Pan-American Championship in Guadalajara, Mexico, from September 11-13. All expenses will be paid for by WCG (air travel, accomodation and meals on site). Also known as “Wizikakor” to his opponents, Wood defeated FijiStyler in the final. Thanks to all who participated!

WCG Canada is also pleased to announce the first qualifying tournaments for the upcoming  World Cyber Games Canada Nationals.  This year, Canada will be entering players for Guitar Hero: World Tour and Virtua Fighter 5 on the XBOX 360 console system as well as Counter-Strike 1.6.  Another official game title will be announced over the next few days.

The Eastern Canada Qualification will take place from July 24-26, in the Greater Toronto Area.  Long time WCG Canada partner, LANapalooza, will be host of this important tournament.  This qualifier allows players to move on to the WCG Canada National Finals, which will be held next August in Toronto.

Participants must be Canadian citizen and must have a valid passport to travel to China where the World Cyber Games Grand Final will take place later this year.

Register now to take part in the only live qualifier in Eastern Canada this summer.  For more details about the tournament rules and registration, please visit www.zeropingevents.com.

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