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  • Ubisoft Releases More Prince of Persia Forgotten Sands Details

16th February 2010

Ubisoft Releases More Prince of Persia Forgotten Sands Details

UbisoftMontreal – Today Ubisoft® unveiled new details for the upcoming release of Prince of Persia: The Forgotten Sands™ for the Wii™ system. Developed by Ubisoft’s Quebec City Studio and built entirely from the ground up, Prince of Persia: The Forgotten Sands utilizes the full graphical capabilities of the Wii™ system. This chapter in the critically-acclaimed Prince of Persia® Sands of Time series introduces players to a Prince of Persia Forgotten Sandsbrand new storyline complete with new characters and powers that transcend both nature and time. Prince of Persia: The Forgotten Sands is scheduled to ship May 18, 2010.

Prince of Persia: The Forgotten Sands for Wii is a new installment in the popular Prince of Persia series and presents a new adventure within the Sands of Time universe. After leaving his father’s kingdom to prove his worth, the Prince is drawn towards a mysterious realm. He quickly discovers that he must harness his acrobatic abilities and powers over the environment to not only survive, but to save a mystic palace from unfathomable evil.

Game features include:

*Classic Gameplay Reinvented: By utilizing the Prince’s acrobatic prowess, players will be Read the rest of this entry »

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16th February 2010

Game Design Expo Reveals 2010 Lineup

Game Design Expo 2010Vancouver – The fourth annual Game Design Expo will take place April 10 and 11, 2010 in Vancouver. This popular event for video game industry professionals and gamers will be tackling the most pressing challenges and trends in the game industry now and for the future, and features the game industry luminaries responsible for today’s most innovative games.

Hosted by the Game Design program at Vancouver Film School (VFS), Canada’s premier post-secondary entertainment arts institution, Game Design Expo begins with the perennially sold-out Industry Speaker Day on Saturday, April 10: a chance for pros and enthusiasts to come together for a day of talks and panels.

This year’s speakers include Armando Troisi, Lead Cinematic Designer on BioWare’s runaway hit Mass Effect 2, to discuss the game’s groundbreaking approach to interactive narrative, and United Front Games’ William Ho, who will explore user-generated content through the lens of the highly-anticipated PS3 title ModNation Racers.

Other speakers include creative movers from the legendary California-based developer Obsidian Entertainment (Alpha Protocol), Blue Castle Games (Dead Rising 2), Propaganda Games (Tron: Evolution), and Big Sandwich Games (Sky Pirates of Neo Terra). The day culminates with a spirited industry panel hosted by Electric Playground’s Victor Lucas called “The Future of Gaming.”

Tickets to Industry Speaker Day, which have sold out quickly every year, are on sale now at $75 (CDN). For ticket purchases, schedule, and more about the event, visit gamedesignexpo.com.

On Sunday, April 11, VFS will throw open the doors to its acclaimed one-year Game Design program, named a top 10 school “most favoured by video game industry recruiters” by the Los Angeles Times, for a free, day-long Open House. Sunday’s event offers a hands-on look at the program, providing visitors with the opportunity to test-drive student- and alumni-created games, take sample classes, and meet faculty and students.

The Open House will also launch the 2010 Women in Games $30,000 scholarship to VFS. Inaugurated last year, the scholarship is part of VFS Game Design’s ongoing initiative to actively support women entering the game industry – the only one of its kind in the world.

Because space is limited, anyone interested in attending the Open House is strongly encouraged to register now, before it fills to capacity.

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16th February 2010

Happy Anniversary Propaganda

Vancouver – With a focus on Vancouver throughout February as the world’s best athletes compete in winter sports, Propaganda Games, Disney’s Canadian video games studio, is celebrating its fifth anniversary as a key part of the thriving Vancouver interactive entertainment community. The studio is also participating in the BC Canada Pavilion, an innovative exhibit open to the public, in downtown Vancouver.

Exclusive in-game development models and images from Disney Interactive Studios’ upcoming video game TRON: Evolution are part of an interactive touch screen exhibit in BC Canada Pavilion during the Winter Games, through February 28.

The province of British Columbia is hosting the BC Canada Pavilion on the fourth floor of the Vancouver Art Gallery. As part of the province’s celebration site at Robson Square, the Pavilion features state-of-the-art exhibits and interactive displays showcasing the best of British Columbia innovation and culture. The exhibit expects to host more than 250,000 visitors from Canada and throughout the world.

Propaganda Games, located in downtown Vancouver, employs more than 200 professionals between two teams. The studio is currently developing two major video games — TRON: Evolution and Pirates of the Caribbean: Armada of the Damned. Both games are scheduled to be released for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows PC.

“Propaganda Games is poised to deliver two of the industry’s prominent video games,” said Dan Tudge, vice president and general manager, Propaganda Games. “As part of Vancouver’s flourishing video games development industry, Propaganda Games has tapped into the enormous talent pool and represents Disney’s commitment to the community.”

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