Endloop X has announced their game Please Stay Calm, and the studio claims that you have not played this type of game before. Not only will it amuse you and your online friends, it will also help prepare you for the inevitable zombie apocalypse. Well, if not apocalypse, then at least a mild case of zombies.
If this sounds like your cup of tea and you have an iOS device for the initial roll-out, feel free to here sign up here as Endloop X is taking applications for early access.
Here’s a sneak peak of some of the unique features we are building for Please Stay Calm:
* Innovative co-operative gameplay
* Unique location based exploration that lets you play on-site as well as remotely
* Immersive alternate reality
The team will be rolling out the title city by city, as well as platform by platform. On a side note, Endloop X is looking for a PHP developer to fill a contract position. Know anybody?
Hoping to show that not all robots are purely cold and mechanical, Thandros Media presents “Fun With Thandros,” a playful new iPhone app featuring a fun-loving robot who is sure to thrill little ones and big kids alike. This delightful app features four classic games: Play, Maze Quest, Stories, and Twins.
Jeffrey Pierson, the creator of the characters featured in the app, worked with the programmers at Thandros Media and author Mike Jackson. The team understood that children love digital gaming and grasp it at a faster rate than anyone else, but for their first app wanted to incorporate a classic style and varied gameplay mode that many apps seemed to be lacking – and thus, “Fun With Thandros” was born.
“I first drew Thandros for my nephew,” says Pierson, “and he really liked him, so I started to think about what he would act like, and who some of his friends could be. It was a lot of fun to come up with this world, and I’m looking forward to adding to it in the future.”
The new app introduces kids and their parents to Thandros, a happy, friendly robot who loves to go on adventures and isn’t afraid to undertake a quest or a challenge. Toddlers can enjoy meeting Thandros in the “Play” mode, where they can tap on the robot and see how he reacts. The preschool set and older can choose “Stories,” with their choices throughout the course of the tale affecting its ultimate outcome, or “Twins,” a matching game that reinforces memory skills. Finally, big kids are sure to love “Maze Quest,” which takes Thandros on a journey through simple to complex mazes in his efforts to halt the evil Professor Stouch’s dastardly plans.
With its colorful, hand-drawn graphics, cheerful music, and exciting sound effects, “Fun With Thandros” is sure to provide hours of entertainment for children of all ages, while teaching them important lessons about sharing, hard-work, and determination. Fun With Thandros 1.0 is $0.99 USD and available worldwide exclusively through the iTunes App Store in the Games – Kid’s section.
Ubisoft announced today that the Animus Project Update 2.0 downloadable content (DLC) for Assassin’s Creed Brotherhood for the Xbox 360® video game and entertainment system from Microsoft and the PlayStation®3 computer entertainment system is now available on XBOX LIVE® and PlayStation® Network for download for free.
The Animus Project Update 2.0 includes a brand-new game mode and brand new map for Assassin’s Creed Brotherhood Multiplayer. The Pienza Map provides the perfect free-running playground where predators and targets can blend and disappear.
In the new Chest Capture Multiplayer Mode, two teams, comprised of three players each, partner with fellow Templars to either defend or capture Chests. The “Capturers” must use their HUDs to locate and capture the chests, while “Defenders” must use their skills and quick reflexes to track down their foes and protect the chests.
Also included in Animus Project Update 2.0 is the new “Templar Score” feature. To achieve order and maintain competition, Abstergo created the Templar Grade. Updated weekly and based on the users scores of the previous four weeks, the Templar Grade splits recruits in 10 specific slices – each representing part of the hierarchy of the community. The goal is to reward diligent work by Abstergo recruits. Assassins’ Creed Brotherhood is rated M for Mature by the ESRB.
BioWare™ and Electronic Arts Inc. announced today that Mass Effect™ 2 is now available on the PlayStation 3 for $59.99 in North America at retail and on PlayStation® Network*. The PlayStation 3 version of Mass Effect 2, which received a perfect 10 out of 10 score from PlayStation: The Official Magazine, will include six hours of bonus content, including ” Kasumi – Stolen Memories”, “Overlord” and the award-winning “Lair of the Shadow Broker”.
“The PlayStation 3 version of Mass Effect 2 offers gamers a great entry point to the Mass Effect experience,” said Casey Hudson, Executive Producer of the Mass Effect franchise. “We’re extremely excited and proud to now bring PlayStation 3 owners the opportunity to explore the rich and tumultuous universe of Mass Effect and shape the story and events within it by the individual choices they make.”
Mass Effect Genesis, an interactive comic from Dark Horse Comics and BioWare, will also be available today exclusively on the PlayStation 3 computer entertainment system, giving players a high-level overview of the events of the original Mass Effect. The interactive comic offers players the chance to make critical choices that will affect their storyline in Mass Effect 2 and beyond. Mass Effect Genesis is included in the Cerberus Pack, a downloadable content pack included for first time purchasers of Mass Effect 2 on PlayStation 3. Players who do not have original access to the Cerberus Pack can purchase it for $14.99 on the PlayStation Network. Mass Effect 2 on the PlayStation 3 has a MSRP of $59.99 in North America and is rated M for Mature by the ESRB.
International publisher 505 Games and Ontario developer Reverie World Studios have penned a publishing deal for the studio’s upcoming massively multiplayer online real time strategy (MMORTS) title Dawn of Fantasy. Set in the massively multiplayer fantasy world of
Mythador which supports its own living economic, trading, development and diplomacy systems, players will be given the opportunity to leave their mark on the land’s already war torn history when Dawn of Fantasy for PC is launched on June 3rd, 2011.
Offering a fresh perspective on the fantasy RTS genre, Dawn of Fantasy will deliver a persistent world war experience like none before.Thousands of Players living, building, exploring and fighting together to crush with AI controlled strongholds and empires, in a rich tapestry of story-driven encounters that help to build upon the already weighty single player campaign experience. In a world that continues to trade and evolve even after logging off, Players will also be able to test their armies’ constitution in matched head-to-head, multiplayer encounters on their road to becoming the biggest city-state in Mythador.
Each of the three different races available to players – elves, men and orcs – offer a radically different playing style based on a carefully balanced system of strengths and weaknesses. With an in-game narrative driven by a dramatic historical background, Dawn of Fantasy will combine rich storytelling with compelling gameplay to provide a strategy experience to appeal to MMO and RTS fans alike.
“Dawn of Fantasy is nothing short of the next step in the genre, highlighting the best elements that MMORTS games have to offer with just the right level of considered innovation,” commented Ralph Pitt-Stanley, 505 Games. “In what we feel is an underrepresented genre, we’re confident that Dawn of Fantasy will have what it takes to stay in the hearts of MMO, RTS and fantasy fans for a long time to come.”
“As we catch a glimpse of the finish line after many years of development, we are thrilled to announce our partnership with 505 Games,” said Konstantin Fomenko, Reverie World CEO.“Their dedication, ambition, and extensive history in the strategy genre will prove indispensable as we work toward completing our upcoming MMORTS, Dawn of Fantasy.”
Designed with low system requirements in mind, the Dawn of Fantasy engine will nonetheless render armies of thousands of units and hundreds of terrain objects on screen for epic battle encounters. Once the dust settles on the in game campaigns, players can try exploring their creative side by using the powerful map editor to design the fantasy encounters of their dreams.