Vancouver via Busan, South Korea – During his G-Star 2009 keynote speech, “The Deportalization of Online Games – A North American Perspective,” CEO of OverInteractive Media Inc. Glen Lougheed announced the official closed beta launch of dimeRocker, his company’s innovative self-publishing platform that enables Unity 3D game developers to deploy, manage and monetize their content across the social web from a single, centralized account. Interested game developers are encouraged to register online for the closed beta. Beta participation is initially limited, but will continue to grow as the platform’s capabilities expand.
“It is no longer about people going to a portal for a game, it is about bringing that game to people anywhere, on any platform,” said Lougheed. “This is the future of social gaming, and dimeRocker is perfectly positioned to lead the oncoming wave of next-gen social gaming.”
This first iteration of the dimeRocker platform will grant the first wave of Unity 3D game developers access to exciting new features and services, including:
* The ability to self-publish their games within Facebook
* Real-time global and social leader boards to keep their players in the middle of the action
* Accessibility to other social networks and premiere access to new features as they are added
Most importantly, closed beta participants will be invaluable in helping to shape dimeRocker’s evolution, ensuring that the platform offers a robust set of services to the global game development community.