Snowed In Studios, an Ottawa-based video game and interactive media developer, has launched its in-development PC building-block RPG Windforge, on the Steam Greenlight platform. With the launch comes the release of an anticipated gameplay trailer showing pre-Alpha footage of the game. Read the rest of this entry »
Creative Director and Senior Producer Ragnar Tørnquist has released a State of the Game for Funcom‘s recently launched modern-day massively multiplayer online game ‘The Secret World‘. The text talks briefly about the recent events at Funcom and how the team is now reshuffling and reorganizing in order to meet the future head on and bring ‘The Secret World’ to all new levels. Read the rest of this entry »
Funcom announced yesterday that a limited time trial for the company’s recently launched massively multiplayer online role-playing game ‘The Secret World‘ is underway. The trial coincides with this week’s GamesCom show that is taking place in Cologne, Germany, where Funcom is conducting press demos and showcasing exclusive new content that will be making its way into the MMO in the coming weeks and months. Read the rest of this entry »
Funcom has launched the first content update for The Secret World, bringing new experiences to the recently launched modern-day massively multiplayer online of myths, legends and conspiracies. The update, called Issue #1: Unleashed, is the first of many updates — or Issues — that are part of Funcom’s ambitious monthly update plan where the company will bring one major content update to the game once every month. Read the rest of this entry »
Ottawa-based Snowed In Studios has officially released the first gameplay video for Windforge, a building-block RPG for PC. Supported by the OMDC Interactive Digital Media Fund, Windforge is currently in development at Snowed In, and is scheduled for release later this year. Read the rest of this entry »
Rise of the Warriors brings a chaotic, perpetual world where players fight against thousands of others to iPhone and iPod Touch gamers. This mobile multiplayer online role-playing game offers a strategic fighting system that enhances the traditional text-based game. Read the rest of this entry »
Guess what, readers? VillageGamer has come across a little present for you… we have in our possession 25 keys for the upcoming Beta Weekend for Guild Wars 2, and we want to share them with you!
Its not going to be as simple as just emailing them to you though. Oh no, we want to see you work for it. So here is the deal.
Step 1: LIKE us on Facebook at https://www.facebook.com/villagegamer (if you are already a fan, go to http://gw2.villagegamer.net and click on “Enter here to win” and be sure to let us know in the message box that you are a fan, and you’ll be entered twice)
Step 2: TWEET to all your followers “I entered to win a free Beta Weekend key for GuildWars 2, and you can too! http://gw2.villagegamer.net #GuildWars2″ (don’t forget the Hashtag)
Step 3: Submit your email address at http://gw2.villagegamer.net for a bonus entry – Note that we will not sell or otherwise use your name or email in any way beyond contacting you if you are one of the winners.
Want to increase the friendly competition? Share the page with your friends. Remember, we have 25 keys to give away, and only until Noon (Pacific Time) to do it… so act fast, people!
For the July 3rd launch of the massively multiplayer online game The Secret World by Funcom, Montreal agency Human Equation led a viral campaign based on the theme of secret societies, generating more than 2.7 million in visibility on the web. The marketing offensive was deployed from May 22 to June 29, 2012 in five different languages and reached over 80 countries. Read the rest of this entry »
Funcom has shared details about the content that will go into the first update for ‘The Secret World‘ coming July 31st. These content updates are called Issues, and the first Issue (titled ‘Unleashed’) will contain several exciting investigation missions, nightmare mode for two more dungeons, a marketplace feature and much more! Read the rest of this entry »