Game Prototype Challenge Sets New Record

Here then, without further ado, are the latest Game Challenge Prototype creations, one of which I think has the longest game title ever:
Los Dos Escaladores by Jason P. Kaplan
Mech Survivor by InEvoWare Studios
Sea Lift by Kai Skye
The Seed by Alexander Barabash
Stratosfear by Quick Fingers
Climbers by Sergey Tikhonov
Boreas & Notus by Alexis Andre
A Bit Of Life by Ben Simms
Bread Duck by Kyle Rodgers
Cloud Cat by Jesper Oskarsson
Fun Time Jump Game: The Game by Cale Bradbury
Guzzy by MisfitBYTE
Bread Rising by Michael Gi
Obsolescence by Charles Amis & Ian Gil
Terror of the Lost Girlfriend by Stan MacDonald
Shoot For The Stars Super Conjoined Twins May All Your Dreams Come True by Jon Remedios & Rachel Kahn
100th by Alexander Martin
Close Support by Dylan Van Cleave
Game Prototype Challenge is open to everyone – you do not need to be a full-time game developer, you don’t even need to be employed as a game developer. If you love mapping out ideas and making games, that’s all you need – you don’t even have to go it alone. Pair up with a friend, collaborate on possibilities and get prototyping. If you need help getting started, call on Game Prototype Challenge founder Jason Kaplan – he’ll be happy to point you in the right direction. The next Challenge is expected to take place in June.



