18th September 2009

IUGO Confirms New Titles and Takes On Tokyo

IUGOVancouver – This time last year the iPhone was barely a blip on the screen in the cell-phone-center-of-the-universe metropolis of Tokyo. This year has marked the coming of the iPhone to Japan, prompting IUGO Mobile Entertainment to revisit the Tokyo Game Show this September 24 – 27th as part of the Canadian Pavilion.

“We were taken aback by all of the articles popping up about how the iPhone 3GS was a top seller in Japan Toy Bot Missionsin the past couple of months,” remarks Sarah Thomson, Director of Business Development for IUGO. “That is a big difference from last year. Also, we are embarking on new mobile platforms with our original IP such as the PSP Go and the BlackBerry. These could give us more traction in Asian regions.”

Thomson notes IUGO’s hit iPhone titles such as Star Hogs and a sequel to their best-selling Zombie Attack! will be debuting onto these new platforms. “We also have other titles coming out at the end of 2009, beginning of 2010 that will be multi-platform games. Since we have been able to prove success with our own brands on the iPhone, we are now expanding out onto other platforms to truly reach the masses.”

Toy Bot MissionsTwo games which will be making the trek to Tokyo are the recently announced Cliffed and today’s announced title, Toy Bot Missions. We anticipate that both of these titles will meet the high quality of game play, graphics and style that we have come to expect from IUGO, and we are looking forward to their release.

In Toy Bot Missions, gamers will enter the wondrous Toy Bot universe bursting with all of our favorite Toy Bot characters! Jam packed with mini puzzles and challenges, players will duck and jump their way through lasers, spinning platforms, projectiles and more.

Toy Bot Missions, which promises hours of game play, features:Cliffed

• 100 mini games in total
• 12 characters to unlock and play with in total (Toy Bot shown in screenshots, many more to pick from!)
• Great for short bursts of play as well as long gaming sessions
• Local and global leaderboards
• IUGO’s new VIP program: Tell your friends, access more characters sooner!
• Your favorite 2D Toy Bot friends and new buddies in the Toy Bot universe!

IUGO recently announced that another new title is slated for release this fall. Cliffed will allow gamers to challenge their friends to a race to the bottom – of the cliff, we presume – on both the iPhone and Blackberry. IUGO has released a few screenshots from this new 2D side-scrolling title, which offers the following features:

Cliffed• 10 unique and playful characters to choose from
• Pick up and play! Great for all ages
• Endless game play
• Online multiplayer! Race up to 8 players in real time over 3G and wireless networks
• Local and global leaderboards
• IUGO’s new VIP program: Tell your friends, earn points and unlock an exclusive mystery character sooner
• Stylized, clean graphics

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18th September 2009

Digital Extremes Part of the BioShock 2 Development Team

Digital Extremes2K Games has announced that BioShock® 2, the highly anticipated sequel to the 2007 Game of the Year, will be available worldwide beginning February 9, 2010 and is now available for pre-order at participating retailers.

Currently in collaborative development at 2K Marin, 2K Australia, Digital Extremes and 2KBioShock 2 China for the Xbox 360® video game and entertainment system from Microsoft, the PlayStation®3 computer entertainment system, and Games for Windows® LIVE, BioShock 2 will deliver two unique, yet intertwined experiences that form the perfect blend of explosive first-person shooter combat, compelling storytelling and intense multiplayer action.

Set approximately 10 years after the events of the original BioShock, the halls of Rapture once again echo with sins of the past. Along the Atlantic coastline, a monster has been snatching little girls and bringing them back to the undersea city of Rapture. Players step into the boots of the most iconic denizen of Rapture, the Big Daddy, as they travel through the decrepit and beautiful fallen city, chasing an unseen foe in search of answers and their own survival.

Multiplayer in BioShock 2 will provide a rich prequel experience that expands the origins of the BioShock fiction. Set during the fall of Rapture, players assume the role of a Plasmid test subject for Sinclair Solutions, a premier provider of Plasmids and Tonics in the underwater city of Rapture that was first explored in the original BioShock. Players will need to use all the elements of the BioShock toolset to survive, as the full depth of the BioShock experience is refined and transformed into a unique multiplayer experience that can only be found in Rapture.

BioShock 2 is not yet rated by the ESRB.

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17th September 2009

nGen Plans Growth With New Grants

nGenSt. Catharines – MP Rick Dykstra is thrilled to announce that nGen, Niagara Interactive Media Generator, will receive over $3 million from the Federal government’s Community Adjustment Fund.

The Community Adjustment Fund (CAF) is part of Canada’s Economic Action Plan, the Government of Canada’s strategy to ensure a quick recovery from the current economic downturn. ByEconomic Action Plan focusing on the creation of short-term employment to support communities and the sectors that contribute to their viability, CAF will play a distinctive role in relation to other economic stimulus measures included in Canada’s Economic Action Plan.

“This strategic investment is further proof of our government’s commitment to helping St. Catharines adjust to the economic realities of our time,” said Dykstra. “This money will help nGen continue to attract and retain much needed new media enterprises to our community, creating new jobs and supporting the growth of a knowledge-based economy for Niagara.”

The funds received will be allocated toward the much needed expansion of nGen, which would further capitalize on the expansion of the industry, making St. Catharines and Niagara an even more dominant player in the sector of digital interactive media. Since nGen’s inception, its programs have rapidly exceeded capacity and the initiative has now found itself in need of expansion in order to meet the needs of its emerging cluster. Through increased incubation and access to new technologies, nGen will be able to strengthen its sustainability as a hub for digital interactive media development in the St.Catharines and the Niagara Region. This is the vision of the Niagara Economic Development Corporation (NEDC) Strategic Business Plan and the St. Catharines-Thorold Prosperity Council’s Paths to Prosperity Report, to define new media as a pillar for economic growth and expansion in Niagara.

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17th September 2009

Madballs In Babo Invasion Now Available on Steam

playbrainsOttawaPlaybrains, an independent game development studio specializing in the digital download arena, are proud to announce that the PC version of Madballs in…Babo:Invasion (MiBI) has released today via the Steam digital download service for $9.99.Madballs In Babo Invasion

The spiritual successor to the massively popular freeware top-down Shooter BaboViolent2, Madballs in Babo:Invasion is an arena based 3D shooter offering players a satisfying and immersive experience in both single-player and multiplayer, including ‘Invasion Mode’ where players are able to design their own combat maps almost instantaneously by placing a combination of map tiles to create a never-before-seen map before gameplay starts. Truly, no two games are ever the same.Madballs In Babo Invasion

Featuring the recently re-released Madballs™ characters, Oculus Orbus™ and Horn Head™, from the popular 1980’s toys best remembered for their outrageously bad looks and graphically colourful names, Madballs in…Babo: Invasion is a gameplay rich, feature laden ‘casually hardcore’ action shooter which is also that rarest of gaming commodities; a genuinely unique title.

Some of the outstanding review scores and quotes lavished upon the recent Xbox LIVE Arcade release:

“…an impressive title for the XBLA system.” Team Xbox.com – 8/10
“Surprisingly slick with excellent online play.” UK Official Xbox Magazine – 8/10
“…Madballs in…Babo: Invasion is both a pleasing nostalgia trip and a surprisingly deep arcade shooter.” Computer & Videogames.com – 8/10
“…Madballs fully deserves a place among the finer titles on XBLA.” EDGE Magazine – 7/10

Key Features

• Single Player – Hours of repeatable gameplay through 10 epic levelsMadballs
• 2-4 Player Online Co-op – challenge individual campaign levels with your friends or play the whole campaign in ‘Enduro’ mode
• 16 Player Multiplayer – 21 maps to match all game sizes
• ‘Invasion’ Mode – the signature mode of the game, players take turns placing map tiles to create a unique multiplayer map prior to each match
• Classes – 10 character classes (each with 2 special abilities) over two warring factions, with each faction having 5 unique weapons each with two distinct firing modes
• Madballs Characters – Oculus Orbus™ and Horn Head™ from the infamous 80’s toy craze as in-game characters
• 5 Archetypes – Assault, Heavy, Runner, Flyer, Support
• Deployables – active (rocket turrets) or passive (healing towers) can be placed in Invasion mode
• Unlocks and Secrets – 50 unlocks and 50 Secrets to find during campaign gameplay
• Action – emphasis on fast-paced, visceral action that is easy to pick and play, yet offers a real strategic challenge for hardcore gamers

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16th September 2009

Spark Animation Starts Tonight

Siggraph VancouverVancouverSpark Animation Festival, presented by our local ACM SIGGRAPH chapter opens tonight with an industry mixer plus screenings of The Secret of Kells followed by Azur and Asmar: The Princes’ Quest. Tickets are still available for several speaker sessions which run from Thursday to Saturday, however The Making of 9 with Kevin Adams & Matthew Teevan, Shooting Up: A Trip through the Camera Structure of Up with Patrick Lin and Character Design with Ricky Nierva are all sold out. There may be a few rush tickets available for each of these three sessions, but I would advise getting your tickets now for any other speaker sessions you’ve been considering attending. Online sales for this evening’s screenings are closed, so you will need to purchase tickets at Spark Animation, which is being held at the VanCity Theatre. Tickets for individual speaker sessions are $15.00 each for members and $20.00 for non-members, while film screenings are $10.00 and $8.00 respectively.

As always, events of this type would be impossible to present without the assistance of volunteers and sponsors. The sponsors for Spark Animation 2009 are:

BC Innovation Council, BC Film, Vancouver Economic Development, AnnexPro, Club Penguin, nvidia, Rainmaker, Propaganda Games, Davis LLP, Pixar, 3Vis and Association Friends include Women In Games Vancouver, Casual Games Association, Visual Effects Association of BC, Society of Graphic Designers Canada – BC Chapter .

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15th September 2009

Volume Two of Dragon Age Novel Set Coming In October

BioWareEdmontonBioWare™ and Tor Books, the largest publisher of science fiction in the world, today announced the publication of Dragon Age™: The Calling, a new novel set in the world of Dragon Age™: Origins, BioWare’s highly anticipated dark epic video game releasing this November. Veteran video game developer and Dragon Age: Origins lead writer, David Dragon Age: The Stolen ThroneGaider, follows up his debut novel, Dragon Age: The Stolen Throne, with a thrilling new adventure set in the dark and epic fantasy universe of Dragon Age: Origins. Dragon Age: The Calling is scheduled to release on October 13, 2009, for $14.99.

In Dragon Age: The Stolen Throne, Maric set out on a mission of vengeance against the faithless lords who were responsible for his mother’s death. Now, having reclaimed the throne, King Maric finally allows the legendary Grey Wardens to return to Ferelden after two hundred years of exile. When they come, however, they bring dire news: one of their own has escaped into the Deep Roads and aligned himself with their ancient enemy, the monstrous darkspawn. The Grey Wardens need Maric’s help to find him. He reluctantly agrees to lead them into the passages he traveled through years before, chasing after a deadly secret that will threaten to destroy not only the Grey Wardens, but also the Kingdom above.

The team at BioWare has created a fantasy world on a scale unprecedented in the world of games —filled with compelling characters, gripping storylines, and hidden terrors. Dragon Age: The Calling is a rich, sweeping epic that will captivate avid fantasy readers and gamers just weeks before the launch of one of the most highly-anticipated fantasy RPGs ever.

In Dragon Age: Origins, players take on the role of a Grey Warden, one of the last of an ancient order of guardians who have served as protectors throughout the centuries. Only they have the power to unite the shattered lands, defeat the Archdemon and drive back the darkspawn that threaten to destroy the world. Players will interact with many interesting characters who may join them in their quest, and they will choose whether these characters become friends, foes, or even a romantic interest. Featuring a deep and compelling story where every choice can have a dramatic impact on the game, Dragon Age: Origins is scheduled to release on November 3, 2009 in North America and November 6, 2009 in Europe for the PC and Xbox 360® videogame and entertainment system and later in November for the PLAYSTATION®3 computer entertainment system. Dragon Age: Origins is rated M by the ESRB.

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15th September 2009

CSA Standards Announces New Online eLearning Game Solutions

CSA StandardsTorontoCSA Standards, a leading standards-based solutions organization, today announces the launch of a suite of interactive solutions that harness the power of eLearning gaming technology to teach emergency preparedness, safety and a variety of essential skills that could mean the difference between life and death on the job for many Canadian employees.

Canada alone experiences as many as 315,000 reported time-loss injuries and 1,055 workplace fatalities in a year . CSA’s new tools for business are designed to enhance the abilities of employers, employees, students and consumers to prepare for threats and emergencies of all sizes, by giving them the ability to experience them in realistic virtual scenarios – before they happen in real life.

“To reduce injuries, workplace training must teach best safety practices and change behaviour,” says Suzanne Kiraly, President, CSA Standards. “These new interactive modules go well beyond the simple transfer of knowledge and engage users in making decisions in the workplace that are linked to real-world standards and safety guidelines. From handling hazardous materials to assessing risks to prevent major disasters, preparing workforces with safety and emergency response skills in a virtual environment could mean the difference between life and death on the job.”

CSA Standards recently purchased the assets and intellectual property created by Ottawa-based Distil Interactive, an award-winning developer of eLearning products. This expansion of its interactive online portfolio of offerings, as well as the hiring of new development staff, will drive CSA’s transition to the next level in fully interactive online learning environments. The purchase represents a significant milestone for CSA and a commitment to utilizing technology and developing products to ensure that standards for safety, health and the environment are understood and applied.

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15th September 2009

Rubi Malone Is In The House

RubiOr she will be, as soon as I go pick up our copy from Future Shop, and then I’ll probably have to drag the Cavechild away from his game cave for tonight’s Ghoulash Bash meeting. This means that you all will have a new Cavechild review video to check out soon.

Developed by Montreal’s Artificial Mind and Movement, WET throws players into a heart-pounding, adrenaline-pumping adventure of double crosses and paybacks in which they’ll take on the role of problem fixer, Rubi Malone. Use Rubi’s dual pistols or samurai sword during any acrobatic move as you take on countless enemies in a number of exotic locations around the globe.

“We’ve worked really hard to make WET different from any other action game available”, said Patrick Fortier, Creative Director at A2M. “When players experience the game’s unique blend of gunplay, sword combat and acrobatics, they won’t want to put the controller down.”WET Opera House

On a mission to find the man that left you for dead, you’ll master the controls that will allow you to create the most incredible fight sequences – limited only by your own imagination. Once you are able to chain together a number of moves, including sliding down ladders, running on walls, jumping and flipping, you will be rewarded with auto-lock and slow motion advantages. Featuring the perfect mix of humor and violence, WET is a third-person shooter experience unlike any other.

Key Features:

Three Types of Gameplay – Seamlessly combines three types of gameplay: 360 degree slip-aiming mechanics, sword fighting and acrobatic abilities.

Acclaimed Writer Duppy Demitrius – Written by Demitrius who is best known for his work on the action-packed TV series 24.
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15th September 2009

EA Releases NHL 10 and Announces Skate 3

EA SportsUnless you’ve been living under a proverbial rock, you will know that EA Sports’ NHL 10 has been unleashed on the masses. Somehow I think that James will be late for tonight’s Ghoulash Bash meeting because he will be immersed in the game. I forgot to ask him if he was picking his game up at Future Shop downtown, where Trevor Linden was present for the official game launch.

NHL®10 delivers a new, physical brand of hockey to match the physical and emotional intensity real-world players endure in pursuit of the Stanley Cup®. New gameplay innovations include first-person fighting, all-new board play, Battle for the Cup and Be A Tough Guy NHL 10 Covermodes, and spectacular new ways to score. NHL 10 features more than 200 gameplay refinements that replicate the skill and finesse of hockey and deliver the most responsive and authentic action ever for the series.

A new first-person fighting engine enables players to trade punches with an NHL tough guy. Feel what it’s like to be on the ice in the skates of an NHL player to throw and dodge punches. Winning one-on-one battles for possession of the puck along the boards is now a test of will and skill. Utilizing an all-new board physics engine, players can use their body to shield the puck on the boards and then kick-pass it to teammates. Experience the emotion and drama of NHL playoff hockey in Battle for the Cup. Play with injuries, intimidate the opposing team, line-match to shut down superstars all in front of frenzied towel waving crowds with storylines that carry across the entire series. Plus, all-new interactive crowds bring the emotion of playoff hockey to life with towel-waving fans, glass bangers and crowds that react to the action on the ice. Players can one-time loose pucks, score from their knees, knock pucks out of the air and lift a leg to fake a shot on goal — just like real-world players. Prove you are tough enough to quiet the crowd, silence the opposition and survive a playoff run to lift the Stanley Cup in NHL 10.

EA GamesBurnabyElectronic Arts Inc. today revealed the next title in the company’s landmark skateboarding franchise: SKATE™ 3, and confirmed that it will ship in May 2010 for the PlayStation®3 computer entertainment system and Xbox 360®. SKATE 3, developed by EA Black Box, breaks new ground by taking all of the camaraderie and competitive excitement of real-life skateboarding and brings it to the hands of gamers. Whether online or offline, players can now team up to build the ultimate skate crew in the definitive skateboarding co-op experience. In SKATE 3, players take part in team-based challenges, compete against rival crews and leave their mark on the all-new skater’s paradise, Port Carverton.

“The social and community aspects of the SKATE franchise are something we’ve always embraced, but Skate 3we’ve never done anything to the scale you’re going to see in SKATE 3,” said Senior Producer, Jason DeLong. “We’re giving gamers a very unique experience by providing them with the tools they need to build their ultimate team or to create a team comprised entirely of their online friends. From there, it’s all about proving yourself – teaming up, and throwing down.”

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14th September 2009

Evil Dead The Musical Invades Vancouver October 20th

Evil Dead The MusicalVancouver – Following a near seven-week sold-out engagement in Calgary this past spring, Ground Zero Theatre, Hit&Myth Productions and KEYSTONE are bloody thrilled to present the Vancouver premiere of Evil Dead: The Musical, based on the popular Sam Raimi cult-classic movie series, Evil Dead, and Evil Dead 2: Dead by Dawn and Army of Darkness. The Vancouver performance web site goes live on September 16th, in the meantime you can check out the Calgary pages.

Evil Dead: The Musical tells the all too familiar story, all told with toe-tapping songs and energetic dancing: boy and four friends break into an abandoned cabin while on a weekend getaway; boy expects to get lucky; boy discovers an ancient flesh-bound book with the power to summon the demons of Candar; boy unleashes ancient evil spirit; boy turns friends into Candarian Demons; boy fights until dawn to survive.Evil Dead The Musical

“The three holy trilogies of movies are Star Wars, Lord of the Rings, and Evil Dead. And, for me, Evil Dead has always reigned supreme over the other two,” says GZT’s Ryan Luhning. “From the Ash action figure that sits on my office desk, to the actual chainsaw replica from Evil Dead 2 I own, I have been a proud Deadite since I was a boy. Presenting this show in Vancouver is a dream come true.”

“When we saw Evil Dead: the Musical in Toronto, we were struck by how many of the films’ elements were cleverly incorporated into the musical,” says H&M’s Joel Cochrane. “When we talked to the Toronto producers about acquiring the rights to the show, it turned out the set was also available. We decided since it already possessed a great aesthetic, why re-invent the wheel, so Vancouver audiences are going to see our production of Evil Dead: The Musical with the original Toronto and Off-Broadway set, and of course, we won’t resist the temptation to incorporate at least a few of our own ideas, since we’re working with Bleeding Art Industries, one of Canada’s leading motion-picture and theatrical special effects companies.”

“I have been aware of Evil Dead: The Musical for quite some time now,” says Henry Kolenko of KEYSTONE. “In fact I flew out to see the New York Off-Broadway production in 2007, and it was good, but I was simply blown away by the Calgary production that I saw this past summer, especially the enhanced Splatter Zone (located in the first five rows of The Vogue Theatre – ask for The Splatter Zone when booking tickets) – Evil Dead: The Musical is definitely one of the most fun theatre experiences any audience-member could imagine. I knew immediately, that The Vogue Theatre would be the perfect venue, and Vancouver audiences would love this campy up-beat slasher musical love story.”

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