Research And Markets has added The Global Video Game Market 2011 – 2015 report by TechNavio to its offerings, with prices starting at $ 1500.00 USD. TechNavio’s analysts forecast the Global Video Game market to grow at a CAGR of 7.27 percent over the period 2011-2015. One of the key factors contributing to this market growth is the increasing parental acceptance of video games in emerging countries. The Global Video Game market has also been witnessing the increase in the development of video games based on popular characters and movies. However, the increasing piracy of video games could pose a challenge to the growth of this market.
TechNavio’s report, the Global Video Game Market 2011-2015, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the Americas, and the EMEA and APAC regions; it also covers the Global Video Game market landscape and its growth prospects in the coming years. The report also includes a discussion of the key vendors operating in this market.
Commenting on the report, an analyst from TechNavio’s Telecom team said: ”The Online Video Game segment is one of the emerging segments in the Global Video Game market. Among online games, puzzles, board games, and card games are preferred by most of the people. More than half of the players prefer to play online games in their smartphones. Moreover, most of the players prefer to play online games with other players. Some online game providers such as Zapak.com and ActivegamZ.com are witnessing significant increase in peak concurrent users. Thus, the increasing popularity of online gaming is an emerging trend in the Global Video Game market.”
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.
The key vendors dominating this market space are Activation Blizzard Inc., Nintendo Co. Ltd., Electronic Art Inc., Microsoft Corp., Sony Corp. The other vendors mentioned in the report are Konami Corp., Take-Two Interactive Software Inc.
Key questions answered in this report:
- What will the market size be in 2015 and what will the growth rate be?
- What are the key market trends?
- What is driving this market?
- What are the challenges to market growth?
- Who are the key vendors in this market space?
- What are the market opportunities and threats faced by the key vendors?
- What are the strengths and weaknesses of the key vendors?
You can request one free hour of analyst time when you purchase this report. Details provided within the report.