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  • Inventors Patent Method for Creating New Dimensions

26th October 2012

Inventors Patent Method for Creating New Dimensions

UtherverseThe inventing team of Gary and Brian Shuster received their 80thpatent this week, Patent #8,276,071 for “Multi-Instance, Multi-User Animation Platforms”, a method for the creation of “parallel dimensions so as to prevent over-population of any one of the parallel dimensions” in a Virtual-Reality Universe. While this invention may not solve the over-population problems of the real world, it does solve the over-population problems of virtual worlds, allowing “massively multiplayer” environments to host thousands or even millions of users in the same virtual area, or to attend the same virtual event.

“Prior generations of online games and virtual worlds have been forced to limit the number of players in an area to only a few dozen at most,” said Brian, CEO of Utherverse, Inc., a virtual-world software development company. “This technology removes these population limits and allows Utherverse to have concerts and conventions that hundreds of thousands of users can enjoy together and simultaneously.”

While games like World of Warcraft and first-generation virtual-worlds such as Second Life may have millions of players at one time, they are forced to limit the number of players in any given area to just a handful. Shuster believes these limitations will soon be a thing of the past.

“Imagine if web sites were limited to displaying their content to only 50 people at a time. There would be no Facebook, no Google, no YouTube,” Brian said, comparing the internet to virtual worlds. “We now have technology that will allow virtual worlds to host millions of users simultaneously. This will be explosive for the success of the Virtual World Web™, and it will transform the internet from a flat web experience to a 3D immersive environment within the next few years.”

The Shusters have also recently been issued patents #8,049,756 “Time-dependent client inactivity indicia in a multi-user animation environment”, #8,259,117 “Avatar eye control in a multi-user animation environment” and #8,167,724 “Guest management in an online multi-player virtual reality game.”

This entry was posted on Friday, October 26th, 2012 at 6:56 am and is filed under Game Dev, National News. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.
  1. Tami Quiring (@VillageGamer)
    12:05 am on October 26th, 2012

    .@Utherverse Inventors Patent Method for Creating New Dimensions http://t.co/WmQquG77

  2. Utherverse (@Utherverse)
    10:09 am on October 26th, 2012

    RT @VillageGamer: .@Utherverse Inventors Patent Method for Creating New Dimensions http://t.co/WmQquG77

  3. Philip Chu (@fugugames)
    10:20 am on October 26th, 2012

    RT @VillageGamer: .@Utherverse Inventors Patent Method for Creating New Dimensions http://t.co/WmQquG77

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