The Canadian Games Conference would like to remind you that the Early Bird ticket deadline is April 26th – don’t miss this opportunity to save $150.00 off the full ticket price. The conference has also confirmed three more sessions for this year’s event, which takes place at the Vancouver Convention Centre on May 19th and 20th:
* 1000s of Zombies, 1000s of Problems — The Dead Rising 2 Multiplayer Experience – Presented by Dee Jay Randall, Technical Director at Capcom Vancouver, who will discuss the challenges posed by the co-operative online play for Dead Rising 2. Find out how the studio went about creating a shared experience of killing zombies and rescuing survivors while maintaining the quality of offline single player. The whimsical violence of hitting, stabbing, shooting and crushing zombies needed to be as fluid and as responsive in co-op as it was in single player.
Attendees will be rewarded with details of the networking components developed for Dead Rising 2’s co-operative mode. We will reveal how we achieved the perception of seamless simultaneity for thousands of in-game entities. In addition, we’ll describe the criteria we used to determine which features relied on a peer-to-peer model versus a traditional client-server model. Finally, we’ll describe the in-game tools used during development and highlight improvements that can ease future development.
* 2011 Processor Graphics Profiling for Console Level Game Performance in your Lap – Presented by Yannis Minadakis from Intel Corporation
* Evolution of an App to Deliver Scalable Application Infrastructure, Matt Chilek, Vice President, Systems Development at SoftLayer Technologies, Inc.
The Canadian Games Conference will also be presenting a PechaKucha-styled closing to this year’s conference, featuring an hour’s worth of high energy game industry topics designed to leave you with the inspiration to go forth and create. Don’t forget to get your tickets for the Canadian Videogame Awards, taking place May 18th at the Centre for the Performing Arts.