Dolby Laboratories, Inc., has introduced a turnkey solution that saves time for game developers who are adding high-quality voice chat to their online games. Called the Dolby® Axon Network, it is making its debut in Electronic Arts’ Need for Speed™ World, the massively multiplayer online action racing game.
“Game developers are under tremendous time constraints to deliver their product. With the Dolby Axon Network, Dolby helps developers channel their resources and attention to deliver the best-possible gameplay,” said Matt Tullis, Marketing Director, Games, Dolby Laboratories. “With this new offering, Dolby has been able to dramatically reduce the time required to implement voice chat.”
With the Dolby Axon Network, Dolby provides engineering support, flexible APIs, detailed documentation, and sample code—all with the aim of easy implementation. The Dolby solution eliminates the cost of building, maintaining, and monitoring servers and includes round-the-clock multilayer support with guaranteed uptime.
In addition to Need for Speed World, Dolby Axon technology has been adopted by several online games, including Dragon Nest® (Nexon Corp.), ZT Online (Giant Interactive), Mission Against Terror (Kingsoft, published by Wicked Interactive), and Jumpgate Evolution® (NetDevil). By integrating Dolby Axon into online game titles, game developers can provide gamers with ease of use and a new level of immersion in online gaming, including:
* Improved audio chain processing (noise suppression and echo suppression) for clear voice communication
* Surround sound voice chat over stereo headsets, stereo speakers, and 5.1 playback systems delivering premium in-game voice communication with teammates
* Compatibility with any stereo headset, enabling gamers to experience high-quality voice without specialized equipment
Canadian developers who would like more information can contact Dolby Laboratories at the company’s Vancouver office in Building 3 at 2985 Virtual Way, telephone 604.216.0020.