St. Catharines – Whiskey Mountain Wars is an online game based on the whiskey running of the 1970’s. If you ever wanted to become a whiskey runner but cannot afford the jail time for bootleg whiskey, now is the chance to do it safely in the comfort of your own home. The highlight of which is the addition of true turn-based player versus player battles within a text strategy game. This feature is a unique aspect within text-based role playing game’s (RPG).
Updated and new features added to the game include:
Player versus player (PVP) solo battles – Players can challenge other players to battle in the new PVP Arena, The Scrappin’ Yard. Players may choose to accept or deny the challenge. Prior to battle, players pay a small arena booking fee with in-game currency (shiny’s). The winner will earn experience but the player’s willpower is not affected.
Players may now set default weaponry, equipment and clothing; freeing the player from having to set those features each and every time players enter a run down quest.
A new feature called Whiskey Running enables players to transport and bootleg their illicit whiskey at various locations. The amount of whiskey the player can carry varies throughout the game based on the type of vehicle the players owns, limiting the amount of money players can earn for each whiskey run.
A new Trading Post has been upgraded and expanded to include an Arms Dealer for purchasing in-game weapons, a Pawn Shop to sell items for in-game money, and a Whiskey Wicket where players can sell whiskey for income. A General store has been added allowing players to purchase game coins to further enhance game play.
Recent tutorial upgrades allow new players to be guided through the game allowing the player to quickly learn how to play. The first five levels of the game include the tutorial and provide added bonuses if the player completes the tutorial.
The addition of these new features allow for a greater game experience, and brings in new aspects to a multiplayer role playing game.
“The upgrades allow the player tons of new options and more incentives for building up character skills and attributes,” says Dave Clarkson, game programmer. “There is so much more for the player to do while they’re waiting for their resources to replenish,” he added.