8th October 2009

The Other Side of the Coin Part 3

OrbyWelcome to Part Three of our look at Canadian women who game. This section will probably interest those of you who are developers the most and give you some clear insight about these gamers’ thoughts about the products you develop. If you missed previous entries for this series, you can find them here:

The Other Side of the Coin Part One and The Other Side of the Coin Part Two

Today’s installment will look at the benefits we gain from gaming, how we choose the titles we do, and what we’d like to see in the games we play.

Probably one of the most foremost reasons for gaming is the entertainment factor and the escapism many of us seek when we game. That said, as gaming becomes more and more social with multiplayer components, forums, groups and events, gamers are able to enter new worlds of possibility with their games. Without a doubt, one of the most-mentioned gains achieved through gaming was the social aspect, as shown in the replies below.

Question: What do you feel is your greatest gain from being a gamer (friends, community, challenges, learning)

Rachel: Definitely making new friends, and being a part of a community, but also gaming has really forced me to think differently. There’s a lot of thinking outside the box that goes on in games and I like that challenge.

Annette: I feel that the gaming community is one of the best out there. So many of the communities out there work well together and have great people.

Megan: Probably the community. I’ve benefited a lot from the gaming community, particularly GamerchiX. I’ve met a lot of great gamers and have learned a lot around the GamerchiX forums.

Chloe: Oh man, toughest question yet. Friends and community are definitely among my top gains. From my clan, I have some amazing girl friends I NEVER would have without having met them through gaming, and I have learned an INCREDIBLE amount about leadership and the challenges that come with it from the same sources at times! My best friend and I would never have met without gaming, and I can’t imagine my life now without his influence and seemingly unending ability to listen to me rant. Community is so huge though, I think it’s got to be the #1. Because it’s a result of this community that I have these experiences, that I have these friends. So having been a part of PMS Clan and helping to build the community of the GamerchiX was super important to me.

Jenny: I think the greatest gain is the ability to interact with the online community. I’ve met some really great people on Live, and it’s a blast playing with them all.

Lee: Friends and community.

Jen: I love the social aspect of gaming. I’ve made so many friends from playing on Live, some of which I feel closer to than my “real life” friends. I love sharing the sense of accomplishment of finishing a game with a co-op partner, working your team to reach that objective point, or finishing that instance with your guild. It really does enhance my gaming experience. Read the rest of this entry »

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8th October 2009

Ghoulash Bash To Support Greater Vancouver Food Bank Society

Gaming Gives Back: Greater Vancouver Food Bank Society and Vancouver Video Game Industry Team Up to Hold Halloween Fundraiser Ghoulash Bash

Vancouver – This October 29th from 7 PM to midnight, the Metropole Pub at 320 Abbott Street will be hosting Vancouver’s first annual “Ghoulash Bash“, a Halloween fundraiser to
benefit Vancouver’s hungry.

The event is organized by a group of game industry volunteers on behalf of the Greater Greater Vancouver Food Bank SocietyVancouver Food Bank Society (GVFBS) and is sponsored by corporate donations from members of Vancouver’s video game industry. It is being promoted as an opportunity to raise money for and awareness of the GVFBS, as a chance for Vancouver’s game industry to give back to the community, and as an opportunity for members of industry and interested parties to network with others in Vancouver’s diverse video game industry.

The theme of this year’s Ghoulash Bash is “Retro ReAnimated”. Guests are encouraged to come dressed up as their favourite “retro” video game character – zombified. Activities will include a retro game costume contest, prize giveaways, retro game competitions and
networking opportunities. Party-goers will have opportunities to win prizes contributed by video game companies, including 1-hour mentorship sessions donated by influential members of the game industry, such as Genius Factor Games‘ Ted Nugent and Ross Young,
Cowbell Games‘ James Johnson as well as Industry veteran Adrian Crook.

Guests will be able to buy tickets at their desired level of contribution. Higher-priced tickets will come with prizes, special offers, or additional drink tickets. Corporate sponsorship will also be graded, with higher contributors being offered special billing and
other benefits. Participating companies are encouraged to form employee teams to compete with each other to see who is able to raise the most money.

For more information about the Ghoulash Bash, contact Ryan Arndt at 778.988.7780, email at ryan@ghoulashbash.com or visit the event’s web site. More details will be announced soon!

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8th October 2009

BioWare’s Dragon Age: Origins to Feature Premium Downloadable Content at Launch

BioWare CorpEdmontonBioWare™ has released details about special bonus content crafted for Dragon Age™: Origins to be released on launch day. The award winning developer will release several packs of downloadable content (DLC) for the highly anticipated RPG including The Stone Prisoner, the Blood Dragon Armor and Warden’s Keep. Dragon Age Origins

“BioWare is dedicated to delivering at high quality for our fans, and we’ve created something quite special here, some really cool new downloadable content. A brand new party member, fresh adventures and environments to explore, plus powerful new items and abilities – together these will enrich and extend the core game experience, and enable our fans to dive even deeper into the dark, heroic fantasy universe of Dragon Age,” said Dr. Ray Muzyka, co-founder of BioWare and the Group General Manager of the RPG/MMO Group at EA.

In Dragon Age: Origins, players take the role of a Grey Warden, one of the last of an ancient order of guardians. Now, as a rising evil threatens to destroy all life, it is up to players to unite the shattered lands and slay the corrupted dragon known as the Archdemon. To restore peace, players must make ruthless decisions and be willing to sacrifice their friends and loved ones for the greater good of mankind. On this journey, players will need to make critical choices that affect the various members of their party.

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