9th October 2013

Nomad Gaming – A New Era for Video Games?

research and marketsA new report from Research And Markets takes a global look at the state of gaming on mobile platforms – ie. smartphones, tablets and handheld consoles – in terms of technology and device shipments, and in terms of usage which has been heavily influenced by innovations in interactivity and gameplay.  Nomad Gaming – A New Era for Video Games? also explores the market from an industrial standpoint, against a backdrop of OS and app store wars, and takes a look at its economics, detailing the latest trends, success stories and wining business models. Lastly, the insight provides market forecasts up to 2016.

This insight is part of the Video Game watch which covers:

  • A yearly updated dataset
  • A yearly updated status report
  • Three market insights
  • Direct access to lead video game analysts

Title Index:

1. Executive Summary
2. A strongly-growing market segment
3. Mobile gaming at the heart of usage and economic innovation

3.1. ‘Established’ gaming segments plagued by structural changes
3.2. Connected and innovative devices for mobile games
3.2.1. Handheld consoles vs mobile platforms
3.2.2. Device specifications: a relative equivalence
3.3. Usage: all players
3.3.1. 26% of the population plays on tablets or smartphones
3.3.2. Mobile devices, preferred platforms for casual and social gaming

3.4. The war of operating systems and app stores

3.4.1. Android to the fore
3.4.2. Downloading in the Android area: the Kindle Fire surprise
3.4.3. Volume of application downloads: Android to the fore
3.4.4. Income from downloads: Apple gets everyone to agree

3.5. The economics of gaming on mobile platforms

3.5.1. A convergence of players
3.5.2. A remarkable economic performance
3.5.3. Incomparable catalogues in volume of titles
3.5.4. A very casual ‘casual’ segmentation of types
3.5.5. Changing patterns of distribution: volatility and massivity
3.5.6. Economic models: the generalisation of Free2Play
3.5.7. Advertising as a complementary mode of financing

3.6. Thriving market prospects

3.6.1. The physical market is still a major segment…
3.6.2. … even if it faces strong competition from mobile devices

4. Conclusion: the impact of mobile gaming on the game industry


  • Electronic  (1 – 5 Users): EUR 1500
    Electronic  (Site License): EUR 2400
    Electronic  (Enterprisewide): EUR 3750

Ordering – Three easy ways to place your order:

  1. Order Online
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This entry was posted on Wednesday, October 9th, 2013 at 8:05 am and is filed under Business News, Game Dev, National News, Research Studies. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.
  1. Tami Quiring (@VillageGamer)
    1:06 am on October 9th, 2013

    New Global Report From @researchmarkets – Nomad Gaming: A New Era for Video Games? http://t.co/k6KmMu8I0V

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