Featuring a distinct visual style that blends pixel art with paper and ink textures, They Bleed Pixels is a singular mix of intense platforming and fierce beat-em-up action. It tells the story of a young girl haunted by a mysterious book and her violent Lovecraftian nightmares.
They Bleed Pixels uses a simple one-button combat scheme with surprising depth at its core. Button mashing is discouraged while kicking shadowy monsters into saws, pits and spikes is rewarded thanks to a unique checkpoint earning system: instead of being evenly distributed at set locations, players must earn and place checkpoints through stylish kills. The more and better you kill, the faster you fill your checkpoint meter. Avoid combat or button mash mindlessly and you’ll find checkpoints uncomfortably far apart.
“We’re crafting They Bleed Pixels with a healthy respect for the player’s abilities and the belief that action games should offer a genuine challenge,” says Miguel Sternberg, Creative Director at Spooky Squid Games. “We wanted to create a game that demands that players excel at both combat and platforming. Want a checkpoint before you take on that series of spike-lined pits? Then dash into the nearest enemy launch him in the air and juggle him into that nearby skill saw.”