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New Trailer For Warlock Of Firetop Mountain

Big Blue Bubble [1]London ONBig Blue Bubble [1] has released a new game play trailer for their upcoming DS title Fighting Fantasy: Warlock Of Firetop Mountain. Due to be released this fall, Warlock of Firetop Mountain looks like it is going to be one of the best looking RPG games I’ve seen yet on the DS. I haven’t been looking forward to a DS game release in quite some time, but I am definitely looking forward to this one.

The artwork and detail in Warlock is of incredibly high quality, rarely seen outside of PC or console triple A titles. The game environment achieves just the right amount of spooky moodiness one would associate with a dank and dangerous castle keep, where enemies abound. With the ability to free roam through this side-scrolling adventure, the player can fully experience the high quality 3D world in which Firetop will immerse him – or her.

[youtube:http://www.youtube.com/watch?v=oy–qwlMiy0]

About The Game:

Fighting Fantasy: The Warlock of Firetop Mountain follows a lone adventurer on his travels through the old Dwarven keep within Firetop Mountain. Now the residence of an evil warlock and hordes of foul creatures, the keep is a mysterious and dangerous place from which no one has returned in many years. As players guide the adventurer through the many passageways and dungeons, they develop the character’s abilities and attributes to suit their play style. Enemies will fall before the player’s brute strength with sword and axe, power of the arcane arts, nimble quickness or custom combinations of skills. A wealth of weaponry, armor, potions and enchantments are equipped through an intuitive drag-and-drop inventory system while helpful (or not-so-helpful) NPCs provide guidance, quests, trade goods and skill training.

About the Story Behind the Game:

The Fighting Fantasy book series launched in 1982 with the first title, The Warlock of Firetop Mountain. Authors Ian Livingstone and Steve Jackson created a revolutionary new idea for the fantasy genre: the reader would become the hero of his or her own fantasy adventure in a story that would be part book, part game. After each paragraph a decision must be made: which way to turn, whether to fight or flee, which mysterious character to approach, and what risks to take. Each choice sent the reader to a different page to discover the consequences of their choice, with each read-through ending either in disaster, or with the discovery of the ultimate goal. To date, the series has seen more than 70 titles published and more than 14 million copies sold worldwide.