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  • 17 Canadian Companies Receive Over $12M For Interactive Digital Media Projects

18th July 2013

17 Canadian Companies Receive Over $12M For Interactive Digital Media Projects

Canada Media FundThe Canada Media Fund (CMF) has announced that 17 interactive digital media projects received a total of $12.1M in funding as part of the first round of production support from the Experimental Stream.  The Experimental Stream encourages the creation of innovative, interactive digital media content and software applications. Read the rest of this entry »

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17th July 2013

Debitway Speaks Out About Games For Social Good

mini-orbyDebitWay’s Corporate Blog has reported about a game being developed by Concordia’s Critical Hit Summer Program that focuses on educating gamers about the making of weaponry to highlight how profiteering works and show the world that more guns don’t mean the end of world problems. The game, tentatively called Gun Factory, is a part of a four-game project by the same program and is being developed by recent graduate Mehrdad Dehdashti. The gamer portrays the role of the factory owner and is responsible for all the decisions made. Read the rest of this entry »

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17th July 2013

BlueBat Unveils BlueBox Social Gamification Engine

bluebat gamesBlueBat Games, an independent Vancouver studio that helps game developers and casino brands socialize their games on browser-based and mobile platforms, today officially announced its BlueBox Engine. BlueBox is a developer-centric social gamification engine that increases player engagement via proven social gamification strategies and mechanics. Designed from the ground up with online casinos in mind, it enables casino operators to leverage the social network effect and hook players into real life rewards. Read the rest of this entry »

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12th July 2013

Side Effects Announces The Houdini Engine

side effects software3D animation and visual effects software developer Side Effects Software has announced the Houdini Engine, which allows for deep integration of Houdini technology into a wide variety of Digital Content Creation tools. Now both film and game studios can load Houdini Digital Assets into their goto applications and build a more integrated procedural pipeline that does not rely on baked-out data. Read the rest of this entry »

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11th July 2013

Casual Games Association Brings Indie Prize Showcase To Casual Connect USA

Casual ConnectThe Casual Games Association (CGA) has announced that it will feature the first North American Indie Prize Showcase at its Casual Connect Conference in San Francisco. The event, launched earlier this year at Casual Connect Europe and Asia events, is expected to feature new games from more than 100 indie development teams. The Indie Prize Showcase is a free program created to reward the industry’s top independent development talent with resources, relationships and recognition. For the first North American event, more than 100 games will be featured on-site at Casual Connect by the development teams who created them. Take a look at some of the games already featured – can you spot the Canadian titles? Read the rest of this entry »

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10th July 2013

Video Gamers Frustrated By Lack Of Multi-Device Accessibility

mini-orbyThe information contained in The Download on Digital Report (PDF) was commissioned by WorldPay and created by Loudhouse in March 2013. The survey was conducted among consumers who have purchased digital content and video games online in the last 12 months. The sample comprised 11,483 consumers aged 18+, 10,075 of which purchased digital goods and services and 7,554 who have purchased video games and 6,776 that have purchased both. While the consumers were surveyed from 7 different countries not including Canada, I feel that the information contained in the report is of relevance to Village Gamer’s development industry reader demographic.  Read the rest of this entry »

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9th July 2013

Canadian Game Devs: Join Canada-BC At Casual Connect San Francisco

Orby - Proud to be CanadianCanada/BC is headed to Casual Connect 2013 in San Francisco, ground zero for the casual and social gaming industry.  Casual Connect is the premier professionals-only conference for casual game developers, publishers, distributors, and retailers. Learn all about iPhone, Social, Android, Flash, Browser MMO and Download Games. Connect with more than 3,000 professionals from over 40 countries. The conference features a cutting edge lecture series and highly popular nightly networking events. Join the more than 50 Canadian companies that are expected to attend this year’s conference and take advantage of the following: Read the rest of this entry »

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9th July 2013

Call To Indies For Game Connection Europe 2013

game connection europeOne of industry’s successful growth platforms since 2008, Game Connection’s “Selected Projects”, is once again giving independent developers a unique opportunity to pitch their games in front of some of the gaming world’s most influential people. developers worldwide can submit their projects until September 6th, 2013, with a chance of taking home the ultimate accolade of “Best Project” at Game Connection Europe this December 3-5 at Les Docks de Paris, France. Read the rest of this entry »

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4th July 2013

Pixwoo Survey Reveals UK Gamer Stats

OrbyPertinent information for the game development industry: The average British gamer is married, aged 35 and earns £23k a year, a study from Paris-based social media network Pixwoo revealed yesterday. Researchers found that while the stereotypical gamer is a student with plenty of time on their hands, it is actually settled, working Brits who are most likely to unwind playing videogames – and female gamers spend just as much time indulging in their videogame hobby as their male counterparts. They will spend around two and a half hours a day – five days a week – in front of their console and stay up until 10.58pm playing computer games. It also emerged that gamers own two different consoles, 18 games and take around a month to complete one game. Read the rest of this entry »

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2nd July 2013

IUGO Title Knights And Dragons Hits Over $1M Monthly Revenue

IUGOGREEGREE has announced that Knights & Dragons, a mobile free-to-play iOS game developed in collaboration with IUGO Mobile Entertainment Inc. and published by GREE, has surpassed $1M in monthly revenue. The team aims to double that revenue number over the next couple of months with long term goals reaching as high as $5M in monthly revenue by the end of the year. This is the first game to be released by a partner in the GREE Partners Fund, announced late last year. Read the rest of this entry »

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