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  • Shapeit Offers 3D Print As A Service For Game Characters

10th July 2014

Shapeit Offers 3D Print As A Service For Game Characters

ShapeItShapeit, a small but growing company based in Surrey, has kicked off a one-of-a-kind crowdfunding campaign on KickStarter, in which gamers can bring their favorite game characters to life as 3D-printed figurines shipped directly to their door. Avid gamers out there undoubtedly have many favorite titles featuring a diverse and colorful range of cool gaming characters. Perhaps you have spent years customizing your game character to perfection through upgrades, in-app purchases, or by spending countless hours solving puzzles and quests. Or perhaps you just have favorite games that feature some cool looking character art that would look great as figurines on your desk, but none are available for purchase anywhere? Read the rest of this entry »

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8th July 2014

Canadian Videogame Awards Nominations Now Open For Games Developed In 2014

Canadian Video Game AwardsNominations opened today for games developed in 2014 for the 5th Annual Canadian Videogame Awards (CVAs), taking place November 21st at The Carlu in the heart of downtown Toronto. With the move to an autumn format, this year’s show will present awards from 2013 and a portion of 2014. As one of the largest producers of videogames in the world, the show will celebrate Canada’s spot on the world stage as a leader in interactive entertainment. This industry contributes $2.3 billion to Canada’s GDP and employs over 16,500 men and women in studios right across Canada.  Read the rest of this entry »

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2nd July 2014

SIGGRAPH 2014 Technical Papers Preview

siggraph 2014The SIGGRAPH 2014 Technical Papers Program is the premier international forum for disseminating new scholarly work in computer graphics and interactive techniques. Submissions to the Technical Papers program are received from around the globe and feature high quality, never-before-seen scholarly work. Submitters are held to extremely high standards in order to qualify. In anticipation of the upcoming conference in Vancouver, SIGGRAPH has released a program preview trailer: Read the rest of this entry »

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26th June 2014

International Films Garner Majority of SIGGRAPH 2014 Computer Animation Festival Honors

siggraph 2014SIGGRAPH 2014 is pleased to announce the 41st annual Computer Animation Festival award recipients for Best in Show, Jury Award, Best Student Project, Best Animated Short, and Best Visual Effects, among others. More than 100 pieces will be shown during the Computer Animation Festival at the Vancouver Convention Centre, 10-14 August. The 2014 nominees were chosen by an expert panel of jury members from more than 450 submissions. Read the rest of this entry »

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25th June 2014

SIGGRAPH 2014 Selects Not Impossible Labs Co-Founder Elliot Kotek As Keynote Speaker

siggraph 2014ACM SIGGRAPH has announced the selection of Elliot Kotek, co-founder of Not Impossible Labs, as the keynote speaker at SIGGRAPH 2014, the 41st International Conference and Exhibition on Computer Graphics and Interactive Techniques, 10-14 August 2014 at the Vancouver Convention Centre. The current content chief and co-founder of Not Impossible Labs, and editor-in-chief of Not Impossible Now, Kotek is also the founder and editor-in-chief of Beyond Cinema and the former editor-in-chief of both Moving Pictures and Celebs.com. Not Impossible Labs is comprised of thinkers and doers with a mission to transform ideas that once seemed impossible to possible. Read the rest of this entry »

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posted in Animation, Associations, Audio, Careers, CGFX, Digital Products, Education, Events, Game Dev, National News, Peripherals, Research Studies, Software, Studios By: | Print This Post Print This Post

23rd June 2014

It’s A Deadly Game Launch Tonight On The Listener

the listenerIt’s all gamers and hackers tonight on CTV’s The Listener as Toby (Craig Olejnik), Michelle (Lauren Lee Smith) and Dev (Rainbow Sun Francks) delve into shady dealings and corporate secrecy in the game development world. The IIB team investigates the murder of Duncan Quinn (Christopher Russell), a successful video game developer and former hacker friend of Dev’s on the eve of his new game’s release. Duncan had made good in the highly competitive and profitable world of interactive games, but in building his company he also made a few enemies. Read on to find out more about tonight’s episode as well as the Watch & Win Twitter Giveaway that will take place during the June 23rd debut broadcast of The Listener episode 505 – Game Over. Read the rest of this entry »

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22nd May 2014

Vancouver Film School Announces 2014 Women In Games Scholarship Winners

VFSVancouver Film School (VFS) is pleased to announce the winners of the sixth annual Women in Games Scholarships: Elizabeth Wright of Alberta, Canada, Andreia Gonçalves of Portugal, Meabh McCarthy of Ireland, and Macarena Poo Garcia of Mexico. This year, as an exciting twist in addition to a full-tuition scholarship to the Game Design program, VFS is also offering full-tuition scholarship opportunities to its brand-new Programming for Games, Web & Mobile program. Read the rest of this entry »

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7th May 2014

Autodesk Transforms Education Business Model To Help Advance 21st Century Skills In the US And Canada

Autodesk3D design, engineering, and entertainment software developer Autodesk, Inc. has announced that it will offer schools in the United States and Canada free access to its professional 3D design software and creativity applications. This represents the next step in the continued transformation of Autodesk’s education business model in order to fulfill its mission of helping students and educators imagine, design and create a better world. Autodesk’s pledge is valued at over $460 million, and empowers educators at more than 35,000 middle schools, high schools, and higher education institutions in the United States and Canada. Read the rest of this entry »

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15th April 2014

Change Is In The Air At TransGaming

transgamingTransGaming Inc.,  provider of innovative technology solutions for the rapidly evolving video games industry, has announced a significant leap for its Graphics and Portability Group (GPG) by adding technology source-code licensing, full game publishing and the added support for the enablement of PC games and other DirectX®-based content on Android, iOS and SteamOS. These new products are market-driven opportunities to extend the company’s existing technology leadership business. The company’s strategy is tied to a changing industry, customers’ increased demand for technology to solve urgent development needs and the opportunity to achieve scalability. Read the rest of this entry »

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3rd April 2014

TransGaming Appoints Fredrik Liljegren As Vice President Of Graphics And Portability

transgamingTransGaming Inc., a leader in developing and delivering platform-defining social video game experiences to consumers around the world, has announced that games industry veteran Fredrik Liljegren has joined the company as Vice President of the Graphics and Portability Group. The addition of Liljegren brings decades of technology and gaming leadership experience to TransGaming. Read the rest of this entry »

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