New indie house Wild Games Studio Inc. has announced the title and genre of their first game in production, an open-ended RPG/Adventure game. The game, which will release a trailer in October, will be set in third person view. Dhaila’s Adventures will be a game for PC, Mac, PS3 and Xbox 360, with a playable demo coming soon.
Featuring Dhaila, a young fairy whose powers are bound to nature, the game will rely on gameplay taking place in an open world where the player will update the origins of Dhaila and help fulfill her destiny. In addition to the main quest, Dhaila could fill hundreds of side quests depending on the choices and actions proposed. Puzzles and large dungeons filled with traps and monsters will be part of her adventure to enhance the gameplay. Furthermore, Dhaila will be accompanied with a friend that can be controlled by another player to help Dhaila during certain puzzles through teamwork.
Orphaned in the fantasy world of Martania, Dhaila possesses unknown extraordinary powers. She has special skills, including one which can absorb the energy of nature directly through its DNA. She can also absorb the DNA of other creatures, making the heroine able to acquire their shape at any time. Living in one of these valleys, the village seems protected by an unknown magical force, more powerful than in other villages. Dhaila will leave to research her origins, while trying to release Martania of the influence of Dysan, a tyrant who has subjugated the people, forcing them to labour under the threat of the dragons he also holds sway over.
Selected as one of the glorious PAX 10, Retro City Rampage from VBlank Entertainment will be showcased at PAX Prime this weekend at booth 3017, where visitors can meet the dev team, play the game and get some fantastic swag.
This unbelievable FREE swag includes:
* Retro cartridge labels (stick ‘em on NES carts)! * Retro game boxes* (stick your cart in it)! * Retro plastic case inserts (with BLURST processing)! *Retro game rental case inserts (“INDESTRUCTIONS”)!
As an added Bonus, the team will also be having a daily draw to win a Retro City Rampage cartridge case in the box! The team does caution, however, that due to the indie budget and a recent price increase on Ramen Noodles, the “box” is a cleverly designed and exciting arts and crafts project. Simply cut out and fold it yourself for some analog fun Alternatively, you could frame it and stick it on the wall of your local museum.
Capcom will be taking up residence at PAX in Booth 652, where you can drop by and try out their upcoming lineup of titles including Marvel vs. Capcom 3, Okamiden and Blue Castle Games‘ Dead Rising 2 – shipping on September 28.
Ubisoft will have three booths at the show. You will find them in spaces 632, 622 and 712. Each booth will feature a variety of Ubisoft’s upcoming releases and lots of fun prizes for booth visitors.
For the first time in the U.S., PAX attendees will get to try out various titles from Ubisoft exclusively for Kinect™ for Xbox 360®, including Your Shape™: Fitness Evolved and MotionSports™, in addition to seeing the first public demo of Child of Eden™. Consumers will also get an opportunity to play H.A.W.X® 2 multiplayer, and see a sneak peak of Outland™, one of Ubisoft’s digital games for PlayStation®Network and Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft. In addition, Just Dance® 2 will be available to play onsite at the show.
PAX attendees will have a chance to play Assassin’s Creed® Brotherhood, which will be playable on Xbox 360 and the PlayStation®3 at the Ubisoft booth before its November release. Assassin’s Creed Brotherhood fans who pre-order the game onsite at PAX will receive an exclusive Assassin’s Creed Brotherhood T-shirt, and there are also opportunities for consumers who fan the Assassin’s Creed Brotherhood Facebook page to win Assassin’s Creed Brotherhood posters. Other giveaways include a Just Dance–themed t-shirt for anyone who pre-orders the October release of Just Dance 2 at PAX. Read the rest of this entry »
Vancouver Film School has announced that the 2011 iteration of its Game Design Expo will be held in Vancouver on January 22nd and 23rd. The school has also made exclusive session videos from the 2010 Game Design Expo available online. just made exclusive video from the most recent Game Design Expo available for free online at the Expo’s website. These interviews, panel discussions, and presentations let you hear from the makers of ModNation Racers, Mass Effect 2, Dead Rising 2, and many more.
Autodesk and EA Sports present the Game Developer Webcast, featuring a discussion with Simon Sherr, Animation Director for Electronic Arts Tiburon, focused on how EA Sports MMA heavily leveraged Autodesk® HumanIK® in their production of complex character interaction. In this session we discuss implementation of HumanIK features for EA’s Mixed Martial Arts fighting game including: dynamic Footplanting, Non-Uniform Player Scaling, Interaction-based player scale compensation, and partial body “Relative IK” interactions. This Webcast will take place at 10:00A.M. PDT on September 9th. The one hour session is free, but registration is required.
“The Dragon Age franchise has been exceptionally well received by Mac gamers and we’re excited about continuing the saga through the release of this expansion pack and all DLC add-on game content for the Mac community”, commented Vikas Gupta, President and CEO of TransGaming. “Our strategic partnership with Bioware provides Mac gamers with some of the industry’s most acclaimed RPG games and illustrates yet another example of how TransGaming’s technology and distribution channels are empowering EA to bring their best games to the broadest consumer audience.”
Dragon Age: Origins – Awakening is available now, plus Mac gamers can also enjoy great DLC add-on content packages such as Return to Ostagar, Darkspawn Chronicles, Leliana’s Song, and many more this year. Players are encouraged to sign up for GameTreeOnline news updates or Twitter alerts, as more great DLC add-on content releases for the Mac will arrive over the coming months, aligned with the PC releases.
Executive producer and Project Director on Mass Effect, Casey Hudson will reveal how BioWare navigated the challenge to create an (even more successful) sequel to Mass Effect in a keynote address at Future Game On. The new conference, which is the new European annual gathering for developers, creators and game and apps researchers in every field, will be held on September 9th and 10th at the Parc des Expositions de Paris – Porte de Versailles, hall 7. Read the rest of this entry »
Now you can compete against your Facebook and Twitter friends in the latest release of ApeZone’s SoliScare card game for the iPhone, iPod Touch, and iPad. The new version adds 11 leaderboards and 18 achievements to this already addictive little card game.
SoliScare lets you embark on a fantastic journey through graveyards, haunted houses, and spooky castles. Put the beat down on ghosts, zombies, and classic movie monsters in 100 levels of play.
Game play follows one simple rule: move monster cards to your hero pile by choosing cards that are one higher or lower than your current hero card. As you make longer card runs, you’ll capture these creatures and add them to your jailhouse. Capture all 37 ghosts, zombies, and monsters to become the new Van Helsing.
Ludia Inc., and Sony Pictures Consumer Products announced today that Ludia will create video games based on the hugely popular Pyramid series of television game shows. The licensing deal will result in games across major console platforms, PC/Mac, iPhone/iPod touch and iPad, the first of which games is slated for release in Q1 2011.
“Pyramid is a classic TV game show favorite, and we are thrilled to create games around the property so that fans of the show and broader audiences alike are able to feel the thrill of reaching ‘Winner’s Circle’ from home,” said Alex Thabet, Founder and CEO of Ludia Inc. “This deal serves to further expand Ludia’s prominence across platforms in the game show video game category, which has been a successful growth strategy for us.”
Pyramid will feature all the favorite elements from the show as the game pits pair against pair in a bid to reach the coveted ‘Winner’s Circle’. Players pick from six categories on the pyramid-shaped game board, and guess a series of words or phrases as described by their team mate. The duo that scores more points than their opposing team wins the match, and gets a shot at the grand prize. Additionally, the Pyramid video games will incorporate thousands of questions, connected gaming elements, single and multiplayer game modes, as well as reward systems to fuel the competitive fun between players.
“Pyramid has been a long-standing and successful game show franchise, and we are delighted to work with Ludia to create new opportunities that will bring an engaging entertainment experience to fans of the show,” added Mark Caplan, Vice President Licensing, Sony Pictures Consumer Products.
Three of EA Sports’ titles are vying for the top spot in the Golden Joystick Awards. FIFA 10, Skate 3 and 2010 FIFA World Cup South Africa are all in the final run to the top. Ubisoft Canada is also competing against itself in the Action Title category, with both Assassin’s Creed 2 and Tom Clancy’s Splinter Cell Conviction in the running.
Assassin’s Creed 2: Bonfire of the Vanities and FIFA 10 are finalists for Downloadable Game of the Year while Next Level’s Punch Out!! and EA Sports’ Fight Night Round 4 have entered the ring for Fighting Game of the Year. EA Blackbox is trying to be first over the finish line in the Online Game of the Year with Need For Speed World while franchise twins Assassin’s Creed Bloodlines and Assassin’s Creed Discovery are both in the running for Portable Game of the Year. We have a cross-country showdown going between EA Montreal’s NFS Shift and United Front’s Modnation Racers in the Racing Game of the Year category.
Bioware fans will have a real problem voting in the Role Playing Game of The Year category as Mass Effect 2, Dragon Age: Origins and Dragon Age Origins Awakening have all made it to the final list. In the soundtrack category, we have Mass Effect 2 competing against Assassin’s Creed 2, and in the RTS category we have household favourite Warhammer 40,000: Dawn of War II – Chaos Rising from Relic. The voting for Ultimate Game of the Year is going to be hot and heavy with Assassin’s Creed 2, Mass Effect 2 and Dragon Age: Origins all hoping to take the podium. Read the rest of this entry »
Vancouver studio Zeros 2 Heroes Media Inc. has announced the imminent release of their alternate reality game featuring the use of augmented reality technology on mobile smartphones.
Animism: The Gods’ Lake alternate reality game will be unveiled Aug. 28 with a live action event at Fan Expo Canada in Toronto. It introduces a unique digital media twist to the conventional broadcast of a TV show based on Aboriginal legends. The show’s pilot episode will be premiered online on Oct. 31, 2010 and broadcast on APTN, the Aboriginal Peoples Television Network, on Jan. 1, 2011.
Alternate reality game (ARG) technology involves interactive narratives in which physical real-world objects and images are augmented with virtual computer-generated imagery. In this game, participants use a mobile smartphone to scan posters, thereby unlocking a series of clues to the Animism plot. Full instructions on how to play are available online.
The “Animism” story is a mixture of modern urban fantasy with traditional First Nations mythology. Centred in a contemporary city with modern characters, the situation starts to unravel when an unscrupulous property developer unwittingly devastates an ancient sacred site, unleashing powerful forces. The heroine must somehow restore balance to a city where giant mythical creatures skulk in back alleys, demons drift through corporate boardrooms and the Wild Hunt is about to start once more. More information on the story will become available online on August 28th.
“We’re excited not only to introduce new digital entertainment technology to Canada, but also to add to the fan experience by giving them an active role in the narrative,” said Matt Toner, President, Zeros 2 Heroes. “By extending the Animism story to live action, mobile, Internet and traditional broadcast media, we can reach more fans in all the ways they like to be entertained.”
The ARG and motion comic were created by a team of Aboriginal and non-Aboriginal writers, artists, designers and programmers. Both are aimed primarily at fans 13-25 years old, both male and female. While based on First Nations’ legends, the use of contemporary urban settings is intended to appeal to both Aboriginal and non-Aboriginal audiences.
“There is a wealth of untold stories and undiscovered characters with themes that are still relevant today,” Toner said. “We’re just updating the settings to something more contemporary and understandable for modern audiences.”
Funding for “Animism: The Gods’ Lake” has been provided by the Bell Broadcast and New Media Fund, Aboriginal Peoples Television Network and British Columbia Film.
Zeros 2 Heroes will unveil the new alternate reality game at a special Aug. 28 event at Fan Expo Canada in Toronto. The event will feature actors playing roles from the Animism story. Participants will be the first to unearth the mysteries behind the motion comic plot at this live action event. By downloading a unique alternate reality mobile app, they can unlock a series of clues by scanning various Animism posters on-site with their mobile devices.
The showcase runs 4-5 p.m. on Saturday Aug. 28 in room No.103A at the Metro Toronto Convention Centre and will also be present throughout Fan Expo at booth No. 4007.
My 360 is going to be very busy downloading new DLC from Bioware next month. Earlier this week the studio announced The Lair of the Shadowbroker for Mass Effect 2, which is due out on September 7th. Also coming out on the same day is Witch Hunt for Dragon Age Origins. It appears that this DLC chapter will cost the same as Leliana’s Song, 560 MS Points or $7.00.
The dreaded Archdemon has been slain and the advance of the darkspawn halted by a lone, heroic Grey Warden. The kingdom rejoices, but at least one question remains: what happened to Morrigan? The sorceress joined the Wardens cause, but it is said her true purpose was not revealed until the eve of the last battle. She vanished into the shadows, and while rumours claimed she crossed over the mountains into Orlais, no trace of her path could be found. She was never heard from again… until now. Nearly a year has passed since the Archdemon’s death, and word has reached the Wardens that Morrigan has returned to Ferelden. She has been sighted in the southern wilderness where she was first encountered, but is it truly her? If it is, then why is she here and what secret does she carry with her? The Warden heads into the forest to find out and tie up this last loose end once and for all.
* Confront Morrigan in this dramatic conclusion to the Origins storyline * Earn powerful rewards that transfer into your Awakening and Origins campaign * Import your character from Origins or Awakening or create a new, high-level hero
Witch Hunt will also introduce Ariane, a new character who is a gifted Dalish warrior, and her clan’s best hunter. When an ancient artifact belonging to the clan’s Keeper is stolen, one with a history tied to the very roots of the elven people, Ariane is charged with the task of reclaiming it. She is determined to carry out her solemn duty, and when her task turns out to intersect with the Warden’s quest to find Morrigan she realizes that there may be far more to the artifact’s disappearance than simple theft. There are two more character links, but as of right now they are both “sealed” – perhaps more will be revealed in the coming days?
Unity Technologieshas announced that Jesse Schell, CEO of Schell Games, will keynote at Unite 2010. Unite 2010 is Unity Technologies’ fourth annual developer conference for artists, programmers, designers, researchers, publishers and enthusiasts taking place November 10-12 at the historic Marché Bonsecours in Old Montreal, Canada following the Montreal International Game Summit.
Jesse is a lauded author and lecturer on the subject of games design and his Schell Games studio is using Unity to develop ‘The Mummy Online’ in collaboration with Universal and Bigpoint. This Massively Multiplayer Online Game (MMOG) is set to launch in Winter 2010.
“I’ve been dreaming for years about a ubiquitous 3D solution for web browsers, and Unity is that solution,” said Jesse Schell, CEO of Schell Games. “It’s changing the face of online game development, and we’re just at the beginning of what is possible.” Read the rest of this entry »
A-la-carte tickets for Spark Animation are now available. Vancouver’s ACM SIGGRAPH chapter have officially opened the event’s site for individual session or film session purchases. The festival will open with a social mixer on Wednesday, September 8th and will feature a full schedule of inspiring speakers, panels and films.
Vancouver indie studio Ninja Robot Dinosaur has declared Ray Ardent: Science Ninja done. The product of indie developer & design veteran Shane Neville, Ray Ardent: Science Ninja is a high speed platformer where players assume the role of Ray Ardent, a retro pulp combination of Nicholas Tesla and Chuck Norris who saves the world with his unique combination of Science and Ninjutsu. Power-ups like Science Slide, Triple Jump and nine others let gamers customize Ray to play how they want him to. Ray Ardent features 15 levels and is currently up for licensing on Flash Game License. Ray Ardent was built using the Flixel game libraries created by Adam Saltzman of Canabalt fame, with John Tennant providing the audio work.
You begin this adventure not knowing where you are or who you are. All you know is that you are some kind of creature of instinct, understanding little. During the course of the adventure, it may be possible for you to begin to control your bestial nature, to find out more about yourself, and even to learn your destiny. But even if you know all this, success is by no means certain, for the traps and terrors of Trolltooth Pass are many.
Now you can experience the books that have sold over 15 million copies worldwide, on your iPhone or iPad. Fighting Fantasy fans will love the classic story and original illustrations with a technological twist. No more dice, pencils, or bookmarks. All of the special features are built in:
* New! Player Achievements * Universal app iPad support * Scrolling image gallery of unlocked in-game art * Tap the on screen buttons to flip pages (No papercuts!) * Shake to roll the 3D dice using the accelerometer (or tap through with ease) * Inventory items selectable via touch-screen * Game-save feature allows you to retrace your steps * Includes both original illustrations by Ian McCaig and digitally re-mastered versions * Integrated iPod music library access
Bioware has just announced that the newest DLC for Mass Effect 2 for PC and Xbox 360 will be released on September 7th. Available for 800 Bioware/MS Points, players who purchase Lair of the Shadowbroker will join Liara T’Soni on her mission to track down the mysterious Shadow Broker. She’ll do anything to recover the man the Broker kidnapped, and the Shadow Broker’s agents will do anything to stop her. Team up with Liara and chase down clues as you adventure from the luxurious heights of Illium to the Shadow Broker’s own secret lair. In this new DLC, players will gain access to the Shadow Broker intel center, new research, and five new achievements. Mass Effect 1 players who carried their characters over to ME2 will also have the chance to continue a relationship with Liara. Read the rest of this entry »
Canadian-made video games have been acknowledged the world over as triumphs of their genres; thus it was a real delight to attend Toronto’s Microsoft X10. Held by The Fifth, X10 filled every available space with demonstrations of the Xbox 360’s power to surprise, delight, and thoroughly entertain.
2010 has been a strong year for the Xbox 360, and the holiday season is sure to deliver a grand finale. There are comebacks for many of the console’s best-love franchises, and the debut of the much-talked about Kinect. Canadian offerings for the fall and winter land in both camps-with EA and Ubisoft both making particularly strong showings, and Big Park providing the Kinect with a joyous launch product, great games will arrive this winter from both sides of the border.
The doors opened at ten that morning; when I arrived at 10:04, the line still went out the door. The transformation to the club’s interior completely justified the mayhem. EA’s aisle was justifiably packed from sunup to sundown—with three instalments of powerful franchises on display, I was lucky to have the company of both Guillaume Voghel and Dana Sissons, who were eager to share their inside scoops on EA’s releases.
Guillaume Voghel is obviously proud of Dead Space 2 — with good reason. Dead Space 2 looks to deliver more in every imaginable way. The borders of the USG Ishimura have fallen away into the Sprawl, a fantastical space city on Titan that stretches into every plane of the screen. Changes have also been made to Mr. Clarke himself.
“Isaac’s got a face! We have given him a voice, he is no more the silent and vigilant guy. He’s more talkative, and more interested in taking strong action.”
Toronto and Vancouver Halo fans, get ready to track The Covenant on August 21, 2010 and then Defend Reach in two separate missions on August 28th in Vancouver or September 4th in Toronto.
Locate the Covenant Advance Invasion Forces in either city to prove you’re ready to fight alongside Noble Team, win instant prizing, and be entered to win an exclusive Halo Reach Xbox bundle pack.
Join the fight and help UNSC track down Covenant by following UNSC_INTEL on Twitter. You’ll receive up-to-the-minute updates from UNSC pertaining to the whereabouts of the Covenant. Twitter followers of UNSC_INTEL will also be entered for the chance to win a Legendary Edition copy of Halo Reach.
In Defend Reach, Covenant have located and attacked UNSC control points. UNSC has planned a strategic assault and needs recruits. Do you have what it takes? Come down to the control point in your city for an event you’ll never forget. Battle Covenant troupes live using state-of-the-art weapons technology and be one of the first Canadians to get a sneak peak of Halo Reach. The event is free to anyone prepared to kick some serious Covenant butt. And for any die-hards out there who have pre-ordered the game, bring proof of purchase for an exclusive VIP experience at the event.
With Microsoft’s announcement of Xbox Live for Windows Phone 7, IUGO is proud to be a launch partner with the upcoming platform. IUGO’s hit physics puzzler Implode XL and rabidly fun 3D tower defense game Zombie Attack! Second Wave are part of the prestigious line up of WP7’s launch titles.
“Early on Microsoft approached us to be a part of the WP7 launch,” explains Sarah Thomson, IUGO’s VP of Business Development. “ From what we had read and seen of the platform along with MS’s aggressive support for developers to bring over their content, we were excited to be a part of it. We believe WP7 is going to be a serious competitor in the smartphone space. The OS has been amazing to work with and implementing Xbox Live features is a brilliant move.”
IUGO now has games on iPhone, BlackBerry and WP7. Android is the next platform users will see IUGO content on. IUGO aims to build content on these specific smartphone platforms. Plans to explore social gaming and cross-platform gaming are also underway for the powerhouse indie studio.
THQ Inc.and Relic Entertainment have announced that there will be a second stand-alone expansion for the genre redefining real time strategy PC game, Warhammer® 40,000®: Dawn of War® II released in the first quarter of 2011.
Jeff Lydell, Producer of Dawn of War II – Retribution commented: “We all love the Blood Ravens here at Relic Entertainment, but there are also a lot of fans of the other races and armies out there so we decided that Retribution should allow the player the freedom to experience the campaign from the perspective they select.” Read the rest of this entry »
Before I get into today’s digital media news, I want to let you know about this very important resource, because pretty well every Canadian has been touched in some way by cancer, and common themes along the way have the potential to provide insights that can help to improve care and understanding. This is the idea behind the Canadian Partnership Against Cancer’s new online video series, The Truth of It. Developed in collaboration with the Health Design Lab, part of the Li Ka Shing Knowledge Institute at St. Michael’s Hospital in Toronto, The Truth of It features interviews with Canadians diagnosed with cancer who were asked to share their story so others could learn from their experience. By providing candid accounts of the personal impact of cancer, the video series will serve as an educational resource for health care professionals as well as patients, survivors and others with a personal connection to cancer.
Reflecting that there is no one common experience in coping with a cancer diagnosis, the people interviewed for The Truth of It range in age from 20 to 73 and have been diagnosed with different types of cancer including breast, colorectal, lung, testicular, and ovarian. Viewers can choose to watch individual stories or compilations of multiple interview clips that deal with challenges common to the cancer journey such as receiving the diagnosis, telling friends and family, talking to kids, body image, and practical advice. The Truth of It series, with 30 videos currently available, was created in collaboration with accomplished filmmaker Wendy Rowland and Dr. Michael Evans, Director of the Health Design Lab of the Li Ka Shing Knowledge Institute at St. Michael’s Hospital in Toronto.
“The Partnership has created this series as part of our work to better understand and improve people’s cancer experience,” said Dr. Margaret Fitch, a psychosocial expert who is Chair of the Partnership’s Cancer Journey Advisory Group and co-lead of the Patient and Family Support Program at Sunnybrook’s Odette Cancer Centre. “By helping health care professionals to tune into the patient’s perspective, The Truth of It will help to enhance patient care – while also serving as a unique resource for people with a personal connection to cancer who can benefit from insight and information from others who have walked the cancer journey.”
Jennifer Smith is one of the people who shares her story in the videos. In 2003 at the age of 38, she was diagnosed with acute myelogenous leukemia and has since undergone chemotherapy and a bone marrow transplant. She is married and has two children.
“If this resource were available when I was diagnosed, it would have helped me navigate the many uncertainties and range of emotions that I experienced,” said Jennifer. “Because hearing from others in similar situations can be such a helpful way of coping, I’m hoping that other people can learn from my story.”
The Truth of It is part of the growing collection of cancer control resources, information and services available at Cancer View Canada, the online portal launched by the Partnership with and for the cancer control community.
“Technology is radically changing the way people seek answers to their health questions, but hearing about someone’s actual experience — their ‘story’ — is still the most powerful tool,” said Dr. Michael Evans, family physician and Director of the Health Design Lab at the Li Ka Shing Knowledge Institute. “In marrying technology with stories, The Truth of It enables people to engage with other Canadians whose experiences resonate with their own. These firsthand accounts offer a range of perspectives that make this series useful to both patients and professionals.”
The above article can also serve as a reminder of several upcoming fundraiser events that we hope you will help support. The Canary Derby will run in Vancouver/Burnaby on September 25th. This is a soap box derby for technology companies who want to help fund early cancer detection research, and as an added bonus, the derby is a ton of fun. October 3rd is CIBC’s Run For The Cure, Canada’s largest single day, volunteer-led fundraising event dedicated to raising funds for breast cancer research, and education and awareness programs. Who will you be running for?
For Guild Wars players, you can get involved by supporting the Gamers Give Back resurrection of Pink Day in L.A. (Lion’s Arch), which will take place on October 16th. If you don’t play Guild Wars, you can still support the event via its Canadian Cancer Society donation page.
Dragon Age players - today is the day for the latest DLC chapter. Bioware invites you to delve deep underground in Golems of Amgarrak to save a missing dwarven expedition in search of ancient secrets for creating monstrous constructs. Only you can uncover the gruesome fate that befell them. Put your Warden back in action and adventure through new environments, meet new characters and defeat never before seen creatures. With an engrossing new storyline and challenging puzzles this is one add-on for the PC, Xbox 360, and PS3 versions that you don’t want to miss.
* Import your character from Origins or Awakening or create a new, high-level hero! * Face an all-new terrifying creature * Earn powerful rewards that transfer into your Awakening and Origins campaign * An advanced challenge for even the most experienced adventurers Read the rest of this entry »
Today is Universal Game Designer Appreciation Day. Let those responsible for your hours (or years) of exciting, frustrating and triumphant adventures in the digital world of weird realms, interesting characters and immersive stories know how much you appreciate their labours. Buy their games, play their games, and recommend them to your friends so that you have someone’s butt to kick in multi-player mode.
Interactive Ontariohas announced that Jordan Mechner, creator of the Prince of Persia franchise, will deliver the Keynote address at IN 2010. There is an impressive line-up of speakers presenting sessions at this year’s conference. IN 2010 will be divided into the following streams: Mobile, Social Media, Games, Cross Platform and Visionary. Make sure you register soon, the Early Bird tickets are only available until August 20th.
Building on the success of their inaugural event held this past May, the Canadian Video Game Awards will be returning on May 18, 2011 at the Centre For The Performing Arts in Vancouver. If you are in business and considering using Twitter as a tool, then the Twitter for Business Workshop is an event you may want to attend. Lead by social media pros Monica Hamburg and Tanya Roberts, this seminar will be held at the ING Direct Café Boardroom on August 21st and is designed to help you understand how to use Twitter to build your brand and interact with clients.
The second Vancouver BookCamp will be taking place at the SFU Downtown Campus – Harbour Centre on October 1st. This free (registration required) full day event brings together a variety of stakeholders in the publishing industry to discuss digital publishing, digital reading experiences, the book’s evolving role and how publishers can leverage themselves for success in the digital age.
Frima Studio has put Zombie Tycoon on sale on the PlayStation Store for only $2.49 until August 9, 2010. Normally $4.99, Zombie Tycoon is one of the most successful PlayStation Minis of all time and unlike any zombie game you’ve played before!
Frima’s team thought that it was about time to turn the tables on those living dead stereotypes…again and again, you find yourself having to survive some kind of undead apocalypse. Well, no more! In Zombie Tycoon, you get to control your very own horde of ravenous zombies! This unique tale of intrigue and betrayal spans over 10 challenging levels, complete with animated cutscenes, in-game dialogs, and a bunch of humorous references. Equip your slavering, putrescent swarm of undead minions with over 100 quirky items and send them shuffling after humans like wolves on cattle, laying waste to town after town as they spread their blight across the globe.
If you haven’t seen it already, here is the latest trailer for Spider-Man: Shattered Dimensions. In this trailer, hear from Spider-Man creator Stan Lee as he discusses the latest iteration of his web-weaving super hero.
Spider-Man Shattered Dimensions is scheduled for release on September 1st for the Xbox 360, PlayStation 3, Wii (developed by Quebec’s Beenox Studios) and Nintendo DS (developed by Griptonite Games). There is a variety of pre-order bonuses available, depending on where and how you place your order.
“Spider-Man: Shattered Dimensions delivers an original storyline that bridges four unique worlds,” said Rob Kostich, Head of Marketing, Activision Publishing, Inc. “Each action-packed universe will have its own detailed art design and thrilling missions, challenging gamers to use new skill sets to defeat enemies as they unlock powerful new moves and progress through the game.”
Those waiting for the resurrection of the True Crime franchise will have to wait a little longer. Activision has pushed back the anticipated release date for United Front’s upcoming open-world action title, True Crime®: Hong Kong. Instead of being released in 2010, it will now be making an appearance in 2011, stating that they are giving the dev team more time to polish the title in order to give gamers a high-quality playing experience.
Toon Boom Animationhas released its first iPad app. Available for free, Flip Boom Lite will help you learn how to animate and create cartoons on your iPad. Along with the included demo project are features such as:
* Intuitive user interface with collapsible drawing slider, full-screen drawing, adjustable line width * Brush, eraser, undo, reset view, bright colour selection, scale and translate * Previous and next drawings display, flexible frame rate and send to photo library
There are also features which are unique to the app version of Flip Boom Lite: Cool Shake to undo a previous action, Magic Grab to reset your drawing to original position and Finger Pinch to scale and translate your drawing.
Also new over at Toon Boom is StoryBoard Pro 2, and along with new features is a new licensing option – Toon Boom is now offering a rental option, letting users rent the software for a full year at a cost of $299.99 USD for either Windows or Mac operating systems. Visit the StoryBoard Pro 2 page to see what’s new in this latest version.
Vancouver’s Sillysoft Gameshas released the first screenshots of their upcoming turn-based strategy game Castle Vox, slated for PC release in September 2010. Castle Vox features simultaneously planned turns, as players vie to out-strategize each other on a variety of war maps. Multi-player modes allow both relaxed one-move-a-day games as well as fast speed wars. Board game fans will particularly look forward to Castle Vox, which mixes elements from Diplomacy and Axis & Allies and includes maps spanning many eras and mythologies, such as the American Revolution, Hades, Japan, Napoleonic Wars, Native America, Outer Space, and the Roman Empire. A map editor will let players create their own boards.
Toronto publisher Dreamcatcher Gamers, JoWooD Entertainment and the BVT Group announce that the release of the “ArcaniA – Gothic 4” Playstation 3 version is set for release in the first half of 2011. The successor of the internationally successful Gothic series will be released on current-gen consoles for the first time, additional to PC systems. Xbox 360 and PC versions will hit the stores on Oct. 12th 2010.
The focus during development of ArcaniA – Gothic 4 rested on a well-founded quality assurance. Playstation 3 gamers will experience the same, high quality product as Xbox 360 and PC customers. This has caused the adjustment of the release date but conversely sets the course for an outstanding gameplay experience on all platforms.
Telefilm Canada is pleased to announce the selected feature film projects from minority French- and English-language communities across Canada that have been selected under the Écrire au long and Feature It! initiatives, respectively.
Targeting eligible Francophone and Anglophone writers and producers, these initiatives are part of Telefilm’s Official Languages Activities (OLA) Program to develop market-driven feature film projects and to expand the available pools of these creators:
- Écrire au long targets eligible Francophone creators from Quebec communities outside Montreal and from Francophone communities outside the province of Quebec; – Feature It! targets eligible Anglophone creators working in Quebec.
Participating writers and producers receive development funding in the form of an advance for a later phase of their projects and take part in four-day workshops to review the fundamentals of film development and scriptwriting with industry experts. In addition, participants will subsequently receive personalized, professional support from scriptwriting advisors or producer-mentors.
Toronto-based Francophone writer Maxime Desmons sees his acceptance into the 2010-2011 Écrire au long program as an opportunity to improve both his project and his scriptwriting skills.
“To participate in Écrire au long and receive financial support from Telefilm for such an early stage of a project increases my credibility as a scriptwriter,” he said. “Working with a mentor who will challenge me and critique my work professionally will make me work even harder on my project and strengthen me as a writer.”
Montreal-based Anglophone writer-producer Debra Kouri raved about her 2009-2010 Feature It! experience and how it helped her project Oh, Christmas Trees.
“In my 12-plus years in the film and television industry, the Feature It! training was the best I have ever received. We had extremely experienced lecturers and industry professionals share their experiences with us. The lessons we learned have already proven invaluable and I’m sincerely looking forward to writing my next draft. I wish this type of training was mandatory for all Canadian writers and producers!”
“At their cores, the Écrire au long and Feature It! initiatives give minority Francophone and Anglophone writers and producers such as Maxime and Debra the hands-on mentoring that is so essential to the fine tuning of their work as fiction feature film creators,” said Sheila de La Varende, Telefilm Canada’s Director of National and International Business Development. “Through this program and others, we are making progress on our goal to enhance industry skills, increase the number of feature-film scripts, and improve creators’ access to our main funding programs for the eventual production of their projects,” she added.
Telefilm collaborated with the following organizations to deliver each initiative’s training components:
- The Creative Women Workshops Association is delivering Feature It! training components and held a four-day workshop session that ran from June 19 to June 22, 2010, in Montreal. – The Institut national de l’image et du son is delivering the Écrire au long training components and will hold a four-day workshop session that will be held in Montreal from August 30 to September 2, 2010.
Since the launch of the OLA program in 2006, Telefilm Canada has been seeking to expand the talent pool of Anglophone and Francophone creators working in minority official language communities across the country. A total of 36 English-language projects and 48 French-language projects have been supported following calls for entries issued to both of these communities. The Écrire au long and Feature It! initiatives conducted under Telefilm’s OLA Program have received financial support from Heritage Canada through the Interdepartmental Partnership with Official-Language Communities.
This is the fifth and final year for the Écrire au long program, and the fourth and final year for the Feature It! program. Telefilm will review results of both initiatives this fall to determine how best to support the professional development of minority-language Francophone and Anglophone creators moving forward.
SFO-based social web and mobile entertainment company Booyah has officially launched international support for its popular location based app MyTown. Now available exclusively for the iPhone, iPod touch and iPad across Canada, the United Kingdom and Australia, MyTown is the first to support global check-ins utilizing the recently launched Places Web Service via the Google Maps API.
“Booyah is the premier mobile and social gaming company on top of the exploding location graph,” said Keith Lee, CEO, Booyah. “Our launches in the UK, Australia and Canada are just the beginning of bringing real world gaming to players across the globe.”
MyTown’s location data is provided by the Places Web Service, a feature of the Google Maps API which returns the 20 most popular places near a given location. Blending location-based services and social gaming features, Booyah’s MyTown is the first and largest consumer channel to utilize the Places Web Service.
Currently more than 2.8 million users in the United States are actively buying properties, collecting rent and checking-in to real places in MyTown. Last week, Booyah introduced the product check-in, allowing players to scan barcodes of real-world products to unlock points and earn exclusive virtual items, creating real-life scavenger hunts, brand discovery and engagement.
Calgary’s Rare Method Interactive Corp. has appointed Mr. Joshua Ius to the position of Chief Financial Officer, effective immediately. Mr. Ius obtained his Chartered Accountant designation articling with PricewaterhouseCoopers. He also holds a Master’s in Professional Accounting and a Bachelors of Commerce in Entrepreneurial Management. His background includes both Industry and Public Practice experience.
Rogers Media Inc. and BV! Media Inc. have entered into a definitive agreement pursuant to which Rogers Media will acquire all of the issued and outstanding Common Shares of BV! Media for $0.40 in cash per share. The all-cash consideration of $0.40 per Share values BV! Media at approximately $25 million and represents a premium of approximately 100% to the volume-weighted average trading price of the BV! Media shares for the past 20 trading days on the TSX Venture Exchange.
“We are thrilled to have the BV! Media team join the Rogers family,” said Claude Galipeau, SVP & GM, Digital Media, Rogers Media. “BV! Media has an extensive line of ad solutions that we will incorporate into our existing digital media sales offerings. In addition, the BRANCHEZ-VOUS! network of sites in Quebec will give us greater reach in the Francophone market. Upon closing, Rogers Digital Media will have an impressive set of content offerings and digital sales solutions, including premium brands, exclusive sales inventory on partner sites, channels targeting key demographics, and performance media.”
“We are very pleased with this transaction for many reasons: it reflects BV! Media’s true value and exemplifies our commitment to maximize value for all our shareholders,” commented Gino Coutu, President, Ad network and co-CEO of BV! Media. “Furthermore, it is occurring with a strategic partner that has already demonstrated its respect for our organization and our people, and it ensures total continuity with our trusted partners and clients. This transaction is fully supported by the senior management team.”
“After fifteen years as a successful standalone business we are eager to become part of one of Canada’s largest media companies and to have our team and assets contribute to Rogers’ expansion in both digital media and the Quebec market” commented Patrick Pierra, founder and co-CEO of BV! Media.