22nd July 2008

EAC’s David Rutter Interviewed by FIFPlay

FIFPlay, a feedback community for FIFA, interviewed David Rutter, the Line Producer on FIFA 09 XBOX 360 and PS3. David Rutter joined EA in August 2007, and is based at Electronic Arts Canada’s Burnaby campus.

FIFlay: Can you please tell us some about the key features of upcoming FIFA 09?

David Rutter: One of the new modes that we are all very excited about is what we are calling Custom Team Tactics. The goal for the feature when we set out to do it was to distinguish the teams in our game by making each of them play differently according to how they play in the real world. In the process of building this feature we figured out that this is something that should also be exposed to the gamers so that they can adjust the way that the team plays to suit their own personal style too.

We put in a set of ‘sliders’ so that you can tweak and tune the way your team plays as if you were the first-team coach or manager. There are 11 sliders and options in the game, broken down into ‘Defending’ and ‘Attacking’ sliders. Attacking is then broken down further into ‘Build Up’ and ‘Chance Creation’ sliders.
Read the rest of this entry »

Currently 0 Comments - Share Your Thoughts

posted in Dev Diaries, Sports By: | Print This Post Print This Post

22nd July 2008

DreamCatcher Launches Orb Site

Press Release – Toronto, Canada: JoWooD Productions and DreamCatcher Games, leading publishers of interactive entertainment software around the world, today announced the official website for The Orb and the Oracle has been launched. Fans of the Dungeon Lords fantasy RPG series can access the website to find screenshots, videos, artwork, wallpapers, music and more.

The community based website contains message boards and will be frequently updated with the latest news on the game’s development. Screenshots and videos will provide RPG fans with their first glimpse into the next installment in the Dungeon Lords saga.

Game Features:

• A massive fantasy world filled with non-stop action and meticulously detailed indoor and outdoor environments. Explore shrines, campsites and country cottages throughout the vast rolling countryside, mountains, woodlands, swamplands and more.
Read the rest of this entry »

Currently 0 Comments - Share Your Thoughts

posted in Game Dev, National News, RPG - MMORPG, Teen By: | Print This Post Print This Post

21st July 2008

Go! Go! Break Steady Available This Wednesday

Press Release – VANCOUVER — Little Boy Games announced today that “Go! Go! Break Steady” will launch on Xbox LIVE Arcade this Wednesday, July 23, 2008 at 9:00 a.m. GMT (2:00 a.m. PDT). “Go! Go! Break Steady” features an original style combining rhythmic beat-matching with match-3 style puzzle game play. Choose your character and then make them dance to the beat while solving increasingly challenging puzzles. Developed by Little Boy Games, Inc. and published by Microsoft, “Go! Go! Break Steady” will be available worldwide for 800 Microsoft Points and is rated E for Everyone by the ESRB.

Key Features:

Original game play including beat-matching and puzzle-solving
Unique visual style including over-the-top, hand drawn animation
Multiplayer versus and cooperative local and multiplayer action via Xbox LIVE
Catchy hip hop soundtrack with 20 different songs

“Go! Go! Break Steady” is the debut title from Vancouver-based independent game studio Little Boy Games.

“What really makes this game stand out is its b-boy stylings. The characters are colourful and fun, the animations OTT, and the beat-matching pitched at just the right difficulty. The music is toe-tappingly infectious, with just enough scratching and dope beats to have you popping and locking the hours away.” – X360 Magazine

Currently 0 Comments - Share Your Thoughts

posted in Everyone, Music, New Releases By: | Print This Post Print This Post

10th July 2008

Ubisoft Serves Up Hell’s Kitchen: The Videogame

UbisoftPress Release – Today Ubisoft announced that it will publish Hell’s Kitchen™: The Video Game, for Wii™, Nintendo DS™, PC and Mac®.

Developed by Ludia, Hell’s Kitchen™: The Video Game is based on the hit television program featuring world-renowned Chef Gordon Ramsay. The game will allow players to experience the show’s high-pressure kitchen and dining room challenges as a faithfully rendered 3D Chef Ramsay watches their every move.

“I had a great time doing the voice for my own animation,” said Gordon Ramsay. “Being in a video game is a new experience for me and I’m very pleased with the results.”

After executing the three phases of an order – preparation, cooking and service – Chef Gordon Ramsay will score each meal. As they progress through the game, players will be rewarded with access to recipes from Chef Ramsay’s own repertoire.
Read the rest of this entry »

Currently 0 Comments - Share Your Thoughts

posted in Casual, Everyone, Game Dev By: | Print This Post Print This Post

7th July 2008

Go! Go! Break Steady Coming on XBLA

Little Boy Games Little Boy Games, a new Vancouver game development studio headed by Ivan Tung and Usman Khalid will be releasing their first game on XBLA this month. Go! Go! Break Steady is rated E for Everyone and features six break dancing characters who dance their way through twenty musical numbers as the player matches buttons and blasts their way through match-three puzzle levels.

Break Steady Title

Go! Go! Break Steady offers single player, co-op, versus and multi-player modes, along with an XBLA Leaderboard and Gamer Achievements. Gamers can choose to play as Hydro, Sparx, Slim, Granny, Go Go or Mighty Mite and choose their level of difficulty. The object of the game is to take on DJ Scruffy and the Beatniks and win the “All City Break Steady Tournament” by defeating each level and taking home the prizes.

Game Play Go! Go! Break Steady will be available exclusively on Xbox Live Arcade for Xbox 360 owners who have either a Silver or Gold membership. Those who are also on FaceBook can check out the Go! Go! Break Steady fan page for further information. Best of luck to Little Boy Games on their inaugural game release – we look forward to seeing more games from Ivan and Usman in the future.

Currently 0 Comments - Share Your Thoughts

posted in Everyone, Game Dev, Music, Puzzle By: | Print This Post Print This Post

27th June 2008

Alexey’s Dwice

Developer: WildSnake™ Software
Demo: 60 Levels Only + Arcade Mode
Platform: PC
Genre: Casual Match Puzzle
Official Game Site: WildSnake™ Software
Price: $19.95 USD

System Requirements:
OS: Microsoft® Windows® 98/NT/Me/XP/Vista/2000
CPU: 733 MHz
RAM: 128 MB
Hard Drive: 30 MB
Graphics: DirectX 7 or later

Alexey\'s Dwice Screenshot

WARNING: Do not play this game when scheduled to work the next day! You’re never going to leave this game alone once you start. From the developer of Tetris®, Alexy Pajitnov has teamed up with WildSnake™ Software to bring you Alexy’s Dwice. With this action puzzle game, you’ll find a whole new level of casual gaming.

Read the rest of this entry »

Currently 0 Comments - Share Your Thoughts

posted in Casual, Everyone, Game Reviews By: | Print This Post Print This Post

17th June 2008

Ancient Quest of Saqqarah

Final Verdict: Addictive

Developer: Codeminion
Demo: 60 minute trial
Platform: PC
Genre: Casual Match 3 Puzzle
Official Game Site: Saqqarah – note, parts are still under development
Price: $19.95 USD instant download 26mb

System Requirements:

OS: Windows Vista/XP/2000/ME/98
CPU: 800 Mhz
RAM: 256 MB
Hard Drive: 45 MB
Graphics: DirectX 8
Sound Card

All Screenshots in this review are the property of and copyright to Codeminion.

Saqqarah Menu

Saqqarah is a truly beautiful game – the amount of detail the designers have put into the UI and levels for this game is incredible. Everything about Saqqarah is pleasing to the senses – the soundtrack is very fitting for the setting of the game, and is actually something I could listen to all on its own. The puzzles are challenging without being impossible, and the methodology used to solve them is easy to learn. The characters in the game are helpful and amusing – I love how the little scarab rests against a pillar in between levels. You can even learn little bits about Egypt’s past throughout the game.

Read the rest of this entry »

Currently 0 Comments - Share Your Thoughts

posted in Casual, Everyone, Game Reviews, Puzzle By: | Print This Post Print This Post

9th May 2008

Gears of War 2 Video On XBL

Gears of War 2

Bright and early on Saturday, May 10th gamers will be able to get their first look at how game play will look in the highly anticipated Gears of War 2 for Xbox 360. The in-game video trailer will be available for download on Xbox Live and after an introductory message from Epic Games’ Design Director Cliff Bleszinski, the trailer captures the essence of the bigger, better and more badass gameplay in “Gears of War 2.” Featuring the first in-game look at chainsaw duels, large scale fire fights with Locust Horde and stunning new visuals, the action-packed video is sure to please fans around the world. Gears of War 2 is slated for release this November.

Currently 1 Comment - Share Your Thoughts

posted in Game Dev, Mature, Shooters By: | Print This Post Print This Post

8th May 2008

Puzzle Quest Challenge of the Warlords

Review By: Tami Quiring

Puzzle Quest

Okay now that I have beat Puzzle Quest: Challenge of the Warlords from Infinite, here are my thoughts on it.

The controls work well – it’s about 99% stylus controlled. The music is annoying – but it’s one of the few games I can play without the sound turned on, so that’s good.

For a DS game, the map is quite large with lots of cities to get quests from and to lay siege to. The more cities you “own” the faster you can easily get a lot of money, as the residents have to pay a tithe each month. Of course they can also stage a rebellion so you have to go back and siege the city again. Battles are waged against opponents following the Bejeweled model – drop down gems which increase your mana when you match three, four or five sets. You can also get wildcards, which multiply the mana you gain. You attack your opponents by matching skulls. Some skulls have higher power and do more damage. You can also use spells to heal, protect and do damage.

Read the rest of this entry »

Currently 0 Comments - Share Your Thoughts

posted in Everyone 10+, Game Reviews, Puzzle By: | Print This Post Print This Post

7th May 2008

Construction

Some sections are having content added and will be fully operational soon. Thank you for your patience as we build our new site. 🙂

Comments Off on Construction

posted in Action Adventure, Adult Only, Animation, Associations, Audio, Careers, Casual, CGFX, Dev Diaries, Driving, Early Childhood, Editorials, Educational, Everyone, Everyone 10+, Fighting, Gear Reviews, Mature, Music, Party, Platform, Puzzle, RPG - MMORPG, RTS, Serious, Shooters, Simulations, Site News, Software, Sports, Studios, Submit, Teen By: | Print This Post Print This Post

  • Archives

  • Subscribe to our Newsletter


  • Select a list:

  • GWEN Radio
  • Gamers Giving Back