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  • EA Accelerates Online Growth In Asia With Need For Speed World Online

6th February 2009

EA Accelerates Online Growth In Asia With Need For Speed World Online

First Phase of Technical Testing for Popular Racing Franchise to Begin in Taiwan and Hong Kong

Black BoxVancouverElectronic Arts Inc. announced today that EA Asia will publish Need for Speed World Online in Taiwan and Hong Kong. Jointly created by EA Black Box, the developer of the Need for Speed™ franchise, and EA’s online studio in Singapore, EA’s blockbuster racing franchise comes to Asia with a free to play, multiplayer PC-only online game The first phase of technical testing is scheduled to start in March 2009.

The game offers numerous race tracks and game modes where players are able to form teams to take on the competition and the police. Players can collect and customize racing characters alongside authentic real-world licensed cars and will be able to track their progress via online leaderboards, all in the largest free roaming environment in Need for Speed history. Need for Speed World Online is a new entertainment experience that delivers excellent gameplay, stunning graphics and sophisticated online matchmaking features that emphasize social interaction between players.
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5th February 2009

The Penguins are Being Fixed!

Meridian4Montreal – Meridian4 and Frogames have been hard at work tweaking Penguins Arena, their action-packed, non-stop battle for survival – FPS (First Penguin Shooter) and have fixed a few things and added others.

The update to Penguins Arena: Sedna’s World has been released and is available through normal digital distribution channels. The specific changes include:

• Added “Custom maps” game mode, which allow players to play maps created with PAME Penguin's Arena(Penguins Arena Map Editor)
• Added 4 new custom maps created by fans (Thanks!)
• Fixed case of penguins falling into the water but are still alive (The ‘Tread Water’ bug)
• Fixed some achievements not being able to be unlocked
• Fixed crash when a player tries to join a full server
• Fixed not being able to bind the ‘E’ key
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5th February 2009

3 on 3 NHL Arcade Skates onto PlayStation Network and XBOX Live

EA SPORTS Downloadable Title Prioritizes Accessible Fun with Low Cost of Entry

EA Sports BurnabyElectronic Arts Inc. announced today that 3 on 3 NHL® Arcade – an all-new downloadable experience from EA SPORTS Freestyle™ – is now available worldwide on the PlayStation®Network for $9.99. The game will be available on XBOX Live Arcade, for 800 MS Points, on February 11, 2009. Developed at EA Canada by the team that produced the critically acclaimed NHL 09, winner of 10 Sports Videogame of the Year Awards, 3 on 3 NHL Arcade is a no rules, fast paced, hockey experience that gamers of all types can enjoy.

From the exaggerated player-looks of 40 of the NHL’s top stars to game changingNHL 3 on 3 power-ups, 3 on 3 NHL Arcade is a light-hearted hockey game that appeals to everyone. With no rules to hinder the action, you can deliver devastating checks that send your opponent over the boards, or check the goalie if he skates out of the crease to play the puck. Feel like you need to turn the tide? Grab one of eight power-ups to change the momentum of a game and fly down the ice with a super-speed skater to beat a mini-goalie with a trick move for that highlight reel finish.
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3rd February 2009

BioWare Announces New Release Date for Dragon Age: Origins PC

BioWareEdmonton – Leading video game developer BioWare™, a division of Electronic Arts Inc., today announced that the release of Dragon Age™: Origins on PC has been rescheduled to the last half of 2009 from the previously announced early 2009 release date, coinciding with the release of the console versions of Dragon Age: Origins.

“Dragon Age: Origins is shaping up to be quite amazing in its level of quality and polish,” said Dr. Ray Muzyka, General Manager and CEO, BioWare and General Manager and Vice President, Dragon AgeEA. “I’m really proud of our team, who are working very hard to make Dragon Age: Origins the biggest and most exciting BioWare game yet, and we will work to ensure it not only meets, but exceeds the expectations of our loyal audience of fans.”

Dragon Age: Origins is the spiritual successor to BioWare’s critically acclaimed Baldur’s Gate™, featuring deep character customization and roleplaying, morally challenging decisions, tactical party-based combat, and a wealth of gritty, mature sub-plots that together make it one of the most highly-anticipated PC and console releases of 2009.

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3rd February 2009

Bioware Announces New Release Date for Dragon Age Origins

BioWareEdmonton – Leading video game developer BioWare™, a division of Electronic Arts Inc., today announced that the release of Dragon Age™: Origins on PC has been rescheduled to the last half of 2009 from the previously announced early 2009 release date, coinciding with the release of the console versions of Dragon Age: Origins.Dragon Age

“Dragon Age: Origins is shaping up to be quite amazing in its level of quality and polish,” said Dr. Ray Muzyka, General Manager and CEO, BioWare and General Manager and Vice President, EA. “I’m really proud of our team, who are working very hard to make Dragon Age: Origins the biggest and most exciting BioWare game yet, and we will work to ensure it not only meets, but exceeds the expectations of our loyal audience of fans.”

Dragon Age: Origins is the spiritual successor to BioWare’s critically acclaimed Baldur’s Gate™, featuring deep character customization and roleplaying, morally challenging decisions, tactical party-based combat, and a wealth of gritty, mature sub-plots that together make it one of the most highly-anticipated PC and console releases of 2009.

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2nd February 2009

Mia’s Reading Adventure by Kutoka Interactive Wins A Gold Medal

kutoka MontrealMia’s Reading Adventure – The Bugaboo Bugs has won a Gold Medal from Mom’s Choice Awards. Developed by Kutoka Interactive of Montreal, Mia’s Reading Adventure is for children aged 5-9. The game follows primary school Mia Mousecurriculum and enables the player to lead Mia the Mouse through a reading adventure. Designed to entertain, teach and spur imagination, the Mia series of titles feature lovable 3D characters who also happen to be house pests who have moved into Mia’s mansion.

Mia’s Reading Adventures, comprised thus far of six chapters, “includes 12 exciting reading and writing skills activities each with 4 distinct levels of difficulty. Topics covered: associating images to words, adverbs, phonics, rhymes, spelling, sentence structure, vocabulary, reading comprehension, word recognition and more.” Mia’s Reading Adventure comes in DVD-ROM format, and runs on both Windows and MAC platforms.

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30th January 2009

Need for Speed Franchise Races Into New Genres

Black BoxGlobal Studio Teams Drive Quality and Innovation in Three New Games

Vancouver – Fifteen years; more than 40 countries; close to 100 million games sold. Need for Speed™ has helped to define automotive culture for millions of fans with its embrace of the car lifestyle and its cool rebellious attitude. Today, Electronic Arts Inc. (NASDAQ:ERTS) unveiled the details of what is in store for the franchise over the next 12 months, as the property expands to new platforms, new categories and new media.

Need for Speed is committed to providing unique and customized experiences for all types of racing fans by establishing three independent series; simulation, action and arcade racing. Each series will be developed by a highly-specialized team dedicated to delivering the ultimate racing experiences to car enthusiasts around the world – whether they be interested in adrenaline action, arcade fun or Need For Speed Undercoverauthentic simulation.

“We recognize racing videogame fans are very passionate and unique – they want customized gameplay experiences. Whether it’s more of a realistic driving game with accurate car physics or over-the-top cop chases, we are making different games for different audiences,” said Keith Munro, vice president of marketing, Need for Speed. “Each game provides a deep, engaging and rich racing experience. We’re giving players the option to choose the best racing title that suits their style of gameplay.”

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21st January 2009

Skate 2 Ships to Retailers

Black BoxVancouverBlack Box, an Electronic Arts Inc. studio announced today that the highly-anticipated Skate 2 has shipped to retailers worldwide. Skate 2 ups the ante in delivering all the grit, creativity and culture of skateboarding with all-new tricks that allow players to truly skate it their way – on and off the board.Skate 2

“Skate 2 is the perfect next chapter for the Skate franchise,” said Executive Producer, Scott Blackwood. “We expanded and deepened our original ideas and incorporated feedback straight from our passionate fans. With all new features, more challenges and a rich world, the game continues to celebrate skateboarding, while still innovating the genre in an unparalleled way.”
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21st January 2009

Dawn of War II Pre-Purchase and Beta Deal on Steam

Dawn of War 2VancouverRelic Entertainment’s newest RTS title, Dawn of War 2, is now available for pre-purchase on Steam for $49.99 USD. But wait, there’s more! Gamers who already own Dawn of War: Soulstorm (either a retail or digital download version) can enter into an early access beta. If gamers don’t already own Soulstorm but want to get in on the early beta, Steam is offering the expansion pack for 75% off of the retail price. The beta will open to everyone on January 28. Gamers can play on five unique multi-player maps, and it will be available for download free of charge via Steam.

Tyranid Ambush

Tyranid Ambush

Early reports from Village Gamer’s own rabid Dawn of War staffer include several expressions of approval, however many of the descriptive words he utilized can’t be repeated here. He did emerge from the beta long enough to say that the new GUI is great, along with several game mechanics which have been carried over from Company of Heroes, another Relic title. He likes the new squad tactics and objectives which require more strategical thought and planning on the part of the gamer – he followed this with an ominously Orkish sounding “if you want to beat the enemy, you have to be the enemy.”

Mike also reports that the voice-acting and audio quality are top-notch, with some great character writing and one-liners. So far, his favourite in-game expression has something to do
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19th January 2009

Warhammer 40,000: Dawn of War II Goes Gold

THQ and Relic Entertainment to Deliver Innovative Tactical Gameplay and Stunning Cinematic Visuals in Highly Anticipated Sequel

Relic EntertainmentVancouverTHQ Inc. today announced that Warhammer 40,000: Dawn of War II, developed by the award-winning Real-time strategy (RTS) developer, Relic Entertainment, has reached the gold master stage of development and is now entering manufacturing. Set in the grim, war-ravaged world of Games Workshop’s Warhammer 40,000 science fiction universe, Warhammer 40,000: Dawn of War II delivers visceral combat, stunning visuals, and destructible environments throughout a non-linear single-player experience as well as a fully cooperative multiplayer campaign via Microsoft’s free Games for Windows – LIVE service. Developed exclusively for Windows PC and powered by an enhanced version of Relic’s proprietary Essence Engine 2.0, Warhammer 40,000: Dawn of War II is scheduled to be on store shelves at retail outlets nationwide on February 19, 2009.

“Warhammer 40,000: Dawn of War II will build on the critical acclaim and commercialDawn of War 2 success of the Dawn of War franchise, letting players experience RTS gaming like never before,” said Kevin Kraff, vice president of global brand management, THQ. “Combining non-linear gameplay, cooperative multiplayer, cinematic visuals, and destructible battlefields brings a new, innovative dynamic to the genre.”
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