10th June 2011

Dragons Lair 2 Time Warp Now On iPhone

Digital LeisureDragon’s Lair 2: Time Warp, developed by Digital Leisure and published by EA Mobile is the one and only true follow-up to the landmark Dragon’s Lair created by renowned animator Don Bluth. Just like the famous arcade classic, players can continue the adventures of Dirk the Daring as he bumbles his way through feats of strength and valour.

Only you, Dirk the Daring, can save Princess Daphne from the clutches of the Evil Wizard Mordroc in this fully animated arcade classic from the legendary animator and director Don Bluth. It is a dark time in all the land. The Evil Wizard Mordroc has spirited away Princess Daphne to a wrinkle in time, scheming to force her into marriage. As Dirk the Daring, you must race through time to rescue her. A bumbling old time machine (and all the courage you canDragon's Lair 2: Time Warp muster) will transport you on your mission. But you must hurry. Once the Casket of Doom has opened, Mordroc will place the Death Ring upon Daphne’s finger in marriage – and she will be lost forever in the Time Warp!

On your quest to save Princess Daphne, you will visit 8 different dimensions and eras in time. Encounter characters from literature and history such as Alice In Wonderland, Sleeping Beauty, and Beethoven. As Dirk the Daring, you might wind up in the Garden of Eden, Ancient Egypt – or even in prehistoric times battling dinosaurs.

Customize your adventure – the responsive and intuitive controls let you play with or without move guides. You can choose to use 3, 5, or even infinite lives. And exclusively with iPhone & iPod touch, you can play through the Original version or the new Director’s Cut, which features an alternate ending. Prepare for a grandly goofy good time, whether you’re an arcade enthusiast seeking to relive the adventure or the brave of heart seeing the Daring One shriek at the sight of a monster for the first time.

Dragon’s Lair 2: Time Warp is available now in the iTunes App Store for $ 2.99 USD and is Rated 9+ for the following:

  • Infrequent/Mild Cartoon or Fantasy Violence

This game is compatible with iPhone, iPod touch, and iPad devices and requires iOS 3.0 or later.

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10th June 2011

Microvolts Charged Up For Official Launch

rock hippo productionsRock Hippo Productions Ltd has announced that the free to play online cartoon style third-person action shooter, MicroVolts has officially launched.  Featuring all new content, players can expect non-stop fun and fast-paced action in this much-anticipated release.

“We want to thank all the MicroVolters who participated in the open beta phase of the game and invite them, along with new players,  to experience all the new content and gameplay we have in store for this huge launch ,” said Howard He, President and CEO of Rock Hippo Productions. “We are really stepping up the clan competitions and with the addition of a huge new map, all new weapons, costumes and more, new and returning players alike will all be treated to a great experience in the newly launched MicroVolts world.”                  microvolts

Players will be able to create their own clans and select the best members to join special teams. These teams will form the core of each clan, with reserve members fighting for those spots. This extra level of clan management will bring new strategy options to the game, especially for tournament players. More features such as comparing clan stats and clan leaderboards will be coming in the near future.

Celebrating the launch with a new map, The Studio. A huge new map with an incredible amount of levels and hiding spots, The Studio is a map that Zombie Mode enthusiasts will  especially enjoy as it gives plenty of options for evading those pesky zombies. Just don’t get too freaked out by the giant clown hanging out of the toy box.

Also released with the game’s official launch are new weapons, costumes and character set. The new Colonel Crac  costume set includes the C.H.I.P. character and allows players to outfit themselves in the style of the legendary Colonel. In addition, all characters will receive fresh new parts and accessories, available for both Micro Points and Rock Tokens.  But no character is complete without their awesome weapons.  MicroVolters will be introduced to three new ones including the Steel Hammer (melee), DareDev (Gatling Gun), and Mimic (Rocket Launcher).  Players should also be on the lookout for all new advanced versions of different weapon types!

Rock Tokens currency currency can be purchased from the MicroVolts Web Shop and will be used to purchase special customization items and extend gameplay options. Game modes include Free for All, Team Deathmatch, Item Match, Capture the Battery, Elimination, Zombie Mode, and many more featuring various maps designed by toy concept.

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10th June 2011

Shannon Tweed Gets Her Game On With Gogii

gogiiGogii Games is proud to announce that an agreement of collaboration has been signed with actress and reality star, Shannon Tweed in the development of a mobile game titled Shannon Tweed: Attack of the Groupies, which is scheduled for an August 2011 release.

Appearing in over sixty films, Tweed has also had roles or made appearances in a long list of television shows including The United States of Tara, SpongeBob SquarePants, Married with Children, and Frasier. Most recently, Shannon TweedTweed has been a regular fixture in the home of millions, sharing the screen with members of her family in A&E’s hit reality television series Gene Simmons: Family Jewels.

George Donovan, CEO and founder of Gogii Games, decided to approach Tweed with the idea for a potential partnership only two minutes after their initial introduction. “Meeting Shannon was completely random, and she was so interesting to speak to, her personality is so vibrant. I knew her life story tied into the type of game we were already building, so I asked her if she’d ever considered being in a video game.”

Tweed was intrigued, and agreed to the idea almost immediately. The legal negotiations have just been completed, and the integration of Shannon, her daughter Sophie Tweed Simmons and her sister Tracy Tweed as focal characters in Shannon Tweed: Attack of the Groupies has begun.

A creative force, Shannon Tweed has invested herself in the process of designing the game, brainstorming potential story ideas and determining just what mechanic suits her best. Tweed says, “It’s really exciting, seeing how a game is developed. I’m new to video games, and George has very kindly given a crash course on the game and industry.”

The most interesting part for Tweed has been watching her family come to life as virtual characters. “It’s incredible, to see the sketches come in, and to be involved in determining the style and the attitude of the characters. Gogii has been very collaborative on that, which is one of the things I’ve really enjoyed about working with them.”

Donovan adds, “Shannon and her family have been fantastic. Her life story is so interesting and it’s a great partnership. We’re hoping to leverage her humor into the game, and create something that is as fun and interactive as she is, as well as allowing our customers to learn even more about her lifestyle and family.”

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8th June 2011

What Is Kula Blox

TransGamingThe dev team over at TransGaming Studios, the creative group who brought you Garage Inc., have been tormenting me for weeks now with hints and images from their upcoming title Kula Blox. I have yet to figure out just exactly how this game is played, but I think it involves some type of match play – or maybe it involves tilt play (which means I’m pretty well toast before I begin), and I know it involves several characters from the animal kingdom. These are the Kula Blox The Jungledetails I have so far – some are from the game’s sell-sheet and others are pure conjecture.

While free-falling through exotic locales, you have to fight your way to the top of the Food Chain. In a total oxymoron, your game avatar becomes faster while growing bigger as you consume more and more enemies. Apparently your avatar – and I’m presuming that you will take on the appearance of one of the animals in the game – must consume enough enemies who are lower on the food chain than you are, in order to become big enough to defeat enemies who are higher up on the food chain than you. The developers have also provided special powers for each character and pick-ups to assist you with this task. Those who reach the top of the food chain will be recognized for their world supremacy on the Leaderboard as well as player achievements.

Kula Blox will launch directly to iOS devices, GameTree TV, Mac and PC with three geographical map areas, each with several levels to play through. The Jungle, The Savannah and The Forest will each feature its own set of unique characters, with more maps, levels, predators and prey coming in future updates. This game is rated E for everyone and will be available in English, French, Italian, German and Spanish.

There will also be the option to make in-game purchases of items such as the previously-mentioned power-ups, and possibly other types of upgrades, but I don’t know what they will be, because they won’t tell me. Not a nice thing to do to a Gemini. I’ll get my revenge at Casual Connect in Seattle, Wojtek at E3though. I have more than a month to plot and ponder, which is only slightly different from pillage and plunder. However, now that the studio knows I’m plotting, maybe they will defeat my evil plans and release the game before Casual Connect Seattle, although the game is slated for a Summer 2011 launch, and summer doesn’t technically begin until the final day of Casual Connect.

In the meantime though, TransGaming’s Managing Director Wojtek Kawczynski is currently wandering the floor at E3. If you see him, feel free to accost him for me and pry some game details out of him – or ask to borrow his iPad, because he’s carrying the game around with him, and TransGaming did announce on Twitter that they were putting the finishing touches on Kula Blox prior to E3. Once you have completed your mission, send the details to me and I will reward you with a very big cookie.

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8th June 2011

zuluMe Adds More Privacy to Mobile Social Networking

zulumezuluMe is a mobile social network that gives you and up to ten of your closest friends a level of privacy and interaction that you will not find anywhere else, except in the real world. This new app, created by Vancouver-based digital media entrepreneur (and one of my all-around favourite digital media ladies) Lynda Brown-Ganzert, is designed to put the “social” back into social networking.Lynda Brown-Ganzert

“People are beginning to wrestle with digital identity concerns and privacy issues in the social networking sphere. They want to connect in a greater way with the people closest to them,” says Brown. “zuluMe is designed so people can use their devices to build more meaningful and intimate experiences.”

The design is based on how human beings operate and connect in real life, with features that differentiate it from any other app on the market. It is the only completely private network that allows users to update and share moods in real-time, send gifts, dedicate songs by emerging artists, post polls, chat as a group, take photos, update locations, and more, all with the help of a personalized avatar.

zulumeThe current trend of mobile social networks, while they allow you to connect with a large number of people all over the world, do not allow for more intimate interaction with the people that matter most. In the past few years, there has been a profound shift in the way people communicate. Social networking is a great way to share information, but there is a growing desire for a greater level of connection within that sphere.

This app was born out of a simple idea: The people closest to you, who matter most, you want to know what they’re doing and how they’re feeling, all the time.

zuluMe has retained this simplicity in its digital identity. Unlike other mega-social networking tools, it is more image than text-based. So, when you update your mood, the look of your avatar and profile changes, and friends can respond according to that change. It is modeled according to how people would respond to those changes in a real face-to-face interaction.

zuluMe is a novel (and fun) way for people to connect with those they care about the most. It is now available, and free for a limited time (June 8th – 17th), on the iTunes store and is compatible with iPhone, iPod touch and iPad devices running iOS 3.2.2 or later.

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8th June 2011

Renown Entertainment Launches Ball Hop Bowling

renown entertainmentVancouver studio Renown Entertainment has released its latest free to play ad-supported casual title to the ball hop bowlingiTunes store and Facebook. Ball Hop Bowling is a digital version of the arcade skill-testing game that requires players to get a ball into the centre ring by rolling the ball over a ramp, landing it in one of the rings to rack up points.

Ball Hop Bowling features high definition, retina display graphics and is Game Centre-enabled. Players can redeem their prizes in the game’s shop, as well as remove the ads by purchasing an upgrade for $1.99 USD. Some of the top in-app purchases include extended time and extra prize tickets.

Renown will be releasing free content updates, as well as premium content. Ball Hop Bowling is rated 4+ and is compatible with iPhone 3GS, iPhone 4, 3rd and 4th generation iPod Touch and iPad/iPad 2 devices running iOS 4.0 or later.

Renown also developed Waves: Survivor for iDevices and Facebook, and is currently working on a Triple A title in Unity called Project Rift. A release date for Project Rift has not yet been announced. Waves: Survivor is currently (at the time of this writing) on sale for 50% off in the iTunes Store, priced at 99 cents USD. Help Johnny Calm survive the epic ocean waves with your Paddle, Jump, Attack and Collect skills for as many days as possible.

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7th June 2011

Beeline Interactive Cooking Up Some Zombie Grub

Capcom MobileA dash of kitchen simulation, a smattering social elements and a heaping spoonful of Zombies is on the Fall 2011 menu over at Beeline Interactive Canada (formerly Capcom Mobile Canada). Play as a Zombie Chef and cook Zombie Food, prepare ingredients and put them in the stove or oven for just the right zombie cafeamount of time. A brand extension of Zombie Cafe, players of both games will be able to unlock unique content across both titles.

While Zombie Cookin’ is free to play, players can accelerate gameplay or acquire unique items by purchasing “Bones,” the game’s in app premium currency.

  • Master more than 50 recipes
  • Send your zombie hoard out to discover macabre, unusual and downright disgusting ingredients.
  • 18 finger cleaving, brain scooping mini games.
  • Decorate and increase the efficiency of your kitchen with better stoves, windows, floor coverings and more.
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7th June 2011

MicroVolts Going Live On June 9

rock hippo productionsRock Hippo Productions Ltd has announced that MicroVolts, the fast and furious MMO-TPS  is officially going live on June 9th, and since many players have already started their own clans, Rock Hippo decided it’s about time these clans received a home. The new Clan Hall is the place to create, manage, or join a clan and compete to see who’s best of the best in the MicroWorld. A new map is going to be revealed on June 9th, players can also look forward to a new character set, new weapons, and new costumes. A hint of what’s to come can be seen in the “Build Your Legend” trailer.

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The official release of MicroVolts will also mark the grand opening of the new online shop, where players will find exclusive weapons, parts, accessories, items and sets to help make their character truly unique. On Saturday, June 18th the “Free the Hippo” Tournament will take place, and the winners of this Free For All tournament will receive a ton of Micro Points and a Hippo-In-Style character set as prizes. Be sure to check the MicroVolts web site for tournament and in-game event updates.

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6th June 2011

Mass Effect 3 Journey Begins In March 2012

Bioware“Not everyone will survive,” warned EA BioWare as they announced that the epic action RPG Mass Effect™ 3, will arrive at retailers worldwide beginning March 6, 2012. In Mass Effect 3, an ancient alien race known only as “Reapers”, has launched an all-out invasion of the galaxy, leaving nothing but a trail of destruction in their wake. Earth has been taken, the galaxy is on the verge of total annihilation, and you are the only one who can stop them. The price of failure is extinction.

As Commander Shepard, players must lead the counter assault to take it back. Only Shepard can determine how events will play out, which planets will be saved from annihilation and which alliances will take form or be abandoned as the forces of the galaxy are rallied together to eliminate the Reaper threat once and for all.

“With Mass Effect 3, we are delivering blockbuster action and heart-wrenching emotion on a scale that far Mass Effect 3exceeds anything we’ve ever done before,” said Casey Hudson, Executive Producer of the Mass Effect series. “This is an all-out galactic war and how you choose to lead and play will ultimately determine how – and if – you can save the galaxy.”

BioWare also unveiled the Mass Effect 3 N7 Collector’s Edition, a special edition of the game featuring exclusive bonus content and unlockable items (conditions and restrictions apply), including in-game appearance packs, a Dark Horse Comic Book, a hardcover art book, an exclusive extended soundtrack, exclusive lithograph and an exclusive N7 patch. Designed to delight both new and seasoned fans, the Mass Effect 3 N7 Collector’s Edition also gives instant access to the N7 Arsenal Pack which features four tactical guns exclusive to this special edition. The Mass Effect 3 N7 Collector’s Edition is available for pre-order now at participating retailers for $79.99 in limited quantities.

Mass Effect 3 and the Mass Effect 3 N7 Collector’s Edition will be available for the Xbox 360®, PlayStation®3 and PC, with the Xbox 360 version Kinect™-enabled, allowing players to immerse themselves into the Mass Effect universe even further through new voice recognition technology. The Mass Effect 3 N7 Collector’s Edition will be available in a digital format on the PC exclusively via Origin, EA’s new digital store destination.

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Gamers who purchase the Mass Effect 3 N7 Collector’s Edition on the PC via Origin will receive exclusive bonus content and unlockable items in digital format. This includes in-game appearance packs, a digital version of the Dark Horse Comic Book, a digital version of the art book, an exclusive extended soundtrack, a digital version of the exclusive lithograph and the N7 Arsenal Pack. The digital version of the Mass Effect 3 N7 Collector’s Edition will not include the N7 patch.

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6th June 2011

EA Sports Football Club Delivers Revolutionary New Way to Connect and Compete in FIFA Soccer 12

EA SportsElectronic Arts Inc. has announced its latest live service for FIFA Soccer 12 players with an internet connection. (You must accept EA’s Privacy Policy and Terms of Service in order to play). called EA Sports™ Football Club that will bring the world’s most passionate sports fans together and engage them within the massive FIFA online community. EA Sports Football Club—the heartbeat of FIFA Soccer 12 —connects players to the real-world game with fresh, new content all the time, enabling them to support their favorite club in new ways connected to real-world events, and connect and compete with friends, rivals and millions of other players around the world.

“The millions of fans playing FIFA online have shown us there is a constant appetite for a deep connected experience, driven by a love of the sport,” said Matt Bilbey, Vice President and General Manager of Soccer for the FIFA Soccer franchise. “EA Sports Football Club is a new social experience that brings the world’s soccer fans fifa football clubtogether, engaging and entertaining them in new ways that have never been done before in a sports game.”

EA Sports Football Club creates a new social experience where fans can connect and compete with their friends and millions of other fans playing FIFA Soccer 12, where status, bragging rights and progression are all measured and ever-changing. For the first time ever, everything that happens within EA Sports FIFA Soccer 12—and against friends—is measured in a meaningful way. Every match matters, all season long. Earn experience points and level up to build your status. Track friends, challenges and status through the web. Share and compare accomplishments and spread the news on social channels like Facebook.

EA Sports Football Club also ignites the passion of sports fans and deepens their connection to their favourite team through Support Your Club, a central experience in EA Sports Football Club that enables fans to represent their club and compete against rival clubs in everything they do in FIFA Soccer 12. Earn club points and lift your club higher in the Support Your Club League Tables or help them avoid relegation. Virtual league tables are reset each week to create new challenges, renewed rivalries, and fresh story lines.

Fans will be more closely connected to the sport than ever before. Real-world story lines will drive content in EA Sports Football Club, making the game feel fresh and new all the time. Gamers will relive crucial real-world soccer events through regular challenges. EA Sports Football Club will have a dedicated team deliver new content and challenges so that FIFA Soccer 12 will look, feel and play like the real-world season.

There will be no additional charge for EA Sports Football Club as the service kicks off with FIFA Soccer 12 on the PlayStation®3, Xbox 360® and PC when the game launches this fall.

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