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Growth Opportunities In The Global Gaming Software Industry 2013 – 2018

research and markets [1]The global gaming software industry witnessed strong growth during the last five years and is expected to continue the same growth momentum and reach an estimated $80.7 billion by 2018, according to the new Growth Opportunities In Global Gaming Software Industry 2013-2018: Trends, Forecasts and Opportunities Analysis [2] from Research And Markets [1]. Due to lack of direct alternative for gaming software, the industry is expected to flourish as long as smartphones, consoles, and handheld gaming devices exist. The next generations of consoles will further boost the industry over the forecast period.

In the last five years, APAC (Asia Pacific) and Rest of the Word (ROW) have emerged as the fastest growing regions in the global gaming software market. The growth in these regions has been driven by increased consumer spending, growth in internet penetration, robust sales of handheld devices, and growing number of younger age population. On the other hand, growth in North America and Europe slowed down during the last five years as these regions were largely affected by global economic slowdown. ROW gaming software industry is expected to witness the highest growth during 2013-2018.

This research indicates that among all the market segments, mobile and online segments are expected to register robust growth over the forecast period. Strong economic growth in the emerging markets, such as India, China, Indonesia, and Malaysia will result in high disposable income for entertainment. Young population in the emerging markets is likely to increase which will prove to be sales booster for the gaming software industry. Mobile, social, and online gaming segments are anticipated to grow continuously as they are suitable for lower income segments of population. Rapid growth of broadband and other high speed internet facilities have led to huge growth potential for online gaming sector. Increasing penetration of tablet and smartphones is further boosting the global gaming software industry to the next level.

The author outlines that piracy is one of the key challenges which hinder the growth of global gaming software industry, especially in the emerging nations such as China and India where per capita income is relatively low. Industry players are required to come up with innovative offerings with economical pricing to overcome this challenge. Increasing cost to develop new gaming software with continuous evolvement in customer behavior is also creating challenge for the global gaming software industry to maintain and increase its acceptance in the market.

The report provides an in-depth analysis of the global gaming software industry covering all the four regions: North America, APAC, Europe, and ROW. It also details about the emerging regions that reflect growth in the forecast period. This report will help in knowing the upcoming opportunities and threats likely to be faced by the industry players. Through this report, industry players will come to know about the unmet demands of customers, new product launches, and more which will help in making their research and development activities simpler, and players can design their products as per the demand.

This unique report will provide you with valuable information, insights, and tools needed to identify new growth opportunities and operate your business successfully in this market. This report will save hundreds of hours of your own personal research time and will significantly benefit you in expanding your business in this market. In today’s stringent economy, you need every advantage that you can find.

Features of This Report:

Some of the features of “Growth Opportunities in Global Gaming Software Industry 2013 – 2018: Trend, Forecast, and Opportunities Opportunities Analysis” include:

Benefits of the Report:

The author’s core competency is in market research and management consulting. In last 14 years, the author has worked on hundreds of market & economic research studies. These market reports offer the following benefits:

Who Can Benefit From This Report?

This study is intended for senior level executives, sales, marketing and business development professionals at various nodes of value chain of this market. This multi-client market study is used by small to multi-national Fortune 500 companies and utilized for a variety of reasons as follows.

Title Index:

1. Executive Summary

2. Global Gaming Software Industry Background and Classification
2.1: Introduction
2.2: Porter’s Five Forces model

3. Industry Analysis
3.1: Current industry analysis 2012
3.2: Industry trend 2007- 2012
3.3: Industry drivers and challenges
3.4: Market forecast for global gaming software industry 2013-2018

4. Financial (Cost Structure, Profitability, Debt, and Asset) Analysis
4.1: Profitability assessment for global gaming software industry
4.2: Cost Structure of global gaming software industry 2007-2012
4.3: Asset analysis
4.4: Debt analysis

5. Competitive Landscape and Growth Opportunities Analysis
5.1: Product portfolio analysis
5.2: Market share analysis
5.3: Growth leadership analysis
5.4: Growth opportunities analysis

6. Industry Strategic Assessment
6.1: Emerging trends in global gaming software industry
6.2: Unmet needs in global gaming software industry
6.3: Mergers and acquisitions in gaming software industry
6.4: Innovation and new product launches in global gaming software industry

7. Company Profiles for Leading Players

Pricing:

Electronic (Single User): EUR 2878
Electronic (1 – 5 Users): EUR 5756
Electronic (Enterprisewide): EUR 7231

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1 Comment To "Growth Opportunities In The Global Gaming Software Industry 2013 – 2018"

#1 Comment By Tami Quiring (@VillageGamer) On Tuesday March 25, 2014 @ 4:05 am

New Analysis From @researchmarkets Growth Opportunities In The Global Gaming Software Industry 2013-2018 [7] #gamebiz