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Frima Acquires Volta

frima studio [1]Frima Studio [1] has acquired Volta [2], a visual development studio dedicated to the creation of high-end concept art for video games and film. Established in 2006, Volta has quickly become one of the most respected names in the industry. The acquisition expands Frima’s portfolio of services to high-end concept art capabilities for AAA games, film and television projects. Volta will remain an independent studio in its own Quebec City offices.

An international team of 20 experienced professionals; Volta’s expertise includes the production of concept art, visual development, storyboards, and marketing materials. Since 2006, they have delivered projects to major entertainment companies such as Sony, Disney, Microsoft, and Warner Bros. Recent AAA gaming projects include Assassin’s Creed Brotherhood, Deus Ex Human Revolution, F.E.A.R. 3, Mortal Kombat 9, Rage, and Red Faction Armageddon.volta demo screen [3]

“The acquisition of Volta advantageously expands each of our three lines of business,” explains Frima CEO Steve Couture. “Volta’s services add to our robust client offerings, their expertise in AAA game art strengthens our capacity for Frima’s own upcoming original IP, and synergy between Frima FX and Volta will complement the development of concept art and 3D modelization for the movie/cinema market.”

Claude Bordeleau, CEO of Volta, explained their reasons for joining forces with Frima as a desire to harness Frima’s experience managing growth as well as create new opportunities between Frima’s partners and Volta’s areas of expertise. “Frima wanted to offer a new service with an existing, intact and fully functional team. We’re excited to explore the advantages of the new partnership while we continue to produce high quality work for our current clients.”