California-based MyCorporation.com, a business-focused document filing services, is expanding its services to Canada. MyCorporation provides a multitude of services for startup and existing businesses, including corporation and LLC formations, business licenses, and trademark registrations. With over 15 years experience and over 200,000 incorporations filed, MyCorporation brings unmatched expertise, quality, and customer service to Canada. Customers in the U.S. have come to rely on the efficiency of MyCorporation and Canadian customers can plan to reap those same services and benefits when the site is launched.
The United States is not the only country with a need for document filing services. Canadian entrepreneurs are in need of MyCorporation’s services as well. MyCorporation will assist customers in order to form one of four business entities: C-Corporation, S-Corporation, Non-Profit Corporation, or Professional Corporation. Services will start at $49.00, with packages being offered at $99.00, $199.00.
MyCorporation will initially give Canadian entrepreneurs the opportunity to file federally or in the province of Ontario. The decision to incorporate federally or provincially depends on the goals and scope of the company. Corporations that file federally will be able to do business in all provinces and territories, as long as the corporation is registered in the provinces in which they do business. The corporation will also be able to use the same name in each province or territory, even if another company is already doing business under a similar name. Filing in Ontario specifically saves money on federal fees, and the corporate maintenance is less formal.
“My Corporation has been in business longer than any other online filing service on the market, and our experience gives us a crucial familiarity with laws governing start-ups in all 50 states,” said MyCorporation CEO Deborah Sweeney. “Our services provide one of the most comprehensive and cost-effective packages on the market and are a necessity for anyone who wants to start a business. We are looking forward to sharing these services with Canadian businesses owners and entrepreneurs.”
Telefilm Canada is pleased to announce that it is a Presenting Partner to Canadian international documentary film festival Hot Docs, taking place in Toronto from April 28 to May 8. Telefilm is also a proud sponsor of the Hot Docs Forum, one of the leading international documentary business markets in North America. This year, Hot Docs is presenting over 200 films from more than 40 countries and welcoming hundreds of international filmmakers and industry delegates.
“Congratulations to Hot Docs on 18 years as an essential meeting place for the international documentary industry,” said Carolle Brabant, Telefilm’s Executive Director. “With our continued sponsorship of this first-rate festival and our industry financing most notably through the Theatrical Documentary Program – a unique public-private partnership between Telefilm and the Rogers Group of Fund – we are a proud supporter of this mobilizing art form.”
Five Telefilm-financed documentaries in the Hot Docs spotlight
Eco-Pirate: The Story of Paul Watson, Trish Dolman
Feature-length documentary about a man on a mission to save the planet and its oceans. Part Captain Nemo, part Grizzly Man, the film follows Watson in the act as he repeatedly flouts the law, so that he may apprehend what he sees as the more serious law-breakers – the illegal poachers of the world.
The Future is Now!, Gary Burns and Jim Brown
Documentary-drama hybrid in which a young journalist leads “Everyman” on a quest for knowledge from experts in art, science and philosophy. The Future is Now! was recently part of the International Festival of Independent Cinema of Buenos Aires’ prestigious retrospective on Canadian director Gary Burns.
The Guantanamo Trap, Thomas Selim Wallner (Canada/Germany/Switzerland co-production)
Recounts the story of Murat Kurnaz, who was born in Germany of Turkish heritage and detained and tortured at a US military base in Afghanistan, and in Guantanamo Bay, Cuba, where he was held for five years.
Family Portrait in Black and White, Julia Ivanova
From Variety Magazine: “Engaging docu Family Portrait in Black and White considers the much-extended household of Olga Nenya, a middle-aged Ukrainian woman who’s foster mother to 17 children, many mixed-race.”
Beauty Day, directed by Jay Cheel
Before there was Jackass… before there was Tom Green… there was Ralph Zavadil. His cable access television show, The Cap’n Video Show, ran from 1990 to 1995, challenging the sensibilities of his small Southern Ontario audience.
Sticking with film-related news, D-BOX Technologies Inc. has signed its first agreement with Regency Theatres to equip Regency Agoura Hills Stadium 8 in Agoura Hills, Calif. with 32 D-BOX MFX Seats.
“California remains one of our largest and fastest growing markets to-date,” said President and Chief Executive Officer of D-BOX Technologies, Claude Mc Master. “As we continue to introduce our motion technology, demand in our existing markets remains on the rise. We’re delighted to once again announce a new theatre in the area and new partnership.”
“At Regency Theatres we strive to provide our customers with the most extraordinary entertainment experience imaginable,” said Lyndon Golin of Regency Theatres. “With state-of-the-art audio and visual technologies, and dedication to quality, customer service, the addition of D-BOX is an ideal complement. We anticipate great success at the box office.”
D-Box also announced today that Paramount Pictures’ summer sci-fi thriller Super 8 will feature D-BOX Motion Effects in select theatres when the movie is released June 10.
“The opportunity to feature our motion technology with one of the most anticipated films of the summer will continue to drive expansion into new and existing markets,” said President and CEO of D-BOX Technologies, Claude Mc Master. “It’s a great pleasure to once again partner with Paramount Pictures. The content of this new picture is an ideal match for our incredibly realistic motion effects.”
The Funding Store, a business portal that matches businesses needing financing to the most appropriate funders and advisors, is now open for business in Canada. Behind the easy-to-navigate web pages, a search engine quickly filters requests for financing, enabling the businesses to locate sources of funds or funding advisers in just a few mouse clicks. FundingStore.com helps everyone in the funding process (owners, advisors, lenders, financiers and investors) by fetching the best possible prospects for a new loan, investment capital or a new client.
FundingStore.com, the brainchild of British Chartered Accountant and author Nick Montague, is unique in that it covers all types of business funding, including business angels, loans, bank funding, asset finance, leasing, private equity, venture capital and other sources including public sector finance.
The site was opened in the UK in late 2010 and has generated interest from all over the UK, with early adopters coming on board, including Addleshaw Goddard, Pannone, RSM Tenon, Bibby Financial Services, Access To Finance, CBG Group and Yorkshire Bank. In February 2011, Michael Badham, a Chartered Accountant with 30 years of corporate finance experience in Canada purchased the rights to FundingStore.com in Canada.
“We know how difficult and time consuming it can be to find possible funders – over the years I have worked with many businesses who have reached a stage where further funding is crucial for their growth, but they are unsure who to approach or how to do it. It has long been a career long goal of mine to make it easier for small and medium sized businesses connect with the right funders. Our mission is to help business find financing fast”, says Michael Badham.
Businesses are also attracted to the site by the education content, templates and other tools, which help them prepare their financing requests and determine the appropriate type of financing.
Funders and investors only see the opportunities that match their criteria. They spend their time saying, “yes we can!” to opportunities that have been sourced and filtered to meet their requirements. Initial response at the launch has been very positive.
In the game, players control a heroic but slightly unstable bunny who must protect children from relentless waves of Zombie Hordes. These once-deceased characters (nurses, businessmen, cheerleaders, chefs and more) will stop at nothing to reach the innocent children and spoil their fun. In response, Bunny unleashes his projectile weapons of fury to dismember and decapitate the undead, aiming at their heads for a clean knock out!
“At Hothead, we strive to produce the most innovative, fun games possible with a unique twist and I’m happy to say Bunny the Zombie Slayer follows that mold”, said Hothead Producer Joel DeYoung. “Like most heroes, we felt that this Bunny had attitude and a fearless streak and we are happy to give gamers of all ages a fun way to interact with a very brave rabbit.”
Bunny the Zombie Slayer is rated 9+ for Infrequent/Mild Cartoon or Fantasy Violence and is compatible with iPhone, iPod touch and iPad. The game requires iOS 3.1.3 or later
Multi-Platform game company TransGaming Inc. has announced the commercial launch of GameTree TV, TransGaming’s innovative on-demand Smart TV gaming platform, with France’s pioneering top-tier broadband service operator Free.
With GameTree TV and the Freebox Revolution, a next generation set-top box launched December 14, which transforms the television experience into a fully connected Smart TV experience, customers can now instantly play on-demand games directly from the cloud. The launch puts GameTree TV at the forefront of the ‘connected living room’ era, giving French consumers easy access to exciting, family-friendly interactive entertainment.
TransGaming’s GameTree TV platform is fully optimized for the Freebox’s Intel CE system-on-chip processor, one of the most popular choices for Smart TV hardware.
“We see a bright future for on-demand gaming on Smart TV,” said Lance Koenders, director of worldwide marketing, Intel Digital Home Group. “TransGaming has put itself ahead of the curve with the GameTree TV platform, which is a great example of the enhanced entertainment experiences that Intel CE-based devices can deliver.”
“The GameTree TV platform adds a compelling new dimension to our entertainment portfolio, further differentiating our unique offering” said Maxime Lombardini, CEO of Free’s holding company, Iliad. “Our subscribers now have access to a whole new gaming experience thanks to our partnership with TransGaming. This is a truly exciting time for home entertainment.”
GameTree TV launches with 25 titles on the Freebox Revolution, such as Bejeweled 2, Garage Inc. and World of Goo, with new games added weekly. Consumers will be able to enjoy games through a variety of flexible pricing models and billed directly by Free in the monthly invoice. This simple business model means broadband service providers are able to provide consumers with interactive entertainment on demand, while achieving a sustainable value-added revenue opportunity.
“Today’s commercial launch of our innovative platform, GameTree TV, represents the culmination of years of innovation and strategic investment and also marks the start of an exciting new revenue stream for the company,” said Vikas Gupta, CEO & president of TransGaming. “As the first broadband operator to offer GameTree TV, Free has more than lived up to its reputation as an innovator in the consumer Internet market. France is demonstrating its leadership position in on-demand Smart TV gaming, and we expect many other markets to follow soon.”
THQ and Games Workshop have announced a multi-year extension to their successful video game license agreement, extending THQ’s current exclusive rights to publish video games based on the popular Warhammer® 40,000® universe through titles across all relevant platforms including core, social and mobile rights.
Since entering the licensing agreement with Games Workshop, THQ has published several highly successful titles based on the intellectual property (IP), including the Warhammer® 40,000®: Dawn of War® real-time-strategy games for PC systems that have shipped 6.5 million units to date. Two fresh interpretations of the Warhammer 40,000 IP are currently in development; one by THQ Relic Entertainment: Warhammer® 40,000®: Space MarineTM– a third-person shooter for the Xbox 360® , PlayStation®3 and PC set to release later this year – and Warhammer® 40,000®: Dark MillenniumTM Online, a massively multiplayer online game exploring the deep fiction and myriad races of the IP which is in development at Vigil Games in Austin, Texas.
“The complex, futuristic war-torn universe created by Games Workshop equipped THQ’s award-winning development teams with the material to create one of the most loved PC franchises – Warhammer 40,000: Dawn of War,” said Brian Farrell, THQ President and CEO. “Our envisioning of the Warhammer 40,000 universe will continue to grow with top quality games across all platforms, including the upcoming launches of Warhammer 40,000: Space Marine and Warhammer 40,000: Dark Millennium Online.”
“The impressive translation of the Warhammer 40,000 universe from the tabletop to the video game space by THQ certainly highlights the potential of our most successful intellectual property in the right hands,” said Mark Wells, Games Workshop CEO. “We know that the depth of the storylines, characters and imagery of the Warhammer 40,000 universepositions the IP to excel across many media platforms – and extending our agreement with THQ will help ensure that Warhammer 40,000 maintains a strong and growing presence in the video game space.”
Ottawa SaaS eCommerce company Shopify has launched its second annual Build-A-Business Contest. The company is offering over $500,000 in winnings, including a $100,000 first prize, to inspire entrepreneurs to start an online business. To provide entrepreneurs with additional support, Shopify has teamed up with industry titans Seth Godin, Gary Vaynerchuk and Tim Ferriss to provide ongoing advice, education and encouragement to contestants. The concept is simple: think of something to sell, create an online store and then build your business.
The contest runs from May 1, 2011, to December 31, 2011, but participants can sign up any time as long as they’re selling for at least two months. The store with the highest grossing two months (non-consecutive) wins the grand prize, with six $20,000 prizes awarded to winners from designated categories: Apparel and Jewelry, Food and Health, Sports and Hobbies, Art and Photography, Home and Office and Other. Because of Shopify’s easy-to-use platform, previous technical or eCommerce experience is not needed.
“The prize money is significant, but don’t forget the spirit of the contest: to give a kick in the pants to all those people who have wanted to start businesses but haven’t,” said Tobi Lütke, co-founder and CEO of Shopify. “The real prize is having a business of your own at the end of the contest.”
Shopify, a company that is deeply rooted in entrepreneurial spirit, is committed to helping participants along the way by offering world-class marketing and sales tips through a special Build-A-Business website, which will offer knowledge and insight from its partners and sponsors, including Google, MailChimp and PayPal. Shopify has also built out significant prizes for the winners to help their businesses succeed long after the contest:
Grand Prize: $100,000 cash; VIP trip to New York for lunch with Seth Godin (he’s cooking); one-hour power session with Gary Vaynerchuk; trip to Google Headquarters to chat with Google experts; and a dinner with Tim Ferriss.
6 Industry Prizes: $20,000 cash each; VIP trip to New York for lunch with Seth Godin (he’s cooking); $7,500 Google AdWords credit.
Canadian Prize: $5,000 at the Apple Store; VIP trip to New York for lunch with Seth Godin (he’s cooking); $15,000 Google AdWords credit.
The winner of last year’s contest – which created nearly 1,400 businesses and generated over $3.5 million in combined revenue – was DODOcase, a San Francisco company that makes iPad cases using traditional book-binding techniques. The founders, Patrick Buckley and Craig Dalton, are now running a company with projected annual earnings of $4-5 million.
Researchers at Queens University have found a strong association between computer and Internet use in adolescents and engagement in multiple-risk behaviours (MRB), including illicit drug use, drunkenness and unprotected sex.
“This research is based on social cognitive theory, which suggests that seeing people engaged in a behaviour is a way of learning that behaviour,” explains lead researcher Valerie Carson, a doctoral candidate in School of Kinesiology and Health Studies. “Since adolescents are exposed to considerable screen time—over 4.5 hours on average each day—they’re constantly seeing images of behaviours they can then potentially adopt.”
The researchers found that high computer use was associated with approximately 50 per cent increased engagement with a cluster of six MRB, including smoking, drunkenness, non-use of seatbelts, cannabis and illicit drug use, and unprotected sex. High television use was also associated with a modestly increased engagement in these MRB.
One explanation behind this finding is that a considerable amount of advertising that used to be shown on TV is now being shown on the Internet. In addition, computer usage by adolescents has increased considerably in recent years.
“TV and video games have more established protocols in terms of censorship, but Internet protocols aren’t as established,” says Ms Carson. “Parents can make use of programs that control access to the Internet, but adolescents in this age group are quite savvy about technology and the Internet. It’s possible that these types of controls aren’t effective in blocking all undesirable websites.”
This research, recently published in the Journal of Preventative Medicine, suggests that future studies should examine the specific content adolescents are being exposed to in order to help strengthen current screen time guidelines for youth.
While this study may have some merit in regards to adolescent behaviour, I find that I must add my own thoughts as a parent to its findings. Those of us who are intimately familiar with the video game industry know that this study will give those who blame video games and technology for many of society’s woes more fuel for their fires.
As a parent, I have never used parental controls to limit what my children saw on television, the internet or in video games when they were younger. Instead I used the oldest parental control of all time – conversation. I did not use spy ware to see where my children had gone while on the internet, and while I bought age-appropriate games for my kids when they of elementary school age, when they were nearing or in their teens, I was not quite as strict because I knew that through conversations with my children and in playing alongside them, they knew the difference of what was real and what was not. My kids may at times shock my parents with the things they do or say, but they aren’t bad children and they aren’t out emulating the behaviours they saw portrayed in media.
Just because I let my son watch Power Rangers when he was in elementary school did not mean that he was going to go out and beat on his class mates. He knew that what he saw on the screen were stunts, and that to try the same moves on a friend in real life would hurt his friend – and him, when his friend retaliated. Instead of banning him from watching the show like his school wanted all parents to do, I had a conversation with him and we compared Power Rangers with Teenage Mutant Ninja Turtles. We talked about how getting hit with big sticks or shot by a ray gun would hurt, and how pretend can be fun, but hitting with sticks, hands or feet will hurt – and now that he’s all grown up, he every once in awhile puts on armour and hits other grown adults with swords made of rattan and wrapped in duct tape – and he knows that it can hurt, even with the armour.
There are those parents who will use the “well we had parental controls in place” as a scapegoat for not taking responsibility for the basics of parenting – interaction with their children. There are those bleeding heart Liberals who will blame television, advertising and video games for the errant behaviour of teens. We all know that new media is not the base cause of bad behaviour. It may be a catalyst, and in rare occasions the trigger, but seldom is it the root cause. Children need to know the difference between acceptable and non-acceptable behaviour, and as parents that is part of our contract with society, a responsibility we take on by becoming parents.
Children have been pushing the envelope of risky behaviour ever since the time when there was more than one child. It’s what children do, it’s what teenagers do, it’s what young adults do, and it’s even what some aged adults do when they check items off of their bucket lists. There also people who, no matter what you do or say, will do bad things. The important part of the equation is that as parents we give our children the tools they need to know the difference between right and wrong, acceptable and unacceptable behaviour, and how to live lawfully in a law and order society. Have we raised our children to have compassion for their fellow human beings and the other living things who share the planet with us? Have we raised them to have a social conscience? I can honestly answer yes to those questions, because I had and still have those conversations with my kids – and while I know they aren’t perfectly angelic examples of the modern child, we can at least talk about it.
Coming Soon:VI Technologies has announced that the company will be releasing VI Racing 964 3.3 Turbo: AI First Drive on April 30th.
Digital Leisure Inc. has launched Word Searcher Deluxe exclusively on WiiWare for 500 Nintendo Points. In this follow up to last years ‘Word Searcher’, gamers will need a sharp eye and a quick mind to complete these 100 themed word search puzzles. Word Searcher Deluxe contains fun words from multiple categories including palindromes, pirates and painting. Packed with a huge assortment of subjects to choose from, there’s sure to be a puzzle anyone will enjoy.
Word Searcher Deluxe will help improve your vocabulary, memory and problem-solving skills with its addictive puzzles. Keep track of your progress and try to beat your own play through times again and again as words are scrambled every time you play. Get your thinking cap on and conquer all 100 today, or take on the whole family and your friends with the full cooperative and competitive multi-player modes. You will also be able to download and enjoy additional puzzles via Nintendo® Wi-Fi Connection Pay & Play
Toronto’s Mobile Game Studio will be releasing Web Swinger, the studio’s newest arcade game in just a few weeks’ time. This new fun packed game will put you in the role of a tiny creature who despite his size, is determined to rule world, reaching incredible heights while defeating enemies in a life and death battle for barn supremacy. Arcade-styled Web Swinger will take you into the world of insects, casting you as a spider and pitting you against numerous insect enemies as you battle against time in your quest to the bottom of the barn.
Click on the down or up arrow to move the spider down or up the web and drag your finger on the screen to swing the spider. Web Swinger features 20 different levels of unbelievable fun, but it is up to you to make your mark and defeat your enemies. You will lose the game if your spider loses all of its lives or is crushed by time. Stay tuned for the official release of Web Swinger in the Apple Store.
Parksville’s Pixton has been selected as an Official Honoree in the Youth category of the 15th Annual Webby Awards, one of the Internet’s most respected symbol of success. This year’s Webby Awards received 10,000 entries from 60 countries and 50 U.S. states. The Official Honoree distinction is awarded to the top 10 percent of all work entered. Fellow Honorees in the Youth category include such powerhouses as Disney, Lego, Teen.com, and Nickelodeon.
“We’re incredibly honored that Pixton has been selected. It reinforces Pixton as one of the best websites for youth, and that wouldn’t be possible without our active, vibrant community”, says Clive Goodinson, Creator and Founder of Pixton Comics.
Pixton pushes the limits of creativity on the web by giving anyone the power to create comics, full of original characters with life-like expression and movement. Every element of a comic is controlled with an intuitive click-and-drag motion. Comics can be shared in print as well as across the social web, in browsers, mobile devices, tablets, and interactive whiteboards.
“Kids today want not only to get inside their favorite characters’ worlds, they want to actively shape those worlds, in an online social environment,” says Clive, “Pixton is that place. Kids can carve out their own niche while being part of a shared world of digital stories and comic conversations.”
Already available in 9 languages, the website is continually growing as Pixton expands its reach to homes, schools, and businesses around the world.
Vancouver based interactive digital agency Appnovation Technologies has become an official systems integration partner with San Francisco based Strobe Inc., a company founded by SproutCore creator Charles Jolley, enables the delivery of cross platform mobile solutions using HTML5 and SproutCore technologies.
Appnovation’s expertise lies in designing, building and deploying content rich web and mobile applications using open source technology platforms such as Drupal and Alfresco. By adding SproutCore and Strobe technologies to their services arsenal, Appnovation will now be able to blend the robust content and document management capabilities of Alfresco and Drupal with ability to deploy applications across multiple mobile platforms. Appnovation is already working with Strobe to bring the value of this partnership to market and continue to drive open source solutions for its customers.
Vircom, an award-winning e-mail messaging security software company in Montreal has released directQuarantine™, an Outlook add-on module for its modusGate™ email security software that provides end-user control of quarantine emails directly from Outlook. Vircom’s directQuarantine software is compatible with modusGate 4.7 or 5.0, runs on Windows platforms (2003/2008/2008R2 for the server and XP/Vista/7 for the client) and is available to order today.
directQuarantine provides a Spam folder in Outlook that allows end-users to search for quarantined emails in real-time using the Outlook search toolbar or the blazingly fast native Windows search – no more waiting for nightly quarantine reports, logging in to a Web portal, or depending upon IT to check for and release blocked emails. The directQuarantine folder contains all emails caught and filtered by modusGate and any false positives can be quickly and easily released directly from the Outlook toolbar. Any attachments, viruses, phishing links and all other electronic threats remain safely on the modusGate server and are not downloaded to Outlook, ensuring the highest level of security.
Toronto’s AVIX Technologies, Inc. has announced that its its proposed wholly owned subsidiary, Florida-based Actus Interactive Software, LLC has developed a suite of cutting edge graphical multi-touch capable interactive kiosk and active digital signage products that are intended for broad market and vertical appeal.
Divided between active digital signage and interactive kiosks, these solutions feature self service content management in an easy to use, dynamic way, deploying to countless end point devices in a real time or scheduled manner. ACTUS’ kiosk and digital signage owners can also dynamically brand or “skin” end point devices uniquely or in groups.
Cornelia Volino, President of AVIX stated that, “As the Company moves closer to completing the acquisition of ACTUS, our focus is shifting towards integrating vertical and horizontal industry segments and those that will be capable of supporting the development efforts of ACTUS, which include multi-touch capability and gesture based technologies built on the NUI.”
This suite of kiosk and interactive digital signage products has the potential to significantly affect competition in the kiosk and interactive digital signage spaces across multiple vertical industries. ACTUS kiosk solutions are multi-touch (and eventually gesture) capable based on the latest advances in Natural User Interface (NUI) providing for high levels of usability beyond what is normally seen in today’s web based kiosk software. ACTUS kiosk and digital signage solutions deploy to multiple form factors on multiple platforms including large HD screens, computers, slates, and mobile devices and all leverage a common web & cloud capable back end architecture.
Montreal indie studio Exequor has released a free, ad-supported beta of its debut game Heroes of Zulula on Android Market. Heroes of Zulula is a strategy RPG game which sees the vile Akolan declare himself as overlord of Zulula, and his first order of business is to ban the traditional tournaments of Zulula forever. Ex-champions Grunty the Cyclop, Ledouche the Knight and Oulette the Slime join forces along with other combatants to defeat Akolan and bring the tournaments back to Zulula.
As you take on Akolan, you will move your armies around 10 battlefield areas in turn-based strategic play, establishing a battle plan and positioning your forces for action in real-time simulated combat. With over 30 items with which to equip your characters and improve their stats and powers, your ex-champions will soon become heroes.
Heroes of Zulula also features:
* Deep, emotionally charged storyline of brotherly love, redemption and more
* Returning champions include the Cyclop, Human Knight, Slime, Eye, Dog, Land Octopus, Stone Golem, Human Mage and Snakeman
* Among the minions of Akolan are the Dark Knight, Warlock, Slime, Mud Golem and Scorpak
* Face Yvan Shar Ooze, the horrific protoplasmic horror in his labyrinthine sewers
* Unlockable Feint achievements
You can keep up with the latest Heroes of Zulula news and provide game feedback on the official Facebook page.