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Global Game Jam 2011 In Vancouver
Posted By Tami On Friday November 26, 2010 @ 12:02 pm In Careers,Education,Events,Game Dev,National News | No Comments
The annual Global Game Jam returns for the weekend of January 28-30, 2011. Game developers of all talents gather for the event to build mobile, console, web, and PC based video games in 48 hours. Yearly growth for this event has steadily increased since it began in 2009. In 2009, the Global Game Jam had over 1600 participants from 23 countries. In 2010, Global Game Jam was held in 39 countries with 4300 participants.
Based on past popularity, Global Game Jam Vancouver 2011  plans to host 100 games industry professionals, academia, and students of game coding, digital art, and design at the BCIT campus . Being able to work alongside professionals and new talent during the weekend makes the event a great icebreaker and networking venue.
Organizers at the event ensure you get mixed in with new groups of people who aren’t in your usual set of peers. The event is collaborative in nature so participants usually find they end up working with several teams and getting to know all of the participants and organizers well by the end. Indie coders like to attend because they can meet artists and designers – and vice-versa. Game companies like to get involved to spot new talent, to promote their products, and to get new game ideas from the grass roots. Many of the big game development schools are there also supporting their students in addition to meeting with industry players and independent developers.
This year’s expected attendance of 100 persons more than doubles Vancouver’s initial 40 attendees of 2009. Last year’s game jam in Vancouver sold out at a capacity of 60 persons and another sell-out is anticipated this year based on interest in the event. If you are considering attending sign up soon to reserve your seat.
For locations outside of the Vancouver area, please see the international Global Game Jam site .
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 international Global Game Jam site: http://globalgamejam.org/
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