Congratulations to VFS GD13 Graduates
Vancouver – The thirteenth graduating class from Vancouver Film School has much to be proud of. We attended their Pitch and Play Presentation last evening, and it’s evident that they all worked very hard on their projects. I liked the new format for the show, and it was nice to see so many industry people turn out to take a look at work and put some hard questions to the development teams. We participated in five pitches, each unique in its own way. The presentations were quite well done, but something we missed that had been done in the past was the availability of game demos or other promotional materials for the projects to bring back to the office for later perusal.
The first presentation of the evening was from Fully Cooked Games, who presented their project titled HighMoon Express. This game was the first of two built using the Unity Engine. HighMoon Express was described by the development team as “a tongue-in-cheek western arcade-action game. Built on the concept of a tower defense styled game, the heroes consisted of Doc, The Priest, The Showgirl and The Gunslinger. The enemies were Trolls, Ghosts, The Cubs and The Feral. The character artwork sort of reminded me of the old Scooby Doo villains (not a bad thing), and the game play required some quick thinking on the part of the gamer. Power-ups were available in the game’s shop, and each player also had its own unique special move to defeat the onslaught of enemies.
Second to present was Team Heist with their flash-based game The Perfect Job. The presentation opened with a very humorous animated cut scene showing the game’s “hero” in his jail cell being presented with a large cake by the prison guard. Our hero has been broken out of jail by the local mob boss, and now must break into buildings to steal things for the boss, in order to pay him back for breaking the hero out of jail. In order to commit these heists, our thief must avoid security guards and cameras while picking locks, cracking safes and stealing the treasures – all within a set time limit. The player has the ability to hack the camera computers and turn them off as well as use some of his funds to bribe the guards, however there are bonuses for not adding bribery to his list of offenses. Should our thieving hero be caught, a large set of prison bars close with a clang over the screen, and the player has to start the level over again.
posted in Careers, Education, Events By: Tami | Print This Post