23rd July 2009

Assassin’s Creed 2 Launches Twitter Game

UbisoftMontreal – Today marks the first day of Ubisoft’s Assassin’s Creed 2 Twitter Assassination Experience (Beta). I’ve seen several tweets about the game, and it appears that the Frag Dolls are in on the experience as well. This real time game allows participants to assassinate other players via Twitter, SMS or other Twitter client. Twitter assassins visualizerare assigned random targets throughout the day via Tweets from the Assasin’s Network. Players need to carry out their assassinations within a set amount of time. For those who wish to the rogue, players can enter “aggressive mode” and directly attack other players. Targets are able to launch counter attacks, but again, only within a certain amount of time.

As players move through their list of targets, they gain skills and weapons as well as increased rank on the leader board. Watching the game through the Visualizer can be mesmerizing. At last glance, there had been 7441 matches,  4369 assassinations and 56 escapes made by 349 players. Ademdevincent was in the lead with 2270 points when I checked the leader board.

Skills & Weapons

Skills & Weapons Visible On Profile Page

The Twitter mode is played exclusively in Twitter, using “reply tweets” to respond match assignments from the Assassin’s Network. The Aggro Mode, for you rogue assassins, is played exclusively on the Assassination Experience web page. Here you can attack up to five opponents as once – or, conversely, you can be attacked by up to five opponents. When you attack someone in Aggro Mode, their Twitter icon will be added to the victims’ column, along with the time remaining for them to respond to an attack. Players also have the option of turning the assignment mode “off”, meaning that they will not receive Tweeted assignments until they switch their mode back to “on”.

Players are given 100 points for a successful assassination, 150 points for a successful counter attack, and 50 points can be earned by escaping. Level one weapons include a dagger, axe and sword, but more weapons become available as skills are improved. In keeping with the ESRB rating for Assassin’s Creed, players must be 18 years of age and over; logging in with your Twitter account is required in order to participate in the Assassination Experience game.

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23rd July 2009

Product Alert UL Warns of Ethernet Adaptor with Unauthorized UL Marks

CanadaUnderwriters Laboratories (UL) is notifying consumers that the “Airspan” Counterfeit LabelEthernet Adapter, identified below, bears an unauthorized UL Mark for the United States and Canada. This product has not been evaluated by UL to the appropriate standard for safety and is not authorized to bear the UL Mark. It is unknown if this product complies with U.S. and Canadian safety requirements.

Name of Product: “Airspan” Indoor Ethernet Adapter, Model SDA-1 Type 2

Number of Units: UnknownProduct Shots

Manufacturer: Unknown

Date of Manufacture: Unknown

Identification On the product: The product has a label with a UL Mark for Canada and the United States, along with the following information.

SDA-1 Type 2
c (UL) us AC Input: 100~240Vac
LISTED 50/60Hz
I.T.E. DC Output: 48VDC / 500mA
E151748 YCL

This product may also be marked “AIRSPAN” on the face cover.

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23rd July 2009

Ubisoft To Unveil Assassin’s Creed Short Films During Comic Con Panel

UbisoftMontreal Ubisoft will lead a detailed panel featuring Assassin’s Creed II today from 1:45–2:45 p.m. in Room 6A at Comic-Con in San Diego. The panel entitled “Assassin’s Creed II: Video Games and Hollywood Converge” will touch on the evolution of entertainment creation and distribution while highlighting the bridge between video games and film. Panel hosts will be Yannis Mallat, chief executive officer at Ubisoft Assassin's Creed 2 Short FilmMontreal and Pierre Raymond, founder and chief executive officer of Hybride Technologies, the visual effects studio behind 300 and Sin City, along with special guest Corey May, Assassin’s Creed II video game scriptwriter.

Recently, during the E3 Expo in Los Angeles, Ubisoft announced production at Hybride Technologies on a series of short films based on the upcoming Assassin’s Creed II video game. The Comic-Con panel will include a discussion of the production of these short films, a viewing of a teaser video showing new shots from the filming and development of the short film series, as well as the first public demonstration of the Assassin’s Creed II video game.

“Ubisoft has detailed our vision for convergence over the past two years. Now, at Comic-con, we are exclusively revealing one of the first building blocks to this strategy: Assassin’s Creed II: Lineage,” said Yannis Mallat. “We’ll be discussing the links between the game and the short film series with some of the key players of the project. We are thrilled to be able to share the results of our efforts with the Comic-com audience.”
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23rd July 2009

EA Montreal Signs Renowned Comic Artists Chris Bachalo and Jock to Army Of Two The 40th Day

EA GamesMontrealEA Montreal has announced that renowned comic artists, Chris Bachalo and Jock have lent their artistic talents to Army of Two™: The 40th Day. The sequel to the 2008 multi-platinum co-op shooter, Army of Two: The 40th Day sees the return of the ultimate two-man private military team, Salem and Rios. As the action heroes fight for survival in a city under siege, the soldiers must make moral choices cooperatively that affect the pair as a team. Each moral decision sets players on a course that affects the gameplay and direction of the storyline. Bachalo and Jock have been enlisted to illustrate the long term impacts of these ‘morality Army of Two 40th Daymoments’.

On July 24 and 25 from 2pm – 4pm PST during San Diego Comic-con, Chris Bachalo will be signing original Army of Two: The 40th Day artwork at EA’s booth (# 5213).

“Chris and Jock are amazingly talented artists. We’re excited that they have been able to contribute these evocative illustrations to depict the long-term consequences of the players’ key moral decisions,” says Reid Schneider, Executive Producer, EA Montreal.

“These new morality choices are an innovative new feature that we believe will give a new layer to the cooperative experience in the game. Chris and Jock’s work give players’ decisions real weight and resonance,” added Alex Hutchinson, Creative Director EA Montreal.
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23rd July 2009

Nintendo Wii Sports Resort Invites Everyone to a Tropical Escape

NintendoVancouver – On July 26, Nintendo Canada invites everyone to kick back and transform their living rooms into a tropical island adventure with the Wii Sports Resort™ video game, the next chapter in the Wii Sports phenomenon. Wii Sports Resort introduces a new era of motion controls with 12 resort-themed sports enhanced by the included Wii MotionPlus™ accessory. This accessory attaches to the base of the Wii Remote™ controller to bring exacting precision to games that Wii Sports Resortare specially designed for it. Wii MotionPlus recognizes the slightest twist or turn of the Wii Remote controller to bring players deeper into their games. Wii Sports Resort leverages this technology as players escape to a virtual resort and experience all the fun activities of the island setting.

The 12 sports (archery, basketball, bowling, golf, table tennis, Swordplay, Air Sports, canoeing, cycling, Frisbee®, Power Cruising and wakeboarding) allow players to use the Wii Remote and Nunchuk™ controllers in different ways, and while some sports require both controllers, others can be played using only the Wii Remote. In archery, players hold the Wii Remote vertically like a bow while drawing back the Nunchuk. In Frisbee, players motion with the Wii Remote as though they were tossing a real Frisbee. And while playing wakeboarding, players hold the Wii Remote sideways as though they were hanging onto the end of a tether behind a speedboat.
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