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  • Suba Games To Launch Ace Online Episode 3.2 This Week

10th June 2009

Suba Games To Launch Ace Online Episode 3.2 This Week

Wicked InteractiveTorontoWicked Interactive Ltd., a leading North American video game publisher, today announced the upcoming release of ACE Online Episode 3.2, a patch to the current Episode 3 -War of Pandea, that offers all new content including a new Nation War System, a revamped game interface, new maps, an all-new slot machine and new cash shops items. The game, which is part of the Suba Games library of free MMOs can be downloaded at the Suba Games web site.ACE Online

“We are excited to launch this new update for ACE Online,” said Garvin Yeung, CEO of Wicked Interactive LTD. “Episode 3.2 offers several updates throughout many different areas of the game and we think players will be thrilled with the new content.”

Nation War System Updated

The mothership war system has been completely revamped. No longer will motherships be summoned based on nation points, instead they will be scheduled at a specific times decided by the nation leaders. In addition, Outpost Wars occur more frequently and are now activated concurrently of each other. Also, rewards earned within the war system are now totally performance-based. The better a player performs in combat, the better their reward.
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10th June 2009

Canada 3.0 Forum Highlights Canada’s National Advantage in the Digital Economy

Canada 3.0Stratford – The Canada 3.0 forum concluded Tuesday with the declaration that all Canadians should have the opportunity to participate in a fully digital world and reap the economic benefits of commercializing innovation.

“We have the opportunity to lead the world in digital media and create a national advantage by investing in innovation and turning that into commercially viable content and technology,” said Tom Jenkins, newly named Chairman of the Canadian Digital Media Network’s Advisory Board, and Executive Chairman and Chief Strategy Officer of Open Text.

To be a leader in digital media all Canadians should be connected to content and able to access that content on an equal level, organizers agreed. Content needs to be respected and copyright and ownership protected, says Ian Wilson, Strategic Advisor for the University of Waterloo Stratford Institute. “We need to connect Canadians to content on a fair and transparent basis,” said Wilson. “And every citizen in Canadian society regardless of geography – whether in an urban area or not – should be able to connect to Canadian content in an increasingly mobile world.”
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10th June 2009

Ancestry.ca Digitizes 32 Million Census Listings

Ancestry.caTorontoAncestry.ca, in partnership with Library and Archives Canada (LAC), today completed the world-first online launch of the Historical Canadian Censuses, 1851-1916. Never before have all of the nine available national censuses(1) been published online, fully indexed and including original document images.

Together, these censuses contain more than 32 million names – all searchable for the first time – of those living in Canada from the mid 19th century through to the early 20th century – a period of nationhood, new arrivals, great change and significant growth.

It is estimated that half of all living Canadians (16 million people)(2) will be able to trace their ancestors in the censuses – Ancestry.ca has found those of Prime Minister Stephen Harper, Opposition Leader Michael Ignatieff, jailed businessman Conrad Black, singer Alanis Morissette and actress Pamela Anderson (original images available).

So what is a Canadian? Canadians have been asking themselves this very question for as long as we have existed as a country.
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10th June 2009

New Montreal Studio Releases iPhone Apps En Masse

gamesmithMontreal – Newly-founded Montreal-based game developer and publisher Gamesmith Studios is the latest company to board the iPhone games train, and it’s doing so in grand fashion by releasing 8 fresh new titles simultaneously.

The company’s founders, both under the age of 30, promise that this initial launch is the first of many, hinting that they have already signed a number of partnerships which will be revealed in the future. “Publishing great Apps conceived by other developers is an intricate part of Gamesmith’s strategy. We like to think of our arrangement as a collective of small independent developers, working together to increase our exposure on Apple’s App Store, and collaborating to create great new innovative products“ says Jasson Michaud, co-founder of Gamesmith Studios. “We want the Gamesmith name to be synonym of fun, high-quality interactive products.”
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